# Protection against fake pickup ids
PickupProtection 0

# Protection against fakekill
DeathProtection 0

# Protection against sproofed dialog ids
DialogProtection 0

# Use redirected YSF's own RPC for spawning
UseCustomSpawn 0

# Allowing remote RCON connections with banned IPs (its very good to enable when you need to unban yourself)
AllowRemoteRCONWithBannedIPs 0

# Use this if you want to use SetMaxPlayers to increase your server slots at runtime
# DANGER: With enabling this option server will allow to connect 1000 players, doesn't matter what is your "maxplayers" value in server.cfg!
IncreaseRakNetInternalPlayers 0

# If the option above isn't enabled this option won't have any effect
# Change raknet internal threads sleeping time, lowering the value migh result in smoother sync - by default is 5ms
RakNetInternalSleepTime 5

# Delay im ms - object will be attached to player after this delay passed, lowering this delay might result in crashes 
AttachObjectDelay 2000

# SA-MP by default doesn't store material info for per-player objects, which made GetPlayerObjectMaterial/MaterialText broken
# If you just use streamer for objects and you don't wanna use those two natives below, then disable this option
StorePlayerObjectsMaterial 1

# With this option you can load YSF on whatever server version, but it can result unwanted behavior
SkipVersionCheck 0
