const { MessageEmbed } = require("discord.js"); const { TrackUtils, Player } = require("erela.js"); const prettyMilliseconds = require("pretty-ms"); module.exports = { name: "play", description: "Play your favorite songs", usage: "[Song Name|Song URL]", permissions: { channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"], member: [], }, aliases: ["p"], /** * * @param {import("../structures/DiscordMusicBot")} client * @param {import("discord.js").Message} message * @param {string[]} args * @param {*} param3 */ run: async (client, message, args, { GuildDB }) => { if (!message.member.voice.channel) return client.sendTime(message.channel, "❌ | **You must be in a voice channel to play something!**"); //else if(message.guild.me.voice && message.guild.me.voice.channel.id !== message.member.voice.channel.id)return client.sendTime(message.channel, "❌ | **You must be in same voice channel as the bot is in to play something!**"); let SearchString = args.join(" "); if (!SearchString) return client.sendTime(message.channel, `**Usage - **\`${GuildDB.prefix}play [Song Name|Song URL]\``); let CheckNode = client.Manager.nodes.get(client.config.Lavalink.id); let Searching = await message.channel.send(":mag_right: Searching..."); if (!CheckNode || !CheckNode.connected) { return client.sendTime(message.channel,"❌ | Lavalink node not connected."); } const player = client.Manager.create({ guild: message.guild.id, voiceChannel: message.member.voice.channel.id, textChannel: message.channel.id, selfDeafen: false, }); let SongAddedEmbed = new MessageEmbed().setColor("RANDOM"); if (!player) return client.sendTime(message.channel, "❌ | **Nothing is playing right now...**"); if (player.state != "CONNECTED") await player.connect(); try { if (SearchString.match(client.Lavasfy.spotifyPattern)) { await client.Lavasfy.requestToken(); let node = client.Lavasfy.nodes.get(client.config.Lavalink.id); let Searched = await node.load(SearchString); if (Searched.loadType === "PLAYLIST_LOADED") { let songs = []; for (let i = 0; i < Searched.tracks.length; i++) songs.push(TrackUtils.build(Searched.tracks[i], message.author)); player.queue.add(songs); if (!player.playing && !player.paused && player.queue.totalSize === Searched.tracks.length) player.play(); SongAddedEmbed.setAuthor(`Playlist added to queue`, message.author.displayAvatarURL()); SongAddedEmbed.addField("Enqueued", `\`${Searched.tracks.length}\` songs`, false); //SongAddedEmbed.addField("Playlist duration", `\`${prettyMilliseconds(Searched.tracks, { colonNotation: true })}\``, false) Searching.edit(SongAddedEmbed); } else if (Searched.loadType.startsWith("TRACK")) { player.queue.add(TrackUtils.build(Searched.tracks[0], message.author)); if (!player.playing && !player.paused && !player.queue.size) player.play(); SongAddedEmbed.setAuthor(`Added to queue`, client.config.IconURL); SongAddedEmbed.setDescription(`[${Searched.tracks[0].info.title}](${Searched.tracks[0].info.uri})`); SongAddedEmbed.addField("Author", Searched.tracks[0].info.author, true); //SongAddedEmbed.addField("Duration", `\`${prettyMilliseconds(Searched.tracks[0].length, { colonNotation: true })}\``, true); if (player.queue.totalSize > 1) SongAddedEmbed.addField("Position in queue", `${player.queue.size - 0}`, true); Searching.edit(SongAddedEmbed); } else { return client.sendTime(message.channel, "**No matches found for - **" + SearchString); } } else { let Searched = await player.search(SearchString, message.author); if (!player) return client.sendTime(message.channel, "❌ | **Nothing is playing right now...**"); if (Searched.loadType === "NO_MATCHES") return client.sendTime(message.channel, "**No matches found for - **" + SearchString); else if (Searched.loadType == "PLAYLIST_LOADED") { player.queue.add(Searched.tracks); if (!player.playing && !player.paused && player.queue.totalSize === Searched.tracks.length) player.play(); SongAddedEmbed.setAuthor(`Playlist added to queue`, client.config.IconURL); SongAddedEmbed.setThumbnail(Searched.tracks[0].displayThumbnail()); SongAddedEmbed.setDescription(`[${Searched.playlist.name}](${SearchString})`); SongAddedEmbed.addField("Enqueued", `\`${Searched.tracks.length}\` songs`, false); SongAddedEmbed.addField("Playlist duration", `\`${prettyMilliseconds(Searched.playlist.duration, { colonNotation: true })}\``, false); Searching.edit(SongAddedEmbed); } else { player.queue.add(Searched.tracks[0]); if (!player.playing && !player.paused && !player.queue.size) player.play(); SongAddedEmbed.setAuthor(`Added to queue`, client.config.IconURL); SongAddedEmbed.setThumbnail(Searched.tracks[0].displayThumbnail()); SongAddedEmbed.setDescription(`[${Searched.tracks[0].title}](${Searched.tracks[0].uri})`); SongAddedEmbed.addField("Author", Searched.tracks[0].author, true); SongAddedEmbed.addField("Duration", `\`${prettyMilliseconds(Searched.tracks[0].duration, { colonNotation: