/*----------------------------------------------------------------------------*\ ==================================== y_testing - Run unit tests easilly ==================================== Description: Runs any functions named as tests when the Testing_Run function is called. Legal: Version: MPL 1.1 The contents of this file are subject to the Mozilla Public License Version 1.1 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.mozilla.org/MPL/ Software distributed under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. The Original Code is the YSI testing include. The Initial Developer of the Original Code is Alex "Y_Less" Cole. Portions created by the Initial Developer are Copyright (C) 2011 the Initial Developer. All Rights Reserved. Contributors: ZeeX, koolk, JoeBullet/Google63, g_aSlice/Slice Thanks: JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL. ZeeX - Very productive conversations. koolk - IsPlayerinAreaEx code. TheAlpha - Danish translation. breadfish - German translation. Fireburn - Dutch translation. yom - French translation. 50p - Polish translation. Zamaroht - Spanish translation. Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for me to strive to better. Pixels^ - Running XScripters where the idea was born. Matite - Pestering me to release it and using it. Very special thanks to: Thiadmer - PAWN, whose limits continue to amaze me! Kye/Kalcor - SA:MP. SA:MP Team past, present and future - SA:MP. Version: 1.0 Changelog: 25/10/10: Integrated in to YSI. 06/08/10: First version \*----------------------------------------------------------------------------*/ /*#if defined _inc_a_samp || defined _samp_included || defined _inc_y_version #error y_testing must be the VERY FIRST include in your mode if being used. #endif // Now we redefined "native" to do something clever! // "IsPlayerAttachedObjectSlotUsed" is an issue for us... // "y_renative" allows native functions to be declared without constantly trying // to redefine it. #include "internal\y_renative" #define native%0(%1); _YSI_NO_TAG_NATIVE:_YSI_RE_NATIVE<%0@|||%1|||%0>_YSI_RE_STOCK<%0|||%1|||_:%0@> //stock%0(%1){printf(_:_YSI_NO_SQUARE:"native "#%0" called");return _:%0@(%1);} #define _YSI_RE_STOCK<%0|||%1|||%2> stock%0(%1){print(_:_YSI_NO_SQUARE:"native "#%0" called");return %2(%1);} #define _YSI_NO_SQUARE:%0);%1(%2[%3]%4);} _YSI_NO_SQUARE:%0);%1(%2%4);} //#define _YSI_NO_TAG_NATIVE:_YSI_RE_NATIVE<%0:%1|||%2|||%3:%4>%5{%6;%7:%8:%9} _YSI_RE_NATIVE<%1|||%2|||%4>%5{%6;return%8:%9} #define _YSI_NO_TAG_NATIVE:_YSI_RE_NATIVE<%0:%1|||%2|||%3:%4>_YSI_RE_STOCK<%5:%6|||%7|||_:%8:%9> _YSI_RE_NATIVE<%1|||%2|||%4>_YSI_RE_STOCK<%5:%6|||%7|||%8:%9> #include */ #include "internal\y_version" #include "y_amx" #include "internal\y_shortfunc" #include "y_debug" #include "y_va" #include "internal\y_natives" #if defined INCLUDE_TESTS #define RUN_TESTS #define Debug_PrintT va_printf #elseif defined RUN_TESTS #define _AUTO_RUN_TESTS #define Debug_PrintT va_printf #else #if _DEBUG > 0 || defined _YSI_SPECIAL_DEBUG #define RUN_TESTS #define _AUTO_RUN_TESTS //#if defined _YSI_SPECIAL_DEBUG // #define TP printf // //#define TC(%0); %0 #define Debug_PrintT va_printf //#else // //#define TP P:0 // //#define TC C:0 //#endif #else #define Debug_PrintT(%0); // #define Tests:%1() stock bool:Tests_@%1() // #define Test:%1() stock bool:Test_@%1() // #define TestInit:%1() stock Init_@%1() // #define TestClose:%1() stock Shut_@%1() #endif #endif #define TEST_TRUE(%0) Testing_Test(!!