texviewer.pwn 59 KB

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  1. #undef MAX_PLAYERS
  2. #define MAX_PLAYERS 10
  3. // 420 Colors
  4. #define STEALTH_GREEN 0x33DD1100
  5. #define STEALTH_ORANGE 0xFF880000
  6. #define STEALTH_YELLOW 0xFFFF00AA
  7. // Define preview states
  8. #define PREVIEW_STATE_NONE 0
  9. #define PREVIEW_STATE_ALLTEXTURES 1
  10. #define PREVIEW_STATE_THEME 2
  11. #define PREVIEW_STATE_SEARCH 3
  12. // Default player texture when slot is empty
  13. #define DEFAULT_TEXTURE 6375
  14. // enum for menu data
  15. enum MENU3DINFO
  16. {
  17. TPreviewState,
  18. CurrTexturePage,
  19. Menus3D,
  20. CurrThemePage,
  21. CurrSearchPage,
  22. PlayerText:Menu3D_Model_Info,
  23. }
  24. // Menu Data
  25. new Menu3DData[MAX_PLAYERS][MENU3DINFO];
  26. static PlayerThemeIndex[MAX_PLAYERS][sizeof(ObjectTextures)];
  27. static PlayerThemeCount[MAX_PLAYERS];
  28. static PlayerSearchIndex[MAX_PLAYERS][sizeof(ObjectTextures)];
  29. static PlayerSearchResults[MAX_PLAYERS];
  30. static Text:Click_SetTexture[16];
  31. static Text:Click_ClearTexture[16];
  32. static Text:Click_SetColor[16];
  33. static Text:Click_CloseTexture;
  34. static PlayerText:Player_TextureInfo[MAX_PLAYERS][MAX_MATERIALS];
  35. static PlayerText:Click_TextureAll[MAX_PLAYERS];
  36. static bool:SelectingTexture[MAX_PLAYERS];
  37. static bool:TextureAll[MAX_PLAYERS];
  38. static CurrTexturingIndex[MAX_PLAYERS];
  39. Float: GetPlayerCameraFacingAngle(playerid)
  40. {
  41. new Float: vX, Float: vY;
  42. if(GetPlayerCameraFrontVector(playerid, vX, vY, Float: playerid))
  43. {
  44. if((vX = -atan2(vX, vY)) < 0.0) return vX + 360.0;
  45. return vX;
  46. }
  47. return 0.0;
  48. }
  49. sqlite_ThemeSetup()
  50. {
  51. new DBResult:r = db_query(ThemeDataDB, "SELECT name FROM sqlite_master WHERE type = 'table' AND name = 'default_theme'");
  52. if(!db_num_rows(r))
  53. {
  54. db_query(ThemeDataDB, "CREATE TABLE IF NOT EXISTS `default_theme` (TIndex INTEGER)");
  55. db_query(ThemeDataDB, "INSERT INTO `default_theme` (`TIndex`) VALUES(455)");
  56. db_query(ThemeDataDB, "INSERT INTO `default_theme` (`TIndex`) VALUES(463)");
  57. }
  58. db_free_result(r);
  59. foreach(new i : Player)
  60. {
  61. PlayerThemeCount[i] = 0;
  62. LoadPlayerTheme(i, "default_theme");
  63. }
  64. return 1;
  65. }
  66. // Delete for include
  67. public OnFilterScriptInit()
  68. {
  69. foreach(new i : Player)
  70. {
  71. InitText3DDraw(i);
  72. InitPlayerTextureInfo(i);
  73. }
  74. new Float:ypos = 100.0;
  75. for(new i = 0; i < MAX_MATERIALS; i++)
  76. {
  77. // Will set the currently selected texture
  78. Click_SetTexture[i] = TextDrawCreate(40.000000, ypos, "LD_BEAT:square");
  79. TextDrawBackgroundColor(Click_SetTexture[i], 255);
  80. TextDrawFont(Click_SetTexture[i], 4);
  81. TextDrawLetterSize(Click_SetTexture[i], 0.500000, 1.000000);
  82. TextDrawColor(Click_SetTexture[i], 16711935);
  83. TextDrawSetOutline(Click_SetTexture[i], 0);
  84. TextDrawSetProportional(Click_SetTexture[i], 1);
  85. TextDrawSetShadow(Click_SetTexture[i], 1);
  86. TextDrawUseBox(Click_SetTexture[i], 1);
  87. TextDrawBoxColor(Click_SetTexture[i], 255);
  88. TextDrawTextSize(Click_SetTexture[i], 10.000000, 10.000000);
  89. TextDrawSetSelectable(Click_SetTexture[i], 1);
  90. // Will set the currently selected color
  91. Click_SetColor[i] = TextDrawCreate(25.000000, ypos, "LD_BEAT:square");
  92. TextDrawBackgroundColor(Click_SetColor[i], 255);
  93. TextDrawFont(Click_SetColor[i], 4);
  94. TextDrawLetterSize(Click_SetColor[i], 0.500000, 1.000000);
  95. TextDrawColor(Click_SetColor[i], 0x33CCFFFF);
  96. TextDrawSetOutline(Click_SetColor[i], 0);
  97. TextDrawSetProportional(Click_SetColor[i], 1);
  98. TextDrawSetShadow(Click_SetColor[i], 1);
  99. TextDrawUseBox(Click_SetColor[i], 1);
  100. TextDrawBoxColor(Click_SetColor[i], 255);
  101. TextDrawTextSize(Click_SetColor[i], 10.000000, 10.000000);
  102. TextDrawSetSelectable(Click_SetColor[i], 1);
  103. // Will set the currently selected color
  104. Click_ClearTexture[i] = TextDrawCreate(10.000000, ypos, "LD_BEAT:square");
  105. TextDrawBackgroundColor(Click_ClearTexture[i], 255);
  106. TextDrawFont(Click_ClearTexture[i], 4);
  107. TextDrawLetterSize(Click_ClearTexture[i], 0.500000, 1.000000);
  108. TextDrawColor(Click_ClearTexture[i], 0xFF0000FF);
  109. TextDrawSetOutline(Click_ClearTexture[i], 0);
  110. TextDrawSetProportional(Click_ClearTexture[i], 1);
  111. TextDrawSetShadow(Click_ClearTexture[i], 1);
  112. TextDrawUseBox(Click_ClearTexture[i], 1);
  113. TextDrawBoxColor(Click_ClearTexture[i], 255);
  114. TextDrawTextSize(Click_ClearTexture[i], 10.000000, 10.000000);
  115. TextDrawSetSelectable(Click_ClearTexture[i], 1);
  116. ypos += 15.0;
  117. }
  118. Click_CloseTexture = TextDrawCreate(57.000000, ypos, "Close");
  119. TextDrawBackgroundColor(Click_CloseTexture, 255);
  120. TextDrawFont(Click_CloseTexture, 2);
  121. TextDrawLetterSize(Click_CloseTexture, 0.200000, 1.000000);
  122. TextDrawColor(Click_CloseTexture, -1);
  123. TextDrawSetOutline(Click_CloseTexture, 1);
  124. TextDrawSetProportional(Click_CloseTexture, 1);
  125. TextDrawUseBox(Click_CloseTexture, 1);
  126. TextDrawBoxColor(Click_CloseTexture, 0);
  127. TextDrawTextSize(Click_CloseTexture, 80.000000, 10.000000);
  128. TextDrawSetSelectable(Click_CloseTexture, 1);
  129. #if defined TV_OnFilterScriptInit
  130. TV_OnFilterScriptInit();
  131. #endif
  132. return 1;
  133. }
  134. #if defined _ALS_OnFilterScriptInit
  135. #undef OnFilterScriptInit
  136. #else
  137. #define _ALS_OnFilterScriptInit
  138. #endif
  139. #define OnFilterScriptInit TV_OnFilterScriptInit
  140. #if defined TV_OnFilterScriptInit
  141. forward TV_OnFilterScriptInit();
  142. #endif
  143. public OnFilterScriptExit()
  144. {
  145. foreach(new i : Player)
  146. {
  147. // Close tool if it's open
  148. if(Menu3DData[i][TPreviewState] == PREVIEW_STATE_ALLTEXTURES)
  149. {
  150. CancelSelect3DMenu(i);
  151. Destroy3DMenu(Menu3DData[i][Menus3D]);
  152. Menu3DData[i][TPreviewState] = PREVIEW_STATE_NONE;
  153. }
  154. for(new j = 0; j < MAX_MATERIALS; j++)
  155. {
  156. PlayerTextDrawDestroy(i, Player_TextureInfo[i][j]);
  157. PlayerTextDrawDestroy(i, Click_TextureAll[i]);
  158. }
  159. PlayerTextDrawDestroy(i, Menu3DData[i][Menu3D_Model_Info]);
  160. }
  161. for(new i = 0; i < MAX_MATERIALS; i++)
  162. {
  163. TextDrawDestroy(Click_SetTexture[i]);
  164. TextDrawDestroy(Click_ClearTexture[i]);
  165. TextDrawDestroy(Click_SetColor[i]);
  166. }
  167. TextDrawDestroy(Click_CloseTexture);
  168. #if defined TV_OnFilterScriptExit
  169. TV_OnFilterScriptExit();
  170. #endif
  171. return 1;
  172. }
  173. #if defined _ALS_OnFilterScriptExit
  174. #undef OnFilterScriptExit
  175. #else
  176. #define _ALS_OnFilterScriptExit
  177. #endif
  178. #define OnFilterScriptExit TV_OnFilterScriptExit
  179. #if defined TV_OnFilterScriptExit
  180. forward TV_OnFilterScriptExit();
  181. #endif
  182. // Hook for include
  183. public OnPlayerConnect(playerid)
  184. {
  185. InitText3DDraw(playerid);
  186. InitPlayerTextureInfo(playerid);
  187. PlayerThemeCount[playerid] = 0;
  188. LoadPlayerTheme(playerid, "default_theme");
  189. // Create texture editor
  190. #if defined TV_OnPlayerConnect
  191. TV_OnPlayerConnect(playerid);
  192. #endif
  193. return 1;
  194. }
  195. #if defined _ALS_OnPlayerConnect
  196. #undef OnPlayerConnect
  197. #else
  198. #define _ALS_OnPlayerConnect
  199. #endif
  200. #define OnPlayerConnect TV_OnPlayerConnect
  201. #if defined TV_OnPlayerConnect
  202. forward TV_OnPlayerConnect(playerid);
  203. #endif
  204. InitText3DDraw(playerid)
  205. {
  206. Menu3DData[playerid][Menu3D_Model_Info] = CreatePlayerTextDraw(playerid,630.000000, 400.000000, "Model: TXD: Texture:");
  207. PlayerTextDrawAlignment(playerid,Menu3DData[playerid][Menu3D_Model_Info], 3);
  208. PlayerTextDrawBackgroundColor(playerid,Menu3DData[playerid][Menu3D_Model_Info], 255);
  209. PlayerTextDrawFont(playerid,Menu3DData[playerid][Menu3D_Model_Info], 2);
  210. PlayerTextDrawLetterSize(playerid,Menu3DData[playerid][Menu3D_Model_Info], 0.300000, 1.000000);
  211. PlayerTextDrawColor(playerid,Menu3DData[playerid][Menu3D_Model_Info], 16711935);
  212. PlayerTextDrawSetOutline(playerid,Menu3DData[playerid][Menu3D_Model_Info], 1);
  213. PlayerTextDrawSetProportional(playerid,Menu3DData[playerid][Menu3D_Model_Info], 1);
  214. PlayerTextDrawSetSelectable(playerid,Menu3DData[playerid][Menu3D_Model_Info], 0);
  215. return 1;
  216. }
  217. // Player disconnected
  218. public OnPlayerDisconnect(playerid, reason)
  219. {
  220. // Out of preview state
  221. Menu3DData[playerid][TPreviewState] = PREVIEW_STATE_NONE;
  222. CancelSelect3DMenu(playerid);
  223. // Did the player have a menu?
