new g_Object[166]; new g_Vehicle[1]; g_Object[0] = CreateObject(16781, -2081.7211, -2321.9753, 29.6440, 0.0000, 0.0000, -127.5000); //cn2_ringking g_Object[1] = CreateObject(17299, -1734.0346, -1667.8565, 22.9467, 0.0000, 12.6999, 0.0000); //cunt_rockgp2_27 g_Object[2] = CreateObject(12990, -1655.3016, -1686.2285, 1.1272, 0.0000, 0.0000, 153.0000); //sw_jetty g_Object[3] = CreateObject(12990, -1667.4985, -1681.5300, 1.1272, 0.0000, 0.0000, 154.4000); //sw_jetty g_Object[4] = CreateObject(7025, -1159.8352, -2858.3010, 70.2646, 0.0000, 0.0000, -54.4999); //plantbox1 g_Object[5] = CreateObject(1427, -1188.1848, -2850.9035, 67.5468, 0.0000, 0.0000, 96.5000); //CJ_ROADBARRIER g_Object[6] = CreateObject(1427, -1187.9487, -2852.9809, 67.5468, 0.0000, 0.0000, 96.5000); //CJ_ROADBARRIER g_Object[7] = CreateObject(1427, -1187.6802, -2855.3354, 67.5468, 0.0000, 0.0000, 96.5000); //CJ_ROADBARRIER g_Object[8] = CreateObject(1427, -1187.4006, -2857.7893, 67.5468, 0.0000, 0.0000, 96.5000); //CJ_ROADBARRIER g_Object[9] = CreateObject(16006, -2117.6284, -2408.6323, 28.7129, 0.0000, 0.0000, -128.8999); //ros_townhall SetObjectMaterial(g_Object[9], 0, 16395, "desn2_minestuff", "cw2_mountboards1", 0x00000000); g_Object[10] = CreateObject(16001, -2117.1179, -2469.7563, 29.6796, 0.0000, 0.0000, -128.2999); //drvin_projhut g_Object[11] = CreateObject(16325, -1607.7691, -1611.0880, 34.4270, 0.0000, 0.0000, 40.3000); //des_quarryhut02 g_Object[12] = CreateObject(12982, -2105.9431, -2387.3508, 34.0932, 0.0000, 0.0000, 142.1000); //sw_shopflat06 g_Object[13] = CreateObject(6959, -2105.4472, -2405.0546, 29.6248, 0.0000, 0.0000, 53.5999); //vegasNbball1 g_Object[14] = CreateObject(18238, -2094.7111, -2366.0920, 29.5631, 0.0000, 0.0000, -116.8000); //cuntw_stwnfurn_ g_Object[15] = CreateObject(12964, -2151.0502, -2288.9602, 29.6333, 0.0000, 0.0000, -128.5000); //sw_block07 SetObjectMaterial(g_Object[15], 15, 8394, "ballysign01", "hortonsnug2_256", 0x00000000); g_Object[16] = CreateObject(6959, -2142.5185, -2268.8586, 29.4448, 0.0000, 0.0000, 143.6999); //vegasNbball1 g_Object[17] = CreateObject(6959, -2106.7456, -2299.9116, 29.5146, 0.0000, -0.1000, 143.6999); //vegasNbball1 g_Object[18] = CreateObject(10610, -1863.2321, -1647.0955, 31.2830, 0.0000, 0.0000, 82.7999); //fedmint_SFS g_Object[19] = CreateObject(12847, -1952.9949, -2398.1867, 33.6480, 0.0000, -0.4999, -134.2000); //sprunk_fact g_Object[20] = CreateObject(9241, -2319.4155, -1671.5510, 482.4857, 0.0000, 0.0000, -151.6998); //copbits_sfn g_Object[21] = CreateObject(6959, -2116.5917, -2313.3229, 29.4846, 0.0000, -0.1000, 143.6999); //vegasNbball1 g_Object[22] = CreateObject(11008, -2094.6953, -2244.3974, 36.3601, 0.0999, 0.0000, -128.5997); //firehouse_SFS SetObjectMaterial(g_Object[22], 4, 17324, "cwsbarn", "des_redslats", 0x00000000); g_Object[23] = CreateObject(4857, -2124.0869, -2360.4921, 31.9767, 0.0000, 0.0000, 52.1000); //snpedmtsp1_LAS g_Object[24] = CreateObject(12925, -2078.0063, -2262.7863, 30.1531, 0.0000, -3.8999, 52.7000); //sw_SHED01 g_Object[25] = CreateObject(1345, -2085.8918, -2265.1496, 30.3059, 0.0000, 2.7999, -126.1999); //CJ_Dumpster g_Object[26] = CreateObject(9237, -1664.6445, -1721.6425, 9.4328, 0.0000, 0.0000, 0.0000); //lighhouse_SFN g_Object[27] = CreateObject(18707, -1706.1837, -1650.7226, 28.1511, 0.0000, 0.0000, 0.0000); //prt_boatsplash g_Object[28] = CreateObject(8335, -1595.1343, -1606.4227, 37.8229, 0.0000, 0.0000, 39.7999); //vgsfrates08 g_Object[29] = CreateObject(9301, -2069.2839, -2452.5468, 33.6729, 0.0000, 0.0000, -38.4000); //tempobj_SFN04 SetObjectMaterial(g_Object[29], 0, 14538, "ab_xit_box", "sw_door07", 0x00000000); SetObjectMaterial(g_Object[29], 2, 17533, "eastbeach7_lae2", "shopwindowlow2_256", 0x00000000); SetObjectMaterial(g_Object[29], 6, 17533, "eastbeach7_lae2", "shopwindowlow2_256", 0x00000000); SetObjectMaterial(g_Object[29], 8, 6052, "law_doontoon", "sf_window_mod1", 0x00000000); g_Object[30] = CreateObject(3865, -1739.4946, -1665.1137, 36.6851, 0.0000, 0.0000, 0.0000); //concpipe_SFXRF g_Object[31] = CreateObject(1379, -1729.6455, -1663.4079, 34.3824, 0.0000, 0.0000, -75.6999); //MagnoCrane_02 g_Object[32] = CreateObject(6959, -2144.1308, -2450.5832, 29.4599, 0.1999, -0.3000, 141.3998); //vegasNbball1 g_Object[33] = CreateObject(19454, -2054.3950, -2496.5341, 31.3891, 0.0000, 0.0000, 51.0999); //wall094 SetObjectMaterial(g_Object[33], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[34] = CreateObject(18228, -1717.1447, -1665.7570, 1.8056, 0.0000, 26.5000, 49.1000); //cunt_rockgp2_21 g_Object[35] = CreateObject(17299, -1720.2103, -1656.4270, -4.4781, 0.0000, 28.9000, 0.0000); //cunt_rockgp2_27 g_Object[36] = CreateObject(16361, -2099.8186, -2423.6381, 29.4789, 0.0000, 