true })}\``, true); if (player.queue.totalSize > 1) SongAddedEmbed.addField("Position in queue", `${player.queue.size - 0}`, true); Searching.edit(SongAddedEmbed); } } } catch (e) { console.log(e); return client.sendTime(message.channel, "**No matches found for - **" + SearchString); } }, SlashCommand: { options: [ { name: "song", value: "song", type: 3, required: true, description: "Play music in the voice channel", }, ], /** * * @param {import("../structures/DiscordMusicBot")} client * @param {import("discord.js").Message} message * @param {string[]} args * @param {*} param3 */ run: async (client, interaction, args, { GuildDB }) => { const guild = client.guilds.cache.get(interaction.guild_id); const member = guild.members.cache.get(interaction.member.user.id); const voiceChannel = member.voice.channel; let awaitchannel = client.channels.cache.get(interaction.channel_id); /// thanks Reyansh for this idea ;-; if (!member.voice.channel) return client.sendTime(interaction, "❌ | **You must be in a voice channel to use this command.**"); if (guild.me.voice.channel && !guild.me.voice.channel.equals(member.voice.channel)) return client.sendTime(interaction, `❌ | **You must be in ${guild.me.voice.channel} to use this command.**`); let CheckNode = client.Manager.nodes.get(client.config.Lavalink.id); if (!CheckNode || !CheckNode.connected) { return client.sendTime(interaction,"❌ | Lavalink node not connected."); } let player = client.Manager.create({ guild: interaction.guild_id, voiceChannel: voiceChannel.id, textChannel: interaction.channel_id, selfDeafen: false, }); if (player.state != "CONNECTED") await player.connect(); let search = interaction.data.options[0].value; let res; if (search.match(client.Lavasfy.spotifyPattern)) { await client.Lavasfy.requestToken(); let node = client.Lavasfy.nodes.get(client.config.Lavalink.id); let Searched = await node.load(search); switch (Searched.loadType) { case "LOAD_FAILED": if (!player.queue.current) player.destroy(); return interaction.send(`There was an error while searching`); case "NO_MATCHES": if (!player.queue.current) player.destroy(); return interaction.send("No results were found."); case "TRACK_LOADED": player.queue.add(TrackUtils.build(Searched.tracks[0], member.user)); if (!player.playing && !player.paused && !player.queue.length) player.play(); return interaction.send(`**Searched Track** \`${Searched.tracks[0].info.title}\`.`); case "SEARCH_RESULT": player.queue.add(TrackUtils.build(Searched.tracks[0], member.user)); if (!player.playing && !player.paused && !player.queue.length) player.play(); return interaction.send(`**Searched Track** \`${Searched.tracks[0].info.title}\`.`); case "PLAYLIST_LOADED": let songs = []; for (let i = 0; i < Searched.tracks.length; i++) songs.push(TrackUtils.build(Searched.tracks[i], member.user)); player.queue.add(songs); if (!player.playing && !player.paused && player.queue.totalSize === Searched.tracks.length) player.play(); return interaction.send(`**Searched playlist**: \n **${Searched.tracks[0].info.title}** : **${Searched.tracks.length} tracks**`); } } else { try { res = await player.search(search, member.user); if (res.loadType === "LOAD_FAILED") { if (!player.queue.current) player.destroy(); throw new Error(res.exception.message); } } catch (err) { return interaction.send(`There was an error while searching: ${err.message}`); } switch (res.loadType) { case "NO_MATCHES": if (!player.queue.current) player.destroy(); return interaction.send("No results were found."); case "TRACK_LOADED": player.queue.add(res.tracks[0]); if (!player.playing && !player.paused && !player.queue.length) player.play(); return client.sendTime(interaction, `**Added to queue** \n[${res.tracks[0].title}](${res.tracks[0].uri})`); case "PLAYLIST_LOADED": player.queue.add(res.tracks); if (!player.playing && !player.paused && player.queue.size === res.tracks.length) player.play(); return client.sendTime(interaction, `**Searched playlist**: \n **${res.playlist.name}** : **${res.tracks.length} tracks**`); case "SEARCH_RESULT": const track = res.tracks[0]; player.queue.add(track); if (!player.playing && !player.paused && !player.queue.length) { client.sendTime(interaction, `**Added to queue** [${res.tracks[0].title}](${res.tracks[0].uri})`); player.play(); } else { let SongAddedEmbed = new MessageEmbed(); SongAddedEmbed.setAuthor(`Added to queue`, client.config.IconURL); SongAddedEmbed.setThumbnail(track.displayThumbnail()); SongAddedEmbed.setColor("RANDOM"); SongAddedEmbed.setDescription(`[${track.title}](${track.uri})`); SongAddedEmbed.addField("Author", track.author, true); SongAddedEmbed.addField("Duration", `\`${prettyMilliseconds(track.duration, { colonNotation: true })}\``, true); if (player.queue.totalSize > 1) SongAddedEmbed.addField("Position in queue", `${player.queue.size - 0}`, true); interaction.send(SongAddedEmbed); } } } }, }, };