#include main() { print("\n/*-----------------------------------*\\"); print("|*=====[TS Base GameMode Loaded]=====*|"); print("\\*-----------------------------------*/\n"); } new bool:JustConnected[MAX_PLAYERS]; public OnPlayerRequestClass(playerid, classid) { TogglePlayerSpectating(playerid, true); if(JustConnected[playerid]) { JustConnected[playerid] = false; SetTimerEx("OnPlayerRequestClass", 100, false, "ii", playerid, classid); } else { TogglePlayerSpectating(playerid, false); SpawnPlayer(playerid); } return 1; } public OnPlayerConnect(playerid) { GameTextForPlayer(playerid,"~r~T~w~exture ~r~S~w~tudio ~b~1.9~g~g",5000,5); JustConnected[playerid] = true; return 1; } public OnGameModeInit() { SetGameModeText("TS 1.9g"); UsePlayerPedAnims(); AddPlayerClass(265,1322.1832,1564.2081,10.8203,300.1425,0,0,0,0,-1,-1); //AddPlayerClass(265,1958.3783,1343.1572,15.3746,270.1425,0,0,0,0,-1,-1); return 1; }