0.0000, -39.1999); //desn2_tsblock SetObjectMaterial(g_Object[36], 5, 3629, "arprtxxref_las", "grn_window2_16", 0x00000000); SetObjectMaterial(g_Object[36], 6, 6875, "vegasnbuild1", "brickglasvgn2_128", 0x00000000); SetObjectMaterial(g_Object[36], 7, 8501, "casroyale", "royaledoor01_128", 0x00000000); SetObjectMaterial(g_Object[36], 8, 3629, "arprtxxref_las", "grn_window2_16", 0x00000000); SetObjectMaterial(g_Object[36], 9, 7009, "vgndwntwn1", "vgnbankbld5_256", 0x00000000); SetObjectMaterial(g_Object[36], 10, 7426, "vgncorp1", "brick2", 0x00000000); g_Object[37] = CreateObject(16281, -1771.4472, -1705.8525, 32.6396, 0.0000, 7.0999, -118.3999); //des_fgateway01 g_Object[38] = CreateObject(18228, -1743.1416, -1681.7734, 24.6494, 31.3000, 0.0000, 69.6000); //cunt_rockgp2_21 g_Object[39] = CreateObject(19975, -1759.3646, -1686.9628, 32.9529, 0.0000, 0.0000, -61.7999); //SAMPRoadSign28 g_Object[40] = CreateObject(900, -1746.0820, -1658.3653, 25.4073, -68.8998, -89.7000, -3.1999); //searock04 g_Object[41] = CreateObject(11480, -1666.5429, -1707.1177, 5.4127, 0.0000, 0.0000, -28.2000); //des_nwt_carport g_Object[42] = CreateObject(9361, -1674.1309, -1719.8300, 5.9128, 0.0000, 0.0000, 0.0000); //boatoffice_sfn g_Object[43] = CreateObject(3502, -1718.1760, -1655.9074, 29.8896, 0.0000, 0.0000, 113.6999); //vgsN_con_tube g_Object[44] = CreateObject(3502, -1710.2015, -1652.4060, 29.8896, 0.0000, 0.0000, 113.6999); //vgsN_con_tube g_Object[45] = CreateObject(4519, -1765.1556, -1682.9514, 36.1904, 0.0000, 0.0000, -144.6999); //CE_Fredbarld g_Object[46] = CreateObject(4519, -1183.1737, -2859.6972, 68.6862, 0.0000, 0.0000, -169.3999); //CE_Fredbarld g_Object[47] = CreateObject(3502, -1616.6319, -1611.3317, 29.8896, 0.0000, 0.0000, -64.0000); //vgsN_con_tube g_Object[48] = CreateObject(1483, -2113.1198, -2537.5017, 31.3719, 0.0000, 0.0000, 49.1999); //DYN_GARRAGE2 g_Object[49] = CreateObject(636, -1706.4432, -1650.8150, 29.6511, 0.0000, -85.3000, -154.5999); //veg_fern_balcny_kb2 g_Object[50] = CreateObject(18707, -1705.9935, -1651.3631, 27.5911, 0.0000, 0.0000, 0.0000); //prt_boatsplash g_Object[51] = CreateObject(18707, -1705.9935, -1649.6417, 27.5911, 0.0000, 0.0000, 0.0000); //prt_boatsplash g_Object[52] = CreateObject(8535, -2048.1281, -2563.1110, 35.7158, 0.0000, 0.0000, -42.1999); //tikimotel02_lvs g_Object[53] = CreateObject(19454, -2061.8920, -2490.4868, 31.3891, 0.0000, 0.0000, 51.0999); //wall094 SetObjectMaterial(g_Object[53], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[54] = CreateObject(6965, -2071.8972, -2540.4711, 33.3978, 0.0000, 0.0000, 0.0000); //venefountain02 g_Object[55] = CreateObject(19454, -2069.3984, -2484.4333, 31.3891, 0.0000, 0.0000, 51.0999); //wall094 SetObjectMaterial(g_Object[55], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[56] = CreateObject(19454, -2077.4038, -2485.3337, 31.3891, 0.0000, 0.0000, -39.2000); //wall094 SetObjectMaterial(g_Object[56], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[57] = CreateObject(19454, -2083.4177, -2492.8522, 31.3891, 0.0000, 0.0000, -37.9000); //wall094 SetObjectMaterial(g_Object[57], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[58] = CreateObject(18762, -2073.7893, -2481.4692, 30.9597, 0.0000, 0.0000, -36.7999); //Concrete1mx1mx5m SetObjectMaterial(g_Object[58], 0, 17508, "barrio1_lae2", "brickred", 0x00000000); g_Object[59] = CreateObject(18762, -2050.5410, -2500.1608, 30.9597, 0.0000, 0.0000, -36.7999); //Concrete1mx1mx5m SetObjectMaterial(g_Object[59], 0, 17508, "barrio1_lae2", "brickred", 0x00000000); g_Object[60] = CreateObject(18762, -2040.3829, -2508.2177, 30.9597, 0.0000, 0.0000, -41.3999); //Concrete1mx1mx5m SetObjectMaterial(g_Object[60], 0, 17508, "barrio1_lae2", "brickred", 0x00000000); g_Object[61] = CreateObject(18762, -2097.6838, -2511.5651, 30.9597, 0.0000, 0.0000, -38.1999); //Concrete1mx1mx5m SetObjectMaterial(g_Object[61], 0, 17508, "barrio1_lae2", "brickred", 0x00000000); g_Object[62] = CreateObject(18762, -2104.9477, -2520.7944, 30.9597, 0.0000, 0.0000, -38.1999); //Concrete1mx1mx5m SetObjectMaterial(g_Object[62], 0, 17508, "barrio1_lae2", "brickred", 0x00000000); g_Object[63] = CreateObject(18762, -2116.7541, -2535.6345, 30.9597, 0.0000, 0.0000, -38.1999); //Concrete1mx1mx5m SetObjectMaterial(g_Object[63], 0, 17508, "barrio1_lae2", "brickred", 0x00000000); g_Object[64] = CreateObject(19454, -2089.3188, -2500.4345, 31.3891, 0.0000, 0.0000, -37.9000); //wall094 SetObjectMaterial(g_Object[64], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[65] = CreateObject(19454, -2095.2031, -2508.0073, 31.3891, 0.0000, 0.0000, -37.9000); //wall094 SetObjectMaterial(g_Object[65], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[66] = CreateObject(19454, -2108.0463, -2524.1166, 31.3891, 