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- const { MessageEmbed } = require("discord.js");
- module.exports = {
- name: "leave",
- description: "Disconnecting the bot from the voice channel",
- usage: "",
- permissions: {
- channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
- member: [],
- },
- aliases: ["stop", "exit", "quit", "dc", "disconnect"],
- /**
- *
- * @param {import("../structures/DiscordMusicBot")} client
- * @param {import("discord.js").Message} message
- * @param {string[]} args
- * @param {*} param3
- */
- run: async (client, message, args, { GuildDB }) => {
- let player = await client.Manager.get(message.guild.id);
- if (!player)
- return client.sendTime(
- message.channel,
- "❌ | **Nothing is playing right now...**"
- );
- await client.sendTime(
- message.channel,
- ":notes: | **The player has stopped and the queue has been cleared.**"
- );
- await message.react("✅");
- player.destroy();
- },
- SlashCommand: {
- /**
- *
- * @param {import("../structures/DiscordMusicBot")} client
- * @param {import("discord.js").Message} message
- * @param {string[]} args
- * @param {*} param3
- */
- run: async (client, interaction, args, { GuildDB }) => {
- const guild = client.guilds.cache.get(interaction.guild_id);
- const member = guild.members.cache.get(interaction.member.user.id);
- if (!member.voice.channel)
- return client.sendTime(
- interaction,
- "❌ | **You must be in a voice channel to use this command.**"
- );
- if (
- guild.me.voice.channel &&
- !guild.me.voice.channel.equals(member.voice.channel)
- )
- return client.sendTime(
- interaction,
- `❌ | **You must be in ${guild.me.voice.channel} to use this command.**`
- );
- let player = await client.Manager.get(interaction.guild_id);
- if (!player)
- return client.sendTime(
- interaction,
- "❌ | **Nothing is playing right now...**"
- );
- player.destroy();
- client.sendTime(
- interaction,
- ":notes: | **The player has stopped and the queue has been cleared.**"
- );
- },
- },
- };
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