public OnPlayerCommandText(playerid, cmdtext[]) { print(cmdtext); #if defined DB_OnPlayerCommandText DB_OnPlayerCommandText(playerid, cmdtext); #endif return 1; } #if defined _ALS_OnPlayerCommandText #undef OnPlayerCommandText #else #define _ALS_OnPlayerCommandText #endif #define OnPlayerCommandText DB_OnPlayerCommandText #if defined DB_OnPlayerCommandText forward DB_OnPlayerCommandText(playerid, cmdtext[]); #endif