enum { Text: TD_TOOLBAR_BG, Text: TD_TOOLBAR_OBJECT_BG, Text: TD_TOOLBAR_OBJECT_MODEL, Text: TD_TOOLBAR_OBJECT_TEXT, Text: TD_TOOLBAR_OBJECT_LISTSELECT, Text: TD_TOOLBAR_OBJECT_NSELECT, // Near Select Text: TD_TOOLBAR_OBJECT_LOOKSELECT, Text: TD_TOOLBAR_OBJECT_SSELECT, // Surf Select Text: TD_TOOLBAR_OBJECT_3DSELECT, Text: TD_TOOLBAR_OBJECT_CREATE, Text: TD_TOOLBAR_VEHICLE_BG, Text: TD_TOOLBAR_VEHICLE_MODEL, Text: TD_TOOLBAR_VEHICLE_TEXT, Text: TD_TOOLBAR_VEHICLE_LISTSELECT, Text: TD_TOOLBAR_VEHICLE_NSELECT, // Near Select Text: TD_TOOLBAR_VEHICLE_LOOKSELECT, Text: TD_TOOLBAR_VEHICLE_SSELECT, // Surf Select Text: TD_TOOLBAR_VEHICLE_CREATE, Text: TD_TOOLBAR_PICKUP_BG, Text: TD_TOOLBAR_PICKUP_MODEL, Text: TD_TOOLBAR_PICKUP_TEXT, Text: TD_TOOLBAR_PICKUP_LISTSELECT, Text: TD_TOOLBAR_PICKUP_NSELECT, // Near Select Text: TD_TOOLBAR_PICKUP_CREATE, Text: TD_TOOLBAR_ATTACHED_BG, Text: TD_TOOLBAR_ATTACHED_MODEL, Text: TD_TOOLBAR_ATTACHED_TEXT, Text: TD_TOOLBAR_ACTOR_BG, Text: TD_TOOLBAR_ACTOR_MODEL, Text: TD_TOOLBAR_ACTOR_TEXT, Text: TD_TOOLBAR_ACTOR_LISTSELECT, Text: TD_TOOLBAR_ACTOR_NSELECT, // Near Select Text: TD_TOOLBAR_ACTOR_LOOKSELECT, Text: TD_TOOLBAR_ACTOR_CREATE, Text: TD_TOOLBAR_MAP_BG, Text: TD_TOOLBAR_MAP_MODEL, Text: TD_TOOLBAR_MAP_TEXT, Text: TD_TOOLBAR_MAP_NEW, Text: TD_TOOLBAR_MAP_SAVE, Text: TD_TOOLBAR_MAP_SAVEAS, Text: TD_TOOLBAR_MAP_LOADLIST, Text: TD_TOOLBAR_MAP_LOADNAME, Text: TD_TOOLBAR_CAM_BG, Text: TD_TOOLBAR_CAM_MODEL, Text: TD_TOOLBAR_CAM_TEXT, Text: TD_TOOLBAR_BUILDING_BG, Text: TD_TOOLBAR_BUILDING_MODEL, Text: TD_TOOLBAR_BUILDING_TEXT, Text: TD_TOOLBAR_MISC_BG, Text: TD_TOOLBAR_MISC_MODEL, Text: TD_TOOLBAR_MISC_TEXT, Text: TD_TOOLBAR_MISC_CATEGORY, Text: TD_TOOLBAR_MISC_INFO, MAX_TOOLBAR_TEXTDRAWS } new Text: g_ToolbarTextdraw[MAX_TOOLBAR_TEXTDRAWS], PlayerText: g_ToolbarKeyTextdraw[MAX_PLAYERS] ;