/* Legal: Version: MPL 1.1 The contents of this file are subject to the Mozilla Public License Version 1.1 the "License"; you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.mozilla.org/MPL/ Software distributed under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. The Original Code is the YSI framework. The Initial Developer of the Original Code is Alex "Y_Less" Cole. Portions created by the Initial Developer are Copyright C 2011 the Initial Developer. All Rights Reserved. Contributors: Y_Less koolk JoeBullet/Google63 g_aSlice/Slice Misiur samphunter tianmeta maddinat0r spacemud Crayder Dayvison Ahmad45123 Zeex irinel1996 Yiin- Chaprnks Konstantinos Masterchen09 Southclaws PatchwerkQWER m0k1 paulommu udan111 Thanks: JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL. ZeeX - Very productive conversations. koolk - IsPlayerinAreaEx code. TheAlpha - Danish translation. breadfish - German translation. Fireburn - Dutch translation. yom - French translation. 50p - Polish translation. Zamaroht - Spanish translation. Los - Portuguese translation. Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for me to strive to better. Pixels^ - Running XScripters where the idea was born. Matite - Pestering me to release it and using it. Very special thanks to: Thiadmer - PAWN, whose limits continue to amaze me! Kye/Kalcor - SA:MP. SA:MP Team past, present and future - SA:MP. Optional plugins: Gamer_Z - GPS. Incognito - Streamer. Me - sscanf2, fixes2, Whirlpool. */ enum e_TEXT_DISPLAY_TYPE: { text_type_print = cellmin, text_type_3d = -4, text_type_player = -3, text_type_alert = -2, text_type_td = -1, text_type_client = 0, text_type_game1, text_type_game2, text_type_game3, text_type_game4, text_type_game5, text_type_game6 } //#include "..\y_master" // End conditions for the recursive calls (strings and publics). #define _YT@LE@E%0> #define _YT@LT@E%0> ; // Recursive wanted text definition. Needs two levels of indirection to strip // the excess commas (,%0,%1). #define _YT@LO(,%0,%1) UNIQUE_FUNCTION<@yX_%0@%1@...>();public UNIQUE_FUNCTION<@yX_%0@%1@...>(){} #define _YT@LE%0[%1]%2> _YT@LO(%0,%1) _YT@LE%2> #define @yX_%0\32;%1() @yX_%0%1() // Recursive local default string definition. #define _YT@LJ(,%0,%1) #%0":"#%1"|" #define _YT@LT%0[%1]%2> _YT@LJ(%0,%1)_YT@LT%2> // Recursive macro with clever ending to load many items from 1 "loadtext" // keyword. NOW RENAMED FROM JUST "text" - WORST NAMING EVER! #define loadtext%0[%1]%2; _YT@LE,%0[%1]%2@E>static stock DEFAULT_TEXT_SET[]=_YT@LT,%0[%1]%2@E> #define Text_RegisterTag(%1) \ loadtext core[%1] // Clever macros to load default values when not specified. //#define Text_Send(%0,%1) _Text_Send(%0,DEFAULT_TEXT_SET,#%1) #define DO_TEXT_SET: _:HAS_TEXT_SET:NO_TEXT_SET: #define HAS_TEXT_SET:NO_TEXT_SET:%0$%1||| DEFAULT_TEXT_SET,#%1||| #define NO_TEXT_SET: "\3", #define DEFAULT_TEXT_SET,#%1->%2||| #core#:#%1#|,#%2||| // WTF does this do? I can't even remember what slots are! //#define core":"#%1:%2"|",%3) %1":"#%2"|",%3) #define core#:#%1[%2]%9#|,%3) %1#:#%2#|,%3) // This holds the data for all entry points. enum E_TEXT_SETS { E_TEXT_SETS_NAME[28], E_TEXT_SETS_HASH, bool:E_TEXT_SETS_LOAD } enum E_TEXT_ENTRY { E_TEXT_ENTRY_NAME[MAX_INI_ENTRY_NAME], E_TEXT_ENTRY_HASHMAP[HASH_MAP_DATA], E_TEXT_ENTRY_POINTERS[YSI_MAX_LANGUAGES] } #define TEXT_MASTER YSI_g_sDistributionID #if !defined MAX_SINGLE_TEXT_ITEM #define MAX_SINGLE_TEXT_ITEM (1024) #endif static stock HashMap:YSI_g_sTextMap<>, YSI_g_sTextLength, YSI_g_sTextSets[Y_TEXT_MAX_SETS][E_TEXT_SETS], YSI_g_sTextEntries[MAX_TEXT_ENTRIES][E_TEXT_ENTRY], YSI_g_sTextStrings[MAX_TEXT_ENTRIES * _:YSI_MAX_LANGUAGES][MAX_INI_ENTRY_TEXT / 2], YSI_g_sDistributionID = -1, YSI_g_sUnusedSlot = 0, YSI_g_sRemaining = sizeof (YSI_g_sTextStrings) * sizeof (YSI_g_sTextStrings[]); P:D(Text_FindEntry(set, name, hash)); #define Text_FindEntry(%0,%1,%2) HashMap_GetWithHash(YSI_g_sTextMap, (%1), (%0) + (%2)) /*-------------------------------------------------------------------------*//** * Length to make the array slot. * * Adjusts the first index table in "YSI_g_sTextStrings" such that the next * call to "Text_GetFreeSlot" will point to a non-zero length target string. * *//*------------------------------------------------------------------------**/ static stock bool:Text_UpdateSlotSize(slot, len) { return Jagged_Resize(YSI_g_sTextStrings, { slot, len }); } // // 88 ,ad8888ba, db 88888888ba, 88 888b 88 ,ad8888ba, // 88 d8"' `"8b d88b 88 `"8b 88 8888b 88 d8"' `"8b // 88 d8' `8b d8'`8b 88 `8b 88 88 `8b 88 d8' // 88 88 88 d8' `8b 88 88 88 88 `8b 88 88 // 88 88 88 d8YaaaaY8b 88 88 88 88 `8b 88 88 88888 // 88 