/********************************** * * * @Author: wups * * @Version: 1.1.0 * * @Released: 31/10/2010 * * * **********************************/ #if defined FILTERSCRIPT #endinput #endif #if defined _moneyhax_included #endinput #endif #define _moneyhax_included #define CHECK_TIME 30 // in seconds to check if money is equal to the saved one. new PMoney[MAX_PLAYERS]; forward GetCash(playerid); forward ResetCash(playerid); forward GiveCash(playerid,money); forward SetCash(playerid,money); forward MoneyCheck(); public MoneyCheck() { new money; #if defined _foreach_included foreach(Player,playerid) { money = GetPlayerMoney(playerid); if( money < PMoney[playerid] && money > -1 ) PMoney[playerid]=money; ResetPlayerMoney(playerid); GivePlayerMoney(playerid,PMoney[playerid]); } #else for(new playerid;playerid -1 ) PMoney[playerid]=money; ResetPlayerMoney(playerid); GivePlayerMoney(playerid,PMoney[playerid]); } #endif return 1; } public GiveCash(playerid, money) { new rmoney = GetPlayerMoney(playerid); if( rmoney < PMoney[playerid] && rmoney > -1 ) PMoney[playerid]=rmoney; PMoney[playerid]+=money; ResetPlayerMoney(playerid); GivePlayerMoney(playerid,PMoney[playerid]); return 1; } public SetCash(playerid, money) { ResetPlayerMoney(playerid); PMoney[playerid]=money; GivePlayerMoney(playerid,PMoney[playerid]); return 1; } public ResetCash(playerid) { ResetPlayerMoney(playerid); PMoney[playerid]=0; return 1; } public GetCash(playerid) return PMoney[playerid]; #define GivePlayerMoney GiveCash #define GetPlayerMoney GetCash #define ResetPlayerMoney ResetCash public OnGameModeInit() { SetTimer("MoneyCheck",CHECK_TIME*1000,true); if (funcidx("moneyhax_OnGameModeInit") != -1) { return CallLocalFunction("moneyhax_OnGameModeInit", ""); } return 1; } #if defined _ALS_OnGameModeInit #undef OnGameModeInit #else #define _ALS_OnGameModeInit #endif #define OnGameModeInit moneyhax_OnGameModeInit forward moneyhax_OnGameModeInit(); public OnPlayerConnect(playerid) { PMoney[playerid]=0; if (funcidx("moneyhax_OnPlayerConnect") != -1) { return CallLocalFunction("moneyhax_OnPlayerConnect", "i", playerid); } return 1; } #if defined _ALS_OnPlayerConnect #undef OnPlayerConnect #else #define _ALS_OnPlayerConnect #endif #define OnPlayerConnect moneyhax_OnPlayerConnect forward moneyhax_OnPlayerConnect(playerid);