  224. if(Menu3DData[playerid][Menus3D] != INVALID_3DMENU)
  225. {
  226. // Destroy it
  227. Destroy3DMenu(Menu3DData[playerid][Menus3D]);
  228. Menu3DData[playerid][Menus3D] = INVALID_3DMENU;
  229. }
  230. SelectingTexture[playerid] = false;
  231. TextureAll[playerid] = false;
  232. CurrTexturingIndex[playerid] = 0;
  233. #if defined TV_OnPlayerDisconnect
  234. TV_OnPlayerDisconnect(playerid, reason);
  235. #endif
  236. return 1;
  237. }
  238. #if defined _ALS_OnPlayerDisconnect
  239. #undef OnPlayerDisconnect
  240. #else
  241. #define _ALS_OnPlayerDisconnect
  242. #endif
  243. #define OnPlayerDisconnect TV_OnPlayerDisconnect
  244. #if defined TV_OnPlayerDisconnect
  245. forward TV_OnPlayerDisconnect(playerid, reason);
  246. #endif
  247. static BitArray:FoundTextures<(sizeof(ObjectTextures) + 1)>, sFoundTextures[4096];
  248. YCMD:tsearch(playerid, arg[], help)
  249. {
  250. if(help)
  251. {
  252. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  253. SendClientMessage(playerid, STEALTH_GREEN, "Search for texture indexes by keyword.");
  254. return 1;
  255. }
  256. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  257. if(isnull(arg)) return SendClientMessage(playerid, STEALTH_YELLOW, "You must supply a texture search string");
  258. new line[128];
  259. new numfound, lastpage, page;
  260. inline TexSearch(pid, dialogid, response, listitem, string:text[])
  261. {
  262. #pragma unused listitem, dialogid, pid, text
  263. if(response)
  264. {
  265. if(!strcmp(text, "Next Page ->"))
  266. page++;
  267. else if(!strcmp(text, "Previous Page <-"))
  268. page--;
  269. if(page != lastpage)
  270. {
  271. sFoundTextures[0] = '\0';
  272. if(page)
  273. strcat(sFoundTextures, "{00CC00}Previous Page <-{FFFFFF}\n");
  274. for(new i, j; i < sizeof(ObjectTextures); i++)
  275. {
  276. if(Bit_Get(FoundTextures, i))
  277. {
  278. if((page * 100) < j < ((page + 1) * 100) + 1)
  279. {
  280. strcat(sFoundTextures, sprintf("%i:%s\n", i, ObjectTextures[i][TextureName]));
  281. if(j == ((page + 1) * 100))
  282. {
  283. strcat(sFoundTextures, "{00CC00}Next Page ->");
  284. break;
  285. }
  286. }
  287. j++;
  288. }
  289. }
  290. lastpage = page;
  291. Dialog_ShowCallback(playerid, using inline TexSearch, DIALOG_STYLE_LIST, "Texture Studio - Texture Search", sFoundTextures, "Ok", "Cancel");
  292. }
  293. else
  294. {
  295. new index;
  296. sscanf(text, "p<:>i", index);
  297. format(line, sizeof(line), "/mtextures %i", index);
  298. BroadcastCommand(playerid, line);
  299. }
  300. }
  301. }
  302. Bit_SetAll(FoundTextures, false);
  303. sFoundTextures[0] = '\0';
  304. for(new i = 0; i < sizeof(ObjectTextures); i++)
  305. {
  306. if(strfind(ObjectTextures[i][TextureName], arg, true) > -1)
  307. {
  308. //strcat(sFoundTextures, sprintf("%i:%s\n", i, ObjectTextures[i][TextureName]));
  309. Bit_Let(FoundTextures, i);
  310. numfound++;
  311. //if(numfound == 100) break;
  312. }
  313. }
  314. if(numfound)
  315. {
  316. format(line, sizeof(line), "Found %i textures", numfound);
  317. SendClientMessage(playerid, STEALTH_GREEN, line);
  318. for(new i, j; i < sizeof(ObjectTextures); i++)
  319. {
  320. if(Bit_Get(FoundTextures, i))
  321. {
  322. strcat(sFoundTextures, sprintf("%i:%s\n", i, ObjectTextures[i][TextureName]));
  323. j++;
  324. if(j == 100)
  325. {
  326. strcat(sFoundTextures, "Next Page ->");
  327. break;
  328. }
  329. }
  330. }
  331. Dialog_ShowCallback(playerid, using inline TexSearch, DIALOG_STYLE_LIST, "Texture Studio - Texture Search", sFoundTextures, "Ok", "Cancel");
  332. }
  333. else SendClientMessage(playerid, STEALTH_YELLOW, "No textures found with that string");
  334. return 1;
  335. }
  336. // All texture mode
  337. YCMD:mtextures(playerid, arg[], help)
  338. {
  339. if(help)
  340. {
  341. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  342. SendClientMessage(playerid, STEALTH_GREEN, "Open 3D texture viewer.");
  343. SendClientMessage(playerid, STEALTH_YELLOW, "Controls on-foot:");
  344. SendClientMessage(playerid, STEALTH_GREEN, " Y - Last Texture, H - Next Texture");
  345. SendClientMessage(playerid, STEALTH_GREEN, " Num 4 - Last Page, Num 6 - Next Page");
  346. SendClientMessage(playerid, STEALTH_YELLOW, "Controls in flymode:");
  347. SendClientMessage(playerid, STEALTH_GREEN, " Enter + Num 4 - Last Texture, Enter + Num 6 - Next Texture");
  348. SendClientMessage(playerid, STEALTH_GREEN, " Num 4 - Last Page, Num 6 - Next Page");
  349. return 1;
  350. }
  351. new index = strval(arg);
  352. if(index < 1 || index > sizeof(ObjectTextures) - 1) Menu3DData[playerid][CurrTexturePage] = 0;
  353. else
  354. {
  355. Menu3DData[playerid][CurrTexturePage] = (index - 1) / 16;
  356. Select3DMenuBox(playerid, Menu3DData[playerid][Menus3D], (index - 1) % 16);
  357. }
  358. // No menu created yet
  359. if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_NONE)
  360. {
  361. CreateTexViewer(playerid);
  362. Menu3DData[playerid][TPreviewState] = PREVIEW_STATE_ALLTEXTURES;
  363. // Update textures
  364. for(new i = 0; i < 16; i++)
  365. {
  366. SetBoxMaterial(Menu3DData[playerid][Menus3D],i,0,ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TModel],ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TXDName],ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TextureName], 0xFFFFFFFF, 0xFF999999);
  367. }
  368. // Update the info texdraw
  369. UpdateTextureInfo(playerid, SelectedBox[playerid]);
  370. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  371. SendClientMessage(playerid, STEALTH_GREEN, "Texture selection tool opened - All Textures");
  372. SendClientMessage(playerid, STEALTH_GREEN, "View /thelp for texture selection controls");
  373. }
  374. // Menu was open update to next slot
  375. else if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_ALLTEXTURES)
  376. {
  377. if(index == 0) DestroyTexViewer(playerid);
  378. else
  379. {
  380. for(new i = 0; i < 16; i++)
  381. {
  382. SetBoxMaterial(Menu3DData[playerid][Menus3D],i,0,ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TModel],ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TXDName],ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TextureName], 0xFFFFFFFF, 0xFF999999);
  383. }
  384. UpdateTextureInfo(playerid, SelectedBox[playerid]);
  385. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  386. SendClientMessage(playerid, STEALTH_GREEN, "Texture selection slot changed - All Textures");
  387. }
  388. }
  389. else if(Menu3DData[playerid][TPreviewState] != PREVIEW_STATE_ALLTEXTURES)
  390. {
  391. Menu3DData[playerid][CurrTexturePage] = 0;
  392. Select3DMenu(playerid, Menu3DData[playerid][Menus3D]);
  393. for(new i = 0; i < 16; i++)
  394. {
  395. SetBoxMaterial(Menu3DData[playerid][Menus3D],i,0,ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TModel],ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TXDName],ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TextureName], 0xFFFFFFFF, 0xFF999999);
  396. }
  397. Menu3DData[playerid][TPreviewState] = PREVIEW_STATE_ALLTEXTURES;
  398. UpdateTextureInfo(playerid, SelectedBox[playerid]);
  399. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  400. SendClientMessage(playerid, STEALTH_GREEN, "Switched to viewing all textures");
  401. }
  402. return 1;
  403. }
  404. YCMD:ttextures(playerid, arg[], help)
  405. {
  406. if(help)
  407. {
  408. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  409. SendClientMessage(playerid, STEALTH_GREEN, "View a saved set of textures in the 3D texture viewer.");
  410. SendClientMessage(playerid, STEALTH_YELLOW, "Controls on-foot:");