Y8, ,8P d8""""""""8b 88 8P 88 88 `8b 88 Y8, 88 // 88 Y8a. .a8P d8' `8b 88 .a8P 88 88 `8888 Y8a. .a88 // 88888888888 `"Y8888Y"' d8' `8b 88888888Y"' 88 88 `888 `"Y88888P" // /*-------------------------------------------------------------------------*//** * * Called after most other initialisations, so that languages can be selected. * *//*------------------------------------------------------------------------**/ public OnGameModeInit() { P:1("TextInt_OnGameModeInit called"); #if defined TextInt_OnGameModeInit TextInt_OnGameModeInit(); #endif if (!YSI_FILTERSCRIPT) { //Text_SpecialInit(); Text_LoadAll(); _Styles_SpecialInit(); } P:1("TextInt_OnGameModeInit ended"); return 1; } #if defined _ALS_OnGameModeInit #undef OnGameModeInit #else #define _ALS_OnGameModeInit #endif #define OnGameModeInit TextInt_OnGameModeInit #if defined TextInt_OnGameModeInit forward TextInt_OnGameModeInit(); #endif public OnFilterScriptInit() { P:1("TextInt_OnFilterScriptInit called"); // DO ALL (MOST) OTHER INITS FIRST. ENSURE WE COME LATER. #if defined TextInt_OnFilterScriptInit TextInt_OnFilterScriptInit(); #endif //Text_SpecialInit(); Text_LoadAll(); _Styles_SpecialInit(); P:1("TextInt_OnFilterScriptInit ended"); return 1; } #if defined _ALS_OnFilterScriptInit #undef OnFilterScriptInit #else #define _ALS_OnFilterScriptInit #endif #define OnFilterScriptInit TextInt_OnFilterScriptInit #if defined TextInt_OnFilterScriptInit forward TextInt_OnFilterScriptInit(); #endif /*-------------------------------------------------------------------------*//** * * *//*------------------------------------------------------------------------**/ HOOK__ OnScriptInit() { new fakePtrs[YSI_MAX_LANGUAGES] = { -1, ... }; P:1("Text_OnScriptInit called"); HashMap_Init(YSI_g_sTextMap, YSI_g_sTextEntries, E_TEXT_ENTRY_HASHMAP); for (new i = 0; i != sizeof (YSI_g_sTextEntries); ++i) YSI_g_sTextEntries[i][E_TEXT_ENTRY_POINTERS] = fakePtrs; state y_render_show : y_render_show_print; } /*-------------------------------------------------------------------------*//** * * Loops through all text definition functions in the mode (defined as: * "file@section@unique@yX_" (note that "@unique" is optional but irrelevant). * If any are found and the property "file:section" isn't defined claims * ownership of that section so that the text can be loaded in to this mode. * *//*------------------------------------------------------------------------**/ static stock Text_LoadAll() { P:4("Text_LoadAll called"); //printf("Text_LoadAll: n"); if (Langs_GetLanguageCount() == Language:0) { P:E("No languages found - Did you add \"Langs_AddLanguage\" to the script init (NOT \"main\")?"); } new idx = 0, buffer[32], pos; while ((idx = AMX_GetPublicNamePrefix(idx, buffer, _A<@yX_>))) { strunpack(buffer, buffer); P:6("Text_LoadAll: Adding %s to list", buffer); // Get rid of the end parts, doesn't matter if "Y_TEXT_UNIQUE" is // defined or not as EVERYTHING later is dropped. Find the SECOND "@" - // there will always be at least one. if ((pos = strfind(buffer, "@", false, strfind(buffer, "@", false, 4) + 1)) != -1) buffer[pos] = '\0'; Text_AddLocal(buffer[4]); } // I am trying very hard NOT to rewrite this code right now. It might not // be as "nice" as I'd like, but it is well tested and works. Rewriting it // would only introduce new bugs. I do have to update it slightly to use // y_hashmap, but that should be a small edit, not a ground-up rewrite. Text_LoadLocals(); } /*-------------------------------------------------------------------------*//** *//*------------------------------------------------------------------------**/ static stock Text_AddLocal(const buffer[]) { P:4("Text_AddLocal called: \"%s\", %i", buffer); // Check if this already exists. If not, add it to a found free slot. new slot = -1; for (new i = 0; i != Y_TEXT_MAX_SETS; ++i) { if (YSI_g_sTextSets[i][E_TEXT_SETS_NAME][0] == '\0') slot = i; else if (!strcmp(buffer, YSI_g_sTextSets[i][E_TEXT_SETS_NAME])) return; } if (slot != -1) { YSI_g_sTextSets[slot][E_TEXT_SETS_HASH] = bernstein(buffer); YSI_g_sTextSets[slot][E_TEXT_SETS_LOAD] = true; strcpy(YSI_g_sTextSets[slot][E_TEXT_SETS_NAME], buffer, 28); } } static stock bool:Text_InsertString(target[][], const str[], slot, number) { // "target" is passed as a separate string, rather than just used as // "YSI_g_sTextStrings[slot]" because that way we do not generate the // "BOUNDS" OpCode for the code here, because the compiler can't know the // size of any arbitrary passed string. Plus, it is slightly faster. We // could not do any other slot in this manner because we resize the slot, // which moves other slots, but crucially not this