enum BUILDING_DATA { BUILDING_DATA_MODEL, BUILDING_DATA_LODMODEL, Float: BUILDING_DATA_X, Float: BUILDING_DATA_Y, Float: BUILDING_DATA_Z, Float: BUILDING_DATA_RX, Float: BUILDING_DATA_RY, Float: BUILDING_DATA_RZ, Float: BUILDING_DATA_OFFSET, bool: BUILDING_DATA_ISLOADED, bool: BUILDING_DATA_ISREMOVED } new g_BuildingData[BUILDING_DATA_SIZE][BUILDING_DATA] ;