  411. SendClientMessage(playerid, STEALTH_GREEN, " Y - Last Texture, H - Next Texture");
  412. SendClientMessage(playerid, STEALTH_GREEN, " Num 4 - Last Page, Num 6 - Next Page");
  413. SendClientMessage(playerid, STEALTH_YELLOW, "Controls in flymode:");
  414. SendClientMessage(playerid, STEALTH_GREEN, " Enter + Num 4 - Last Texture, Enter + Num 6 - Next Texture");
  415. SendClientMessage(playerid, STEALTH_GREEN, " Num 4 - Last Page, Num 6 - Next Page");
  416. return 1;
  417. }
  418. new index = strval(arg);
  419. if(!strlen(arg) || index <= 15 || index >= PlayerThemeCount[playerid]) Menu3DData[playerid][CurrThemePage] = 0;
  420. else
  421. {
  422. Menu3DData[playerid][CurrThemePage] = (index - 1) / 16;
  423. Select3DMenuBox(playerid, Menu3DData[playerid][Menus3D], (index - 1) % 16);
  424. }
  425. // No menu created yet
  426. if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_NONE)
  427. {
  428. CreateTexViewer(playerid);
  429. Menu3DData[playerid][TPreviewState] = PREVIEW_STATE_THEME;
  430. UpdateThemeTextures(playerid);
  431. // Update the info texdraw
  432. UpdateTextureInfo(playerid, SelectedBox[playerid]);
  433. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  434. SendClientMessage(playerid, STEALTH_GREEN, "Texture selection tool opened - Theme Textures");
  435. SendClientMessage(playerid, STEALTH_GREEN, "View /thelp for texture selection controls");
  436. }
  437. else if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_THEME)
  438. {
  439. if(index == 0) DestroyTexViewer(playerid);
  440. else
  441. {
  442. UpdateThemeTextures(playerid);
  443. UpdateTextureInfo(playerid, SelectedBox[playerid]);
  444. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  445. SendClientMessage(playerid, STEALTH_GREEN, "Texture selection slot changed - All Textures");
  446. }
  447. }
  448. else if(Menu3DData[playerid][TPreviewState] != PREVIEW_STATE_THEME)
  449. {
  450. Menu3DData[playerid][CurrTexturePage] = 0;
  451. Select3DMenu(playerid, Menu3DData[playerid][Menus3D]);
  452. Menu3DData[playerid][TPreviewState] = PREVIEW_STATE_THEME;
  453. UpdateThemeTextures(playerid);
  454. UpdateTextureInfo(playerid, SelectedBox[playerid]);
  455. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  456. SendClientMessage(playerid, STEALTH_GREEN, "Switched to viewing theme textures");
  457. }
  458. return 1;
  459. }
  460. YCMD:mtsearch(playerid, arg[], help)
  461. {
  462. if(help)
  463. {
  464. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  465. SendClientMessage(playerid, STEALTH_GREEN, "Same as /tsearch, but in the 3D texture viewer.");
  466. SendClientMessage(playerid, STEALTH_YELLOW, "Controls on-foot:");
  467. SendClientMessage(playerid, STEALTH_GREEN, " Y - Last Texture, H - Next Texture");
  468. SendClientMessage(playerid, STEALTH_GREEN, " Num 4 - Last Page, Num 6 - Next Page");
  469. SendClientMessage(playerid, STEALTH_YELLOW, "Controls in flymode:");
  470. SendClientMessage(playerid, STEALTH_GREEN, " Enter + Num 4 - Last Texture, Enter + Num 6 - Next Texture");
  471. SendClientMessage(playerid, STEALTH_GREEN, " Num 4 - Last Page, Num 6 - Next Page");
  472. return 1;
  473. }
  474. if(isnull(arg)) DestroyTexViewer(playerid);
  475. PlayerSearchResults[playerid] = 0;
  476. for(new i = 0; i < sizeof(ObjectTextures); i++)
  477. {
  478. if(strfind(ObjectTextures[i][TextureName], arg, true) > -1)
  479. {
  480. PlayerSearchIndex[playerid][PlayerSearchResults[playerid]] = i;
  481. PlayerSearchResults[playerid]++;
  482. }
  483. else PlayerSearchIndex[playerid][i] = -1;
  484. }
  485. if(PlayerSearchResults[playerid])
  486. {
  487. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  488. SendClientMessage(playerid, STEALTH_GREEN, sprintf("Found %i textures", PlayerSearchResults[playerid]));
  489. if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_NONE)
  490. {
  491. CreateTexViewer(playerid);
  492. Menu3DData[playerid][TPreviewState] = PREVIEW_STATE_SEARCH;
  493. UpdateSearchTextures(playerid);
  494. UpdateTextureInfo(playerid, SelectedBox[playerid]);
  495. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  496. SendClientMessage(playerid, STEALTH_GREEN, "Texture selection tool opened - Search Results");
  497. SendClientMessage(playerid, STEALTH_GREEN, "View /thelp for texture selection controls");
  498. }
  499. else if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_SEARCH)
  500. {
  501. Menu3DData[playerid][CurrTexturePage] = 0;
  502. Select3DMenu(playerid, Menu3DData[playerid][Menus3D]);
  503. UpdateSearchTextures(playerid);
  504. UpdateTextureInfo(playerid, SelectedBox[playerid]);
  505. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  506. SendClientMessage(playerid, STEALTH_GREEN, "Texture search results updated - Search Results");
  507. }
  508. else if(Menu3DData[playerid][TPreviewState] != PREVIEW_STATE_SEARCH)
  509. {
  510. Menu3DData[playerid][CurrTexturePage] = 0;
  511. Select3DMenu(playerid, Menu3DData[playerid][Menus3D]);
  512. Menu3DData[playerid][TPreviewState] = PREVIEW_STATE_SEARCH;
  513. UpdateSearchTextures(playerid);
  514. UpdateTextureInfo(playerid, SelectedBox[playerid]);
  515. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  516. SendClientMessage(playerid, STEALTH_GREEN, "Switched to viewing search /mtsearch results");
  517. }
  518. }
  519. else
  520. {
  521. DestroyTexViewer(playerid);
  522. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  523. SendClientMessage(playerid, STEALTH_YELLOW, "No textures found with that string");
  524. }
  525. return 1;
  526. }
  527. static UpdateThemeTextures(playerid)
  528. {
  529. for(new i = 0; i < 16; i++)
  530. {
  531. if(PlayerThemeIndex[playerid][i + 16 * Menu3DData[playerid][CurrThemePage]] == -1)
  532. //if(PlayerThemeIndex[playerid][i + 16 * Menu3DData[playerid][CurrThemePage]] >= PlayerThemeCount[playerid])
  533. {
  534. SetBoxMaterial(Menu3DData[playerid][Menus3D],i,0,
  535. ObjectTextures[DEFAULT_TEXTURE][TModel],
  536. ObjectTextures[DEFAULT_TEXTURE][TXDName],
  537. ObjectTextures[DEFAULT_TEXTURE][TextureName],
  538. 0x80FF0000, 0x80990000);
  539. }
  540. else
  541. {
  542. SetBoxMaterial(Menu3DData[playerid][Menus3D],i,0,
  543. ObjectTextures[PlayerThemeIndex[playerid][i + 16 * Menu3DData[playerid][CurrThemePage]]][TModel],
  544. ObjectTextures[PlayerThemeIndex[playerid][i + 16 * Menu3DData[playerid][CurrThemePage]]][TXDName],
  545. ObjectTextures[PlayerThemeIndex[playerid][i + 16 * Menu3DData[playerid][CurrThemePage]]][TextureName],
  546. 0xFFFFFFFF, 0xFF999999);
  547. }
  548. }
  549. }
  550. static UpdateSearchTextures(playerid)
  551. {
  552. for(new i = 0; i < 16; i++)
  553. {
  554. if(PlayerSearchIndex[playerid][i + 16 * Menu3DData[playerid][CurrSearchPage]] == -1)
  555. //if(PlayerThemeIndex[playerid][i + 16 * Menu3DData[playerid][CurrSearchPage]] >= PlayerSearchResults[playerid])
  556. {
  557. SetBoxMaterial(Menu3DData[playerid][Menus3D],i,0,
  558. ObjectTextures[DEFAULT_TEXTURE][TModel],
  559. ObjectTextures[DEFAULT_TEXTURE][TXDName],
  560. ObjectTextures[DEFAULT_TEXTURE][TextureName],
  561. 0x80FF0000, 0x80990000);
  562. }
  563. else
  564. {
  565. SetBoxMaterial(Menu3DData[playerid][Menus3D],i,0,
  566. ObjectTextures[PlayerSearchIndex[playerid][i + 16 * Menu3DData[playerid][CurrSearchPage]]][TModel],
  567. ObjectTextures[PlayerSearchIndex[playerid][i + 16 * Menu3DData[playerid][CurrSearchPage]]][TXDName],
  568. ObjectTextures[PlayerSearchIndex[playerid][i + 16 * Menu3DData[playerid][CurrSearchPage]]][TextureName],
  569. 0xFFFFFFFF, 0xFF999999);
  570. }
  571. }
  572. }
  573. OnPlayerKeyStateChangeMenu(playerid,newkeys,oldkeys)