one. P:4("Text_InsertString called (%s, %d, %d) (%d)", str, slot, number, YSI_g_sUnusedSlot); new newlen = strlen(str); if (number == 0) { P:5("Text_InsertString: A %d (%d)", newlen, YSI_g_sUnusedSlot); // If there is no number, there can be no multiple strings. if (!Jagged_UnsafeResizeOne(target, slot, newlen + 1)) return false; P:5("Text_InsertString: A %d (%d)", newlen, YSI_g_sUnusedSlot); strcpy(target[slot], str, newlen + 1); return true; } // Prepend "\05;\number;" to the string, for later compression. new insert[3] = { '\05', 0, 0 }, oldlen = strlen(target[slot]) + 1, largest; printf("%d %d %d %d %d", target[slot][0], target[slot][1], target[slot][2], target[slot][3], target[slot][4]); // "oldlen" is +1 to cater for "NULL". If the existing string doesn't // begin with `\05`, it was not an extendable string. if (oldlen == 1) largest = 0; else if (target[slot][0] == '\05') largest = target[slot][oldlen - 2]; else return false; if (largest == number) { P:5("Text_InsertString: B %d %d %d (%d)", newlen, oldlen, largest, YSI_g_sUnusedSlot); if (!Jagged_UnsafeResizeOne(target, slot, oldlen + newlen + 2)) return false; P:5("Text_InsertString: B %d %d %d (%d)", newlen, oldlen, largest, YSI_g_sUnusedSlot); --oldlen, insert[1] = number + 1, strcat(target[slot][oldlen], str, cellmax), strcat(target[slot][oldlen + newlen], insert, cellmax); } else if (largest < number) { P:5("Text_InsertString: C %d %d %d (%d)", newlen, oldlen, largest, YSI_g_sUnusedSlot); if (!Jagged_UnsafeResizeOne(target, slot, oldlen + newlen + 2 + 2 * (number - largest))) return false; P:5("Text_InsertString: C %d %d %d (%d)", newlen, oldlen, largest, YSI_g_sUnusedSlot); --oldlen; do { insert[1] = ++largest, strcat(target[slot][oldlen], insert, cellmax); } while (largest < number); insert[1] = number + 1, strcat(target[slot][oldlen], str, cellmax), strcat(target[slot][oldlen + newlen], insert, cellmax); } else { P:5("Text_InsertString: D %d %d %d (%d)", newlen, oldlen, largest, YSI_g_sUnusedSlot); new p0 = strfind(target[slot], (insert[1] = number, insert), false, 0), p1 = strfind(target[slot], (insert[1] = number + 1, insert), false, p0 + 1); // Don't know what to do in this case! if (p0 == -1 || p1 == -1) return false; P:5("Text_InsertString: D %d %d %d (%d)", newlen, oldlen, largest, YSI_g_sUnusedSlot); newlen += oldlen; oldlen = p1 - p0 - 2; if (oldlen) { P:5("Text_InsertString: E %d %d %d (%d)", newlen, oldlen, largest, YSI_g_sUnusedSlot); if (!Jagged_UnsafeResizeOne(target, slot, newlen - oldlen)) return false; P:5("Text_InsertString: E %d %d %d (%d)", newlen, oldlen, largest, YSI_g_sUnusedSlot); strdel(target[slot][p0 + 2], 0, oldlen); // Delete any existing text in this position. strins(target[slot][p0], str, 2, cellmax); } else { P:5("Text_InsertString: F %d %d %d (%d)", newlen, oldlen, largest, YSI_g_sUnusedSlot); // Nothing to delete, just insert. if (!Jagged_UnsafeResizeOne(target, slot, newlen)) return false; P:5("Text_InsertString: F %d %d %d (%d)", newlen, oldlen, largest, YSI_g_sUnusedSlot); strins(target[slot][p0], str, 2, cellmax); } } printf("%d %d %d %d %d", target[slot][0], target[slot][1], target[slot][2], target[slot][3], target[slot][4]); return true; } /*-------------------------------------------------------------------------*//** *//*------------------------------------------------------------------------**/ forward Text_INILoad(Language:langIndex, file[], tag[], name[], value[]); public Text_INILoad(Language:langIndex, file[], tag[], name[], value[]) { // Get the path. // Get the file. // Get the extension. P:5("Text_INILoad called: %s, %s, %s, %s", file, tag, name, value); P:5("Text_INILoad: IsPacked? %08x%08x", value[0], value[1]); new fname[32]; format(fname, sizeof (fname), "%s:%s", file, tag); for (new i = 0; i != Y_TEXT_MAX_SETS; ++i) { if (!strcmp(YSI_g_sTextSets[i][E_TEXT_SETS_NAME], fname, true)) { YSI_g_sTextSets[i][E_TEXT_SETS_LOAD] = false; new fhash = YSI_g_sTextSets[i][E_TEXT_SETS_HASH], len = strlen(name), slot = name[--len], number, hash = 1; P:6("Text_INILoad: Get Number"); // Find trailing numbers - they are used to concatenate strings, not // differentiate. This should really be a y_ini feature (and then I // can add ordering guarantees to simplify the code (unless people // manually edit the files)). while ('0' <= slot <= '9') { // name[--len] = '\0'; number += (slot - '0') * hash; hash *= 10; slot = name[--len]; } #if !defined Y_TEXT_ACCEPT_BREAKING_CHANGE_1 if (number) P:W("y_text line extensions must now use \"NAME-part\" not \"NAME_part\".