YSF.cfg 1.4 KB

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  1. # Protection against fake pickup ids
  2. PickupProtection 0
  3. # Protection against fakekill
  4. DeathProtection 0
  5. # Protection against sproofed dialog ids
  6. DialogProtection 0
  7. # Use redirected YSF's own RPC for spawning
  8. UseCustomSpawn 0
  9. # Allowing remote RCON connections with banned IPs (its very good to enable when you need to unban yourself)
  10. AllowRemoteRCONWithBannedIPs 0
  11. # Use this if you want to use SetMaxPlayers to increase your server slots at runtime
  12. # DANGER: With enabling this option server will allow to connect 1000 players, doesn't matter what is your "maxplayers" value in server.cfg!
  13. IncreaseRakNetInternalPlayers 0
  14. # If the option above isn't enabled this option won't have any effect
  15. # Change raknet internal threads sleeping time, lowering the value migh result in smoother sync - by default is 5ms
  16. RakNetInternalSleepTime 5
  17. # Delay im ms - object will be attached to player after this delay passed, lowering this delay might result in crashes
  18. AttachObjectDelay 2000
  19. # SA-MP by default doesn't store material info for per-player objects, which made GetPlayerObjectMaterial/MaterialText broken
  20. # If you just use streamer for objects and you don't wanna use those two natives below, then disable this option
  21. StorePlayerObjectsMaterial 1
  22. # With this option you can load YSF on whatever server version, but it can result unwanted behavior
  23. SkipVersionCheck 0