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- const { MessageEmbed } = require("discord.js");
- const { TrackUtils, Player } = require("erela.js");
- module.exports = {
- name: "skipto",
- description: `Skip to a song in the queue`,
- usage: "<number>",
- permissions: {
- channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
- member: [],
- },
- aliases: ["st"],
- /**
- *
- * @param {import("../structures/DiscordMusicBot")} client
- * @param {import("discord.js").Message} message
- * @param {string[]} args
- * @param {*} param3
- */
- run: async (client, message, args, { GuildDB }) => {
- const player = client.Manager.create({
- guild: message.guild.id,
- voiceChannel: message.member.voice.channel.id,
- textChannel: message.channel.id,
- selfDeafen: false,
- });
-
- if (!player) return client.sendTime(message.channel, "❌ | **Nothing is playing right now...**");
- if (!message.member.voice.channel) return client.sendTime(message.channel, "❌ | **You must be in a voice channel to use this command!**");
- //else if(message.guild.me.voice && message.guild.me.voice.channel.id !== message.member.voice.channel.id)return client.sendTime(message.channel, `❌ | **You must be in ${guild.me.voice.channel} to use this command.**`);
-
- try {
- if (!args[0])
- return message.channel.send(new MessageEmbed()
- .setColor("GREEN")
- .setDescription(`**Usage**: \`${GuildDB.prefix}skipto [number]\``)
- );
- //if the wished track is bigger then the Queue Size
- if (Number(args[0]) > player.queue.size)
- return message.channel.send(new MessageEmbed()
- .setColor("GREEN")
- .setDescription(`❌ | That song is not in the queue! Please try again!`)
- );
- //remove all tracks to the jumped song
- player.queue.remove(0, Number(args[0]) - 1);
- //stop the player
- player.stop()
- //Send Success Message
- return message.channel.send(new MessageEmbed()
- .setDescription(`⏭ Skipped \`${Number(args[0] - 1)}\` songs`)
- .setColor("GREEN")
- );
- } catch (e) {
- console.log(String(e.stack).bgRed)
- client.sendError(
- message.channel,
- "Something went wrong."
- );
- }
- },
- SlashCommand: {
- options: [
- {
- name: "number",
- value: "[number]",
- type: 4,
- required: true,
- description: "Remove a song from the queue",
- },
- ],
- /**
- *
- * @param {import("../structures/DiscordMusicBot")} client
- * @param {import("discord.js").Message} message
- * @param {string[]} args
- * @param {*} param3
- */
- run: async (client, interaction, args, { GuildDB }) => {
- const player = client.Manager.create({
- guild: interaction.guild_id,
- voiceChannel: interaction.member.voice.channel.id,
- textChannel: interaction.channel.id,
- selfDeafen: false,
- });
- try {
- if (!args[0])
- return interaction.send(new MessageEmbed()
- .setColor("GREEN")
- .setDescription(`**Usage**: \`${GuildDB.prefix}skipto <number>\``)
- );
- //if the wished track is bigger then the Queue Size
- if (Number(args[0]) > player.queue.size)
- return interaction.send(new MessageEmbed()
- .setColor("GREEN")
- .setTitle(`❌ | That song is not in the queue! Please try again!`)
- );
- //remove all tracks to the jumped song
- player.queue.remove(0, Number(args[0]) - 1);
- //stop the player
- player.stop()
- //Send Success Message
- return interaction.send(new MessageEmbed()
- .setDescription(`⏭ Skipped \`${Number(args[0])}\` songs`)
- .setColor("GREEN")
- );
- } catch (e) {
- console.log(String(e.stack).bgRed)
- client.sendError(
- interaction,
- "Something went wrong."
- );
- }
- },
- }
- };
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