\n\tTo acknowledge this change and disable this warning, recompile with:\n\n\t\t#define Y_TEXT_ACCEPT_BREAKING_CHANGE_1\n."); #endif // So "MY_TEXT-1" becomes "MY_TEXT", not "MY_TEXT-". if (slot == '-') name[len] = '\0'; else number = 0; // `len` is now useless. hash = bernstein(name); slot = Text_FindEntry(fhash, name, hash); P:6("Text_INILoad: Check slot %d", slot); if (slot == -1) { slot = Text_GetFreeEntry(); if (slot == -1 || !HashMap_AddWithHash(YSI_g_sTextMap, name, fhash + hash, slot)) { P:E("Text buffer full!"); return; } // Add this string to the hashmap. We identify it by name, but // the hash is a combination of the string's hash and the search // space's hash (through addition). } P:6("Text_INILoad: Check Collision"); new ss = YSI_g_sTextEntries[slot][E_TEXT_ENTRY_POINTERS][langIndex]; if (ss == -1) { ss = Text_GetFreeSlot(); if (ss == -1) { P:E("Text buffer full!"); return; } YSI_g_sTextEntries[slot][E_TEXT_ENTRY_POINTERS][langIndex] = ss; } Text_InsertString(YSI_g_sTextStrings, value, ss, number); break; } } } /*-------------------------------------------------------------------------*//** *//*------------------------------------------------------------------------**/ static stock Text_CompressLoaded(strings[][]) { Jagged_PrintHeader(YSI_g_sTextStrings); P:4("Text_CompressLoaded called"); // Remove all the "\05;\number;"s from the strings, now they are all loaded. for (new i = 0, pos; i != YSI_g_sUnusedSlot; ++i) { while ((pos = strfind(strings[i], "\05;")) != -1) strdel(strings[i], pos, pos + 2); printf(" \"%s\"", strings[i]); } P:4("Text_CompressLoaded ended"); } static stock Text_LoadLocals() { P:4("Text_LoadLocals called"); // This is the interesting part. Load all the sets which have a name not // '\1' and an index of -1. new loadTextFile[64], langs[YSI_MAX_STRING]; langs = Langs_GetLanguageCodes(); for (new i = 0; i != Y_TEXT_MAX_SETS; ++i) { P:6("Text_LoadLocals: i = %d, text = %s, %d, %d", i, YSI_g_sTextSets[i][E_TEXT_SETS_NAME], YSI_g_sTextSets[i][E_TEXT_SETS_LOAD], YSI_g_sTextSets[i][E_TEXT_SETS_HASH]); if (YSI_g_sTextSets[i][E_TEXT_SETS_LOAD]) { // This is in a file that has apparently not been loaded yet. new Language:langIndex = Language:0, pos = -1, offset = strfind(YSI_g_sTextSets[i][E_TEXT_SETS_NAME], "@"); // Loop through all the language extensions. while ((pos = strfind(langs, "|", false, pos + 1)) != -1) { format(loadTextFile, sizeof (loadTextFile), "YSI/text/%.*s.%.2s", offset, YSI_g_sTextSets[i][E_TEXT_SETS_NAME], langs[pos - 2]); P:4("Text_LoadLocals: %s", loadTextFile); INI_ParseFile(loadTextFile, "Text_INILoad", .bExtra = true, .extra = _:langIndex, .bPassTag = true, .bPassFile = true); ++langIndex; // We can add code here to load the data from y_styles. } //format(YSI_g_sCurLoadTextFile, sizeof (YSI_g_sCurLoadTextFile), "%.*s", offset, YSI_g_sTextSets[i][E_TEXT_SETS_NAME]); P:6("Text_LoadLocals: Loading style %s (%d)", loadTextFile, offset); //_Styles_ParseOne(YSI_g_sCurLoadTextFile); //YSI_g_sTextSets[i][E_TEXT_SETS_NAME][offset] = ':'; } } Text_CompressLoaded(YSI_g_sTextStrings); } /*-------------------------------------------------------------------------*//** * File to check. * Section name to check. * * Does this script own the named section in the current file? * * * Sets "YSI_g_sReturnText" for use in "_Text_LookupName" too. * *//*------------------------------------------------------------------------**/ stock _Text_CheckOwnership(file[], str[]) { // TODO... // P:4("_Text_CheckOwnership called: %s, %s", file, str); // format(YSI_g_sReturnText, sizeof (YSI_g_sReturnText), "%s:%s", file, str); return 1; } /*-------------------------------------------------------------------------*//** * Name of the string to look up. * * Slot storing the pointers for the named section. * * * Assumes this script owns the section based on previously having called * "_Text_CheckOwnership". This is assumed as both functions are called from * only y_styles (hence the private naming convention). Note that the string * "YSI_g_sReturnText" is set in "_Text_CheckOwnership" because we make * guarantees about the order in which these functions are called. * *//*------------------------------------------------------------------------**/ stock _Text_LookupName(name[]) { // TODO... // P:4("_Text_LookupName called: %s, %s", name, YSI_g_sReturnText); // new // sh = bernstein(YSI_g_sReturnText); // for (new i = 0; i != Y_TEXT_MAX_SETS; ++i) // { // if (sh == YSI_g_sTextSets[i][E_TEXT_SETS_HASH] && !strcmp(YSI_g_sReturnText, YSI_g_sTextSets[i][E_TEXT_SETS_NAME])) // { // // Got the start slot. // return Text_FindEntry(YSI_g_sTextSets[i][E_TEXT_SETS_HASH], name, bernstein(name)); // } // } return -1; } /*-------------------------------------------------------------------------*//** * * *//*------------------------------------------------------------------------**/ stock _Text_GetPointer(master, id) { #pragma unused master #emit CONST.alt YSI_g_sTextStrings #emit LOAD.S.pri id #emit IDXADDR #emit MOVE.alt #emit LOAD.i #emit ADD #emit RETN return 0; } /*-------------------------------------------------------------------------*//** * Search blocks to look in. * Hash of the string name to find. * Language in which to get the text. * * Gets a string in a language from a hash and a text set. * *//*------------------------------------------------------------------------**/ static stock Text_GetStandard(search[], nh, Language:l) { if (getproperty(8, YSIM_TXTFND) != -1) { return; } if (getproperty(7, search) != TEXT_MASTER) { return; } P:4("Text_GetStandard called"); new sh = bernstein(search);//, //fail[MAX_INI_ENTRY_TEXT] = "String not found"; for (new i = 0; i != Y_TEXT_MAX_SETS; ++i) { P:7("Text_GetStandard: %d, %d, %d", i, sh, YSI_g_sTextSets[i][E_TEXT_SETS_HASH]); if (sh == YSI_g_sTextSets[i][E_TEXT_SETS_HASH] && !strcmp(search, YSI_g_sTextSets[i][E_TEXT_SETS_NAME])) { // Got the start slot. new slot = |(YSI_g_sTextSets[i][E_TEXT_SETS_INDEX], nh); P:7("Text_GetStandard: found %d, %d, %d", YSI_g_sTextSets[i][E_TEXT_SETS_INDEX], nh, slot); if (slot != -1) { new pointer = YSI_g_sTextEntries[slot][E_TEXT_ENTRY_POINTERS][l]; P:5("Text_GetStandard: %d, %d, %d, %d", slot, pointer, getproperty(8, YSIM_TXTIND), Master_ID()); if (pointer != -1) { //P:5("Text_GetStandard: %08x%08x%08x%08x%08x", YSI_g_sTextStrings[pointer][0], YSI_g_sTextStrings[pointer][1], YSI_g_sTextStrings[pointer][2], YSI_g_sTextStrings[pointer][3], YSI_g_sTextStrings[pointer][4]); //setproperty(9, "", YSIM_STRING, YSI_g_sTextStrings[pointer]); setproperty(8, YSIM_TXTFND, Master_ID()); // I reckon this is the only time these functions have ever // been used together directly... P:5("Text_GetStandard: %s", YSI_g_sTextStrings[pointer]); //SetPVarString(getproperty(8, YSIM_TXTIND), "YSI_g_sString", YSI_g_sTextStrings[pointer]); //printf("%d %d %d %d %d = %d", YSI_g_sTextStrings[pointer][0], YSI_g_sTextStrings[pointer][1], YSI_g_sTextStrings[pointer][2], YSI_g_sTextStrings[pointer][3], YSI_g_sTextStrings[pointer][4], strlen(YSI_g_sTextStrings[pointer])); // TODO: Fix this for the new parameter list. new style[E_STYLE_DATA], label[E_3D_DATA]; Styles_GetData(slot, style, label); // CallRemoteFunction("Text_ReturnTheText", "iiaiaiai", TEXT_MASTER, pointer, YSI_g_sTextStrings[pointer], MAX_SINGLE_TEXT_ITEM /*sizeof (YSI_g_sTextStrings[])*/, style, _:E_STYLE_DATA, label, _:E_3D_DATA); //format(fail, sizeof (fail), "%s", YSI_g_sTextStrings[pointer]); //printf("fail: %s", fail); //break; return; } } break; } } //static const // fail[MAX_INI_ENTRY_TEXT] = "\1"; //setproperty(9, "", YSIM_STRING, "\1"); //return fail; } /*-------------------------------------------------------------------------*//** * A "|" separated list of files and sections to search in. * The text entry to look for. * The language to get. * * The specified string in the specified language. * * * Uses "YSI_g_sReturnText" instead of a normal return because this may call * remote scripts which will need to return a standardised string as an array * to preserve all the non-standard characters (passing data as a string using * __CallRemoteFunction packs the string, which we don't want). * * * * *//*------------------------------------------------------------------------**/ // Get the loaded standardised version of this string. //forward Text_GetStandard(start[] name[], Language:l); static stock Text_GetText(search[], name[], Language:l) { /*new start = Text_GetProvider(search), slot = Text_FindEntry(*/ // TODO: Parse multiple search strings. //search[strlen(search) - 1] = '\0'; //new loops = 0; //static // ret[MAX_INI_ENTRY_TEXT]; new pos, lst; state y_text_get_text:y; while (search[lst]) { pos = strfind(search[lst], "|"); P:7("Text_GetText: loop1 %s %d %d %s %d", search, lst, pos, search[lst], search[lst + pos + 1]); search[lst + pos] = '\0'; if (existproperty(7, search[lst])) { // Only call other scripts if ANYONE owns this search. CallRemoteFunction("Text_GetStandard", "sii", search[lst], bernstein(name), _:l); //P:7("Text_GetText: loop2 %s %d %d %s %d %d", search, lst, pos, search[lst], search[pos + 1], ret[0]); search[lst + pos] = '|'; //if (ret[0] != '\1') if (getproperty(8, YSIM_TXTFND) != -1) { //getproperty(9, "", YSIM_STRING, ret); //strunpack(ret, ret) //GetPVarString(index, "YSI_g_sString", ret, MAX_INI_ENTRY_TEXT); state y_text_get_text:n; return;// ret; } } lst += pos + 1; //if (++loops == 