# Protection against fake pickup ids PickupProtection 0 # Protection against fakekill DeathProtection 0 # Protection against sproofed dialog ids DialogProtection 1 # Use redirected YSF's own RPC for spawning UseCustomSpawn 0 # Allowing remote RCON connections with banned IPs (its very good to enable when you need to unban yourself) AllowRemoteRCONWithBannedIPs 0 # Use this if you want to use SetMaxPlayers to increase your server slots at runtime # DANGER: With enabling this option server will allow to connect 1000 players, doesn't matter what is your "maxplayers" value in server.cfg! IncreaseRakNetInternalPlayers 0 # If the option above isn't enabled this option won't have any effect # Change raknet internal threads sleeping time, lowering the value migh result in smoother sync - by default is 5ms RakNetInternalSleepTime 5 # Delay im ms - object will be attached to player after this delay passed, lowering this delay might result in crashes AttachObjectDelay 2000 # SA-MP by default doesn't store material info for per-player objects, which made GetPlayerObjectMaterial/MaterialText broken # If you just use streamer for objects and you don't wanna use those two natives below, then disable this option StorePlayerObjectsMaterial 0 # With this option you can load YSF on whatever server version, but it can result unwanted behavior SkipVersionCheck 0