  574. {
  575. #pragma unused oldkeys
  576. new line[128];
  577. if(newkeys & 16 || oldkeys & 16) return 0;
  578. if(EditingMode[playerid] && GetEditMode(playerid) != EDIT_MODE_TEXTURING) return 0;
  579. // Scroll right
  580. if(newkeys & KEY_ANALOG_RIGHT || (((newkeys & (KEY_CROUCH | KEY_CTRL_BACK)) == (KEY_CROUCH | KEY_CTRL_BACK)) && ((oldkeys & (KEY_CROUCH | KEY_CTRL_BACK)) != (KEY_CROUCH | KEY_CTRL_BACK))))
  581. {
  582. if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_ALLTEXTURES)
  583. {
  584. Menu3DData[playerid][CurrTexturePage]++;
  585. if(Menu3DData[playerid][CurrTexturePage] > (sizeof(ObjectTextures) / 16))
  586. Menu3DData[playerid][CurrTexturePage] = 0;
  587. else if((sizeof(ObjectTextures) / 16) - (Menu3DData[playerid][CurrTexturePage] - 1) < 0)
  588. Menu3DData[playerid][CurrTexturePage] = (sizeof(ObjectTextures) / 16);
  589. for(new i = 0; i < 16; i++)
  590. {
  591. if(Menu3DData[playerid][CurrTexturePage] * 16 + i + 1 >= sizeof(ObjectTextures))
  592. {
  593. SetBoxMaterial(Menu3DData[playerid][Menus3D],i,0,
  594. ObjectTextures[DEFAULT_TEXTURE][TModel],
  595. ObjectTextures[DEFAULT_TEXTURE][TXDName],
  596. ObjectTextures[DEFAULT_TEXTURE][TextureName],
  597. 0x80FF0000, 0x80990000);
  598. }
  599. else
  600. {
  601. SetBoxMaterial(Menu3DData[playerid][Menus3D],i,0,
  602. ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TModel],
  603. ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TXDName],
  604. ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TextureName],
  605. 0xFFFFFFFF, 0xFF999999);
  606. }
  607. }
  608. }
  609. else if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_THEME)
  610. {
  611. if(PlayerThemeCount[playerid] <= 16) Menu3DData[playerid][CurrThemePage] = 0;
  612. else
  613. {
  614. Menu3DData[playerid][CurrThemePage]++;
  615. if(Menu3DData[playerid][CurrThemePage] > (PlayerThemeCount[playerid] / 16))
  616. Menu3DData[playerid][CurrThemePage] = 0;
  617. else if((PlayerThemeCount[playerid] / 16) - (Menu3DData[playerid][CurrThemePage] - 1) < 0)
  618. Menu3DData[playerid][CurrThemePage] = (PlayerThemeCount[playerid] / 16);
  619. UpdateThemeTextures(playerid);
  620. }
  621. }
  622. else if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_SEARCH)
  623. {
  624. if(PlayerSearchResults[playerid] <= 16) Menu3DData[playerid][CurrSearchPage] = 0;
  625. else
  626. {
  627. Menu3DData[playerid][CurrSearchPage]++;
  628. if(Menu3DData[playerid][CurrSearchPage] > (PlayerSearchResults[playerid] / 16))
  629. Menu3DData[playerid][CurrSearchPage] = 0;
  630. else if((PlayerSearchResults[playerid] / 16) - (Menu3DData[playerid][CurrSearchPage] - 1) < 0)
  631. Menu3DData[playerid][CurrSearchPage] = (PlayerSearchResults[playerid] / 16);
  632. UpdateSearchTextures(playerid);
  633. }
  634. }
  635. // Update the info
  636. UpdateTextureInfo(playerid, SelectedBox[playerid]);
  637. return 1;
  638. }
  639. // Pressed left (Same as right almost)
  640. else if(newkeys & KEY_ANALOG_LEFT || (((newkeys & (KEY_CROUCH | KEY_YES)) == (KEY_CROUCH | KEY_YES)) && ((oldkeys & (KEY_CROUCH | KEY_YES)) != (KEY_CROUCH | KEY_YES))))
  641. {
  642. if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_ALLTEXTURES)
  643. {
  644. // Last 16 entries
  645. Menu3DData[playerid][CurrTexturePage]--;
  646. // Too high of entries set default
  647. if(Menu3DData[playerid][CurrTexturePage] < 0)
  648. Menu3DData[playerid][CurrTexturePage] = (sizeof(ObjectTextures) / 16);
  649. else if(Menu3DData[playerid][CurrTexturePage] >= (sizeof(ObjectTextures) / 16))
  650. Menu3DData[playerid][CurrTexturePage] = 0;
  651. for(new i = 0; i < 16; i++)
  652. {
  653. if(Menu3DData[playerid][CurrTexturePage] * 16 + i + 1 >= sizeof(ObjectTextures))
  654. {
  655. SetBoxMaterial(Menu3DData[playerid][Menus3D],i,0,
  656. ObjectTextures[DEFAULT_TEXTURE][TModel],
  657. ObjectTextures[DEFAULT_TEXTURE][TXDName],
  658. ObjectTextures[DEFAULT_TEXTURE][TextureName],
  659. 0x80FF0000, 0x80990000);
  660. }
  661. else
  662. {
  663. SetBoxMaterial(Menu3DData[playerid][Menus3D],i,0,
  664. ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TModel],
  665. ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TXDName],
  666. ObjectTextures[i+Menu3DData[playerid][CurrTexturePage] * 16 + 1][TextureName],
  667. 0xFFFFFFFF, 0xFF999999);
  668. }
  669. }
  670. }
  671. else if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_THEME)
  672. {
  673. if(PlayerThemeCount[playerid] <= 16) Menu3DData[playerid][CurrThemePage] = 0;
  674. else
  675. {
  676. Menu3DData[playerid][CurrThemePage]--;
  677. if(Menu3DData[playerid][CurrThemePage] < 0)
  678. Menu3DData[playerid][CurrThemePage] = (PlayerThemeCount[playerid] / 16);
  679. else if(Menu3DData[playerid][CurrThemePage] >= (PlayerThemeCount[playerid] / 16))
  680. Menu3DData[playerid][CurrThemePage] = 0;
  681. //Menu3DData[playerid][CurrThemePage] -= 16;
  682. //
  683. //if(Menu3DData[playerid][CurrThemePage] < 1) Menu3DData[playerid][CurrThemePage] = PlayerThemeCount[playerid] - 16 - 1;
  684. //if(Menu3DData[playerid][CurrThemePage] >= PlayerThemeCount[playerid] - 1) Menu3DData[playerid][CurrThemePage] = PlayerThemeCount[playerid] - 1;
  685. UpdateThemeTextures(playerid);
  686. }
  687. }
  688. else if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_SEARCH)
  689. {
  690. if(PlayerSearchResults[playerid] <= 16) Menu3DData[playerid][CurrSearchPage] = 0;
  691. else
  692. {
  693. Menu3DData[playerid][CurrSearchPage]--;
  694. if(Menu3DData[playerid][CurrSearchPage] < 0)
  695. Menu3DData[playerid][CurrSearchPage] = (PlayerSearchResults[playerid] / 16);
  696. else if(Menu3DData[playerid][CurrSearchPage] >= (PlayerSearchResults[playerid] / 16))
  697. Menu3DData[playerid][CurrSearchPage] = 0;
  698. UpdateSearchTextures(playerid);
  699. }
  700. }
  701. // Update the info
  702. UpdateTextureInfo(playerid, SelectedBox[playerid]);
  703. return 1;
  704. }
  705. //
  706. else if(newkeys & KEY_SPRINT && (FlyMode[playerid] || newkeys & KEY_HANDBRAKE))
  707. {
  708. // Add to your theme
  709. if(Menu3DData[playerid][TPreviewState] != PREVIEW_STATE_THEME)
  710. {
  711. new addt = AddTextureToTheme(playerid, 1 + 16 * Menu3DData[playerid][CurrTexturePage] + SelectedBox[playerid]);
  712. if(addt >= 0)
  713. {
  714. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  715. SendClientMessage(playerid, STEALTH_GREEN, "Texture added to theme selection");
  716. }
  717. else if(addt == -1)
  718. {
  719. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  720. SendClientMessage(playerid, STEALTH_GREEN, "This texture is already added");
  721. }
  722. else if(addt == -2)
  723. {
  724. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  725. SendClientMessage(playerid, STEALTH_GREEN, "Tried to add too many textures to your theme");
  726. }
  727. return 1;
  728. }
  729. }
  730. // Set current select material to object
  731. else if(newkeys & KEY_WALK)
  732. {
  733. if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_ALLTEXTURES)
  734. {
  735. if(TextureAll[playerid])
  736. {
  737. format(line, sizeof(line), "/mtsetall %i %i", CurrTexturingIndex[playerid], 1 + 16 * Menu3DData[playerid][CurrTexturePage] + SelectedBox[playerid]);
  738. BroadcastCommand(playerid, line);
  739. }
  740. else
  741. {
  742. format(line, sizeof(line), "/mtset %i %i", CurrTexturingIndex[playerid], 1 + 16 * Menu3DData[playerid][CurrTexturePage] + SelectedBox[playerid]);
  743. BroadcastCommand(playerid, line);
  744. }
  745. return 1;
  746. }
  747. else if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_THEME)
  748. {
  749. if(TextureAll[playerid])
