enum CAMMODE_DATA { bool: CAMMODE_DATA_TOGGLE, bool: CAMMODE_DATA_MOVING, Float: CAMMODE_DATA_MULTIPLIER, CAMMODE_DATA_POID, bool: CAMMODE_DATA_SPAWN_SAVED, Float: CAMMODE_DATA_SPAWN_X, Float: CAMMODE_DATA_SPAWN_Y, Float: CAMMODE_DATA_SPAWN_Z } new g_CamModeData[MAX_PLAYERS][CAMMODE_DATA], g_CamModeTimer = INVALID_TIMER_ID ;