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- /*----------------------------------------------------------------------------*\
- =======================================
- y_scriptinit - Two useful callbacks.
- =======================================
- Description:
- This file provides "OnScriptInit" and "OnScriptExit" which are called at the
- start and end of the current script, regardless of what the type of the
- script is (note: doesn't support NPC modes). It also provides
- "YSI_FILTERSCRIPT" as a (partial) replacement for "FILTERSCRIPT" which
- detects what the mode is at runtime for a more reliable system (but it is a
- run-time variable, not a compile-time constant).
- Legal:
- Version: MPL 1.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 (the "License"); you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is the YSI scriptinit include.
-
- The Initial Developer of the Original Code is Alex "Y_Less" Cole.
- Portions created by the Initial Developer are Copyright (C) 2011
- the Initial Developer. All Rights Reserved.
-
- Contributors:
- ZeeX, koolk, JoeBullet/Google63, g_aSlice/Slice
-
- Thanks:
- JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
- ZeeX - Very productive conversations.
- koolk - IsPlayerinAreaEx code.
- TheAlpha - Danish translation.
- breadfish - German translation.
- Fireburn - Dutch translation.
- yom - French translation.
- 50p - Polish translation.
- Zamaroht - Spanish translation.
- Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes
- for me to strive to better.
- Pixels^ - Running XScripters where the idea was born.
- Matite - Pestering me to release it and using it.
-
- Very special thanks to:
- Thiadmer - PAWN, whose limits continue to amaze me!
- Kye/Kalcor - SA:MP.
- SA:MP Team past, present and future - SA:MP.
-
- Version:
- 1.0
- Changelog:
- 30/04/11:
- First version
- \*----------------------------------------------------------------------------*/
- #include <a_samp>
- #include "internal\y_natives"
- forward _ScriptInit_FixState();
- #if defined FILTERSCRIPT
- #if !defined YSI_FILTERSCRIPT
- stock
- bool:YSI_FILTERSCRIPT = true;
- #endif
-
- public OnFilterScriptInit()
- {
- state _script_init_fix_state : true;
- CallLocalFunction("ScriptInit_OnScriptInit", "");
- #if defined YSI_LOCK_MODE
- if (strlen(YSI_gLockData[5]) !=
- floatround(floatlog(_LOCK_LEN_0 + 1), floatround_ceil) + 1 +
- floatround(floatlog(_LOCK_LEN_1 + 1), floatround_ceil) + 1 +
- floatround(floatlog(_LOCK_LEN_2 + 1), floatround_ceil) + 1 +
- floatround(floatlog(_LOCK_LEN_3 + 1), floatround_ceil))
- {
- y_lock 6;
- }
- #endif
- //CallRemoteFunction("ScriptInit_OnAnyScriptInit", "");
- CallLocalFunction("ScriptInit_OnFilterScriptInit", "");
- //CallLocalFunction("ScriptInit_OnScriptInitLate", "");
- //CallLocalFunction("Text_Special_OnScriptInit", "");
- }
-
- #if defined _ALS_OnFilterScriptInit
- #undef OnFilterScriptInit
- #else
- #define _ALS_OnFilterScriptInit
- #endif
- #define OnFilterScriptInit ScriptInit_OnFilterScriptInit
-
- forward ScriptInit_OnFilterScriptInit();
- #else
- // People can't be trusted to use "FILTERSCRIPT"...
- new
- #if !defined YSI_FILTERSCRIPT
- bool:YSI_FILTERSCRIPT = false,
- #endif
- bool:YSI_g_sScriptInitGM,
- bool:YSI_g_sScriptExitGM;
-
- public OnFilterScriptInit()
- {
- state _script_init_fix_state : true;
- //printf("OFSI");
- YSI_FILTERSCRIPT = true;
- YSI_g_sScriptInitGM = funcidx("ScriptInit_OnGameModeInit") != -1;
- YSI_g_sScriptExitGM = funcidx("ScriptInit_OnGameModeExit") != -1;
- CallLocalFunction("ScriptInit_OnScriptInit", "");
- #if defined YSI_LOCK_MODE
- new
- str[16];
- format(str, sizeof (str), "%c%c%c%c%c%c%c%c%c%c%c", '%', 'd', '.', '%', 'd', '.', '%', 'd', '.', '%', 'd');
- format(str, sizeof (str), str, _LOCK_IP_0, _LOCK_IP_1, _LOCK_IP_2, _LOCK_IP_3);
- if (strlen(YSI_gLockData[5]) != strlen(str))
- {
- y_lock 7;
- }
- #endif
- //CallRemoteFunction("ScriptInit_OnAnyScriptInit", "");
- CallLocalFunction("ScriptInit_OnFilterScriptInit", "");
- //CallLocalFunction("ScriptInit_OnScriptInitLate", "");
- //CallLocalFunction("Text_SpecialInit", "");
- }
-
- public OnGameModeInit()