0.0000, 0.0000, -37.9000); //wall094 SetObjectMaterial(g_Object[66], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[67] = CreateObject(19454, -2113.9514, -2531.7089, 31.3891, 0.0000, 0.0000, -37.9000); //wall094 SetObjectMaterial(g_Object[67], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[68] = CreateObject(8551, -2072.8835, -2486.6271, 33.5821, 0.0000, 0.0000, 0.0000); //lacnchasgn_lvs g_Object[69] = CreateObject(19961, -2097.2451, -2526.0734, 27.5223, 0.0000, 0.0000, -132.4000); //SAMPRoadSign14 g_Object[70] = CreateObject(3521, -2061.7263, -2563.2087, 30.8899, 0.0000, 0.0000, 52.6000); //vgsn_RBStiff g_Object[71] = CreateObject(615, -2024.8553, -2526.6245, 28.7751, 0.0000, 0.0000, 0.0000); //veg_tree3 g_Object[72] = CreateObject(19439, -2107.3388, -2540.9411, 28.9387, 89.7001, 0.0000, -36.5999); //wall079 g_Object[73] = CreateObject(16285, -1546.6035, -2250.5012, 0.0743, 0.0000, 0.0000, 85.6000); //des_westrn7_03 g_Object[74] = CreateObject(8550, -2111.5905, -2297.9436, 33.7204, 0.0000, 0.0000, 0.0000); //laconcha_lvs SetObjectMaterial(g_Object[74], 0, 12946, "ce_bankalley1", "sw_brick03", 0x00000000); g_Object[75] = CreateObject(1228, -1209.6887, -2632.4082, 9.7017, 0.0000, 0.0000, 14.8000); //roadworkbarrier1 g_Object[76] = CreateObject(3243, -2095.8840, -2547.3581, 29.6386, 0.0000, 0.0000, 0.0000); //tepee_room_ g_Object[77] = CreateObject(6959, -2147.4895, -2371.4785, 29.6334, -0.0000, -0.0000, 141.3998); //vegasNbball1 g_Object[78] = CreateObject(6959, -2168.9929, -2481.7233, 29.5251, -0.0000, -0.3000, 141.3998); //vegasNbball1 g_Object[79] = CreateObject(6959, -2209.0385, -2449.7558, 29.4134, -0.0000, -0.0000, 141.3998); //vegasNbball1 g_Object[80] = CreateObject(6959, -2139.3442, -2505.3933, 29.3365, -0.0000, -0.3000, 141.3998); //vegasNbball1 g_Object[81] = CreateObject(19454, -2037.0532, -2511.0205, 31.7191, 0.0000, 0.0000, 48.0999); //wall094 SetObjectMaterial(g_Object[81], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[82] = CreateObject(19454, -2029.9144, -2517.4294, 31.7191, 0.0000, 0.0000, 48.0999); //wall094 SetObjectMaterial(g_Object[82], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[83] = CreateObject(19454, -2022.7531, -2523.8525, 31.7191, 0.0000, 0.0000, 48.0999); //wall094 SetObjectMaterial(g_Object[83], 0, 1419, "break_fence3", "ornatefence", 0x00000000); g_Object[84] = CreateObject(1483, -2108.0566, -2541.8740, 31.3719, 0.0000, 0.0000, 49.1999); //DYN_GARRAGE2 g_Object[85] = CreateObject(615, -2035.1558, -2518.2526, 28.7751, 0.0000, 0.0000, -82.8999); //veg_tree3 g_Object[86] = CreateObject(654, -2122.8845, -2545.9350, 29.4543, 0.0000, 0.0000, 0.0000); //pinetree08 g_Object[87] = CreateObject(9034, -2054.3593, -2557.3659, 30.2355, 0.0000, 0.0000, -47.6999); //tikitrees01_lvS g_Object[88] = CreateObject(6959, -2141.1008, -2363.4782, 29.5634, -0.0000, -0.0000, 141.3998); //vegasNbball1 g_Object[89] = CreateObject(12982, -2154.8713, -2343.1162, 34.0932, 0.0000, 0.0000, 142.1000); //sw_shopflat06 g_Object[90] = CreateObject(12982, -2170.5136, -2363.2106, 34.0932, 0.0000, 0.0000, 142.1000); //sw_shopflat06 g_Object[91] = CreateObject(16502, -1474.9899, -2131.2109, -2.0651, 0.0000, 7.9999, 60.7999); //cn2_jetty1 g_Object[92] = CreateObject(19439, -2104.8151, -2542.9619, 28.9393, 89.7001, 0.0000, -36.5999); //wall079 g_Object[93] = CreateObject(19439, -2110.1015, -2538.8920, 28.9387, 89.7001, 0.0000, -36.5999); //wall079 g_Object[94] = CreateObject(19439, -2112.8520, -2536.8447, 28.9387, 89.7001, 0.0000, -36.5999); //wall079 g_Object[95] = CreateObject(5837, -2100.8466, -2525.3044, 31.1809, 0.0000, 0.0000, 140.0997); //ci_guardhouse1 SetObjectMaterial(g_Object[95], 0, 9515, "bigboxtemp1", "redbrickground256", 0x00000000); g_Object[96] = CreateObject(1228, -1209.2916, -2633.9064, 9.7017, 0.0000, 0.0000, 14.8000); //roadworkbarrier1 g_Object[97] = CreateObject(1228, -1208.9060, -2635.3666, 9.7017, 0.0000, 0.0000, 14.8000); //roadworkbarrier1 g_Object[98] = CreateObject(1228, -1208.4844, -2636.9616, 9.7017, 0.0000, 0.0000, 14.8000); //roadworkbarrier1 g_Object[99] = CreateObject(3178, -1434.3209, -2041.0102, 2.3350, 0.0000, 0.0000, -157.6000); //Shack02 SetObjectMaterial(g_Object[99], 0, 9515, "bigboxtemp1", "redbrickground256", 0x00000000); g_Object[100] = CreateObject(12937, -1549.5961, -2276.4467, 2.8879, 0.0000, 0.0000, 95.9000); //CE_CATshack g_Object[101] = CreateObject(12991, -1541.8264, -2222.5805, 0.1423, 0.0000, 0.0000, 178.8000); //sw_shack02 g_Object[102] = CreateObject(10830, -1661.7930, -1681.4788, 6.3643, 0.0000, 0.0000, 25.6000); //drydock2_SFSe g_Object[103] = CreateObject(3406, -1512.3522, -2167.3071, -1.9571, 0.0000, 0.0000, -123.2998); //cxref_woodjetty g_Object[104] = CreateObject(19537, -1598.9394, -2226.8481, 