10) break; //break; } //if (ret[0] == '\1') { // Need better error reporting here. YSI_g_sReturnText = "Text Not Found"; } state y_text_get_text:n; return; // ret; } /*-------------------------------------------------------------------------*//** *//*------------------------------------------------------------------------**/ // To be public. //stock Text_GetProvider(search[]) //{ //} //static stock Text_FindEntry(start, hash) //{ // P:4("Text_FindEntry called: %i, %i", start, hash); // while (start != -1) // { // new // cmp = YSI_g_sTextEntries[start][E_TEXT_ENTRY_HASH] - hash; // if (cmp < 0) // { // start = YSI_g_sTextEntries[start][E_TEXT_ENTRY_RIGHT]; // } // else if (cmp > 0) // { // start = YSI_g_sTextEntries[start][E_TEXT_ENTRY_LEFT]; // } // else // { // return start; // } // } // return -1; //} /*-------------------------------------------------------------------------*//** *//*------------------------------------------------------------------------**/ static stock Text_AddEntry(set, name[], value[], hash) { P:4("Text_AddEntry called: %i, \"%s\", \"%s\", %i", set, name, value, hash); new entry = Text_GetFreeEntry(), slot = Text_GetFreeSlot(); if (entry == -1 || slot == -1) { P:E("Text buffer full!"); return; } // Save the string. //strpack(YSI_g_sTextStrings[slot], value, MAX_INI_ENTRY_TEXT * 4); Text_UpdateSlotSize(Format_Standardise(value, YSI_g_sTextStrings[slot], YSI_g_sRemaining)); //strpack(YSI_g_sTextStrings[slot], value, MAX_INI_ENTRY_TEXT * 4); //strcpy(YSI_g_sTextStrings[slot], value, MAX_INI_ENTRY_TEXT * 4); // Save the identifier. P:5("Text_AddEntry: slot = %d %d,%d,%d,%d,%d", slot, YSI_g_sTextStrings[slot][0], YSI_g_sTextStrings[slot][1], YSI_g_sTextStrings[slot][2], YSI_g_sTextStrings[slot][3], YSI_g_sTextStrings[slot][4]); strpack(YSI_g_sTextEntries[entry][E_TEXT_ENTRY_NAME], name, MAX_INI_ENTRY_NAME * 4); //strcpy(YSI_g_sTextEntries[entry][E_TEXT_ENTRY_NAME], name, MAX_INI_ENTRY_NAME * 4); YSI_g_sTextEntries[entry][E_TEXT_ENTRY_HASH] = hash; YSI_g_sTextEntries[entry][E_TEXT_ENTRY_POINTERS][langIndex] = slot; // Set the default style. _Style_Init(entry); // Insert the identifier. new idx = YSI_g_sTextSets[set][E_TEXT_SETS_INDEX], next; if (idx == -1) { YSI_g_sTextSets[set][E_TEXT_SETS_INDEX] = entry; } else { for ( ; ; ) { new cmp = YSI_g_sTextEntries[idx][E_TEXT_ENTRY_HASH] - hash; if (cmp < 0) { next = YSI_g_sTextEntries[idx][E_TEXT_ENTRY_RIGHT]; if (next == -1) { YSI_g_sTextEntries[idx][E_TEXT_ENTRY_RIGHT] = entry; return; } } else if (cmp > 0) { next = YSI_g_sTextEntries[idx][E_TEXT_ENTRY_LEFT]; if (next == -1) { YSI_g_sTextEntries[idx][E_TEXT_ENTRY_LEFT] = entry; return; } } idx = next; } } } /*-------------------------------------------------------------------------*//** *//*------------------------------------------------------------------------**/ static stock Text_GetFreeSlot() { if (YSI_g_sUnusedSlot == sizeof (YSI_g_sTextStrings)) return -1; return YSI_g_sUnusedSlot++; } /*-------------------------------------------------------------------------*//** * * Prints all the strings loaded by the system, including their data offsets * and storage array lengths (cunning tightly packed array). * *//*------------------------------------------------------------------------**/ stock Text_DebugAllText() { for (new i = 0; i != YSI_g_sUnusedSlot; ++i) { new next, cur; printf("%d %d %d %d", i, cur, next, YSI_g_sUnusedSlot); Text_GetCurNextOffset(i, cur, next); printf("Offset: %d, Length: %d", cur, (next - cur) / 4); printf("Text: %s", YSI_g_sTextStrings[i]); } } static stock Text_GetCurNextOffset(i, &cur, &next) { // Get the address of the previous slot's pointer. #emit LOAD.S.pri i #emit SHL.C.pri 2 #emit CONST.alt YSI_g_sTextStrings #emit ADD // Get the pointer to the start of the data. #emit LOAD.I #emit SREF.S.pri cur // Get the address of the previous slot's pointer. #emit LOAD.S.pri i #emit ADD.C 0x1 #emit SHL.C.pri 2 #emit CONST.alt YSI_g_sTextStrings #emit ADD // Get the pointer to the start of the data. #emit LOAD.I #emit SREF.S.pri next } /*-------------------------------------------------------------------------*//** *//*------------------------------------------------------------------------**/ static stock Text_GetFreeEntry() { P:4("Text_GetFreeEntry called"); new ret = HashMap_GetUnused(YSI_g_sTextMap); if (ret == -1) return -1; // Reset text storage pointers. for (new Language:i = Language:0; i != YSI_MAX_LANGUAGES; ++i) { YSI_g_sTextEntries[ret][E_TEXT_ENTRY_POINTERS][i] = -1; } return ret; } /*-------------------------------------------------------------------------*//** * * Checks if the string we are trying to display is owned by the