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- /**--------------------------------------------------------------------------**\
- ===========================
- Y Sever Includes - Bit Core
- ===========================
- Description:
- Provides functions for bit manipulation and bit arrays greater than 32bits.
- The arrays are usually bigger than required due to cell boundaries but this
- shouldn't cause a major problem (bit tests on the 101st bit of a 100 bit
- array won't return 0 for out of bounds, but the 129th will).
-
- Note that y_commands has a few optimisations which bypass the code in here
- so any modifications to bit array layouts will need to be reflected there.
- Legal:
- Version: MPL 1.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 (the "License"); you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is the YSI bit include.
-
- The Initial Developer of the Original Code is Alex "Y_Less" Cole.
- Portions created by the Initial Developer are Copyright (C) 2011
- the Initial Developer. All Rights Reserved.
-
- Contributors:
- ZeeX, koolk, JoeBullet/Google63, g_aSlice/Slice
-
- Thanks:
- JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
- ZeeX - Very productive conversations.
- koolk - IsPlayerinAreaEx code.
- TheAlpha - Danish translation.
- breadfish - German translation.
- Fireburn - Dutch translation.
- yom - French translation.
- 50p - Polish translation.
- Zamaroht - Spanish translation.
- Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes
- for me to strive to better.
- Pixels^ - Running XScripters where the idea was born.
- Matite - Pestering me to release it and using it.
-
- Very special thanks to:
- Thiadmer - PAWN, whose limits continue to amaze me!
- Kye/Kalcor - SA:MP.
- SA:MP Team past, present and future - SA:MP.
-
- Version:
- 0.2
- Changelog:
- 21/10/12:
- Changed "Bit_Display" to print in the correct order.
- 22/02/12:
- Added the "BITS" iterator.
- 01/12/08:
- Rewrote most of the code to use shifts and ands not divs and mods.
- 24/06/07:
- Added Bit_GetBit
- 18/06/07:
- Added Bit_GetCount
- 30/04/07:
- Added Bit_SetAll
- 15/04/07:
- First version.
- Functions:
- Public:
- -
- Core:
- -
- Stock:
- Bit_Set - Sets a slot to the given value.
- Bit_Get - Gets a slot state.
- Bit_SetAll - Sets all the slots in an array to the same thing.
- Bit_GetAll - Gets the number of 1s in a bit array.
- Static:
- -
- Inline:
- Bit_Bits - Gets the number of cells required for a bit array.
- Bit_Let - Sets a slot to 1.
- Bit_Vet - Sets a slot to 0.
- Bit_GetBits - Gets the bit at a slot unsafely.
- API:
- -
- Callbacks:
- -
- Definitions:
- CELLSHIFT - Number of bits that can hold "cellbits"
- Enums:
- -
- Macros:
- -
- Tags:
- Bit - Bit array type.
- Variables:
- Global:
- -
- Static:
- -
- Commands:
- -
- Compile options:
- -
- </remarks>
- \**--------------------------------------------------------------------------**/
- #include "internal\y_version"
- #include "y_debug"
- #include "y_utils"
- #include "y_cell"
- // This is redefined below, don't worry. It's like this so the function
- // prototypes can use a familiar syntax.
- #define BitArray:%1<%2> Bit:%1[%2]
- #if cellbits == 32
- #define CELLSHIFT (5)
- #else
- #if cellbits == 64
- #define CELLSHIFT (6)
- #else
- #if cellbits == 16
- #define CELLSHIFT (4)
- #else
- #error Unkown cell size
- #endif
- #endif
- #endif
- /**--------------------------------------------------------------------------**\
- <summary>Bit_Bits</summary>
- <param name="size">Number of bits required.</param>
- <returns>
- Number of cells required for the bit array.
- </returns>
- <remarks>
- -
- </remarks>
- \**--------------------------------------------------------------------------**/
- // If this ever changes, update the size reference in y_users.
- #define Bit_Bits(%1) (((%1)+cellbits-1)/cellbits)
- /**--------------------------------------------------------------------------**\
- <summary>Bit_Slot</summary>
- <param name="value">Value to get the slot for.</param>
- <returns>
- The true array slot for this value.