  750. {
  751. format(line, sizeof(line), "/mtsetall %i %i", CurrTexturingIndex[playerid], 16 * Menu3DData[playerid][CurrThemePage] + SelectedBox[playerid]);
  752. BroadcastCommand(playerid, line);
  753. }
  754. else
  755. {
  756. format(line, sizeof(line), "/mtset %i %i", CurrTexturingIndex[playerid], 16 * Menu3DData[playerid][CurrThemePage] + SelectedBox[playerid]);
  757. BroadcastCommand(playerid, line);
  758. }
  759. return 1;
  760. }
  761. else if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_SEARCH)
  762. {
  763. if(TextureAll[playerid])
  764. {
  765. format(line, sizeof(line), "/mtsetall %i %i", CurrTexturingIndex[playerid], 16 * Menu3DData[playerid][CurrSearchPage] + SelectedBox[playerid]);
  766. BroadcastCommand(playerid, line);
  767. }
  768. else
  769. {
  770. format(line, sizeof(line), "/mtset %i %i", CurrTexturingIndex[playerid], 16 * Menu3DData[playerid][CurrSearchPage] + SelectedBox[playerid]);
  771. BroadcastCommand(playerid, line);
  772. }
  773. return 1;
  774. }
  775. }
  776. return 0;
  777. }
  778. OnPlayerKeyStateChangeTex(playerid,newkeys,oldkeys)
  779. {
  780. #pragma unused oldkeys
  781. if( newkeys & KEY_NO || (IsFlyMode(playerid) && newkeys & KEY_JUMP) )
  782. {
  783. if(GetEditMode(playerid) == EDIT_MODE_TEXTURING)
  784. {
  785. SelectTextDraw(playerid, 0xD9D919FF);
  786. return 1;
  787. }
  788. }
  789. return 0;
  790. }
  791. static AddTextureToTheme(playerid, index)
  792. {
  793. for(new i = 1; i < sizeof(ObjectTextures); i++)
  794. {
  795. if(index == PlayerThemeIndex[playerid][i])
  796. return -1;
  797. else if(PlayerThemeIndex[playerid][i] == -1)
  798. {
  799. PlayerThemeIndex[playerid][i] = index;
  800. PlayerThemeCount[playerid]++;
  801. return i;
  802. }
  803. }
  804. return -2;
  805. }
  806. // To menu change effects when changing selection
  807. public OnPlayerChange3DMenuBox(playerid,MenuID,boxid)
  808. {
  809. UpdateTextureInfo(playerid, boxid);
  810. return 1;
  811. }
  812. // Update selection info text
  813. static UpdateTextureInfo(playerid, boxid)
  814. {
  815. // Standard texture viewer
  816. new line[128];
  817. if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_ALLTEXTURES)
  818. {
  819. if((boxid + 16 * Menu3DData[playerid][CurrTexturePage] + 1) < sizeof(ObjectTextures))
  820. {
  821. format(line, sizeof(line), "~n~~n~Model: %i TXD: %s Texture: %s~n~~r~Index: %i/%i", ObjectTextures[boxid + 16 * Menu3DData[playerid][CurrTexturePage]][TModel],
  822. ObjectTextures[boxid + 16 * Menu3DData[playerid][CurrTexturePage]][TXDName],
  823. ObjectTextures[boxid + 16 * Menu3DData[playerid][CurrTexturePage]][TextureName],
  824. Menu3DData[playerid][CurrTexturePage] * 16 + boxid + 1, sizeof(ObjectTextures) - 1);
  825. }
  826. else
  827. {
  828. format(line, sizeof(line), "~n~~n~Model: %i TXD: %s Texture: %s~n~~r~Index: %i/%i", ObjectTextures[0][TModel],
  829. ObjectTextures[0][TXDName],
  830. ObjectTextures[0][TextureName],
  831. Menu3DData[playerid][CurrTexturePage] * 16 + boxid + 1, sizeof(ObjectTextures) - 1);
  832. }
  833. }
  834. else if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_THEME)
  835. {
  836. if(PlayerThemeIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrThemePage]] != -1)
  837. //if((boxid + 16 * Menu3DData[playerid][CurrThemePage]) < sizeof(ObjectTextures))
  838. {
  839. format(line, sizeof(line), "~n~~n~Model: %i TXD: %s Texture: %s~n~~r~Index: %i/%i~n~Theme Index: %i/%i",
  840. ObjectTextures[PlayerThemeIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrThemePage]]][TModel],
  841. ObjectTextures[PlayerThemeIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrThemePage]]][TXDName],
  842. ObjectTextures[PlayerThemeIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrThemePage]]][TextureName],
  843. PlayerThemeIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrThemePage]], sizeof(ObjectTextures) - 1,
  844. boxid + 16 * Menu3DData[playerid][CurrThemePage] + 1, PlayerThemeCount[playerid]);
  845. }
  846. else
  847. {
  848. format(line, sizeof(line), "~n~~n~Model: %i TXD: %s Texture: %s~n~~r~Index: %i/%i~n~Theme Index: %i/%i",
  849. ObjectTextures[0][TModel],
  850. ObjectTextures[0][TXDName],
  851. ObjectTextures[0][TextureName],
  852. PlayerThemeIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrThemePage]], sizeof(ObjectTextures) - 1,
  853. boxid + 16 * Menu3DData[playerid][CurrThemePage] + 1, PlayerThemeCount[playerid]);
  854. }
  855. }
  856. else if(Menu3DData[playerid][TPreviewState] == PREVIEW_STATE_SEARCH)
  857. {
  858. if(PlayerSearchIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrSearchPage]] != -1)
  859. //if((boxid + 16 * Menu3DData[playerid][CurrSearchPage]) < sizeof(ObjectTextures))
  860. {
  861. format(line, sizeof(line), "~n~~n~Model: %i TXD: %s Texture: %s~n~~r~Index: %i/%i~n~Search Index: %i/%i",
  862. ObjectTextures[PlayerSearchIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrSearchPage]]][TModel],
  863. ObjectTextures[PlayerSearchIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrSearchPage]]][TXDName],
  864. ObjectTextures[PlayerSearchIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrSearchPage]]][TextureName],
  865. PlayerSearchIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrSearchPage]], sizeof(ObjectTextures) - 1,
  866. boxid + 16 * Menu3DData[playerid][CurrSearchPage] + 1, PlayerSearchResults[playerid]);
  867. }
  868. else
  869. {
  870. format(line, sizeof(line), "~n~~n~Model: %i TXD: %s Texture: %s~n~~r~Index: %i/%i~n~Search Index: %i/%i",
  871. ObjectTextures[0][TModel],
  872. ObjectTextures[0][TXDName],
  873. ObjectTextures[0][TextureName],
  874. PlayerSearchIndex[playerid][boxid + 16 * Menu3DData[playerid][CurrSearchPage]], sizeof(ObjectTextures) - 1,
  875. boxid + 16 * Menu3DData[playerid][CurrSearchPage] + 1, PlayerSearchResults[playerid]);
  876. }
  877. }
  878. PlayerTextDrawSetString(playerid, Menu3DData[playerid][Menu3D_Model_Info], line);
  879. return 1;
  880. }
  881. static CreateTexViewer(playerid)
  882. {
  883. // Get position
  884. new Float:x, Float: y, Float:z, Float:fa;
  885. GetPlayerPos(playerid, x, y, z);
  886. if(FlyMode[playerid])
  887. {
  888. fa = GetPlayerCameraFacingAngle(playerid);
  889. z -= 1.0;
  890. }
  891. else GetPlayerFacingAngle(playerid, fa);
  892. // Calculate position to left of player
  893. x = (x + 1.75 * floatsin(-fa + -90,degrees));
  894. y = (y + 1.75 * floatcos(-fa + -90,degrees));
  895. // Calculate create offset
  896. if(FlyMode[playerid])
  897. {
  898. x = (x + 4.0 * floatsin(-fa,degrees));
  899. y = (y + 4.0 * floatcos(-fa,degrees));
  900. }
  901. else
  902. {
  903. x = (x + 2.0 * floatsin(-fa,degrees));
  904. y = (y + 2.0 * floatcos(-fa,degrees));
  905. }
  906. Menu3DData[playerid][Menus3D] = Create3DMenu(playerid, x, y, z, fa, 16);
  907. Select3DMenu(playerid, Menu3DData[playerid][Menus3D]);
  908. PlayerTextDrawShow(playerid, Menu3DData[playerid][Menu3D_Model_Info]);
  909. return 1;
  910. }
  911. static DestroyTexViewer(playerid)
  912. {
  913. CancelSelect3DMenu(playerid);
  914. Destroy3DMenu(Menu3DData[playerid][Menus3D]);
  915. Menu3DData[playerid][TPreviewState] = PREVIEW_STATE_NONE;
  916. PlayerTextDrawHide(playerid, Menu3DData[playerid][Menu3D_Model_Info]);
  917. return 1;
  918. }
  919. YCMD:savetheme(playerid, arg[], help)
  920. {
  921. if(help)
  922. {
  923. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  924. SendClientMessage(playerid, STEALTH_GREEN, "Save a few textures as a theme to be used later.");
  925. return 1;
  926. }
  927. new count;
  928. new DBResult:r;
  929. // Any theme to save?
