-- MySQL dump 10.19 Distrib 10.3.38-MariaDB, for debian-linux-gnu (i686) -- -- Host: localhost Database: ecrp -- ------------------------------------------------------ -- Server version 10.3.38-MariaDB-0+deb10u1 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8mb4 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `achievements` -- DROP TABLE IF EXISTS `achievements`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; 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`gangranks`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gangranks` ( `id` tinyint(2) DEFAULT NULL, `rank` tinyint(2) DEFAULT NULL, `name` varchar(32) DEFAULT NULL, `pk` int(10) NOT NULL AUTO_INCREMENT, PRIMARY KEY (`pk`), UNIQUE KEY `pk_UNIQUE` (`pk`), UNIQUE KEY `id` (`id`,`rank`) USING BTREE ) ENGINE=InnoDB AUTO_INCREMENT=8 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gangs` -- DROP TABLE IF EXISTS `gangs`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gangs` ( `id` tinyint(2) NOT NULL AUTO_INCREMENT, `name` varchar(32) DEFAULT 'None', `motd` varchar(128) DEFAULT 'None', `leader` varchar(24) DEFAULT 'No-one', `color` int(10) DEFAULT -256, `strikes` tinyint(1) DEFAULT 0, `level` tinyint(2) DEFAULT 1, `points` int(10) DEFAULT 0, `turftokens` int(10) DEFAULT 0, `stash_x` float DEFAULT 0, `stash_y` float DEFAULT 0, `stash_z` float DEFAULT 0, `stashinterior` tinyint(2) DEFAULT 0, `stashworld` int(10) DEFAULT 0, `cash` int(10) DEFAULT 0, `materials` int(10) DEFAULT 0, `weed` int(10) DEFAULT 0, `cocaine` int(10) DEFAULT 0, `meth` int(10) DEFAULT 0, `painkillers` int(10) DEFAULT 0, `pistolammo` int(10) DEFAULT 0, `shotgunammo` int(10) DEFAULT 0, `smgammo` int(10) DEFAULT 0, `arammo` int(10) DEFAULT 0, `rifleammo` int(10) DEFAULT 0, `hpammo` int(10) DEFAULT 0, `poisonammo` int(10) DEFAULT 0, `fmjammo` int(10) DEFAULT 0, `weapon_9mm` int(10) DEFAULT 0, `weapon_sdpistol` int(10) DEFAULT 0, `weapon_deagle` int(10) DEFAULT 0, `weapon_shotgun` int(10) DEFAULT 0, `weapon_spas12` int(10) DEFAULT 0, `weapon_sawnoff` int(10) DEFAULT 0, `weapon_tec9` int(10) DEFAULT 0, `weapon_uzi` int(10) DEFAULT 0, `weapon_mp5` int(10) DEFAULT 0, `weapon_ak47` int(10) DEFAULT 0, `weapon_m4` int(10) DEFAULT 0, `weapon_rifle` int(10) DEFAULT 0, `weapon_sniper` int(10) DEFAULT 0, `weapon_molotov` int(10) DEFAULT 0, `armsdealer` tinyint(1) DEFAULT 0, `drugdealer` tinyint(1) DEFAULT 0, `arms_x` float DEFAULT 0, `arms_y` float DEFAULT 0, `arms_z` float DEFAULT 0, `arms_a` float DEFAULT 0, `drug_x` float DEFAULT 0, `drug_y` float DEFAULT 0, `drug_z` float DEFAULT 0, `drug_a` float DEFAULT 0, `armsworld` int(10) DEFAULT 0, `drugworld` int(10) DEFAULT 0, `drugweed` int(10) DEFAULT 0, `drugcocaine` int(10) DEFAULT 0, `drugmeth` int(10) DEFAULT 0, `armsmaterials` int(10) DEFAULT 0, `armsprice_1` int(10) DEFAULT 0, `armsprice_2` int(10) DEFAULT 0, `armsprice_3` int(10) DEFAULT 0, `armsprice_4` int(10) DEFAULT 0, `armsprice_5` int(10) DEFAULT 0, `armsprice_6` int(10) DEFAULT 0, `armsprice_7` int(10) DEFAULT 0, `armsprice_8` int(10) DEFAULT 0, `armsprice_9` int(10) NOT NULL DEFAULT 0, `armsprice_10` int(10) NOT NULL DEFAULT 0, `armsprice_11` int(10) NOT NULL DEFAULT 0, `armsprice_12` tinyint(2) NOT NULL DEFAULT 0, `weed_price` int(10) DEFAULT 0, `cocaine_price` int(10) DEFAULT 0, `meth_price` int(10) DEFAULT 0, `matlevel` tinyint(3) NOT NULL DEFAULT 0, `gunlevel` tinyint(3) NOT NULL DEFAULT 0, `alliance` tinyint(4) NOT NULL DEFAULT -1, `rivals` tinyint(4) DEFAULT -1, `war1` tinyint(2) NOT NULL DEFAULT 0, `war2` tinyint(2) NOT