# Internal Details. ## `PREINIT__`/`POSTINIT__` Implementation. ## `FINAL__` Implementation. Thanks to `PREINIT__`, this is actually incredibly simple: ```pawn #define FINAL__%0=%1; stock const %0;PREINIT__%0(){ScriptInit_ForceFinal_(_:%0,_:(%1));} stock ScriptInit_ForceFinal_(const &var, const val) { #emit LOAD.S.pri val #emit SREF.S.pri var } ``` The variable is defined as `stock const`, not just `const`. This is an important difference as it means it is actually allocated memory, whereas `const` is replaced at compile-time. Were there no memory, the value could not be forcibly replaced at run-time, but the use of `const` means that any normal attempt to change the value is a compile-time error. This would not work: ```pawn stock ScriptInit_ForceFinal_(...) { setarg(0, 0, getarg(1, 0)); } ``` Because passing a `const`, even a `stock const` to a varargs function will actually allocate heap space and copy the value. This makes this a very rare case where `const &` is required and thus the new warning I explicitly asked for must be disabled: ```pawn #pragma warning disable 238 ``` Very simple assembly is used to write to the `const` without the compiler noticing, but `setarg` could also be used: ```pawn #pragma unused var setarg(0, 0, val); ```