  930. for(new i = 0; i < sizeof(ObjectTextures); i++)
  931. {
  932. if(PlayerThemeIndex[playerid][i] != -1)
  933. {
  934. count++;
  935. break;
  936. }
  937. }
  938. if(count == 0)
  939. {
  940. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  941. SendClientMessage(playerid, STEALTH_YELLOW, "You have no textures to save to theme!");
  942. }
  943. else
  944. {
  945. inline SaveTheme(tpid, tdialogid, tresponse, tlistitem, string:ttext[])
  946. {
  947. #pragma unused tlistitem, tdialogid, tpid, ttext
  948. if(tresponse)
  949. {
  950. if(isnull(ttext))
  951. {
  952. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  953. SendClientMessage(playerid, STEALTH_YELLOW, "You must supply a theme name to save!");
  954. }
  955. r = db_query(ThemeDataDB, "SELECT * FROM sqlite_master");
  956. if(db_num_rows(r) > 0)
  957. {
  958. for(new i = 0; i < db_num_rows(r); i++)
  959. {
  960. new Field[32];
  961. db_get_field_assoc(r, "name", Field, 64);
  962. if(!strcmp(Field, ttext))
  963. {
  964. inline ReplaceTheme(rpid, rdialogid, rresponse, rlistitem, string:rtext[])
  965. {
  966. #pragma unused rlistitem, rdialogid, rpid, rtext
  967. if(rresponse)
  968. {
  969. SavePlayerTheme(playerid, ttext,true);
  970. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  971. SendClientMessage(playerid, STEALTH_GREEN, "Theme has been saved!");
  972. }
  973. }
  974. Dialog_ShowCallback(playerid, using inline ReplaceTheme, DIALOG_STYLE_MSGBOX, "Texture Studio", "There is a theme with this name aready replace?", "Ok", "Cancel");
  975. return 1;
  976. }
  977. db_next_row(r);
  978. }
  979. SavePlayerTheme(playerid, ttext);
  980. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  981. SendClientMessage(playerid, STEALTH_GREEN, "Theme has been saved!");
  982. }
  983. db_free_result(r);
  984. }
  985. }
  986. Dialog_ShowCallback(playerid, using inline SaveTheme, DIALOG_STYLE_INPUT, "Texture Studio", "Choose a theme name to save to", "Ok", "Cancel");
  987. }
  988. return 1;
  989. }
  990. YCMD:deletetheme(playerid, arg[], help)
  991. {
  992. if(help)
  993. {
  994. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  995. SendClientMessage(playerid, STEALTH_GREEN, "Delete a saved texture theme.");
  996. return 1;
  997. }
  998. new DBResult:r = db_query(ThemeDataDB, "SELECT * FROM sqlite_master");
  999. if(db_num_rows(r))
  1000. {
  1001. new Field[64];
  1002. new line[1024];
  1003. for(new i = 0; i < db_num_rows(r); i++)
  1004. {
  1005. db_get_field_assoc(r, "name", Field, 64);
  1006. format(line, sizeof(line), "%s%s\n", line, Field);
  1007. db_next_row(r);
  1008. }
  1009. inline DeleteTheme(lpid, ldialogid, lresponse, llistitem, string:ltext[])
  1010. {
  1011. #pragma unused llistitem, ldialogid, lpid, ltext
  1012. if(lresponse)
  1013. {
  1014. inline ClearTheme(cpid, cdialogid, cresponse, clistitem, string:ctext[])
  1015. {
  1016. #pragma unused clistitem, cdialogid, cpid, ctext
  1017. if(cresponse)
  1018. {
  1019. if(strcmp("default_theme", ltext))
  1020. {
  1021. new q[128];
  1022. format(q, sizeof(q), "DROP TABLE `%s`", ltext);
  1023. db_free_result(db_query(ThemeDataDB, q));
  1024. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1025. SendClientMessage(playerid, STEALTH_GREEN, "Theme deleted!");
  1026. }
  1027. else
  1028. {
  1029. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1030. SendClientMessage(playerid, STEALTH_YELLOW, "You can not delete the default theme!");
  1031. }
  1032. }
  1033. }
  1034. Dialog_ShowCallback(playerid, using inline ClearTheme, DIALOG_STYLE_MSGBOX, "Texture Studio", "Delete theme?", "Ok", "Cancel");
  1035. }
  1036. }
  1037. Dialog_ShowCallback(playerid, using inline DeleteTheme, DIALOG_STYLE_LIST, "Delete a theme", line, "Ok", "Cancel");
  1038. }
  1039. else
  1040. {
  1041. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1042. SendClientMessage(playerid, STEALTH_YELLOW, "There are no themes to delete!");
  1043. }
  1044. db_free_result(r);
  1045. return 1;
  1046. }
  1047. YCMD:loadtheme(playerid, arg[], help)
  1048. {
  1049. if(help)
  1050. {
  1051. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1052. SendClientMessage(playerid, STEALTH_GREEN, "Load a saved texture theme.");
  1053. return 1;
  1054. }
  1055. new DBResult:r = db_query(ThemeDataDB, "SELECT * FROM sqlite_master");
  1056. if(db_num_rows(r))
  1057. {
  1058. new Field[64];
  1059. new line[1024];
  1060. for(new i = 0; i < db_num_rows(r); i++)
  1061. {
  1062. db_get_field_assoc(r, "name", Field, 64);
  1063. format(line, sizeof(line), "%s%s\n", line, Field);
  1064. db_next_row(r);
  1065. }
  1066. inline LoadTheme(lpid, ldialogid, lresponse, llistitem, string:ltext[])
  1067. {
  1068. #pragma unused llistitem, ldialogid, lpid, ltext
  1069. if(lresponse)
  1070. {
  1071. inline ClearTheme(cpid, cdialogid, cresponse, clistitem, string:ctext[])
  1072. {
  1073. #pragma unused clistitem, cdialogid, cpid, ctext
  1074. if(cresponse) LoadPlayerTheme(playerid, ltext, true);
  1075. else LoadPlayerTheme(playerid, ltext, false);
  1076. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1077. SendClientMessage(playerid, STEALTH_GREEN, "Theme has been loaded!");
  1078. }
  1079. Dialog_ShowCallback(playerid, using inline ClearTheme, DIALOG_STYLE_MSGBOX, "Texture Studio", "Clear existing theme?", "Ok", "Cancel");
  1080. }
  1081. }
  1082. Dialog_ShowCallback(playerid, using inline LoadTheme, DIALOG_STYLE_LIST, "Texture Studio - Load a theme", line, "Ok", "Cancel");
  1083. }
  1084. else
  1085. {
  1086. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1087. SendClientMessage(playerid, STEALTH_YELLOW, "There are no themes to load!");
  1088. }
  1089. db_free_result(r);
  1090. return 1;
  1091. }
  1092. static SavePlayerTheme(playerid, name[], bool:deletedb=false)
  1093. {
  1094. new q[128];
  1095. if(deletedb) format(q, sizeof(q), "DELETE FROM `%s`", name);
  1096. else format(q, sizeof(q), "CREATE TABLE IF NOT EXISTS `%s` (TIndex INTEGER)", name);
  1097. db_free_result(db_query(ThemeDataDB, q));
  1098. for(new i = 0; i < sizeof(ObjectTextures); i++)
  1099. {
  1100. if(PlayerThemeIndex[playerid][i] != -1)
  1101. {
  1102. format(q, sizeof(q), "INSERT INTO `%s` (`TIndex`) VALUES(%i)", name, PlayerThemeIndex[playerid][i]);
  1103. db_free_result(db_query(ThemeDataDB, q));
  1104. }
  1105. else break;
  1106. }
  1107. return 1;
  1108. }
  1109. static LoadPlayerTheme(playerid, name[], bool:cleararray=true)
  1110. {
  1111. new q[128];
  1112. new DBResult:r;
  1113. format(q, sizeof(q), "SELECT * FROM `%s`", name);
  1114. r = db_query(ThemeDataDB, q);
  1115. if(db_num_rows(r))
  1116. {
  1117. if(cleararray)
  1118. {
  1119. for(new i = 0; i < sizeof(ObjectTextures); i++) PlayerThemeIndex[playerid][i] = -1;
  1120. PlayerThemeCount[playerid] = 0;
  1121. }
  1122. for(new i = 0; i < db_num_rows(r); i++)
  1123. {
  1124. for(new j, currpos; j < sizeof(ObjectTextures); j++)
  1125. {
  1126. if(PlayerThemeIndex[playerid][j] == -1)
  1127. {
  1128. currpos = j;
  1129. new Field[8];
  1130. db_get_field_assoc(r, "TIndex", Field, 8);
  1131. PlayerThemeIndex[playerid][currpos] = strval(Field);
  1132. PlayerThemeCount[playerid]++;
  1133. break;
  1134. }
  1135. }
  1136. db_next_row(r);
  1137. }
  1138. db_free_result(r);
  1139. }
  1140. return 1;
  1141. }
  1142. YCMD:settindex(playerid, arg[], help)
  1143. {
  1144. if(help)
  1145. {
  1146. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1147. SendClientMessage(playerid, STEALTH_GREEN, "Set currently selected texturing index.");