NULL DEFAULT 0, `war3` tinyint(2) NOT NULL DEFAULT 0, `rank_9mm` tinyint(2) NOT NULL DEFAULT 1, `rank_sdpistol` tinyint(2) NOT NULL DEFAULT 1, `rank_deagle` tinyint(2) NOT NULL DEFAULT 2, `rank_shotgun` tinyint(2) NOT NULL DEFAULT 1, `rank_spas12` tinyint(2) NOT NULL DEFAULT 4, `rank_sawnoff` tinyint(2) NOT NULL DEFAULT 4, `rank_tec9` tinyint(2) NOT NULL DEFAULT 1, `rank_uzi` tinyint(2) NOT NULL DEFAULT 1, `rank_mp5` tinyint(2) NOT NULL DEFAULT 2, `rank_ak47` tinyint(2) NOT NULL DEFAULT 3, `rank_m4` tinyint(2) NOT NULL DEFAULT 4, `rank_rifle` tinyint(2) NOT NULL DEFAULT 2, `rank_sniper` tinyint(2) NOT NULL DEFAULT 5, `rank_molotov` tinyint(2) NOT NULL DEFAULT 5, `rank_vest` tinyint(2) NOT NULL DEFAULT 0, `approved` bit(1) NOT NULL DEFAULT b'0', PRIMARY KEY (`id`), UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gangskins` -- DROP TABLE IF EXISTS `gangskins`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gangskins` ( `id` tinyint(2) DEFAULT NULL, `slot` tinyint(2) DEFAULT NULL, `skinid` smallint(3) DEFAULT NULL, `pk` int(100) NOT NULL AUTO_INCREMENT, PRIMARY KEY (`pk`), UNIQUE KEY `pk_UNIQUE` (`pk`), UNIQUE KEY `id` (`id`,`slot`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gangsold` -- DROP TABLE IF EXISTS `gangsold`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gangsold` ( `id` tinyint(2) NOT NULL AUTO_INCREMENT, `name` varchar(32) DEFAULT 'None', `motd` varchar(128) DEFAULT 'None', `leader` varchar(24) DEFAULT 'No-one', `color` int(10) DEFAULT -256, `strikes` tinyint(1) DEFAULT 0, `level` tinyint(2) DEFAULT 1, `points` int(10) DEFAULT 0, `turftokens` int(10) DEFAULT 0, `stash_x` float DEFAULT 0, `stash_y` float DEFAULT 0, `stash_z` float DEFAULT 0, `stashinterior` tinyint(2) DEFAULT 0, `stashworld` int(10) DEFAULT 0, `cash` int(10) DEFAULT 0, `materials` int(10) DEFAULT 0, `weed` int(10) DEFAULT 0, `cocaine` int(10) DEFAULT 0, `meth` int(10) DEFAULT 0, `painkillers` int(10) DEFAULT 0, `pistolammo` int(10) DEFAULT 0, `shotgunammo` int(10) DEFAULT 0, `smgammo` int(10) DEFAULT 0, `arammo` int(10) DEFAULT 0, `rifleammo` int(10) DEFAULT 0, `hpammo` int(10) DEFAULT 0, `poisonammo` int(10) DEFAULT 0, `fmjammo` int(10) DEFAULT 0, `weapon_9mm` int(10) DEFAULT 0, `weapon_sdpistol` int(10) DEFAULT 0, `weapon_deagle` int(10) DEFAULT 0, `weapon_shotgun` int(10) DEFAULT 0, `weapon_spas12` int(10) DEFAULT 0, `weapon_sawnoff` int(10) DEFAULT 0, `weapon_tec9` int(10) DEFAULT 0, `weapon_uzi` int(10) DEFAULT 0, `weapon_mp5` int(10) DEFAULT 0, `weapon_ak47` int(10) DEFAULT 0, `weapon_m4` int(10) DEFAULT 0, `weapon_rifle` int(10) DEFAULT 0, `weapon_sniper` int(10) DEFAULT 0, `weapon_molotov` int(10) DEFAULT 0, `armsdealer` tinyint(1) DEFAULT 0, `drugdealer` tinyint(1) DEFAULT 0, `arms_x` float DEFAULT 0, `arms_y` float DEFAULT 0, `arms_z` float DEFAULT 0, `arms_a` float DEFAULT 0, `drug_x` float DEFAULT 0, `drug_y` float DEFAULT 0, `drug_z` float DEFAULT 0, `drug_a` float DEFAULT 0, `armsworld` int(10) DEFAULT 0, `drugworld` int(10) DEFAULT 0, `drugweed` int(10) DEFAULT 0, `drugcocaine` int(10) DEFAULT 0, `drugmeth` int(10) DEFAULT 0, `armsmaterials` int(10) DEFAULT 0, `armsprice_1` int(10) DEFAULT 0, `armsprice_2` int(10) DEFAULT 0, `armsprice_3` int(10) DEFAULT 0, `armsprice_4` int(10) DEFAULT 0, `armsprice_5` int(10) DEFAULT 0, `armsprice_6` int(10) DEFAULT 0, `armsprice_7` int(10) DEFAULT 0, `armsprice_8` int(10) DEFAULT 0, `armsprice_9` int(10) NOT NULL DEFAULT 0, `armsprice_10` int(10) NOT NULL DEFAULT 0, `armsprice_11` int(10) NOT NULL DEFAULT 