/*
 * The MIT License (MIT)
 *
 * Copyright (c) 2016 urShadow
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

#if !defined PAWNCMD_INC_
	#define PAWNCMD_INC_
	
	#define PAWNCMD_INCLUDE_VERSION 314

	#if !defined __cplusplus
		public _pawncmd_version = PAWNCMD_INCLUDE_VERSION;
		#pragma unused _pawncmd_version
		
		public bool:_pawncmd_is_gamemode = !defined FILTERSCRIPT;
		#pragma unused _pawncmd_is_gamemode	
		
		native PC_RegAlias(const cmd[], const alias[], ...);
		native PC_SetFlags(const cmd[], flags);
		native PC_GetFlags(const cmd[]);
		native PC_EmulateCommand(playerid, const cmdtext[]);
		native PC_RenameCommand(const cmd[], const newname[]);
		native PC_CommandExists(const cmd[]);	
		native PC_DeleteCommand(const cmd[]);
		
		native CmdArray:PC_GetCommandArray();
		native CmdArray:PC_GetAliasArray(const cmd[]);
		native PC_GetArraySize(CmdArray:arr);
		native PC_FreeArray(&CmdArray:arr);
		native PC_GetCommandName(CmdArray:arr, index, dest[], size = sizeof dest);	
		
		#if defined PC_OnInit
			forward PC_OnInit();
		#endif

		#if defined OnPlayerCommandReceived
			forward OnPlayerCommandReceived(playerid, cmd[], params[], flags);
		#endif

		#if defined OnPlayerCommandPerformed
			forward OnPlayerCommandPerformed(playerid, cmd[], params[], result, flags);
		#endif

		#define cmd:%0(%1) \
			forward pc_cmd_%0(%1); \
			public pc_cmd_%0(%1)
			
		#define alias:%0(%1); \
			forward pc_alias_%0(); \
			public pc_alias_%0() \
				PC_RegAlias(#%0, %1);
				
		#define flags:%0(%1); \
			forward pc_flags_%0(); \
			public pc_flags_%0() \
				PC_SetFlags(#%0, %1);
			
		#define CMD cmd	
		
		#define COMMAND cmd
		
		#define callcmd::%0(%1) \
			pc_cmd_%0(%1)
			
		#define PC_HasFlag(%0,%1) \
			(PC_GetFlags(%0) & %1)

		#if !defined isnull
			#define isnull(%0) \
				((!(%0[0])) || (((%0[0]) == '\1') && (!(%0[1]))))
		#endif	
	#endif
#endif // PAWNCMD_INC_