  1148. return 1;
  1149. }
  1150. MapOpenCheck();
  1151. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1152. new index = strval(arg);
  1153. if(index < 0 || index > 15) return SendClientMessage(playerid, STEALTH_YELLOW, "Usage: /settindex <index> (0-15)");
  1154. CurrTexturingIndex[playerid] = index;
  1155. new line[128];
  1156. format(line, sizeof(line), "Current texturing index set to %i", index);
  1157. SendClientMessage(playerid, STEALTH_GREEN, line);
  1158. return 1;
  1159. }
  1160. YCMD:stexture(playerid, arg[], help)
  1161. {
  1162. if(help)
  1163. {
  1164. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1165. SendClientMessage(playerid, STEALTH_GREEN, "Texture editor.");
  1166. return 1;
  1167. }
  1168. MapOpenCheck();
  1169. EditCheck(playerid);
  1170. if(GetEditMode(playerid) == EDIT_MODE_TEXTURING)
  1171. {
  1172. SetCurrTextDraw(playerid, TEXTDRAW_NONE);
  1173. SetEditMode(playerid, EDIT_MODE_NONE);
  1174. EditingMode[playerid] = false;
  1175. for(new i = 0; i < MAX_MATERIALS; i++)
  1176. {
  1177. TextDrawHideForPlayer(playerid, Click_SetTexture[i]);
  1178. TextDrawHideForPlayer(playerid, Click_ClearTexture[i]);
  1179. TextDrawHideForPlayer(playerid, Click_SetColor[i]);
  1180. TextDrawHideForPlayer(playerid, Click_CloseTexture);
  1181. PlayerTextDrawHide(playerid, Player_TextureInfo[playerid][i]);
  1182. PlayerTextDrawHide(playerid, Click_TextureAll[playerid]);
  1183. }
  1184. SetTimerEx("PlayerSetGUIPaused", 300, false, "ii", playerid, 0);
  1185. CancelSelectTextDraw(playerid);
  1186. }
  1187. else
  1188. {
  1189. SetEditMode(playerid, EDIT_MODE_TEXTURING);
  1190. SetCurrTextDraw(playerid, TEXTDRAW_MATERIALS);
  1191. EditingMode[playerid] = true;
  1192. SelectTextDraw(playerid, 0xD9D919FF);
  1193. PlayerSetGUIPaused(playerid, true);
  1194. for(new i = 0; i < MAX_MATERIALS; i++)
  1195. {
  1196. TextDrawShowForPlayer(playerid, Click_SetTexture[i]);
  1197. TextDrawShowForPlayer(playerid, Click_ClearTexture[i]);
  1198. TextDrawShowForPlayer(playerid, Click_SetColor[i]);
  1199. TextDrawShowForPlayer(playerid, Click_CloseTexture);
  1200. UpdateTextureSlot(playerid, i);
  1201. PlayerTextDrawShow(playerid, Player_TextureInfo[playerid][i]);
  1202. PlayerTextDrawShow(playerid, Click_TextureAll[playerid]);
  1203. }
  1204. }
  1205. return 1;
  1206. }
  1207. static InitPlayerTextureInfo(playerid)
  1208. {
  1209. new Float:ypos = 100.0;
  1210. for(new i = 0; i < MAX_MATERIALS; i++)
  1211. {
  1212. Player_TextureInfo[playerid][i] = CreatePlayerTextDraw(playerid,57.000000, ypos, "(0) None");
  1213. PlayerTextDrawBackgroundColor(playerid,Player_TextureInfo[playerid][i], 255);
  1214. PlayerTextDrawFont(playerid,Player_TextureInfo[playerid][i], 2);
  1215. PlayerTextDrawLetterSize(playerid,Player_TextureInfo[playerid][i], 0.200000, 1.000000);
  1216. PlayerTextDrawColor(playerid,Player_TextureInfo[playerid][i], -1);
  1217. PlayerTextDrawSetOutline(playerid,Player_TextureInfo[playerid][i], 1);
  1218. PlayerTextDrawSetProportional(playerid,Player_TextureInfo[playerid][i], 1);
  1219. PlayerTextDrawSetSelectable(playerid,Player_TextureInfo[playerid][i], 0);
  1220. ypos += 15.0;
  1221. }
  1222. Click_TextureAll[playerid] = CreatePlayerTextDraw(playerid, 10.000000, ypos, "All");
  1223. PlayerTextDrawBackgroundColor(playerid, Click_TextureAll[playerid], 255);
  1224. PlayerTextDrawFont(playerid, Click_TextureAll[playerid], 2);
  1225. PlayerTextDrawLetterSize(playerid, Click_TextureAll[playerid], 0.200000, 1.000000);
  1226. PlayerTextDrawColor(playerid, Click_TextureAll[playerid], 0xFF0000FF);
  1227. PlayerTextDrawSetOutline(playerid, Click_TextureAll[playerid], 1);
  1228. PlayerTextDrawSetProportional(playerid, Click_TextureAll[playerid], 1);
  1229. PlayerTextDrawUseBox(playerid, Click_TextureAll[playerid], 1);
  1230. PlayerTextDrawBoxColor(playerid, Click_TextureAll[playerid], 0);
  1231. PlayerTextDrawTextSize(playerid, Click_TextureAll[playerid], 30.000000, 10.000000);
  1232. PlayerTextDrawSetSelectable(playerid, Click_TextureAll[playerid], 1);
  1233. return 1;
  1234. }
  1235. ClickTextDrawEditMat(playerid, Text:clickedid)
  1236. {
  1237. for(new i = 0; i < MAX_MATERIALS; i++)
  1238. {
  1239. // Player clicked set texture
  1240. if(Click_SetTexture[i] == clickedid)
  1241. {
  1242. SelectingTexture[playerid] = true;
  1243. CurrTexturingIndex[playerid] = i;
  1244. CancelSelectTextDraw(playerid);
  1245. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1246. new line[128];
  1247. format(line, sizeof(line), "Editing texture index %i use /mtextures - /ttextures to select a texture");
  1248. SendClientMessage(playerid, STEALTH_GREEN, line);
  1249. return 1;
  1250. }
  1251. // Player clicked set color
  1252. else if(Click_SetColor[i] == clickedid)
  1253. {
  1254. inline SelectColorMet(spid, sdialogid, sresponse, slistitem, string:stext[])
  1255. {
  1256. #pragma unused slistitem, sdialogid, spid, stext
  1257. if(sresponse)
  1258. {
  1259. new line[128];
  1260. switch(slistitem)
  1261. {
  1262. case 0:
  1263. {
  1264. inline SelectHexColor(hpid, hdialogid, hresponse, hlistitem, string:htext[])
  1265. {
  1266. #pragma unused hlistitem, hdialogid, hpid, htext
  1267. if(hresponse)
  1268. {
  1269. if(TextureAll[playerid])
  1270. {
  1271. format(line, sizeof(line), "/mtcolorall %i %s", i, htext);
  1272. BroadcastCommand(playerid, line);
  1273. }
  1274. else
  1275. {
  1276. format(line, sizeof(line), "/mtcolor %i %s", i, htext);
  1277. BroadcastCommand(playerid, line);
  1278. }
  1279. }
  1280. }
  1281. Dialog_ShowCallback(playerid, using inline SelectHexColor, DIALOG_STYLE_INPUT, "Texture Studio - Input Hex Color", "Hex color ( 0x00000000 ) ARGB", "Ok", "Cancel");
  1282. }
  1283. case 1:
  1284. {
  1285. new red, green, blue, alpha;
  1286. inline SelectRed(redpid, reddialogid, redresponse, redlistitem, string:redtext[])
  1287. {
  1288. #pragma unused redlistitem, reddialogid, redpid, redtext
  1289. if(redresponse)
  1290. {
  1291. red = strval(redtext);
  1292. if(red < 0 || red > 255) Dialog_ShowCallback(playerid, using inline SelectRed, DIALOG_STYLE_INPUT, "Texture Studio - Color Combinator", "Enter Red Value <0 - 255>", "Ok", "Cancel");
  1293. else
  1294. {
  1295. inline SelectGreen(greenpid, greendialogid, greenresponse, greenlistitem, string:greentext[])
  1296. {
  1297. #pragma unused greenlistitem, greendialogid, greenpid, greentext
  1298. if(greenresponse)
  1299. {
  1300. green = strval(greentext);
  1301. if(green < 0 || green > 255) Dialog_ShowCallback(playerid, using inline SelectGreen, DIALOG_STYLE_INPUT, "Texture Studio - Color Combinator", "Enter Green Value <0 - 255>", "Ok", "Cancel");
  1302. else
  1303. {
  1304. inline SelectBlue(bluepid, bluedialogid, blueresponse, bluelistitem, string:bluetext[])
  1305. {
  1306. #pragma unused bluelistitem, bluedialogid, bluepid, bluetext
  1307. if(blueresponse)
  1308. {
  1309. blue = strval(bluetext);
  1310. if(blue < 0 || blue > 255) Dialog_ShowCallback(playerid, using inline SelectBlue, DIALOG_STYLE_INPUT, "Texture Studio - Color Combinator", "Enter Blue Value <0 - 255>", "Ok", "Cancel");
  1311. else
  1312. {
  1313. inline SelectAlpha(alphapid, alphadialogid, alpharesponse, alphalistitem, string:alphatext[])
  1314. {
  1315. #pragma unused alphalistitem, alphadialogid, alphapid, alphatext
  1316. if(alpharesponse)
  1317. {
  1318. if(isnull(alphatext)) alpha = 255;
  1319. else alpha = strval(alphatext);
