funcs.txt 4.9 KB

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  1. /**--------------------------------------------------------------------------**\
  2. <summary>Command_SetDeniedReturn</summary>
  3. <returns>
  4. -
  5. </returns>
  6. <remarks>
  7. -
  8. </remarks>
  9. \**--------------------------------------------------------------------------**/
  10. foreign void:Command_SetDeniedReturn(bool:set);
  11. global void:Command_SetDeniedReturn(bool:set)
  12. {
  13. }
  14. /**--------------------------------------------------------------------------**\
  15. <summary>Command_SetProvider</summary>
  16. <param name="p">Script.</param>
  17. <returns>
  18. -
  19. </returns>
  20. <remarks>
  21. Set the current provider to use for all commands being added. Basically
  22. allows us to have the same command name in different scripts and have them
  23. do different things, with different players targetting different ones.
  24. </remarks>
  25. \**--------------------------------------------------------------------------**/
  26. foreign void:Command_SetProvider(p);
  27. global void:Command_SetProvider(p)
  28. {
  29. }
  30. /**--------------------------------------------------------------------------**\
  31. <summary>Command_GetDeniedReturn</summary>
  32. <returns>
  33. -
  34. </returns>
  35. <remarks>
  36. -
  37. </remarks>
  38. \**--------------------------------------------------------------------------**/
  39. foreign bool:Command_GetDeniedReturn();
  40. global bool:Command_GetDeniedReturn()
  41. {
  42. }
  43. /**--------------------------------------------------------------------------**\
  44. <summary>Command_SetIllegalReturn</summary>
  45. <returns>
  46. -
  47. </returns>
  48. <remarks>
  49. -
  50. </remarks>
  51. \**--------------------------------------------------------------------------**/
  52. foreign void:Command_SetIllegalReturn(bool:set);
  53. global void:Command_SetIllegalReturn(bool:set)
  54. {
  55. }
  56. /**--------------------------------------------------------------------------**\
  57. <summary>Command_GetIllegalReturn</summary>
  58. <returns>
  59. -
  60. </returns>
  61. <remarks>
  62. -
  63. </remarks>
  64. \**--------------------------------------------------------------------------**/
  65. foreign bool:Command_GetIllegalReturn();
  66. global bool:Command_GetIllegalReturn()
  67. {
  68. }
  69. /**--------------------------------------------------------------------------**\
  70. <summary>Command_SetIllegalReturn</summary>
  71. <returns>
  72. -
  73. </returns>
  74. <remarks>
  75. -
  76. </remarks>
  77. \**--------------------------------------------------------------------------**/
  78. foreign void:Command_SetUnknownReturn(bool:set);
  79. global void:Command_SetUnknownReturn(bool:set)
  80. {
  81. }
  82. /**--------------------------------------------------------------------------**\
  83. <summary>Command_GetIllegalReturn</summary>
  84. <returns>
  85. -
  86. </returns>
  87. <remarks>
  88. -
  89. </remarks>
  90. \**--------------------------------------------------------------------------**/
  91. foreign bool:Command_GetUnknownReturn();
  92. global bool:Command_GetUnknownReturn()
  93. {
  94. }
  95. /**--------------------------------------------------------------------------**\
  96. <summary>Command_SetDisconnectReturn</summary>
  97. <returns>
  98. -
  99. </returns>
  100. <remarks>
  101. -
  102. </remarks>
  103. \**--------------------------------------------------------------------------**/
  104. foreign void:Command_SetDisconnectReturn(bool:set);
  105. global void:Command_SetDisconnectReturn(bool:set)
  106. {
  107. }
  108. /**--------------------------------------------------------------------------**\
  109. <summary>Command_GetDisconnectReturn</summary>
  110. <returns>
  111. -
  112. </returns>
  113. <remarks>
  114. -
  115. </remarks>
  116. \**--------------------------------------------------------------------------**/
  117. foreign bool:Command_GetDisconnectReturn();
  118. global bool:Command_GetDisconnectReturn()
  119. {
  120. }
  121. /**--------------------------------------------------------------------------**\
  122. <summary>Command_SetDeniedDisplay</summary>
  123. <returns>
  124. -
  125. </returns>
  126. <remarks>
  127. -
  128. </remarks>
  129. \**--------------------------------------------------------------------------**/
  130. foreign void:Command_SetDeniedDisplay(bool:set);
  131. global void:Command_SetDeniedDisplay(bool:set)
  132. {
  133. }
  134. /**--------------------------------------------------------------------------**\
  135. <summary>Command_GetDeniedDisplay</summary>
  136. <returns>
  137. -
  138. </returns>
  139. <remarks>
  140. -
  141. </remarks>
  142. \**--------------------------------------------------------------------------**/
  143. foreign bool:Command_GetDeniedDisplay();
  144. global bool:Command_GetDeniedDisplay()
  145. {
  146. }
  147. /**--------------------------------------------------------------------------**\
  148. <summary>Command_TouchNamed</summary>
  149. <param name="string:command[]">Command to "touch".</param>
  150. <returns>
  151. -
  152. </returns>
  153. <remarks>
  154. Used within "GROUP_ADD" to quickly assign a load of commands to just one
  155. group.
  156. </remarks>
  157. \**--------------------------------------------------------------------------**/
  158. foreign void:Command_TouchNamed(string:command[]);
  159. global void:Command_TouchNamed(string:command[])
  160. {
  161. }
  162. /**--------------------------------------------------------------------------**\
  163. <summary>Command_Touch</summary>
  164. <param name="string:command[]">Command to "touch".</param>
  165. <returns>
  166. -
  167. </returns>
  168. <remarks>
  169. Used within "GROUP_ADD" to quickly assign a load of commands to just one
  170. group.
  171. </remarks>
  172. \**--------------------------------------------------------------------------**/
  173. foreign void:Command_Touch(command);
  174. global void:Command_Touch(command)
  175. {
  176. }