local script, * and if so just use that pointer and text directly. * *//*------------------------------------------------------------------------**/ static stock Text_IsLocalOwner(search[], const ident[], &len) { // First, find out if this script owns it's own text for speed reasons, and // if it does, save the handle to the text set. new pos, lst, hash; while (search[lst]) { pos = strfind(search[lst], "|"); search[lst + pos] = '\0'; hash = bernstein(search[lst]); for (new i = 0; i != Y_TEXT_MAX_SETS; ++i) { if (hash == YSI_g_sTextSets[i][E_TEXT_SETS_HASH] && !strcmp(search[lst], YSI_g_sTextSets[i][E_TEXT_SETS_NAME])) { new ret = Text_FindEntry(YSI_g_sTextSets[i][E_TEXT_SETS_HASH], ident, bernstein(ident)); if (ret != -1) { search[lst + pos] = '|'; new style[E_STYLE_DATA], label[E_3D_DATA]; Styles_GetData(ret, style, label); len = _Format_SetStyleData(TEXT_MASTER, -1, style, label) - 1; return ret; } } } search[lst + pos] = '|'; lst += pos + 1; } return -1; } /*-------------------------------------------------------------------------*//** * A representation of players to show to. * Text sets to look in for this string. * The name of the string to look for (or the string itself). * All the parameters to pass to the string. * * Main entry point for showing any sort of code to anyone. * * TODO: Change the code to push the parameters to Format_Render only once and * reuse the resulting stack. * *//*------------------------------------------------------------------------**/ static stock YSI_g_sLangBuffer[YSI_MAX_LANGUAGES][MAX_SINGLE_TEXT_ITEM]; stock _Text_Send(@PlayerSet:players, search[], ident[], GLOBAL_TAG_TYPES:...) { YSI_g_sTextLength = MAX_SINGLE_TEXT_ITEM - 1; new bool:wasOnce[YSI_MAX_LANGUAGES] = {false, ...}, maxlen, source, ret; switch (search[0]) { case '\1': { // Null - error. P:E("Text_Send called with NULL"); return -1; } case '\2': source = cellmin; default: source = Text_IsLocalOwner(search, ident, maxlen); } // Loop through all the players passed to the function (however they were // passed to the function). This uses "@PlayerArray" instead of // "@PlayerVar" so that we can optimised for multiple languages. Now it // uses "@PlayerSet" instead because that's the new one designed for // situations like this in which we want direct access to the variable. FOREACH__ (new playerid : PS(players)) //new playerid = 0; { new Language:lang = Langs_GetPlayerLanguage(playerid); if (lang == NO_LANGUAGE) { lang = Language:0; } if (wasOnce[lang]) { // Optimisation for sending messages to multiple players. Format_JustShow(playerid, YSI_g_sLangBuffer[lang]); continue; } switch (source) { case cellmin: { ret = Format_Render(playerid, lang, YSI_g_sLangBuffer[lang], YSI_g_sTextLength, 0, 0, ident, ___(3)); } default: { ret = YSI_g_sTextEntries[source][E_TEXT_ENTRY_POINTERS][lang]; if (ret == -1) { ret = 0; YSI_g_sLangBuffer[lang] = "Language text not found"; } else { ret = Format_Render(playerid, lang, YSI_g_sLangBuffer[lang], maxlen, 0, 0, YSI_g_sTextStrings[ret], ___(3)); } } } wasOnce[lang] = !ret; } Format_SetListSeparator(", "); return Text_GetLastID(); } /*-------------------------------------------------------------------------*//** * Text sets to look in for this string. * The name of the string to look for (or the string itself). * All the parameters to pass to the string. * * This function renders some text to an array, but doesn't display it. * *//*------------------------------------------------------------------------**/ stock Text_GetPreRender(Language:lang) { return YSI_g_sLangBuffer[lang]; } stock _Text_Render(playerid, search[], ident[], GLOBAL_TAG_TYPES:...) { YSI_g_sTextLength = MAX_SINGLE_TEXT_ITEM - 1; new maxlen, source, ret; switch (search[0]) { case '\1': { // Null - error. P:E("Text_Send called with NULL"); return; } case '\2': source = cellmin; default: source = Text_IsLocalOwner(search, ident, maxlen); } for (new Language:lang; lang != YSI_MAX_LANGUAGES; ++lang) if (Langs_IsValid(lang)) { switch (source) { case cellmin: { ret = Format_Render(playerid, lang, YSI_g_sLangBuffer[lang], YSI_g_sTextLength, 0, e_FORMAT_FLAGS_NONE, ident, ___(3)); } default: { ret = YSI_g_sTextEntries[source][E_TEXT_ENTRY_POINTERS][lang]; if (ret == -1) { ret = 0; YSI_g_sLangBuffer[lang] = "Language text not found"; } else { ret = Format_Render(playerid, lang, YSI_g_sLangBuffer[lang], maxlen, 0, e_FORMAT_FLAGS_NONE, YSI_g_sTextStrings[ret], ___(3)); } } } } Format_SetListSeparator(", "); } static stock YSI_g_sCaptionText[YSI_MAX_LANGUAGES][64], YSI_g_sButton1Text[YSI_MAX_LANGUAGES][32], YSI_g_sButton2Text[YSI_MAX_LANGUAGES][32]; /*-------------------------------------------------------------------------*//** *//*------------------------------------------------------------------------**/ stock _Text_DialogBox(@PlayerSet:players, style, callback:callback, csearch[], cident[], isearch[], iident[], b1search[], b1ident[], b2search[], b2ident[], GLOBAL_TAG_TYPES:...) { // This is what the "@PlayerArray" macro expands to, but I needed more // control to allow me to return a value. The fact that I can't ATM is a // serious problem, but not serious enough to warrant fixing. new bool:wasOnce[YSI_MAX_LANGUAGES] = {false, ...