0.1299, 0.0000, 0.0000, -3.5999); //Plane62_5x125Sand1 g_Object[105] = CreateObject(19537, -1602.8541, -2289.0537, 0.1299, 0.0000, 0.0000, -3.5999); //Plane62_5x125Sand1 g_Object[106] = CreateObject(19537, -1537.9454, -2094.4208, 0.1299, 0.0000, 0.0000, -37.5999); //Plane62_5x125Sand1 g_Object[107] = CreateObject(19537, -1387.7034, -2125.1616, 0.0299, 0.0000, 0.0000, -27.8999); //Plane62_5x125Sand1 g_Object[108] = CreateObject(11503, -1548.1059, -2269.5844, 0.1619, 0.0000, 0.0000, 92.4000); //des_westrn11_05 g_Object[109] = CreateObject(3253, -1548.0895, -2261.0969, 0.2192, 0.0000, 0.0000, 90.9000); //des_westrn11_ g_Object[110] = CreateObject(11503, -1547.4421, -2242.0930, 0.1619, 0.0000, 0.0000, 92.4000); //des_westrn11_05 g_Object[111] = CreateObject(3242, -1489.3048, -2121.6499, 1.9629, 0.0000, 0.0000, 35.6999); //conhoos1 g_Object[112] = CreateObject(3242, -1498.1124, -2134.0688, 1.9629, 0.0000, 0.0000, 90.5999); //conhoos1 g_Object[113] = CreateObject(11545, -2143.4921, -2381.6879, 29.6534, 0.0000, 0.0000, 51.7000); //desn_tsblock SetObjectMaterial(g_Object[113], 1, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000); SetObjectMaterial(g_Object[113], 3, 17533, "eastbeach7_lae2", "shopwindowlow2_256", 0x00000000); SetObjectMaterial(g_Object[113], 7, 12855, "cunte_cop", "sw_copdoor1", 0x00000000); g_Object[114] = CreateObject(11501, -1429.5471, -2085.2243, -0.2261, 0.0000, 0.0000, -39.7999); //des_westrn9_03 g_Object[115] = CreateObject(3335, -2139.4182, -2386.5322, 27.4797, 0.0000, 0.0000, 51.7999); //CE_roadsign1 SetObjectMaterial(g_Object[115], 2, 18202, "w_towncs_t", "mp_pinesheriff", 0x00000000); g_Object[116] = CreateObject(11497, -1471.6107, -2144.8698, -0.1258, 0.0000, 0.0000, 87.2999); //des_baitshop g_Object[117] = CreateObject(3187, -1503.1313, -2170.6391, 4.1795, 1.6999, 0.0000, -33.7998); //nt_gasstation g_Object[118] = CreateObject(1411, -2159.7585, -2385.0351, 31.1047, 0.0000, 0.0000, 141.6000); //DYN_MESH_1 g_Object[119] = CreateObject(1411, -2167.9699, -2378.5302, 31.1047, 0.0000, 0.0000, 141.6000); //DYN_MESH_1 g_Object[120] = CreateObject(1411, -2163.8708, -2381.7778, 31.1047, 0.0000, 0.0000, 141.6000); //DYN_MESH_1 g_Object[121] = CreateObject(1676, -1426.8520, -2045.4581, 1.3640, 0.0000, 0.0000, 24.5999); //washgaspump g_Object[122] = CreateObject(1676, -1429.0240, -2046.4528, 1.3640, 0.0000, 0.0000, 24.5999); //washgaspump g_Object[123] = CreateObject(4199, -2155.3056, -2367.4892, 31.6349, 0.0000, 0.0000, -37.8999); //garages1_LAn g_Object[124] = CreateObject(1243, -1287.3671, -1950.5952, -2.2833, 0.0000, 0.0000, 0.0000); //bouy g_Object[125] = CreateObject(17030, -1436.8801, -2090.0427, -21.7454, 0.0000, 0.0000, 104.0000); //cunt_rockgp2_11 g_Object[126] = CreateObject(19917, -1440.9136, -2099.0312, 0.0308, 0.0000, 0.0000, 0.0000); //CutsceneEngine1 g_Object[127] = CreateObject(3862, -1508.2878, -2146.3500, 2.0823, 0.0000, 0.0000, 0.0000); //marketstall02_SFXRF g_Object[128] = CreateObject(3862, -1502.2056, -2146.3500, 2.7923, 0.0000, 0.0000, 0.0000); //marketstall02_SFXRF g_Object[129] = CreateObject(12957, -1439.5421, -2103.5266, 0.6653, 0.0000, 0.0000, 132.3999); //sw_pickupwreck01 g_Object[130] = CreateObject(11449, -2141.7744, -2349.5527, 32.1184, 0.0000, 0.0000, 142.0999); //des_nwtshop2 g_Object[131] = CreateObject(19627, -1430.8950, -2090.7062, 0.2831, 0.0000, 0.0000, 0.0000); //Wrench1 g_Object[132] = CreateObject(6865, -1468.5697, -2078.4875, 10.8765, 0.0000, -2.1000, 120.2999); //steerskull g_Object[133] = CreateObject(5726, -1899.9132, -1679.1287, 25.1905, 0.0000, 0.0000, -88.4000); //Lawn_holbuild21 g_Object[134] = CreateObject(18252, -1273.7465, -2047.7747, 24.6731, 0.0000, 0.0000, -8.2999); //cuntwjunk08 g_Object[135] = CreateObject(1411, -2138.8930, -2360.0117, 31.1047, 0.0000, 0.0000, -38.1999); //DYN_MESH_1 g_Object[136] = CreateObject(1411, -2134.7675, -2363.2585, 31.1047, 0.0000, 0.0000, -38.1999); //DYN_MESH_1 g_Object[137] = CreateObject(1411, -2130.6416, -2366.5056, 31.1047, 0.0000, 0.0000, -38.1999); //DYN_MESH_1 g_Object[138] = CreateObject(1411, -2133.8813, -2372.3112, 31.1047, 0.0000, 0.0000, -128.3998); //DYN_MESH_1 g_Object[139] = CreateObject(11546, -1502.9418, -2214.4348, 0.0285, 0.0000, 0.0000, -94.7999); //desn_fuelpay g_Object[140] = CreateObject(19967, -2132.9025, -2370.8513, 27.7101, 0.0000, 0.0000, 53.5000); //SAMPRoadSign20 g_Object[141] = CreateObject(3406, -1511.7784, -2173.4963, -1.9571, 0.0000, 0.0000, -33.6999); //cxref_woodjetty g_Object[142] = CreateObject(12990, -1537.2471, -2272.4121, 0.1424, 0.0000, 0.0000, -2.7999); //sw_jetty g_Object[143] = CreateObject(19967, -2158.2460, -2385.9741, 27.7101, 0.0000, 0.0000, -38.2999); //SAMPRoadSign20 g_Object[144] = CreateObject(12990, -1535.8502, -2243.8366, 