#define RECORDING "mynpc" //This is the filename of your recording without the extension. #define RECORDING_TYPE 1 //1 for in vehicle and 2 for on foot. #include #include main(){} public OnFilterScriptInit() { print("my filterscript"); ConnectNPC("MyFirstNPC","mynpc"); return 1; } public OnPlayerConnect(playerid) { if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC. { new npcname[MAX_PLAYER_NAME]; GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name. if(!strcmp(npcname, "MyFirstNPC", true)) //Checking if the NPC's name is MyFirstNPC { } return 1; } //Other stuff for normal players goes here! return 1; }