- </returns>
- <remarks>
- -
- </remarks>
- \**--------------------------------------------------------------------------**/
- #define Bit_Slot(%1) ((_:%1)>>>CELLSHIFT)
- /**--------------------------------------------------------------------------**\
- <summary>Bit_Mask</summary>
- <param name="value">Value to get the mask for</param>
- <returns>
- The bit in the array slot to use.
- </returns>
- <remarks>
- -
- </remarks>
- \**--------------------------------------------------------------------------**/
- #define Bit_Mask(%1) (Bit:(1<<((_:%1)&cellbits-1)))
- /**--------------------------------------------------------------------------**\
- <summary>Bit_GetBit</summary>
- <param name="Bit:array[]">Array of bits.</param>
- <param name="slot">Bit slot.</param>
- <returns>
- State of the provided slot, 0 on fail.
- </returns>
- <remarks>
- Unsafe but faster for when you're sure you're within range.
- </remarks>
- \**--------------------------------------------------------------------------**/
- #define Bit_GetBit(%1,%2) (%1[(%2)>>>CELLSHIFT]&Bit:(1<<((%2)&cellbits-1)))
- /**--------------------------------------------------------------------------**\
- <summary>Bit_Get</summary>
- <param name="Bit:array[]">Array of bits.</param>
- <param name="slot">Bit slot.</param>
- <param name="size">Size of array.</param>
- <returns>
- State of the provided slot, 0 on fail.
- </returns>
- <remarks>
- -
- native Bit_Get(BitArray:array<>, slot);
- </remarks>
- \**--------------------------------------------------------------------------**/
- #define Bit_Get(%1,%2) bool:Bit_GetBit(Bit:%1,_:%2)
- /**--------------------------------------------------------------------------**\
- <summary>Bit_Let</summary>
- <param name="Bit:array[]">Array of bits.</param>
- <param name="slot">Bit slot.</param>
- <returns>
- -
- </returns>
- <remarks>
- Sets the slot to 1.
- </remarks>
- \**--------------------------------------------------------------------------**/
- #define Bit_Let(%1,%2) %1[(%2)>>>CELLSHIFT]|=Bit:(1<<((%2)&cellbits-1))
- /**--------------------------------------------------------------------------**\
- <summary>Bit_Vet</summary>
- <param name="Bit:array[]">Array of bits.</param>
- <param name="slot">Bit slot.</param>
- <returns>
- -
- </returns>
- <remarks>
- Sets the slot to 0.
- </remarks>
- \**--------------------------------------------------------------------------**/
- #define Bit_Vet(%1,%2) %1[(%2)>>>CELLSHIFT]&=Bit:~(1<<((%2)&cellbits-1))
- /**--------------------------------------------------------------------------**\
- <summary>Bit_Set</summary>
- <param name="Bit:array[]">Array of bits.</param>
- <param name="slot">Bit slot.</param>
- <param name="bool:set">State to set the slot to.</param>
- <param name="size">Size of array.</param>
- <returns>
- -
- </returns>
- <remarks>
- -
- native Bit_Set(BitArray:array<>, slot, bool:set, size = sizeof (array));
- </remarks>
- \**--------------------------------------------------------------------------**/
- stock Bit_Set(BitArray:array<>, slot, bool:set)//, size = sizeof (array))
- {
- //if (slot >>> CELLSHIFT >= size) return;
- if (set) Bit_Let(array, slot);
- else Bit_Vet(array, slot);
- }
- //#define Bit_Set(%0,%1,%2) ((%2)?Bit_Let(%0,(%1)):Bit_Vet(%0,(%1)))
- /**--------------------------------------------------------------------------**\
- <summary>Bit_SetAll</summary>
- <param name="Bit:array[]">Array to set all values of.</param>
- <param name="bool:set">Wether to set them all 0 or 1.</param>
- <param name="size">Size of array.</param>
- <returns>
- -
- </returns>
- <remarks>
- -
- native Bit_SetAll(BitArray:array<>, bool:set, size = sizeof (array));
- </remarks>
- \**--------------------------------------------------------------------------**/
- stock Bit_SetAll(BitArray:array<>, bool:set, size = sizeof (array))
- {
- new
- Bit:val = (set) ? (Bit:0xFFFFFFFF) : (Bit:0);
- for (new i = 0; i != size; ++i) array[i] = val;
- }
- /**--------------------------------------------------------------------------**\
- <summary>Bit_GetCount</summary>
- <param name="Bit:array[]">Array to count.</param>
- <param name="size">Size of array.</param>
- <returns>
- Number of 1s in the array.