- {
- if (YSI_FILTERSCRIPT)
- {
- state _script_init_fix_state : true;
- if (YSI_g_sScriptInitGM)
- {
- CallLocalFunction("ScriptInit_OnGameModeInit", "");
- }
- }
- else
- {
- state _script_init_fix_state : false;
- CallLocalFunction("ScriptInit_OnScriptInit", "");
- #if defined YSI_LOCK_MODE
- if (YSI_gLockData[
- floatround(floatlog(_LOCK_LEN_0 + 1), floatround_ceil) + 1 +
- floatround(floatlog(_LOCK_LEN_1 + 1), floatround_ceil) + 1 +
- floatround(floatlog(_LOCK_LEN_2 + 1), floatround_ceil) +
- floatround(floatlog(_LOCK_LEN_3 + 1), floatround_ceil)] == '\0'
- || YSI_gLockData[
- floatround(floatlog(_LOCK_LEN_0 + 1), floatround_ceil) + 1 +
- floatround(floatlog(_LOCK_LEN_1 + 1), floatround_ceil) + 1 +
- floatround(floatlog(_LOCK_LEN_2 + 1), floatround_ceil) + 1 +
- floatround(floatlog(_LOCK_LEN_3 + 1), floatround_ceil) + 1] == '\0')
- {
- y_lock 8;
- }
- #endif
- //CallRemoteFunction("ScriptInit_OnAnyScriptInit", "");
- CallLocalFunction("ScriptInit_OnGameModeInit", "");
- //CallLocalFunction("ScriptInit_OnScriptLate", "");
- //CallLocalFunction("Text_SpecialInit", "");
- }
- }
-
- #if defined _ALS_OnGameModeInit
- #undef OnGameModeInit
- #else
- #define _ALS_OnGameModeInit
- #endif
- #define OnGameModeInit ScriptInit_OnGameModeInit
-
- #if defined _ALS_OnFilterScriptInit
- #undef OnFilterScriptInit
- #else
- #define _ALS_OnFilterScriptInit
- #endif
- #define OnFilterScriptInit ScriptInit_OnFilterScriptInit
-
- forward ScriptInit_OnFilterScriptInit();
- forward ScriptInit_OnGameModeInit();
- #endif
- #if defined FILTERSCRIPT
- public OnFilterScriptExit()
- {
- CallLocalFunction("ScriptInit_OnScriptExit", "");
- //CallRemoteFunction("ScriptInit_OnAnyScriptExit", "");
- CallLocalFunction("ScriptInit_OnFilterScriptExit", "");
- //CallLocalFunction("ScriptInit_OnScriptExitLate", "");
- }
-
- #if defined _ALS_OnFilterScriptExit
- #undef OnFilterScriptExit
- #else
- #define _ALS_OnFilterScriptExit
- #endif
- #define OnFilterScriptExit ScriptInit_OnFilterScriptExit
-
- forward ScriptInit_OnFilterScriptExit();
- #else
- public OnFilterScriptExit()
- {
- if (YSI_FILTERSCRIPT)
- {
- CallLocalFunction("ScriptInit_OnScriptExit", "");
- //CallRemoteFunction("ScriptInit_OnAnyScriptExit", "");
- CallLocalFunction("ScriptInit_OnFilterScriptExit", "");
- //CallLocalFunction("ScriptInit_OnScriptExitLate", "");
- }
- }
- public OnGameModeExit()
- {
- //printf("ScriptInit_OnGameModeExit");
- if (YSI_FILTERSCRIPT)
- {
- if (YSI_g_sScriptExitGM)
- {
- CallLocalFunction("ScriptInit_OnGameModeExit", "");
- }
- }
- else
- {
- //printf("NF 0");
- CallLocalFunction("ScriptInit_OnScriptExit", "");
- //printf("NF 1");
- //CallRemoteFunction("ScriptInit_OnAnyScriptExit", "");
- CallLocalFunction("ScriptInit_OnGameModeExit", "");
- //printf("NF 2");
- //CallLocalFunction("ScriptInit_OnScriptExitLate", "");
- }
- }
-
- #if defined _ALS_OnGameModeExit
- #undef OnGameModeExit
- #else
- #define _ALS_OnGameModeExit
- #endif
- #define OnGameModeExit ScriptInit_OnGameModeExit
-
- #if defined _ALS_OnFilterScriptExit
- #undef OnFilterScriptExit
- #else
- #define _ALS_OnFilterScriptExit
- #endif
- #define OnFilterScriptExit ScriptInit_OnFilterScriptExit
-
- forward ScriptInit_OnFilterScriptExit();
- forward ScriptInit_OnGameModeExit();
- #endif
- #define OnScriptInit ScriptInit_OnScriptInit
- forward OnScriptInit();
- #define OnScriptExit ScriptInit_OnScriptExit
- forward OnScriptExit();
- /*#define OnScriptInitLate ScriptInit_OnScriptInitLate
- forward OnScriptInitLate();
- #define OnScriptExitLate ScriptInit_OnScriptExitLate
- forward OnScriptExitLate();
- #define OnAnyScriptInit ScriptInit_OnAnyScriptInit
- forward OnAnyScriptInit();
- #define OnAnyScriptExit ScriptInit_OnAnyScriptExit
- forward OnAnyScriptExit();*/
- // I'm not quite sure what causes it, but there seems to be a bug in the
- // compiler somewhere which messes up the "ysi_debug" automaton and the
- // "YSI_FILTERSCRIPT" variable :(.
- public _ScriptInit_FixState() <_script_init_fix_state : true>
- {
- }
- public _ScriptInit_FixState() <_script_init_fix_state : false>
- {
- }
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