0.1424, 0.0000, 0.0000, -2.7999); //sw_jetty g_Object[145] = CreateObject(12990, -1534.4342, -2214.8710, 0.2524, 0.0000, 0.0000, -2.7999); //sw_jetty g_Object[146] = CreateObject(1233, -2147.3764, -2396.5974, 30.7396, 0.0000, 0.0000, 52.5999); //noparkingsign1 g_Object[147] = CreateObject(3264, -2158.2543, -2385.9934, 29.1518, 0.0000, 0.0000, -38.1999); //privatesign3 g_Object[148] = CreateObject(3264, -2132.9384, -2370.8574, 29.1518, 0.0000, 0.0000, 52.0000); //privatesign3 g_Object[149] = CreateObject(1415, -2126.1005, -2366.5529, 29.6719, 0.0000, 0.0000, 141.7000); //DYN_DUMPSTER g_Object[150] = CreateObject(1372, -2129.3237, -2364.0910, 29.7332, 0.0000, 0.0000, 141.7000); //CJ_Dump2_LOW g_Object[151] = CreateObject(1343, -2139.9824, -2355.7539, 30.3208, 0.0000, 0.0000, 49.0999); //CJ_Dumpster3 g_Object[152] = CreateObject(1676, -2139.1643, -2368.8127, 30.9451, 0.0000, 0.0000, -37.9999); //washgaspump g_Object[153] = CreateObject(1264, -2129.7829, -2362.9460, 30.0208, 58.7000, 0.0000, 0.0000); //BlackBag1 g_Object[154] = CreateObject(1438, -2127.7817, -2364.7929, 29.5786, 0.0000, 0.0000, -46.4998); //DYN_BOX_PILE_2 g_Object[155] = CreateObject(16644, -1501.4112, -2179.1027, -0.6399, 0.0000, -11.9000, 53.8000); //a51_ventsouth g_Object[156] = CreateObject(17309, -1340.5007, -1986.9724, 12.9431, 0.0000, 0.0000, -22.1000); //concretearch02 SetObjectMaterial(g_Object[156], 0, 16640, "a51", "Metalox64", 0x00000000); g_Object[157] = CreateObject(19817, -1440.2296, -2093.7976, -1.0561, 0.0000, 0.0000, -143.2998); //CarFixerRamp1 SetObjectMaterial(g_Object[157], 0, 2772, "airp_prop", "CJ_BANDEDMETAL", 0x00000000); g_Object[158] = CreateObject(17030, -1455.3231, -2118.6247, -21.7454, 0.0000, 0.0000, 104.0000); //cunt_rockgp2_11 g_Object[159] = CreateObject(19537, -1441.8575, -2096.4946, -62.4743, 0.0000, -91.0999, -27.8999); //Plane62_5x125Sand1 g_Object[160] = CreateObject(19537, -1540.5401, -2230.5227, -61.8333, 0.0000, 92.1999, -3.5999); //Plane62_5x125Sand1 g_Object[161] = CreateObject(19537, -1544.2812, -2292.7434, -62.3016, 0.0000, 92.7999, -3.5999); //Plane62_5x125Sand1 g_Object[162] = CreateObject(16644, -1499.3125, -2180.6391, -0.6399, 0.0000, -11.9000, 53.8000); //a51_ventsouth g_Object[163] = CreateObject(4735, -1338.1665, -1978.5230, 11.4241, 0.0000, 0.0000, -148.9997); //billbrdlan2_09 SetObjectMaterialText(g_Object[163], "Old Venice", 0, OBJECT_MATERIAL_SIZE_256x128, "Cambria", 26, 1, 0xFFDAA520, 0x00000000, 0); g_Object[164] = CreateObject(16287, -1483.9030, -2152.3010, 1.2637, 0.0000, 0.0000, -6.3999); //des_fshed1_ g_Object[165] = CreateObject(3795, -1486.1895, -2173.2663, 1.1313, 0.0000, 0.0000, 0.0000); //missile_04_SFXR g_Vehicle[0] = CreateVehicle(473, -1484.1621, -2147.4797, 2.1872, 347.3721, 0, 0, -1); //Dinghy RemoveBuildingForPlayer(playerid, 18229, -1175.4300, -2643.9099, 0.0703, 0.10); // w7bark RemoveBuildingForPlayer(playerid, 18559, -1175.4300, -2643.9099, 0.0703, 0.10); // LOD Model of w7bark RemoveBuildingForPlayer(playerid, 791, -1909.2700, -2478.0500, 29.2108, 0.10); // vbg_fir_copse RemoveBuildingForPlayer(playerid, 785, -1909.2700, -2478.0500, 29.2108, 0.10); // LOD Model of vbg_fir_copse RemoveBuildingForPlayer(playerid, 791, -1934.3399, -2401.9299, 26.5000, 0.10); // vbg_fir_copse RemoveBuildingForPlayer(playerid, 785, -1934.3399, -2401.9299, 26.5000, 0.10); // LOD Model of vbg_fir_copse RemoveBuildingForPlayer(playerid, 18256, -1215.4799, -2348.1101, 9.3515, 0.10); // w7bark01 RemoveBuildingForPlayer(playerid, 18558, -1215.4799, -2348.1101, 9.3515, 0.10); // LOD Model of w7bark01 RemoveBuildingForPlayer(playerid, 3169, -2067.2600, -2563.1101, 29.6172, 0.10); // trailer_large2_01 RemoveBuildingForPlayer(playerid, 3339, -2067.2600, -2563.1101, 29.6172, 0.10); // LOD Model of trailer_large2_01 RemoveBuildingForPlayer(playerid, 3167, -2038.7700, -2559.2399, 29.6172, 0.10); // trailer_large1_01 RemoveBuildingForPlayer(playerid, 3340, -2038.7700, -2559.2399, 29.6172, 0.10); // LOD Model of trailer_large1_01 RemoveBuildingForPlayer(playerid, 18215, -2241.1899, -2523.3100, 41.1250, 0.10); // w_townwires_12 RemoveBuildingForPlayer(playerid, 1410, -2184.0200, -2474.7399, 30.3593, 0.10); // DYN_F_R_WOOD_1b RemoveBuildingForPlayer(playerid, 1410, -2181.2099, -2484.9299, 30.3593, 0.10); // DYN_F_R_WOOD_1b RemoveBuildingForPlayer(playerid, 1410, -2181.1000, -2471.1101, 30.3593, 0.10); // DYN_F_R_WOOD_1b RemoveBuildingForPlayer(playerid, 775, -2179.6398, -2483.0800, 29.5625, 0.10); // Elmwee_hi RemoveBuildingForPlayer(playerid, 18205, -2129.8798, -2503.2900, 41.1250, 0.10); // w_townwires_02 RemoveBuildingForPlayer(playerid, 3313, -2135.1201, -2505.6599, 32.4687, 0.10); // sw_woodhaus03 RemoveBuildingForPlayer(playerid, 3323, -2135.1201, -2505.6599, 