0, `armsprice_12` tinyint(2) NOT NULL DEFAULT 0, `weed_price` int(10) DEFAULT 0, `cocaine_price` int(10) DEFAULT 0, `meth_price` int(10) DEFAULT 0, `matlevel` tinyint(3) NOT NULL DEFAULT 0, `gunlevel` tinyint(3) NOT NULL DEFAULT 0, `alliance` tinyint(4) NOT NULL DEFAULT -1, `war1` tinyint(2) NOT NULL DEFAULT 0, `war2` tinyint(2) NOT NULL DEFAULT 0, `war3` tinyint(2) NOT NULL DEFAULT 0, `rank_9mm` tinyint(2) NOT NULL DEFAULT 1, `rank_sdpistol` tinyint(2) NOT NULL DEFAULT 1, `rank_deagle` tinyint(2) NOT NULL DEFAULT 2, `rank_shotgun` tinyint(2) NOT NULL DEFAULT 1, `rank_spas12` tinyint(2) NOT NULL DEFAULT 4, `rank_sawnoff` tinyint(2) NOT NULL DEFAULT 4, `rank_tec9` tinyint(2) NOT NULL DEFAULT 1, `rank_uzi` tinyint(2) NOT NULL DEFAULT 1, `rank_mp5` tinyint(2) NOT NULL DEFAULT 2, `rank_ak47` tinyint(2) NOT NULL DEFAULT 3, `rank_m4` tinyint(2) NOT NULL DEFAULT 4, `rank_rifle` tinyint(2) NOT NULL DEFAULT 2, `rank_sniper` tinyint(2) NOT NULL DEFAULT 5, `rank_molotov` tinyint(2) NOT NULL DEFAULT 5, `rank_vest` tinyint(2) NOT NULL DEFAULT 0, PRIMARY KEY (`id`), UNIQUE KEY `id` (`id`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gangtags` -- DROP TABLE IF EXISTS `gangtags`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gangtags` ( `gangid` int(11) NOT NULL, `text` text NOT NULL, `fontid` int(11) NOT NULL, `pname` text NOT NULL, `color` int(11) NOT NULL, `x` float(11,4) NOT NULL DEFAULT 0.0000, `y` float(11,4) NOT NULL DEFAULT 0.0000, `z` float(11,4) NOT NULL DEFAULT 0.0000, `rx` float(11,4) NOT NULL DEFAULT 0.0000, `ry` float(11,4) NOT NULL DEFAULT 0.0000, `rz` float(11,4) NOT NULL DEFAULT 0.0000, `ID` int(11) NOT NULL AUTO_INCREMENT, `pdbid` int(11) NOT NULL, `approved` bit(1) NOT NULL DEFAULT b'0', PRIMARY KEY (`ID`), UNIQUE KEY `ID_UNIQUE` (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `garages` -- DROP TABLE IF EXISTS `garages`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `garages` ( `id` int(10) NOT NULL AUTO_INCREMENT, `ownerid` int(10) DEFAULT 0, `owner` varchar(24) DEFAULT NULL, `type` tinyint(1) DEFAULT 0, `price` int(10) DEFAULT 0, `locked` tinyint(1) DEFAULT 0, `freeze` tinyint(1) NOT NULL DEFAULT 0, `timestamp` int(10) DEFAULT 0, `pos_x` float DEFAULT 0, `pos_y` float DEFAULT 0, `pos_z` float DEFAULT 0, `pos_a` float DEFAULT 0, `exit_x` float DEFAULT 0, `exit_y` float DEFAULT 0, `exit_z` float DEFAULT 0, `exit_a` float DEFAULT 0, `world` int(10) DEFAULT 0, `approved` bit(1) NOT NULL DEFAULT b'0', PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=95 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gates` -- DROP TABLE IF EXISTS `gates`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gates` ( `ID` int(11) NOT NULL AUTO_INCREMENT, `HID` int(11) NOT NULL DEFAULT -1, `Speed` float NOT NULL DEFAULT 10, `Range` float NOT NULL DEFAULT 10, `Model` int(11) NOT NULL DEFAULT 18631, `VW` int(11) NOT NULL DEFAULT 0, `Int` int(11) NOT NULL DEFAULT 0, `Pass` varchar(24) NOT NULL DEFAULT '', `PosX` float NOT NULL DEFAULT 0, `PosY` float NOT NULL DEFAULT 0, `PosZ` float NOT NULL DEFAULT 0, `RotX` float NOT NULL DEFAULT 0, `RotY` float NOT NULL DEFAULT 0, `RotZ` float NOT NULL DEFAULT 0, `PosXM` float NOT NULL DEFAULT 0, `PosYM` float NOT NULL DEFAULT 0, `PosZM` float NOT NULL DEFAULT 0, `RotXM` float NOT NULL DEFAULT 0, `RotYM` float NOT NULL DEFAULT 0, `RotZM` float NOT NULL DEFAULT 0, `Allegiance` int(11) NOT NULL DEFAULT 0, `GroupType` int(11) NOT NULL DEFAULT 0, `GroupID` int(2) NOT NULL DEFAULT -1, `GangID` int(2) NOT NULL DEFAULT -1, `RenderHQ` int(11) NOT