/**--------------------------------------------------------------------------**\ ================================= y_bitmap - Generate bitmaps. ================================= Description: Code to generate images on the server in the bitmap format. This is by far the simplest format to write to as it is just a huge array of colours (at least 24-bit bitmaps are, and we only do them). Legal: Version: MPL 1.1 The contents of this file are subject to the Mozilla Public License Version 1.1 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.mozilla.org/MPL/ Software distributed under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. The Original Code is the YSI utils include. The Initial Developer of the Original Code is Alex "Y_Less" Cole. Portions created by the Initial Developer are Copyright (C) 2011 the Initial Developer. All Rights Reserved. Contributors: ZeeX, koolk, JoeBullet/Google63, g_aSlice/Slice Thanks: JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL. ZeeX - Very productive conversations. koolk - IsPlayerinAreaEx code. TheAlpha - Danish translation. breadfish - German translation. Fireburn - Dutch translation. yom - French translation. 50p - Polish translation. Zamaroht - Spanish translation. Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for me to strive to better. Pixels^ - Running XScripters where the idea was born. Matite - Pestering me to release it and using it. Very special thanks to: Thiadmer - PAWN, whose limits continue to amaze me! Kye/Kalcor - SA:MP. SA:MP Team past, present and future - SA:MP. Version: 0.1 Changelog: 29/03/13: First version. Functions: Stock: - Inline: - Variables: Global: - \**--------------------------------------------------------------------------**/ #if defined _INC_y_bitmap #endinput #endif #define _INC_y_bitmap #include "..\YSI_Internal\y_version" #include "..\YSI_Data\y_bit" #include "..\YSI_Core\y_utils" #include "..\YSI_Coding\y_malloc" // Because having colours is always good... #include "..\YSI_Server\y_colours" #if defined YSI_MALLOC_SECURE #error y_bitmap does not (well) work with YSI_MALLOC_SECURE. #endif #include "y_bitmap/impl" #include "y_bitmap/fonts" #include "y_bitmap/blending" #include "y_bitmap/subpixel" #include "y_bitmap/patterns" #include "y_bitmap/shapes" #include "y_bitmap/write" #if defined YSI_TESTS #include "..\YSI_Core\y_testing" #include "y_bitmap/tests" #endif