%0) #define TEST_FALSE(%0) Testing_Test(!%0) #define TEST_NULL(%0) Testing_Test(0 == %0) #define TEST_NOT_NULL(%0) Testing_Test(0 != %0) #define TEST_N(%0,%1) Testing_Test(%1 == %0) #define TEST_TRUE_EX(%0,%2) Testing_Test(bool:(%0), (%2)) #define TEST_FALSE_EX(%0,%2) Testing_Test(!(%0), (%2)) #define TEST_NULL_EX(%0,%2) Testing_Test((%0) == 0, (%2)) #define TEST_N_EX(%0,%1,%2) Testing_Test((%0) == (%1), (%2)) #define TEST_MSG "\2\2\2\2\2" #define TEST_FAILED "FAIL:" #define TEST_PASSED "PASS!" //#define TEST_FAILED "*** Test Failed:" //#define TEST_PASSED "*** Test Passed:" #define _Y_TESTEQ(%0) "\"%0\"") #define _Y_TESTDQ:_Y_TESTEQ(%0"%1"%2) _Y_TESTDQ:_Y_TESTEQ(%0\x22;%1\x22;%2) //#define _Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0)%1) _Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0\x29;%1) #define _Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0)%1) _Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0\x29;%1) #define _Y_TESTOB:_Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0(%1) _Y_TESTOB:_Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0\x28;%1) #define ASSERT(%0) Testing_Test(%0,TEST_MSG" %s", _Y_TESTOB:_Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0) #define ASSERT_TRUE(%0) ASSERT(!!%0) //Testing_Test(!!%0,__name) #define ASSERT_FALSE(%0) ASSERT(!%0) //Testing_Test(!%0,__name) #define ASSERT_NULL(%0) ASSERT(0 == %0) //Testing_Test(0==%0,__name) #define ASSERT_N:%1(%0) ASSERT(%1 == %0) //Testing_Test(%1==%0,__name) static stock YSI_g_sTests, YSI_g_sFails; stock Testing_Test(bool:x, str[] = "", va_args<>) { P:3("Testing_Test called: %i, \"%s\"", x, str); ++YSI_g_sTests; if (!x) { ++YSI_g_sFails; if (numargs() == 2) { P:T(TEST_FAILED " %s", va_start<1>); //printf("*** Test failed: %s", str); } else { if (str[0] == '\2') { strunpack(str, !TEST_FAILED, 6); str[5] = ' '; } P:T(str, va_start<2>); } } else /*if (numargs() == 2) { P:T(TEST_PASSED " %s", va_start<1>); } else { P:T(str, va_start<2>); if (str[0] == '\2') { strunpack(str, !TEST_PASSED, 17); str[16] = ' '; } printf(str); P:T(str, va_start<2>);*/ { P:T(TEST_PASSED, va_start<2>); } } /*----------------------------------------------------------------------------*\ Function: Testing_Run Params: &tests - Number of tests run. &fails - Number of tests which failed. buffer[33] - The name of the first test which failed. Return: Wether all tests were sucessful or not. Notes: - native Testing_Run(&tests, &fails, buffer[33] = ""); \*----------------------------------------------------------------------------*/ stock bool:Testing_Run(&tests, &fails, lastfail[33] = "", bool:p = false) { P:3("bool:Testing_Run called: %i, %i, \"%s\", %i", tests, fails, lastfail, p); #pragma unused p #if defined RUN_TESTS P:2("Testing_Run() called"); new idx, buffer[32]; while ((idx = AMX_GetPublicName(idx, buffer, "Test_@"))) { strunpack(buffer, buffer); ++YSI_g_sTests; // Call the setup function if there is one. buffer[0] = 'I'; buffer[1] = 'n'; buffer[2] = 'i'; buffer[3] = 't'; CallLocalFunction(buffer, ""); // Call the test. buffer[0] = 'T'; buffer[1] = 'e'; buffer[2] = 's'; buffer[3] = 't'; P:5("Testing_Run(): Calling %s", buffer[6]); if (!CallLocalFunction(buffer, "")) { if (YSI_g_sFails) { ++YSI_g_sFails; } else { fails = 0; // Copy