- </returns>
- <remarks>
- Code from:
- http://graphics.stanford.edu/~seander/bithacks.html#CountBitsSetParallel
- native Bit_Count(BitArray:array<>, size = sizeof (array));
- </remarks>
- \**--------------------------------------------------------------------------**/
- #define Bit_Count Bit_GetCount
- stock Bit_GetCount(BitArray:array<>, size = sizeof (array))
- {
- new
- count,
- v;
- for (new i = 0; i != size; ++i)
- {
- v = _:array[i];
- v = v - ((v >>> 1) & 0x55555555);
- v = (v & 0x33333333) + ((v >>> 2) & 0x33333333);
- count += ((v + (v >>> 4) & 0xF0F0F0F) * 0x1010101) >>> 24;
- }
- return count;
- }
- stock Bit_Display(BitArray:array<>, size = sizeof (array))
- {
- new
- ret[YSI_MAX_STRING],
- val;
- while (size--)
- {
- val = Cell_ReverseBits(array[size]);
- format(ret, sizeof (ret), "%016b%016b%s", val >>> 16, val & 0xFFFF, ret);
- }
- //P:7("Bit_Display called: %s, %i", ret, size);
- return ret;
- }
- #define bitsof(%0) (sizeof(%0)*cellbits)
- stock Bits@YSII_Ag(BitArray:data<>, start, size = sizeof (data))
- {
- P:3("YSI_gABITSFunc called: %s, %i", Bit_Display(data, size), start);
- static const
- scDeBruijn[] =
- {
- 0, 1, 28, 2, 29, 14, 24, 3, 30, 22, 20, 15, 25, 17, 4, 8,
- 31, 27, 13, 23, 21, 19, 16, 7, 26, 12, 18, 6, 11, 5, 10, 9
- };
- ++start;
- new
- cur,
- i = Bit_Slot(start);
- if (i == size)
- {
- return -1;
- }
- // Blank out the lowest bits to get the lowest bit not yet used.
- if ((cur = (_:data[i] & ~((1 << (start & (cellbits - 1))) - 1))))
- {
- //printf("%d %d %d %d", cur, data[i], start, ~((1 << (start & (cellbits - 1))) - 1));
- // Bits left in the current cell.
- return (i * cellbits) + scDeBruijn[((cur & -cur) * 0x077CB531) >>> 27];
- }
- ++i;
- while (i != size)
- {
- if ((cur = _:data[i]))
- {
- return (i * cellbits) + scDeBruijn[((cur & -cur) * 0x077CB531) >>> 27];
- }
- ++i;
- }
- return -1;
- }
- stock Blanks@YSII_Ag(BitArray:data<>, start, size = sizeof (data))
- {
- P:3("YSI_gABlanksFunc called: %s, %i", Bit_Display(data), start);
- static const
- scDeBruijn[] =
- {
- 0, 1, 28, 2, 29, 14, 24, 3, 30, 22, 20, 15, 25, 17, 4, 8,
- 31, 27, 13, 23, 21, 19, 16, 7, 26, 12, 18, 6, 11, 5, 10, 9
- };
- //++start;
- new
- cur,
- i = Bit_Slot(start);
- if (i == size)
- {
- return -1;
- }
- if ((cur = ~(_:(data[i] & ~((1 << (start & (cellbits - 1))) - 1)))))
- {
- // Bits left in the current cell.
- return (i * cellbits) + scDeBruijn[((cur & -cur) * 0x077CB531) >>> 27];
- }
- ++i;
- while (i != size)
- {
- if ((cur = ~_:data[i]))
- {
- return (i * cellbits) + scDeBruijn[((cur & -cur) * 0x077CB531) >>> 27];
- }
- ++i;
- }
- return -1;
- }
- #define bits<%1> Bit_Bits(%1)
- #undef BitArray
- #define BitArray:%1<%2> Bit:%1[bits<%2>]
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