CMD:vrespawn(playerid, params[]) { if (Players[playerid][pAdmin] < 2) { return SendErrorMessage(playerid, "You are not privileged to use this command."); } else { if (IsPlayerInAnyVehicle(playerid)) Dialog_Show(playerid, VehicleRespawn, DIALOG_STYLE_LIST, "{6688FF}Respawn vehicles", "Current vehicle\nAll vehicles\nNearby vehicles", "Select", "Cancel"); else Dialog_Show(playerid, VehicleRespawn, DIALOG_STYLE_LIST, "{6688FF}Respawn vehicles", "All vehicles\nNearby vehicles", "Select", "Cancel"); } return 1; } CMD:fvrespawn(playerid, params[]) { new faction; if (Players[playerid][pAdmin] < 2 && !Players[playerid][pFactionMod]) { return SendErrorMessage(playerid, "You are not privileged to use this command."); } else if (sscanf(params, "i", faction)) { return SendSyntaxMessage(playerid, "/fvrespawn (faction ID)"); } else if (!IsValidFactionID(faction)) { return SendErrorMessage(playerid, "You have specified an invalid faction ID."); } else { RespawnFactionVehicles(faction); SendAdminMessage(COLOR_RED, "Admin: %s has respawned faction %i vehicles.", ReturnNameEx(playerid, 0), faction); } return 1; }