/**
*
*
* Handles area checks for player location based code not involving CPs.
*
* 0.3
*
*
* Public
*
* Main loop for checking who's where.
* Does minor functions remotely.
* Adds areas remotely.
* Master system interface.
* Recieves transmitted areas.
* Resets the empty array after master change.
*
* Core
*
* Constructor.
* Gets an area's type anx calls the relevant function.
* Called when a player connects.
*
* Stock
*
* Deletes an area.
* Adds a cube.
* Adds a box.
* Adds a circle.
* Adds a sphere.
* Adds a polygon.
* Gets the area a player is in.
* Sets wether a player can use this area.
* Sets wether all players can use this area.
* Sets wether all worlds have this are.
* Sets wether this world has this area.
* Checks if an area is valid.
*
* Static
*
* Checks if a player is in this circular area.
* Checks if a player is in this spherical area.
* Checks if a player is in this polygonal area.
* Checks if a player is in this cubic area.
* Checks if a player is in this rectangular area.
* Adds a area pointer to the unused list.
* Gets the next free area slot.
*
* Inline
*
* Checks if an area is active.
* Gets the number of empty slots.
* Removes slots from the unused count.
*
* Called when a player enters an area.
* Called when a player leaves an area.
*
* Max number of areas.
* Fail return.
* Marker for end of a list.
* Number of worlds an area can be in.
* Number of cells required for a bit array of AREA_WORLDS.
*
* Flags for each area.
* Structure for part of an areas data.
*
*
* Static
*
* Pointer to the first unused area.
* Pointer to the last unused area.
* Number of unused slots.
* Array of area data.
* Array of players' current areas.
*
*
*//** *//*
Legal:
Version: MPL 1.1
The contents of this file are subject to the Mozilla Public License Version
1.1 the "License"; you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.mozilla.org/MPL/
Software distributed under the License is distributed on an "AS IS" basis,
WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
for the specific language governing rights and limitations under the
License.
The Original Code is the YSI framework.
The Initial Developer of the Original Code is Alex "Y_Less" Cole.
Portions created by the Initial Developer are Copyright C 2011
the Initial Developer. All Rights Reserved.
Contributors:
Y_Less
koolk
JoeBullet/Google63
g_aSlice/Slice
Misiur
samphunter
tianmeta
maddinat0r
spacemud
Crayder
Dayvison
Ahmad45123
Zeex
irinel1996
Yiin-
Chaprnks
Konstantinos
Masterchen09
Southclaws
PatchwerkQWER
m0k1
paulommu
udan111
Thanks:
JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
ZeeX - Very productive conversations.
koolk - IsPlayerinAreaEx code.
TheAlpha - Danish translation.
breadfish - German translation.
Fireburn - Dutch translation.
yom - French translation.
50p - Polish translation.
Zamaroht - Spanish translation.
Los - Portuguese translation.
Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for
me to strive to better.
Pixels^ - Running XScripters where the idea was born.
Matite - Pestering me to release it and using it.
Very special thanks to:
Thiadmer - PAWN, whose limits continue to amaze me!
Kye/Kalcor - SA:MP.
SA:MP Team past, present and future - SA:MP.
Optional plugins:
Gamer_Z - GPS.
Incognito - Streamer.
Me - sscanf2, fixes2, Whirlpool.
*/
#if !defined _INC_y_areas
#tryinclude "y_areas\y_areas_entry"
#endif
#if !defined _INC_y_areas
#tryinclude "YSI_Visual\y_areas\y_areas_entry"
#endif
#if !defined _INC_y_areas
#tryinclude "YSI\YSI_Visual\y_areas\y_areas_entry"
#endif
#if !defined _INC_y_areas
#tryinclude
#endif
#if !defined _INC_y_areas
#tryinclude
#endif
#if !defined _INC_y_areas
#error Could not find y_areas
#endif