NULL DEFAULT 1, `Timer` int(1) NOT NULL DEFAULT 0, `Automate` int(11) NOT NULL, `Locked` int(11) NOT NULL, `TIndex` int(11) NOT NULL, `TModel` int(11) NOT NULL, `TColor` int(11) NOT NULL, `Facility` int(11) NOT NULL, `TTXD` varchar(32) NOT NULL, `TTexture` varchar(42) NOT NULL, PRIMARY KEY (`ID`), UNIQUE KEY `ID_UNIQUE` (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_general_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `graffiti` -- DROP TABLE IF EXISTS `graffiti`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `graffiti` ( `graffitiID` int(12) NOT NULL AUTO_INCREMENT, `graffitiX` float DEFAULT 0, `graffitiY` float DEFAULT 0, `graffitiZ` float DEFAULT 0, `graffitiAngle` float DEFAULT 0, `graffitiColor` int(12) DEFAULT 0, `graffitiText` varchar(64) DEFAULT NULL, PRIMARY KEY (`graffitiID`) USING BTREE, UNIQUE KEY `graffitiID_UNIQUE` (`graffitiID`) ) ENGINE=MyISAM AUTO_INCREMENT=5 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=DYNAMIC; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gunracks` -- DROP TABLE IF EXISTS `gunracks`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gunracks` ( `1` int(11) NOT NULL, `rackID` int(11) NOT NULL, `rackHouse` int(11) NOT NULL, `rackX` int(11) NOT NULL, `rackY` int(11) NOT NULL, `rackZ` int(11) NOT NULL, `rackA` int(11) NOT NULL, `rackInterior` int(11) NOT NULL, `rackWorld` int(11) NOT NULL, `rackObjects` int(11) NOT NULL, `rackWeapon1` int(11) NOT NULL, `rackWeapon2` int(11) NOT NULL, `rackWeapon3` int(11) NOT NULL, `rackWeapon4` int(11) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `houses` -- DROP TABLE IF EXISTS `houses`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `houses` ( `id` int(10) NOT NULL AUTO_INCREMENT, `ownerid` int(10) DEFAULT 0, `owner` varchar(24) DEFAULT 'Nobody', `type` tinyint(2) DEFAULT 0, `price` int(10) DEFAULT 0, `rentprice` int(10) DEFAULT 0, `level` tinyint(2) DEFAULT 1, `locked` tinyint(1) DEFAULT 0, `timestamp` int(10) DEFAULT 0, `pos_x` float DEFAULT 0, `pos_y` float DEFAULT 0, `pos_z` float DEFAULT 0, `pos_a` float DEFAULT 0, `int_x` float DEFAULT 0, `int_y` float DEFAULT 0, `int_z` float DEFAULT 0, `int_a` float DEFAULT 0, `interior` tinyint(2) DEFAULT 0, `world` int(10) DEFAULT 0, `outsideint` int(10) DEFAULT 0, `outsidevw` int(10) DEFAULT 0, `cash` int(10) DEFAULT 0, `materials` int(10) DEFAULT 0, `weed` int(10) DEFAULT 0, `cocaine` int(10) DEFAULT 0, `meth` int(10) DEFAULT 0, `painkillers` int(10) DEFAULT 0, `weapon_1` tinyint(2) DEFAULT 0, `weapon_2` tinyint(2) DEFAULT 0, `weapon_3` tinyint(2) DEFAULT 0, `weapon_4` tinyint(2) DEFAULT 0, `weapon_5` tinyint(2) DEFAULT 0, `weapon_6` tinyint(2) DEFAULT 0, `weapon_7` tinyint(2) DEFAULT 0, `weapon_8` tinyint(2) DEFAULT 0, `weapon_9` tinyint(2) DEFAULT 0, `weapon_10` tinyint(2) DEFAULT 0, `ammo_1` smallint(5) DEFAULT 0, `ammo_2` smallint(5) DEFAULT 0, `ammo_3` smallint(5) DEFAULT 0, `ammo_4` smallint(5) DEFAULT 0, `ammo_5` smallint(5) DEFAULT 0, `ammo_6` tinyint(2) DEFAULT 0, `ammo_7` tinyint(2) DEFAULT 0, `ammo_8` tinyint(2) DEFAULT 0, `ammo_9` tinyint(2) DEFAULT 0, `ammo_10` tinyint(2) DEFAULT 0, `pistolammo` smallint(5) DEFAULT 0, `shotgunammo` smallint(5) DEFAULT 0, `smgammo` smallint(5) DEFAULT 0, `arammo` smallint(5) DEFAULT 0, `rifleammo` smallint(5) DEFAULT 0, `hpammo` smallint(5) DEFAULT 0, `poisonammo` smallint(5) DEFAULT 0, `fmjammo` smallint(5) DEFAULT 0, `delivery` tinyint(2) DEFAULT 1, `lights` tinyint(1) DEFAULT 1, `approved` bit(1) NOT NULL DEFAULT b'0', PRIMARY KEY (`id`), UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=175 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `kills` -- DROP TABLE IF EXISTS `kills`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `kills` ( `id` int(10) NOT NULL AUTO_INCREMENT, `killer_uid` int(10) DEFAULT NULL, `target_uid` int(10) DEFAULT NULL, `killer` varchar(24) DEFAULT NULL, `target` varchar(24) DEFAULT NULL, `reason` varchar(24) DEFAULT NULL, `date` datetime DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=299 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `landobjects` -- DROP TABLE IF EXISTS `landobjects`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `landobjects` ( `id` int(10) NOT NULL AUTO_INCREMENT, `landid` int(10) DEFAULT NULL, `modelid` smallint(5) DEFAULT NULL, `name` varchar(32) DEFAULT NULL, `price` int(10) DEFAULT NULL, `pos_x` float DEFAULT NULL, `pos_y` float DEFAULT NULL, `pos_z` float DEFAULT NULL, `rot_x` float DEFAULT NULL, `rot_y` float DEFAULT NULL, `rot_z` float DEFAULT NULL, `door_opened` tinyint(1) DEFAULT 0, `door_locked` tinyint(1) DEFAULT 0, `move_x` float DEFAULT 0, `move_y` float DEFAULT 0, `move_z` float DEFAULT 0, `move_rx` float DEFAULT 0, `move_ry` float DEFAULT 0, `move_rz` float DEFAULT 0, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=2051 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `lands` -- DROP TABLE IF EXISTS `lands`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `lands` ( `id` int(10) NOT NULL AUTO_INCREMENT, `ownerid` int(10) DEFAULT 0, `owner` varchar(24) DEFAULT 'Nobody', `price` int(10) DEFAULT 0, `min_x` float DEFAULT 0, `min_y` float DEFAULT 0, `max_x` float DEFAULT 0, `max_y` float DEFAULT 0, `heightx` float DEFAULT 0, `heighty` float NOT NULL DEFAULT 0, `level` tinyint(2) DEFAULT 1, `heightz` float NOT NULL DEFAULT 0, `height` int(11) NOT NULL, `approved` bit(1) NOT NULL DEFAULT b'0', PRIMARY KEY (`id`) USING BTREE ) ENGINE=InnoDB AUTO_INCREMENT=25 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `locations` -- DROP TABLE IF EXISTS `locations`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `locations` ( `id` int(4) NOT NULL AUTO_INCREMENT, `name` varchar(64) NOT NULL, `pos_x` float NOT NULL, `pos_y` float NOT NULL, `pos_z` float NOT NULL, `approved` bit(1) NOT NULL DEFAULT b'0', PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `log_admin` -- DROP TABLE IF EXISTS `log_admin`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `log_admin` ( `id` int(10) NOT NULL AUTO_INCREMENT, `date` datetime DEFAULT NULL, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=270 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `log_bans` -- DROP TABLE IF EXISTS `log_bans`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `log_bans` ( `id` int(10) NOT NULL AUTO_INCREMENT, `uid` int(10) DEFAULT NULL, `date` datetime DEFAULT NULL, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=30 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `log_cheat` -- DROP TABLE IF EXISTS `log_cheat`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `log_cheat` ( `id` int(10) NOT NULL AUTO_INCREMENT, `date` datetime DEFAULT NULL, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=168 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `log_contracts` -- DROP TABLE IF EXISTS `log_contracts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `log_contracts` ( `id` int(10) NOT NULL AUTO_INCREMENT, `date` datetime DEFAULT NULL, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `log_cp` -- DROP TABLE IF EXISTS `log_cp`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `log_cp` ( `id` int(11) NOT NULL AUTO_INCREMENT, `executer` text DEFAULT NULL, `description` text DEFAULT NULL, `date` timestamp NULL DEFAULT current_timestamp(), PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `log_dicebet` -- DROP TABLE IF EXISTS `log_dicebet`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `log_dicebet` ( `id` int(10) NOT NULL AUTO_INCREMENT, `date` datetime DEFAULT NULL, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=11 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `log_faction` -- DROP TABLE IF EXISTS `log_faction`; 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`log_makehelper` ( `id` int(10) NOT NULL AUTO_INCREMENT, `date` datetime DEFAULT NULL, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=34 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `log_namechanges` -- DROP TABLE IF EXISTS `log_namechanges`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `log_namechanges` ( `id` int(10) NOT NULL AUTO_INCREMENT, `date` datetime DEFAULT NULL, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=42 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `log_namehistory` -- DROP TABLE IF EXISTS 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TABLE `log_vip` ( `id` int(10) NOT NULL AUTO_INCREMENT, `date` datetime DEFAULT NULL, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=31 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `phonebook` -- DROP TABLE IF EXISTS `phonebook`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `phonebook` ( `name` varchar(24) DEFAULT NULL, `number` int(10) unsigned DEFAULT NULL, `id` int(100) NOT NULL AUTO_INCREMENT, PRIMARY KEY (`id`), UNIQUE KEY `id_UNIQUE` (`id`), UNIQUE KEY `number` (`number`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerbackpack` -- DROP TABLE IF EXISTS `playerbackpack`; 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int(10) NOT NULL AUTO_INCREMENT, `playerid` smallint(3) DEFAULT NULL, `weaponid` tinyint(2) DEFAULT NULL, `hittype` tinyint(2) DEFAULT NULL, `hitid` int(10) DEFAULT NULL, `hitplayer` varchar(24) DEFAULT NULL, `pos_x` float DEFAULT NULL, `pos_y` float DEFAULT NULL, `pos_z` float DEFAULT NULL, `timestamp` int(10) DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=923 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `speedcameras` -- DROP TABLE IF EXISTS `speedcameras`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `speedcameras` ( `1` int(11) NOT NULL, `speedRange` int(11) NOT NULL, `speedLimit` int(11) NOT NULL, `speedObjects` int(11) NOT NULL, `speedID` int(11) NOT NULL, `speedX` int(11) NOT NULL, `speedY` int(11) NOT NULL, `speedZ` int(11) NOT NULL, 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`togglevip` tinyint(1) DEFAULT 0, `togglemusic` tinyint(1) DEFAULT 0, `togglefaction` tinyint(1) DEFAULT 0, `togglegang` tinyint(1) DEFAULT 0, `togglenews` tinyint(1) DEFAULT 0, `toggleglobal` tinyint(1) DEFAULT 1, `togglecam` tinyint(1) DEFAULT 0, `carlicense` tinyint(1) DEFAULT 0, `vippackage` tinyint(2) DEFAULT 0, `viptime` int(10) DEFAULT 0, `vipcooldown` int(10) DEFAULT 0, `weapon_0` tinyint(2) DEFAULT 0, `weapon_1` tinyint(2) DEFAULT 0, `weapon_2` tinyint(2) DEFAULT 0, `weapon_3` tinyint(2) DEFAULT 0, `weapon_4` tinyint(2) DEFAULT 0, `weapon_5` tinyint(2) DEFAULT 0, `weapon_6` tinyint(2) DEFAULT 0, `weapon_7` tinyint(2) DEFAULT 0, `weapon_8` tinyint(2) DEFAULT 0, `weapon_9` tinyint(2) DEFAULT 0, `weapon_10` tinyint(2) DEFAULT 0, `weapon_11` tinyint(2) DEFAULT 