  1320. if(alpha < 0 || alpha > 255) Dialog_ShowCallback(playerid, using inline SelectAlpha, DIALOG_STYLE_INPUT, "Texture Studio - Color Combinator", "Enter Alpha Value <0 - 255>\nNote: Leaving this empty is full alpha 255", "Ok", "Cancel");
  1321. else
  1322. {
  1323. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1324. new index = CurrObject[playerid];
  1325. if(TextureAll[playerid])
  1326. {
  1327. foreach(new j : Objects)
  1328. {
  1329. if(ObjectData[j][oModel] == ObjectData[CurrObject[playerid]][oModel])
  1330. {
  1331. ObjectData[j][oColorIndex][i] = ARGB(alpha, red, green, blue);
  1332. // Destroy the object
  1333. DestroyDynamicObject(ObjectData[j][oID]);
  1334. // Re-create object
  1335. ObjectData[j][oID] = CreateDynamicObject(ObjectData[j][oModel], ObjectData[j][oX], ObjectData[j][oY], ObjectData[j][oZ], ObjectData[j][oRX], ObjectData[j][oRY], ObjectData[j][oRZ], -1, -1, -1, 300.0);
  1336. Streamer_SetFloatData(STREAMER_TYPE_OBJECT, ObjectData[j][oID], E_STREAMER_DRAW_DISTANCE, 300.0);
  1337. // Update the materials
  1338. UpdateMaterial(j);
  1339. // Save this material index to the data base
  1340. sqlite_SaveColorIndex(j);
  1341. }
  1342. }
  1343. // Update the streamer
  1344. foreach(new j : Player)
  1345. {
  1346. if(IsPlayerInRangeOfPoint(j, 300.0, ObjectData[index][oX], ObjectData[index][oY], ObjectData[index][oZ])) Streamer_Update(j);
  1347. }
  1348. SendClientMessage(playerid, STEALTH_GREEN, "Changed All Color");
  1349. }
  1350. else
  1351. {
  1352. // Set the color
  1353. ObjectData[index][oColorIndex][i] = ARGB(alpha, red, green, blue);
  1354. // Destroy the object
  1355. DestroyDynamicObject(ObjectData[index][oID]);
  1356. // Re-create object
  1357. ObjectData[index][oID] = CreateDynamicObject(ObjectData[index][oModel], ObjectData[index][oX], ObjectData[index][oY], ObjectData[index][oZ], ObjectData[index][oRX], ObjectData[index][oRY], ObjectData[index][oRZ], -1, -1, -1, 300.0);
  1358. Streamer_SetFloatData(STREAMER_TYPE_OBJECT, ObjectData[index][oID], E_STREAMER_DRAW_DISTANCE, 300.0);
  1359. // Update the materials
  1360. UpdateMaterial(index);
  1361. // Save this material index to the data base
  1362. sqlite_SaveColorIndex(index);
  1363. // Update texture tool
  1364. UpdateTextureSlot(playerid, i);
  1365. // Update the streamer
  1366. foreach(new j : Player)
  1367. {
  1368. if(IsPlayerInRangeOfPoint(j, 300.0, ObjectData[index][oX], ObjectData[index][oY], ObjectData[index][oZ])) Streamer_Update(j);
  1369. }
  1370. SendClientMessage(playerid, STEALTH_GREEN, "Changed Color");
  1371. }
  1372. }
  1373. }
  1374. }
  1375. Dialog_ShowCallback(playerid, using inline SelectAlpha, DIALOG_STYLE_INPUT, "Texture Studio - Color Combinator", "Enter Alpha Value <0 - 255>\nNote: Leaving this empty is full alpha 255", "Ok", "Cancel");
  1376. }
  1377. }
  1378. }
  1379. Dialog_ShowCallback(playerid, using inline SelectBlue, DIALOG_STYLE_INPUT, "Texture Studio - Color Combinator", "Enter Blue Value <0 - 255>", "Ok", "Cancel");
  1380. }
  1381. }
  1382. }
  1383. Dialog_ShowCallback(playerid, using inline SelectGreen, DIALOG_STYLE_INPUT, "Texture Studio - Color Combinator", "Enter Green Value <0 - 255>", "Ok", "Cancel");
  1384. }
  1385. }
  1386. }
  1387. Dialog_ShowCallback(playerid, using inline SelectRed, DIALOG_STYLE_INPUT, "Texture Studio - Color Combinator", "Enter Red Value <0 - 255>", "Ok", "Cancel");
  1388. }
  1389. case 2:
  1390. {
  1391. inline SelectWebColor(wpid, wdialogid, wresponse, wlistitem, string:wtext[])
  1392. {
  1393. #pragma unused wlistitem, wdialogid, wpid, wtext
  1394. if(wresponse)
  1395. {
  1396. if(TextureAll[playerid])
  1397. {
  1398. format(line, sizeof(line), "/mtcolorall %i %s", i, WebColorsARGB[wlistitem]);
  1399. BroadcastCommand(playerid, line);
  1400. }
  1401. else
  1402. {
  1403. format(line, sizeof(line), "/mtcolor %i %s", i, WebColorsARGB[wlistitem]);
  1404. BroadcastCommand(playerid, line);
  1405. }
  1406. }
  1407. }
  1408. Dialog_ShowCallback(playerid, using inline SelectWebColor, DIALOG_STYLE_LIST, "Texture Studio - Select Web Color", webcolors, "Ok", "Cancel");
  1409. }
  1410. case 3:
  1411. {
  1412. if(TextureAll[playerid])
  1413. {
  1414. format(line, sizeof(line), "/mtcolorall %i 0x00000000", i);
  1415. BroadcastCommand(playerid, line);
  1416. }
  1417. else
  1418. {
  1419. format(line, sizeof(line), "/mtcolor %i 0x00000000", i);
  1420. BroadcastCommand(playerid, line);
  1421. }
  1422. }
  1423. }
  1424. }
  1425. }
  1426. Dialog_ShowCallback(playerid, using inline SelectColorMet, DIALOG_STYLE_LIST, "Texture Studio - Select Color Method", "Hex Value\nCombinator\nWeb Colors\nReset Color", "Ok", "Cancel");
  1427. return 1;
  1428. }
  1429. // Player clicked clear texture/color
  1430. else if(Click_ClearTexture[i] == clickedid)
  1431. {
  1432. if(TextureAll[playerid])
  1433. {
  1434. new line[128];
  1435. format(line, sizeof(line), "/mtsetall %i 0", i);
  1436. BroadcastCommand(playerid, line);
  1437. format(line, sizeof(line), "/mtcolorall %i 0x00000000", i);
  1438. BroadcastCommand(playerid, line);
  1439. format(line, sizeof(line), "Cleared texture and color on slot %i for all objects", i);
  1440. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1441. SendClientMessage(playerid, STEALTH_GREEN, line);
  1442. }
  1443. else
  1444. {
  1445. new line[128];
  1446. format(line, sizeof(line), "/mtset %i 0", i);
  1447. BroadcastCommand(playerid, line);
  1448. format(line, sizeof(line), "/mtcolor %i 0x00000000", i);
  1449. BroadcastCommand(playerid, line);
  1450. format(line, sizeof(line), "Cleared texture and color on slot %i", i);
  1451. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1452. SendClientMessage(playerid, STEALTH_GREEN, line);
  1453. }
  1454. return 1;
  1455. }
  1456. }
  1457. if(clickedid == Click_CloseTexture) BroadcastCommand(playerid, "/stexture");
  1458. return 0;
  1459. }
  1460. ClickPlayerTextDrawEditMat(playerid, PlayerText:playertextid)
  1461. {
  1462. if(Click_TextureAll[playerid] == playertextid)
  1463. {
  1464. SendClientMessage(playerid, STEALTH_ORANGE, "______________________________________________");
  1465. if(TextureAll[playerid])
  1466. {
  1467. TextureAll[playerid] = false;
  1468. PlayerTextDrawHide(playerid, Click_TextureAll[playerid]);
  1469. PlayerTextDrawColor(playerid, Click_TextureAll[playerid], 0xFF0000FF);
  1470. PlayerTextDrawShow(playerid, Click_TextureAll[playerid]);
  1471. SendClientMessage(playerid, STEALTH_GREEN, "Only the object you are currently editing will be textured");
  1472. }
  1473. else
  1474. {
  1475. TextureAll[playerid] = true;
  1476. PlayerTextDrawHide(playerid, Click_TextureAll[playerid]);
  1477. PlayerTextDrawColor(playerid, Click_TextureAll[playerid], 0x00FF00FF);
  1478. PlayerTextDrawShow(playerid, Click_TextureAll[playerid]);
  1479. SendClientMessage(playerid, STEALTH_GREEN, "All like objects will now be textured");
  1480. }
  1481. return 1;
  1482. }
  1483. return 0;
  1484. }
  1485. UpdateTextureSlot(playerid, index)
  1486. {
  1487. new line[128];
  1488. if(ObjectData[CurrObject[playerid]][oTexIndex][index] != 0)
  1489. {
  1490. format(line, sizeof(line), "~g~Texture: %s ~r~Index: %i",
  1491. ObjectTextures[ObjectData[CurrObject[playerid]][oTexIndex][index]][TextureName],
  1492. ObjectData[CurrObject[playerid]][oTexIndex][index]);
  1493. PlayerTextDrawSetString(playerid, Player_TextureInfo[playerid][index], line);
  1494. }
  1495. else PlayerTextDrawSetString(playerid, Player_TextureInfo[playerid][index], "~g~None");
  1496. }