32.4687, 0.10); // LOD Model of sw_woodhaus03 RemoveBuildingForPlayer(playerid, 1408, -2130.3400, -2519.7399, 30.1952, 0.10); // DYN_F_WOOD_2 RemoveBuildingForPlayer(playerid, 1408, -2126.8798, -2515.3999, 30.1952, 0.10); // DYN_F_WOOD_2 RemoveBuildingForPlayer(playerid, 782, -2128.3400, -2508.1599, 29.5233, 0.10); // Elmtreegrn_hism RemoveBuildingForPlayer(playerid, 1308, -2109.7700, -2519.3200, 29.7891, 0.10); // telgrphpole02 RemoveBuildingForPlayer(playerid, 1408, -2121.4799, -2500.6499, 30.1952, 0.10); // DYN_F_WOOD_2 RemoveBuildingForPlayer(playerid, 1408, -2125.8100, -2497.1699, 30.1952, 0.10); // DYN_F_WOOD_2 RemoveBuildingForPlayer(playerid, 1440, -2128.9799, -2493.1599, 30.0937, 0.10); // DYN_BOX_PILE_3 RemoveBuildingForPlayer(playerid, 782, -2139.2800, -2494.8601, 29.5233, 0.10); // Elmtreegrn_hism RemoveBuildingForPlayer(playerid, 1410, -2177.6000, -2487.8200, 30.3593, 0.10); // DYN_F_R_WOOD_1b RemoveBuildingForPlayer(playerid, 1410, -2173.9799, -2490.7099, 30.3593, 0.10); // DYN_F_R_WOOD_1b RemoveBuildingForPlayer(playerid, 775, -2173.8000, -2487.4699, 29.5625, 0.10); // Elmwee_hi RemoveBuildingForPlayer(playerid, 782, -2164.1999, -2486.8798, 29.5233, 0.10); // Elmtreegrn_hism RemoveBuildingForPlayer(playerid, 1438, -2133.6699, -2489.4099, 29.5781, 0.10); // DYN_BOX_PILE_2 RemoveBuildingForPlayer(playerid, 1441, -2119.1699, -2484.2500, 30.2656, 0.10); // DYN_BOX_PILE_4 RemoveBuildingForPlayer(playerid, 1440, -2108.9799, -2488.5900, 30.0937, 0.10); // DYN_BOX_PILE_3 RemoveBuildingForPlayer(playerid, 3312, -2170.3400, -2477.6398, 32.5546, 0.10); // sw_woodhaus02 RemoveBuildingForPlayer(playerid, 3324, -2170.3400, -2477.6398, 32.5546, 0.10); // LOD Model of sw_woodhaus02 RemoveBuildingForPlayer(playerid, 1522, -2155.1599, -2459.2700, 29.8202, 0.10); // Gen_doorSHOP3 RemoveBuildingForPlayer(playerid, 18241, -2111.4499, -2478.1298, 29.6562, 0.10); // cuntw_weebuild RemoveBuildingForPlayer(playerid, 18533, -2111.4499, -2478.1298, 29.6562, 0.10); // LOD Model of cuntw_weebuild RemoveBuildingForPlayer(playerid, 3167, -2085.6999, -2548.3798, 29.6172, 0.10); // trailer_large1_01 RemoveBuildingForPlayer(playerid, 3340, -2085.6999, -2548.3798, 29.6172, 0.10); // LOD Model of trailer_large1_01 RemoveBuildingForPlayer(playerid, 3167, -2064.0400, -2536.6599, 29.6172, 0.10); // trailer_large1_01 RemoveBuildingForPlayer(playerid, 3340, -2064.0400, -2536.6599, 29.6172, 0.10); // LOD Model of trailer_large1_01 RemoveBuildingForPlayer(playerid, 3170, -2076.5900, -2524.5200, 29.6172, 0.10); // trailer_large3_01 RemoveBuildingForPlayer(playerid, 3341, -2076.5900, -2524.5200, 29.6172, 0.10); // LOD Model of trailer_large3_01 RemoveBuildingForPlayer(playerid, 3170, -2099.6101, -2534.1599, 29.6172, 0.10); // trailer_large3_01 RemoveBuildingForPlayer(playerid, 3341, -2099.6101, -2534.1599, 29.6172, 0.10); // LOD Model of trailer_large3_01 RemoveBuildingForPlayer(playerid, 1308, -2081.7500, -2528.0900, 29.8047, 0.10); // telgrphpole02 RemoveBuildingForPlayer(playerid, 3169, -2085.5500, -2512.0800, 29.6172, 0.10); // trailer_large2_01 RemoveBuildingForPlayer(playerid, 3339, -2085.5500, -2512.0800, 29.6172, 0.10); // LOD Model of trailer_large2_01 RemoveBuildingForPlayer(playerid, 18202, -2078.5000, -2505.9099, 30.2812, 0.10); // wtown_trailwal RemoveBuildingForPlayer(playerid, 18448, -2069.7700, -2514.8100, 42.5155, 0.10); // w_townwires_13 RemoveBuildingForPlayer(playerid, 3169, -2067.7299, -2496.5000, 29.6172, 0.10); // trailer_large2_01 RemoveBuildingForPlayer(playerid, 3339, -2067.7299, -2496.5000, 29.6172, 0.10); // LOD Model of trailer_large2_01 RemoveBuildingForPlayer(playerid, 18451, -2082.6298, -2500.2299, 30.0858, 0.10); // cs_oldcarjmp RemoveBuildingForPlayer(playerid, 1308, -2058.6101, -2488.1999, 29.7891, 0.10); // telgrphpole02 RemoveBuildingForPlayer(playerid, 1308, -2084.0500, -2486.7299, 29.7891, 0.10); // telgrphpole02 RemoveBuildingForPlayer(playerid, 1333, -2103.7700, -2479.7299, 30.5547, 0.10); // BinNt03_LA RemoveBuildingForPlayer(playerid, 3173, -2051.3898, -2545.9799, 29.6172, 0.10); // trailer_large4_01 RemoveBuildingForPlayer(playerid, 3342, -2051.3898, -2545.9799, 29.6172, 0.10); // LOD Model of trailer_large4_01 RemoveBuildingForPlayer(playerid, 3169, -2043.5899, -2520.9199, 29.6172, 0.10); // trailer_large2_01 RemoveBuildingForPlayer(playerid, 3339, -2043.5899, -2520.9199, 29.6172, 0.10); // LOD Model of trailer_large2_01 RemoveBuildingForPlayer(playerid, 3170, -2032.8499, -2537.5000, 29.6172, 0.10); // trailer_large3_01 RemoveBuildingForPlayer(playerid, 3341, -2032.8499, -2537.5000, 29.6172, 0.10); // LOD Model of trailer_large3_01 RemoveBuildingForPlayer(playerid, 1308, -2033.8699, -2535.4699, 29.8047, 0.10); // telgrphpole02 RemoveBuildingForPlayer(playerid, 