0, `weapon_12` tinyint(2) DEFAULT 0, `ammo_0` smallint(5) DEFAULT 0, `ammo_1` smallint(5) DEFAULT 0, `ammo_2` smallint(5) DEFAULT 0, `ammo_3` smallint(5) DEFAULT 0, `ammo_4` smallint(5) DEFAULT 0, `ammo_5` smallint(5) 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DEFAULT 0, `weed_y` float DEFAULT 0, `weed_z` float DEFAULT 0, `weed_a` float DEFAULT 0, `inventoryupgrade` int(10) DEFAULT 0, `addictupgrade` int(10) DEFAULT 0, `traderupgrade` int(10) DEFAULT 0, `assetupgrade` int(10) DEFAULT 0, `pistolammo` smallint(5) DEFAULT 0, `shotgunammo` smallint(5) DEFAULT 0, `smgammo` smallint(5) DEFAULT 0, `arammo` smallint(5) DEFAULT 0, `rifleammo` smallint(5) DEFAULT 0, `hpammo` smallint(5) DEFAULT 0, `poisonammo` smallint(5) DEFAULT 0, `fmjammo` smallint(5) DEFAULT 0, `ammotype` tinyint(2) DEFAULT 0, `ammoweapon` tinyint(2) DEFAULT 0, `dmwarnings` tinyint(2) DEFAULT 0, `weaponrestricted` int(10) DEFAULT 0, `referral_uid` int(10) DEFAULT 0, `refercount` int(10) DEFAULT 0, `watch` tinyint(1) DEFAULT 0, `gps` tinyint(1) DEFAULT 0, `prisonedby` varchar(24) DEFAULT 'No-one', `prisonreason` varchar(128) DEFAULT 'None', `togglehud` tinyint(1) DEFAULT 1, `clothes` smallint(3) DEFAULT -1, `showturfs` tinyint(1) DEFAULT 0, `showlands` tinyint(1) DEFAULT 0, `watchon` tinyint(1) DEFAULT 0, `gpson` tinyint(1) DEFAULT 0, `doublexp` int(10) DEFAULT 0, `couriercooldown` int(10) DEFAULT 0, `pizzacooldown` int(10) DEFAULT 0, `detectivecooldown` int(10) DEFAULT 0, `gascan` tinyint(1) DEFAULT NULL, `duty` int(1) DEFAULT NULL, `bandana` tinyint(10) DEFAULT NULL, `login_date` date DEFAULT NULL, `FormerAdmin` tinyint(3) NOT NULL DEFAULT 0, `customtitle` varchar(128) NOT NULL DEFAULT '', `customcolor` int(10) NOT NULL DEFAULT -256, `scanneron` tinyint(1) DEFAULT 0, `rimkits` int(10) DEFAULT 0, `bodykits` int(10) DEFAULT 0, `policescanner` tinyint(1) DEFAULT 0, `firstaid` int(10) DEFAULT 0, `extraSongs` int(11) NOT NULL DEFAULT 0, `top10` tinyint(1) NOT NULL DEFAULT 1, `totalfires` int(10) DEFAULT 0, `totalpatients` int(10) DEFAULT 0, `money_earned` bigint(20) DEFAULT 0, `money_spent` bigint(20) DEFAULT 0, `rope` int(10) DEFAULT 0, `insurance` tinyint(1) DEFAULT 0, `adminhide` tinyint(1) DEFAULT 0, `passportphone` int(10) DEFAULT 0, `passportskin` smallint(3) DEFAULT 0, `passportlevel` int(10) DEFAULT 0, `passportname` varchar(24) DEFAULT 'None', `passport` tinyint(1) DEFAULT 0, `globalmutetime` int(10) DEFAULT 0, `reportmutetime` int(10) DEFAULT 0, `newbiemutetime` int(10) DEFAULT 0, `togglereports` tinyint(1) DEFAULT 0, `thiefcooldown` int(10) DEFAULT 0, `crackcooldown` int(10) DEFAULT 0, `laborupgrade` int(10) DEFAULT 0, `scripter` tinyint(1) DEFAULT 0, `factionleader` tinyint(1) DEFAULT 0, `thiefskill` int(10) DEFAULT 0, `togglewhisper` tinyint(1) DEFAULT 0, `landkeys` tinyint(3) NOT NULL DEFAULT -1, `rarecooldown` int(8) DEFAULT 0, `diamonds` smallint(5) DEFAULT 0, `bugged` tinyint(1) DEFAULT 0, `gameaffairs` tinyint(1) DEFAULT 0, `crew` tinyint(2) DEFAULT -1, `newbies` mediumint(5) DEFAULT 0, `rollerskates` tinyint(2) DEFAULT 0, `marriedto` int(10) DEFAULT -1, `humanresources` tinyint(1) DEFAULT 0, `complaintmod` tinyint(1) DEFAULT 0, `webdev` tinyint(1) DEFAULT 0, `graphic` tinyint(1) DEFAULT 0, `vehlock` tinyint(1) DEFAULT 0, `sprunk` int(10) DEFAULT 0, `truckinglevel` int(10) DEFAULT 0, `truckingxp` int(10) DEFAULT 0, `santagifts` int(10) DEFAULT 0, `seckey` int(11) DEFAULT NULL, `togglepoint` tinyint(4) NOT NULL DEFAULT 0, `togglepm` tinyint(1) DEFAULT 0, `toggleturfs` tinyint(1) DEFAULT 