/**
*
*
* Allows greater control over classes so not everyone has every class. Uses
* a form of compression for locations.
*
* 0.1
*
*
* Public
*
* Adds a class to the remote master.
* Updates settings remotely.
*
* Core
*
* Sets up the system.
* Called when a player requests a spawn.
* Called when a player requests a class.
* Called when a player connects.
*
* Stock
*
* Removes a class.
* Sets whether or not a player can use a class.
* Disables a class.
* Enables a disabled class.
* Adds a class to the system for only one group.
* Adds a class to the system.
* Adds a class to the system with group selection and setting.
* Adds a class and sets their group on selection.
* Allows or disallows people to return to reselect a class.
* Require people to login before spawning.
* Require people to login before selecting.
* Require people to register before selecting.
* Require people to register before spawning.
*
* Static
*
* Adds a class, wrapped by API and remote functions.
*
* Inline
*
* Checks a class is active.
* Checks a class is enabled.
* Checks a class is valid.
* Gets a classes x position.
* Gets a classes y position.
* Gets a classes z position.
* Gets a classes angle.
* Gets a classes skin.
*
* Maximum number of classes storeable by the system.
* Flag for last internal class viewed.
* Flag for last internal class viewed.
* Flag for last internal class viewed.
*
* Small data for individual classes.
* Class data structure.
*
*
* Static
*
* Data for classes.
* Player's current classes.
* Handle for the first internal class.
* Handle for the second internal class.
* Handle for the third internal class.
* Number of classes stored.
*
*
*//** *//*
Legal:
Version: MPL 1.1
The contents of this file are subject to the Mozilla Public License Version
1.1 the "License"; you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.mozilla.org/MPL/
Software distributed under the License is distributed on an "AS IS" basis,
WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
for the specific language governing rights and limitations under the
License.
The Original Code is the YSI framework.
The Initial Developer of the Original Code is Alex "Y_Less" Cole.
Portions created by the Initial Developer are Copyright C 2011
the Initial Developer. All Rights Reserved.
Contributors:
Y_Less
koolk
JoeBullet/Google63
g_aSlice/Slice
Misiur
samphunter
tianmeta
maddinat0r
spacemud
Crayder
Dayvison
Ahmad45123
Zeex
irinel1996
Yiin-
Chaprnks
Konstantinos
Masterchen09
Southclaws
PatchwerkQWER
m0k1
paulommu
udan111
Thanks:
JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
ZeeX - Very productive conversations.
koolk - IsPlayerinAreaEx code.
TheAlpha - Danish translation.
breadfish - German translation.
Fireburn - Dutch translation.
yom - French translation.
50p - Polish translation.
Zamaroht - Spanish translation.
Los - Portuguese translation.
Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for
me to strive to better.
Pixels^ - Running XScripters where the idea was born.
Matite - Pestering me to release it and using it.
Very special thanks to:
Thiadmer - PAWN, whose limits continue to amaze me!
Kye/Kalcor - SA:MP.
SA:MP Team past, present and future - SA:MP.
Optional plugins:
Gamer_Z - GPS.
Incognito - Streamer.
Me - sscanf2, fixes2, Whirlpool.
*/
#if !defined _INC_y_classes
#tryinclude "y_classes\y_classes_entry"
#endif
#if !defined _INC_y_classes
#tryinclude "YSI_Visual\y_classes\y_classes_entry"
#endif
#if !defined _INC_y_classes
#tryinclude "YSI\YSI_Visual\y_classes\y_classes_entry"
#endif
#if !defined _INC_y_classes
#tryinclude
#endif
#if !defined _INC_y_classes
#tryinclude
#endif
#if !defined _INC_y_classes
#error Could not find y_classes
#endif