the string over. while ((lastfail[fails] = buffer[fails + 6])) ++fails; YSI_g_sFails = 1; } //TC(if (p) printf("*** Test failed: %s", buffer[fails + 6]);); } // Call the shutdown function if there is one. buffer[0] = 'S'; buffer[1] = 'h'; buffer[2] = 'u'; buffer[3] = 't'; CallLocalFunction(buffer, ""); } while ((idx = AMX_GetPublicName(idx, buffer, "Tezt_@"))) { strunpack(buffer, buffer); //++YSI_g_sTests; // Call the setup function if there is one. buffer[0] = 'I'; buffer[1] = 'n'; buffer[2] = 'i'; buffer[3] = 't'; CallLocalFunction(buffer, ""); // Call the test. buffer[0] = 'T'; buffer[1] = 'e'; buffer[2] = 'z'; buffer[3] = 't'; fails = YSI_g_sFails; P:5("Testing_Run(): Calling %s", buffer[6]); CallLocalFunction(buffer, ""); /*if (YSI_g_sFails != fails) { if (YSI_g_sFails) { ++YSI_g_sFails; } else { fails = 0; // Copy the string over. while ((lastfail[fails] = buffer[fails + 6])) ++fails; YSI_g_sFails = 1; } //C:1(if (p) printf("*** Test failed: %s", buffer[fails + 6]);); }*/ // Call the shutdown function if there is one. buffer[0] = 'S'; buffer[1] = 'h'; buffer[2] = 'u'; buffer[3] = 't'; CallLocalFunction(buffer, ""); } tests = YSI_g_sTests; fails = YSI_g_sFails; return fails == 0; #else #pragma unused tests, fails, lastfail return true; #endif } #if defined RUN_TESTS #define Test:%1() forward bool:Tezt_@%1(); public bool:Tezt_@%1() for(new string:__name[]=#%1,bool:__once=(printf("*** Test %s start", __name) || TRUE);__once;__once=(printf(" ") && FALSE)) #define Tests:%1() forward bool:Test_@%1(); public bool:Test_@%1() for(new string:__name[]=#%1,bool:__once=(printf("*** Test %s start", __name) || TRUE);__once;__once=(printf(" ") && FALSE)) #define TestInit:%1() forward Init_@%1(); public Init_@%1() for(new string:__name[]=#%1,bool:__once=TRUE;__once;__once=(printf(" ", __name) && FALSE)) #define TestClose:%1() forward Shut_@%1(); public Shut_@%1() for(new string:__name[]=#%1,bool:__once=TRUE;__once;__once=(printf(" ", __name) && FALSE)) #if defined _AUTO_RUN_TESTS #if !defined FILTERSCRIPT // Hook main in gamemodes. main() { // Disable error messages (as we're likely to generate them). state ysi_debug : off; CallLocalFunction("Testing_main", ""); new tests, fails; printf(" "); printf(" ||===================|| "); printf(" || STARTING TESTS... || "); printf(" ||===================|| "); printf(" "); Testing_Run(tests, fails, _, true); printf("*** Tests: %d, Fails: %d", tests, fails); if (!fails) { printf(" "); printf(" ||===================|| "); printf(" || ALL TESTS PASSED! || "); printf(" ||===================|| "); printf(" "); } state ysi_debug : on; } #define main forward Testing_main(); public Testing_main #endif #else Testing_RunAll() { // Disable error messages (as we're likely to generate them). state ysi_debug : off; new tests, fails; printf(" "); printf(" ||===================|| "); printf(" || STARTING TESTS... || "); printf(" ||===================|| "); printf(" "); Testing_Run(tests, fails, _, true); printf("*** Tests: %d, Fails: %d", tests, fails); if (!fails) { printf(" "); printf(" ||===================|| "); printf(" || ALL TESTS PASSED! || "); printf(" ||===================|| "); printf(" "); } state ysi_debug : on; } #endif #else #define Tests:%1() stock bool:Tests_@%1() #define Test:%1() stock bool:Test_@%1() #define TestInit:%1() stock Init_@%1() #define TestClose:%1() stock Shut_@%1() #endif