3173, -2056.7099, -2505.1999, 29.6172, 0.10); // trailer_large4_01 RemoveBuildingForPlayer(playerid, 3342, -2056.7099, -2505.1999, 29.6172, 0.10); // LOD Model of trailer_large4_01 RemoveBuildingForPlayer(playerid, 1308, -2031.6899, -2494.3798, 29.7891, 0.10); // telgrphpole02 RemoveBuildingForPlayer(playerid, 1308, -2035.3399, -2513.2900, 32.0391, 0.10); // telgrphpole02 RemoveBuildingForPlayer(playerid, 18233, -2055.6298, -2461.0200, 29.6718, 0.10); // cuntw_town07 RemoveBuildingForPlayer(playerid, 18536, -2055.6298, -2461.0200, 29.6718, 0.10); // LOD Model of cuntw_town07 RemoveBuildingForPlayer(playerid, 1457, -2293.9799, -2449.3300, 26.2577, 0.10); // DYN_OUTHOUSE_2 RemoveBuildingForPlayer(playerid, 3310, -2205.5500, -2449.6201, 31.6562, 0.10); // sw_woodhaus04 RemoveBuildingForPlayer(playerid, 3325, -2205.5500, -2449.6201, 31.6562, 0.10); // LOD Model of sw_woodhaus04 RemoveBuildingForPlayer(playerid, 1408, -2220.1999, -2447.9499, 30.1952, 0.10); // DYN_F_WOOD_2 RemoveBuildingForPlayer(playerid, 1408, -2216.7299, -2443.6000, 30.1952, 0.10); // DYN_F_WOOD_2 RemoveBuildingForPlayer(playerid, 775, -2210.1000, -2442.0500, 29.6327, 0.10); // Elmwee_hi RemoveBuildingForPlayer(playerid, 865, -2225.6101, -2421.4599, 29.7577, 0.10); // sand_combush02 RemoveBuildingForPlayer(playerid, 865, -2226.1699, -2421.6599, 29.7577, 0.10); // sand_combush02 RemoveBuildingForPlayer(playerid, 18237, -2153.8701, -2453.3798, 29.8437, 0.10); // cuntw_dinerwst RemoveBuildingForPlayer(playerid, 18530, -2153.8701, -2453.3798, 29.8437, 0.10); // LOD Model of cuntw_dinerwst RemoveBuildingForPlayer(playerid, 776, -2194.6599, -2451.5100, 29.6483, 0.10); // Hazelweetree_hi RemoveBuildingForPlayer(playerid, 18206, -2172.2299, -2447.8300, 41.1250, 0.10); // w_townwires_03 RemoveBuildingForPlayer(playerid, 18207, -2204.9799, -2436.4799, 41.1250, 0.10); // w_townwires_04 RemoveBuildingForPlayer(playerid, 1408, -2199.3500, -2438.7299, 30.1952, 0.10); // DYN_F_WOOD_2 RemoveBuildingForPlayer(playerid, 1408, -2203.6999, -2435.2500, 30.1952, 0.10); // DYN_F_WOOD_2 RemoveBuildingForPlayer(playerid, 1334, -2174.8601, -2365.2700, 30.7968, 0.10); // BinNt04_LA RemoveBuildingForPlayer(playerid, 18208, -2168.0700, -2390.2199, 41.1250, 0.10); // w_townwires_05 RemoveBuildingForPlayer(playerid, 18209, -2174.1298, -2344.8601, 41.1250, 0.10); // w_townwires_06 RemoveBuildingForPlayer(playerid, 18203, -2149.6599, -2362.4299, 33.2344, 0.10); // wtown_bits2_05 RemoveBuildingForPlayer(playerid, 18497, -2149.6599, -2362.4299, 33.2344, 0.10); // LOD Model of wtown_bits2_05 RemoveBuildingForPlayer(playerid, 18214, -2160.0600, -2308.6298, 41.1250, 0.10); // w_townwires_11 RemoveBuildingForPlayer(playerid, 18496, -2149.0400, -2274.1899, 33.3594, 0.10); // w_town11b RemoveBuildingForPlayer(playerid, 18526, -2149.0400, -2274.1899, 33.3594, 0.10); // LOD Model of w_town11b RemoveBuildingForPlayer(playerid, 1334, -2136.5000, -2263.8999, 30.7266, 0.10); // BinNt04_LA RemoveBuildingForPlayer(playerid, 1334, -2138.6599, -2262.1999, 30.7266, 0.10); // BinNt04_LA RemoveBuildingForPlayer(playerid, 18201, -2135.7800, -2359.8200, 37.6405, 0.10); // wtown_bits2_02 RemoveBuildingForPlayer(playerid, 18213, -2134.5300, -2260.6000, 41.1250, 0.10); // w_townwires_10 RemoveBuildingForPlayer(playerid, 18204, -2088.6499, -2454.3000, 41.1250, 0.10); // w_townwires_01 RemoveBuildingForPlayer(playerid, 1332, -2087.9899, -2440.9499, 30.6952, 0.10); // BinNt02_LA RemoveBuildingForPlayer(playerid, 1334, -2107.2099, -2423.8898, 30.7968, 0.10); // BinNt04_LA RemoveBuildingForPlayer(playerid, 18240, -2097.4499, -2430.1999, 29.6172, 0.10); // cuntw_liquor01 RemoveBuildingForPlayer(playerid, 18528, -2097.4499, -2430.1999, 29.6172, 0.10); // LOD Model of cuntw_liquor01 RemoveBuildingForPlayer(playerid, 18266, -2108.7700, -2398.4799, 34.1796, 0.10); // wtown_shops RemoveBuildingForPlayer(playerid, 18498, -2108.7700, -2398.4799, 34.1796, 0.10); // LOD Model of wtown_shops RemoveBuildingForPlayer(playerid, 18210, -2118.6000, -2378.2099, 41.1250, 0.10); // w_townwires_07 RemoveBuildingForPlayer(playerid, 1338, -2098.1000, -2412.4199, 30.3358, 0.10); // BinNt08_LA RemoveBuildingForPlayer(playerid, 1338, -2091.8601, -2415.7099, 30.3358, 0.10); // BinNt08_LA RemoveBuildingForPlayer(playerid, 18212, -2131.9899, -2288.1298, 41.1250, 0.10); // w_townwires_09 RemoveBuildingForPlayer(playerid, 18200, -2100.2199, -2285.5000, 33.1875, 0.10); // w_town_11 RemoveBuildingForPlayer(playerid, 18527, -2100.2199, -2285.5000, 33.1875, 0.10); // LOD Model of w_town_11 RemoveBuildingForPlayer(playerid, 18211, -2095.9199, -2307.5800, 41.1250, 0.10); // w_townwires_08 RemoveBuildingForPlayer(playerid, 18238, -2077.2299, -2444.9399, 29.6172, 0.10); // cuntw_stwnfurn_ RemoveBuildingForPlayer(playerid, 