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- /*----------------------------------------------------------------------------*-
- ==============================
- Y Sever Includes - Debug Setup
- ==============================
- Description:
- Ensures debug levels are set and defines debug functions.
-
- General debug levels:
-
- 0 - No debug information.
- 1 - Callbacks start and finish.
- 2 - Major functions called.
- 3 - Major control flow.
- 4 - Minor control flow/functions.
- 5 - Code steps.
-
- If you use P:0 you get an optional debug print controlled by the global
- state ysi_debug - which is either on or off.
- Legal:
- Version: MPL 1.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 (the "License"); you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is the SA:MP script information include.
-
- The Initial Developer of the Original Code is Alex "Y_Less" Cole.
- Portions created by the Initial Developer are Copyright (C) 2008
- the Initial Developer. All Rights Reserved.
-
- Contributors:
- ZeeX, koolk
-
- Thanks:
- Peter, Cam - Support.
- ZeeX - Very productive conversations.
- koolk - IsPlayerinAreaEx code.
- TheAlpha - Danish translation.
- breadfish - German translation.
- Fireburn - Dutch translation.
- yom - French translation.
- 50p - Polish translation.
- Zamaroht - Spanish translation.
- Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes
- for me to strive to better.
- Pixels^ - Running XScripters where the idea was born.
- Matite - Pestering me to release it and using it.
-
- Very special thanks to:
- Thiadmer - PAWN.
- Kye/Kalcor - SA:MP.
- SA:MP Team past, present and future - SA:MP.
- Version:
- 1.0
- Changelog:
- 06/08/10:
- Added new syntax.
- Added level 0 debugging with state controlled functions.
- 15/04/07:
- First version.
- Functions:
- Public:
- -
- Core:
- -
- Stock:
- -
- Static:
- -
- Inline:
- Debug_Code - Runs defined code if a certain level is active.
- Debug_Print - Prints the formatted string provided at the given level.
- API:
- -
- Callbacks:
- -
- Definitions:
- DBGP - Simple Debug_Print wrapper.
- DBGC - Simple Debug_Code wrapper.
- Enums:
- -
- Macros:
- -
- Tags:
- -
- Variables:
- Global:
- -
- Static:
- -
- Commands:
- -
- Compile options:
- _DEBUG - Debugging level to use.
- Operators:
- -
- -*----------------------------------------------------------------------------*/
- #include <YSI\internal\y_version>
- #include <YSI\internal\y_funcinc>
- #if !defined _DEBUG
- #define _DEBUG 0
- #endif
- #define P:%1(%2); Debug_Print%1(%2);
- #define C:%1(%2); Debug_Code%1(%2);
- /*----------------------------------------------------------------------------*-
- Function:
- Debug_Code
- Params:
- level - Debug level to run the code at.
- code - Code to run.
- Return:
- -
- Notes:
- Code is not a variable, it's a code chunk and may be written as so:
-
- Debug_Code1(if (bla == 2) { bla++; printf("%d", bla); });
-
- The code must all be on one line to avoid errors.
- This isn't really a function as the first parameter is part of the name.
- -*----------------------------------------------------------------------------*/
- #define DBGC1 Debug_Code1
- #define DBGC2 Debug_Code2
- #define DBGC3 Debug_Code3
- #define DBGC4 Debug_Code4
- #define DBGC5 Debug_Code5
- #if _DEBUG >= 1
- #define Debug_Code1(%1); \
- %1
- #else
- #define Debug_Code1(%1);
- #endif
- #if _DEBUG >= 2
- #define Debug_Code2(%1); \
- %1
- #else
- #define Debug_Code2(%1);
- #endif
- #if _DEBUG >= 3
- #define Debug_Code3(%1); \
- %1
- #else
- #define Debug_Code3(%1);
- #endif
- #if _DEBUG >= 4
- #define Debug_Code4(%1); \
- %1
- #else
- #define Debug_Code4(%1);
- #endif
- #if _DEBUG >= 5
- #define Debug_Code5(%1); \
- %1
- #else
- #define Debug_Code5(%1);
- #endif
- /*----------------------------------------------------------------------------*-
- Function:
- Debug_Print
- Params:
- level - Debug level to print at.
- format[] - Format.
- ...
- Return:
- -
- Notes:
- This isn't really a function as the first parameter is part of the name:
-
- Debug_Print4("variables: %d, %d", i, j);
- -*----------------------------------------------------------------------------*/
- #define DBGP1 Debug_Print1
- #define DBGP2 Debug_Print2
- #define DBGP3 Debug_Print3
- #define DBGP4 Debug_Print4
- #define DBGP5 Debug_Print5
- #if _DEBUG >= 1
- #define Debug_Print1(%1); \
- printf(%1);
- #else
- #define Debug_Print1(%1);
- #endif
- #if _DEBUG >= 2
- #define Debug_Print2(%1); \
- printf(%1);
- #else
- #define Debug_Print2(%1);
- #endif
- #if _DEBUG >= 3
- #define Debug_Print3(%1); \
- printf(%1);
- #else
- #define Debug_Print3(%1);
- #endif
- #if _DEBUG >= 4
- #define Debug_Print4(%1); \
- printf(%1);
- #else
- #define Debug_Print4(%1);
- #endif
- #if _DEBUG >= 5
- #define Debug_Print5(%1); \
- printf(%1);
- #else
- #define Debug_Print5(%1);
- #endif
- stock Debug_Print0(str[], {Float,_}:...) <ysi_debug:on>
- {
- // This uses the variable parameter passing method based on code by Zeex.
- // See page 15 of the code optimisations topic.
- new
- n = (numargs() - 1) * 4;
- if (n)
- {
- new
- arg_start,
- arg_end;
-
- // Load the real address of the last static parameter. Do this by
- // loading the address of the parameter and then adding the value of
- // [FRM] (frame pointer).
- #emit CONST.alt str
- #emit LCTRL 5
- #emit ADD
- #emit STOR.S.pri arg_start
-
- // Load the address of the last variable parameter. Do this by adding
- // the number of variables on the value just loaded.
- #emit LOAD.S.alt n
- #emit ADD
- #emit STOR.S.pri arg_end
-
- // Push the variable arguments. This is done by loading the value of
- // each one in reverse order and pushing them. I'd love to be able to
- // rewrite this to use the values of pri and alt for comparison, instead
- // of having or constantly reload two variables.
- do
- {
- #emit LOAD.I
- #emit PUSH.pri
- arg_end -= 4;
- #emit LOAD.S.pri arg_end
- }
- while (arg_end > arg_start);
-
- // Push the static parameter.
- #emit PUSH.S str
-
- // Now push the number of parameters sent and call the function.
- n += 4;
- #emit PUSH.S n
- #emit SYSREQ.C printf
-
- // Clear the stack, including the return.
- n += 4;
- #emit LCTRL 4
- #emit LOAD.S.alt n
- #emit ADD
- #emit SCTRL 4
- }
- else
- {
- print(str);
- }
- }
- stock Debug_Print0(str[], {Float,_}:...) <ysi_debug:off>
- {
- #pragma unused str
- }
- stock Debug_Print0(str[], {Float,_}:...) <>
- {
- #pragma unused str
- }
- #if _DEBUG > 0
- #define Debug_Print0(%1); \
- printf(%1);
- #endif
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