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- # Protection against fake pickup ids
- PickupProtection 0
- # Protection against fakekill
- DeathProtection 0
- # Protection against sproofed dialog ids
- DialogProtection 1
- # Use redirected YSF's own RPC for spawning
- UseCustomSpawn 0
- # Allowing remote RCON connections with banned IPs (its very good to enable when you need to unban yourself)
- AllowRemoteRCONWithBannedIPs 0
- # Use this if you want to use SetMaxPlayers to increase your server slots at runtime
- # DANGER: With enabling this option server will allow to connect 1000 players, doesn't matter what is your "maxplayers" value in server.cfg!
- IncreaseRakNetInternalPlayers 0
- # If the option above isn't enabled this option won't have any effect
- # Change raknet internal threads sleeping time, lowering the value migh result in smoother sync - by default is 5ms
- RakNetInternalSleepTime 5
- # Delay im ms - object will be attached to player after this delay passed, lowering this delay might result in crashes
- AttachObjectDelay 2000
- # SA-MP by default doesn't store material info for per-player objects, which made GetPlayerObjectMaterial/MaterialText broken
- # If you just use streamer for objects and you don't wanna use those two natives below, then disable this option
- StorePlayerObjectsMaterial 0
- # With this option you can load YSF on whatever server version, but it can result unwanted behavior
- SkipVersionCheck 0
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