18529, -2077.2299, -2444.9399, 29.6172, 0.10); // LOD Model of cuntw_stwnfurn_ RemoveBuildingForPlayer(playerid, 18257, -2084.4199, -2423.7199, 29.6172, 0.10); // crates RemoveBuildingForPlayer(playerid, 1338, -2081.8400, -2428.2299, 30.3358, 0.10); // BinNt08_LA RemoveBuildingForPlayer(playerid, 790, -2081.9599, -2367.0000, 34.7578, 0.10); // sm_fir_tallgroup RemoveBuildingForPlayer(playerid, 3356, -2075.2399, -2316.7299, 33.9375, 0.10); // cxrf_savhus2_ RemoveBuildingForPlayer(playerid, 3358, -2075.2399, -2316.7299, 33.9375, 0.10); // LOD Model of cxrf_savhus2_ RemoveBuildingForPlayer(playerid, 1506, -2074.9199, -2312.3701, 30.1250, 0.10); // Gen_doorEXT08 RemoveBuildingForPlayer(playerid, 3330, -2901.3898, -1114.9200, -2.7968, 0.10); // cxrf_brigleg RemoveBuildingForPlayer(playerid, 3333, -2901.3898, -1114.9200, -2.7968, 0.10); // LOD Model of cxrf_brigleg RemoveBuildingForPlayer(playerid, 18561, -2890.4499, -1047.0400, 8.5703, 0.10); // cS_newbridge RemoveBuildingForPlayer(playerid, 18562, -2890.4499, -1047.0400, 8.5703, 0.10); // LOD Model of cS_newbridge RemoveBuildingForPlayer(playerid, 18563, -2889.5300, -1042.8299, 19.8202, 0.10); // cS_bsupport RemoveBuildingForPlayer(playerid, 18564, -2889.5300, -1042.8299, 19.8202, 0.10); // LOD Model of cS_bsupport RemoveBuildingForPlayer(playerid, 18369, -2878.7199, -977.5390, 8.4765, 0.10); // cs_roads01 RemoveBuildingForPlayer(playerid, 18398, -2878.7199, -977.5390, 8.4765, 0.10); // LOD Model of cs_roads01 RemoveBuildingForPlayer(playerid, 3330, -2878.2099, -971.9840, -2.7968, 0.10); // cxrf_brigleg RemoveBuildingForPlayer(playerid, 3333, -2878.2099, -971.9840, -2.7968, 0.10); // LOD Model of cxrf_brigleg RemoveBuildingForPlayer(playerid, 18242, -2189.5100, -2252.8200, 29.6093, 0.10); // cuntw_stwnmotel01 RemoveBuildingForPlayer(playerid, 18534, -2189.5100, -2252.8200, 29.6093, 0.10); // LOD Model of cuntw_stwnmotel01 RemoveBuildingForPlayer(playerid, 18255, -1939.9100, -1731.4799, 24.9452, 0.10); // cuntwjunk11 RemoveBuildingForPlayer(playerid, 18251, -1907.6199, -1666.6800, 29.8516, 0.10); // cuntwjunk07 RemoveBuildingForPlayer(playerid, 18556, -1907.6199, -1666.6800, 29.8516, 0.10); // LOD Model of cuntwjunk07 RemoveBuildingForPlayer(playerid, 18252, -1888.9799, -1633.2700, 24.4843, 0.10); // cuntwjunk08 RemoveBuildingForPlayer(playerid, 18253, -1888.8000, -1604.1300, 23.3750, 0.10); // cuntwjunk09 RemoveBuildingForPlayer(playerid, 18247, -1874.3399, -1680.9499, 25.4375, 0.10); // cuntwjunk03 RemoveBuildingForPlayer(playerid, 18560, -1874.3399, -1680.9499, 25.4375, 0.10); // LOD Model of cuntwjunk03 RemoveBuildingForPlayer(playerid, 18245, -1849.5200, -1701.1600, 32.9530, 0.10); // cuntwjunk02 RemoveBuildingForPlayer(playerid, 18499, -1849.5200, -1701.1600, 32.9530, 0.10); // LOD Model of cuntwjunk02 RemoveBuildingForPlayer(playerid, 18248, -1852.2600, -1676.2199, 28.6172, 0.10); // cuntwjunk01 RemoveBuildingForPlayer(playerid, 18249, -1818.8100, -1675.5400, 27.0702, 0.10); // cuntwjunk05 RemoveBuildingForPlayer(playerid, 18246, -1857.8399, -1573.3800, 23.3125, 0.10); // cuntwjunk04 RemoveBuildingForPlayer(playerid, 18250, -1857.3000, -1617.9799, 26.8125, 0.10); // cuntwjunk06 RemoveBuildingForPlayer(playerid, 18557, -1857.3000, -1617.9799, 26.8125, 0.10); // LOD Model of cuntwjunk06 RemoveBuildingForPlayer(playerid, 18254, -1813.8000, -1615.5600, 29.8516, 0.10); // cuntwjunk10 RemoveBuildingForPlayer(playerid, 18555, -1813.8000, -1615.5600, 29.8516, 0.10); // LOD Model of cuntwjunk10 RemoveBuildingForPlayer(playerid, 18608, -1818.4499, -1613.0400, 32.7891, 0.10); // countS_lights01 RemoveBuildingForPlayer(playerid, 3335, -1758.0400, -1688.9100, 34.1719, 0.10); // CE_roadsign1 RemoveBuildingForPlayer(playerid, 3331, -1697.7900, -1659.4599, 41.8750, 0.10); // cxrf_whitebrig RemoveBuildingForPlayer(playerid, 3332, -1697.7900, -1659.4599, 41.8750, 0.10); // LOD Model of cxrf_whitebrig RemoveBuildingForPlayer(playerid, 18449, -1700.9799, -1651.8399, 34.9141, 0.10); // cs_roadbridge01 RemoveBuildingForPlayer(playerid, 18537, -1700.9799, -1651.8399, 34.9141, 0.10); // LOD Model of cs_roadbridge01 RemoveBuildingForPlayer(playerid, 3330, -1664.3199, -1636.6099, 20.6406, 0.10); // cxrf_brigleg RemoveBuildingForPlayer(playerid, 3333, -1664.3199, -1636.6099, 20.6406, 0.10); // LOD Model of cxrf_brigleg RemoveBuildingForPlayer(playerid, 18450, -1627.2099, -1620.9100, 34.9141, 0.10); // cs_roadbridge04 RemoveBuildingForPlayer(playerid, 18538, -1627.2099, -1620.9100, 34.9141, 0.10); // LOD Model of cs_roadbridge04 RemoveBuildingForPlayer(playerid, 3331, -1623.7399, -1628.4100, 41.8750, 0.10); // cxrf_whitebrig RemoveBuildingForPlayer(playerid, 3332, -1623.7399, -1628.4100, 41.8750, 0.10); // LOD Model of cxrf_whitebrig