0, `togglepoints` tinyint(1) DEFAULT 0, `tuckinglevel` int(10) NOT NULL DEFAULT 1, `notoriety` int(11) DEFAULT 0, `gunlicense` int(11) NOT NULL DEFAULT 0, `togglevehicle` tinyint(1) NOT NULL DEFAULT 0, `hunger` int(10) NOT NULL DEFAULT 100, `thirst` int(10) NOT NULL DEFAULT 100, `mask` int(10) DEFAULT 0, PRIMARY KEY (`uid`) USING BTREE, UNIQUE KEY `uid_UNIQUE` (`uid`) ) ENGINE=InnoDB AUTO_INCREMENT=273 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicles` -- DROP TABLE IF EXISTS `vehicles`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `vehicles` ( `id` int(10) NOT NULL AUTO_INCREMENT, `ownerid` int(10) DEFAULT 0, `owner` varchar(24) DEFAULT 'Nobody', `modelid` smallint(3) DEFAULT 0, `price` int(10) DEFAULT 0, `tickets` int(10) DEFAULT 0, `locked` tinyint(1) DEFAULT 0, `plate` varchar(32) DEFAULT 'None', `fuel` tinyint(3) DEFAULT 100, `health` float DEFAULT 1000, `pos_x` float DEFAULT 0, `pos_y` float DEFAULT 0, `pos_z` float DEFAULT 0, `pos_a` float DEFAULT 0, `color1` smallint(3) DEFAULT 0, `color2` smallint(3) DEFAULT 0, `paintjob` tinyint(2) DEFAULT -1, `interior` tinyint(2) DEFAULT 0, `world` int(10) DEFAULT 0, `neon` smallint(5) DEFAULT 0, `neonenabled` tinyint(1) DEFAULT 0, `trunk` tinyint(1) DEFAULT 0, `mod_1` smallint(4) DEFAULT 0, `mod_2` smallint(4) DEFAULT 0, `mod_3` smallint(4) DEFAULT 0, `mod_4` smallint(4) DEFAULT 0, `mod_5` smallint(4) DEFAULT 0, `mod_6` smallint(4) DEFAULT 0, `mod_7` smallint(4) DEFAULT 0, `mod_8` smallint(4) DEFAULT 0, `mod_9` smallint(4) DEFAULT 0, `mod_10` smallint(4) DEFAULT 0, `mod_11` smallint(4) DEFAULT 0, `mod_12` smallint(4) DEFAULT 0, `mod_13` smallint(4) DEFAULT 0, `mod_14` smallint(4) DEFAULT 0, `cash` int(10) DEFAULT 0, `materials` int(10) DEFAULT 0, `weed` int(10) DEFAULT 0, `cocaine` int(10) DEFAULT 0, `meth` int(10) DEFAULT 0, `painkillers` int(10) DEFAULT 0, `weapon_1` tinyint(2) DEFAULT 0, `weapon_2` tinyint(2) DEFAULT 0, `weapon_3` tinyint(2) DEFAULT 0, `ammo_1` smallint(5) DEFAULT 0, `ammo_2` smallint(5) DEFAULT 0, `ammo_3` smallint(5) DEFAULT 0, `gangid` tinyint(2) DEFAULT -1, `factiontype` tinyint(2) DEFAULT 0, `vippackage` tinyint(2) NOT NULL DEFAULT 0, `job` tinyint(2) DEFAULT -1, `respawndelay` int(10) DEFAULT 0, `pistolammo` smallint(5) DEFAULT 0, `shotgunammo` smallint(5) DEFAULT 0, `smgammo` smallint(5) DEFAULT 0, `arammo` smallint(5) DEFAULT 0, `rifleammo` smallint(5) DEFAULT 0, `hpammo` smallint(5) DEFAULT 0, `poisonammo` smallint(5) DEFAULT 0, `fmjammo` smallint(5) DEFAULT 0, `alarm` tinyint(2) NOT NULL DEFAULT 0, `weapon_4` tinyint(2) NOT NULL DEFAULT 0, `weapon_5` tinyint(2) NOT NULL DEFAULT 0, `siren` tinyint(2) DEFAULT 0, `rank` tinyint(3) DEFAULT 0, `approved` bit(1) NOT NULL DEFAULT b'0', `rented` int(1) DEFAULT 0, PRIMARY KEY (`id`) USING BTREE, UNIQUE KEY `id_UNIQUE` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=300 DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `weapons` -- DROP TABLE IF EXISTS `weapons`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `weapons` ( `uid` int(10) DEFAULT NULL, `slot` tinyint(2) DEFAULT NULL, `weaponid` tinyint(2) DEFAULT NULL, `ammo` smallint(5) DEFAULT NULL, `id` int(100) NOT NULL AUTO_INCREMENT, PRIMARY KEY (`id`), UNIQUE KEY `id_UNIQUE` (`id`), UNIQUE KEY `uid` (`uid`,`slot`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=COMPACT; /*!40101 SET character_set_client = @saved_cs_client */; /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; /*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; -- Dump completed on 2023-12-12 1:16:10