}, bool:gotExtras[YSI_MAX_LANGUAGES] = {false, ...}, dialog = Dialog_ObtainID(), maxlen, source, ret; if (isearch[0] == '\1' || csearch[0] == '\1' || b1search[0] == '\1' || (b2ident[0] && b2search[0] == '\1') { // Null - error. P:E("Text_Send called with NULL"); return -1; } if (isearch[0] == '\2') source = cellmin; else source = Text_IsLocalOwner(isearch, iident, maxlen); YSI_g_sTextLength = MAX_SINGLE_TEXT_ITEM - 1; // Loop through all the players passed to the function (however they were // passed to the function). This uses "@PlayerArray" instead of // "@PlayerVar" so that we can optimised for multiple languages. FOREACH__ (new playerid : PS(players)) { new Language:lang = Langs_GetPlayerLanguage(playerid); if (lang == NO_LANGUAGE) { lang = Language:0; } // Only ever do this part once per language. if (!gotExtras[lang]) { // Get the text for the caption in this language. switch (csearch[0]) { case '\1': P:E("Text_Send called with NULL"); case '\2': strcpy(YSI_g_sCaptionText[lang], cident, sizeof (YSI_g_sCaptionText[])); default: { Text_GetText(csearch, cident, lang); strcpy(YSI_g_sCaptionText[lang], YSI_g_sReturnText, sizeof (YSI_g_sCaptionText[])); } } // Get the text for button 1 in this language. switch (b1search[0]) { case '\1': P:E("Text_Send called with NULL"); case '\2': strcpy(YSI_g_sButton1Text[lang], b1ident, sizeof (YSI_g_sButton1Text[])); default: { Text_GetText(b1search, b1ident, lang); strcpy(YSI_g_sButton1Text[lang], YSI_g_sReturnText, sizeof (YSI_g_sButton1Text[])); } } // Get the text for button 1 in this language. if (b2ident[0]) { switch (b2search[0]) { case '\1': P:E("Text_Send called with NULL"); case '\2': strcpy(YSI_g_sButton2Text[lang], b2ident, sizeof (YSI_g_sButton2Text[])); default: { Text_GetText(b2search, b2ident, lang); strcpy(YSI_g_sButton2Text[lang], YSI_g_sReturnText, sizeof (YSI_g_sButton2Text[])); } } } else YSI_g_sButton2Text[lang][0] = '\0'; gotExtras[lang] = true; } if (!wasOnce[lang]) { switch (source) { case cellmin: { _Text_SetDialogMode(); ret = Format_Render(playerid, lang, YSI_g_sLangBuffer[lang], YSI_g_sTextLength, 0, e_FORMAT_FLAGS_NONE, iident, ___(11)); } default: { ret = YSI_g_sTextEntries[source][E_TEXT_ENTRY_POINTERS][lang]; if (ret == -1) { ret = 0; YSI_g_sLangBuffer[lang] = "Language text not found"; } else { _Text_SetDialogMode(); ret = Format_Render(playerid, lang, YSI_g_sLangBuffer[lang], maxlen, 0, e_FORMAT_FLAGS_NONE, YSI_g_sTextStrings[ret], ___(11)); } } } wasOnce[lang] = !ret; } // Display the message. Dialog_Show(playerid, style, YSI_g_sCaptionText[lang], YSI_g_sLangBuffer[lang], YSI_g_sButton1Text[lang], YSI_g_sButton2Text[lang], dialog); } // Sort out the callbacks etc for the dialog return. new cd[E_CALLBACK_DATA]; Callback_Get(callback, cd, _F); Dialog_SetCallbackData(dialog, cd); //AMX_GetPublicPointer(callback)); // Automatically free the dialog when we're done. Dialog_Garbage(dialog); Format_SetListSeparator(", "); return dialog; } stock _Text_Format(dest[], size, Language:lang, e_STYLE_TYPE:style, search[], ident[], ...) { P:4("Text_Format: %s %d %d %d %s %s", dest, size, _:lang, style, search, ident); Text_GetText(search, ident, lang); new styleData[E_STYLE_DATA], label[E_3D_DATA], bool:foundStyle = false ; if (style != e_STYLE_TYPE_DIALOG) { new hash = bernstein(ident); for (new i = 0; i != Y_TEXT_MAX_SETS; ++i) { new ret = Text_FindEntry(YSI_g_sTextSets[i][E_TEXT_SETS_HASH], ident, hash) ; P:7("Text_Format: Textset %d entry %d", i, ret); if (ret != -1) { Styles_GetData(ret, styleData, label); if ((styleData[E_STYLE_DATA_TYPE] & e_STYLE_TYPE_MASK) != style) { P:7("Text_Format: No matching style data. Types differ 0x%08x == 0x%08x", (styleData[E_STYLE_DATA_TYPE] & e_STYLE_TYPE_MASK), style); break; } foundStyle = true; break; } } if (!foundStyle) { P:7("Text_Format: Style not found, using default"); } _Format_SetStyleData(TEXT_MASTER, 0, styleData, label); } else { P:7("Text_Format: Toggling dialog mode"); _Text_SetDialogMode(); } Format_Render(INVALID_PLAYER_ID, lang, dest, size, 0, e_FORMAT_FLAGS_NONE, YSI_g_sReturnText, ___(6)); return 1; }