/**--------------------------------------------------------------------------**\ Command_SetDeniedReturn - - \**--------------------------------------------------------------------------**/ foreign void:Command_SetDeniedReturn(bool:set); global void:Command_SetDeniedReturn(bool:set) { } /**--------------------------------------------------------------------------**\ Command_SetProvider Script. - Set the current provider to use for all commands being added. Basically allows us to have the same command name in different scripts and have them do different things, with different players targetting different ones. \**--------------------------------------------------------------------------**/ foreign void:Command_SetProvider(p); global void:Command_SetProvider(p) { } /**--------------------------------------------------------------------------**\ Command_GetDeniedReturn - - \**--------------------------------------------------------------------------**/ foreign bool:Command_GetDeniedReturn(); global bool:Command_GetDeniedReturn() { } /**--------------------------------------------------------------------------**\ Command_SetIllegalReturn - - \**--------------------------------------------------------------------------**/ foreign void:Command_SetIllegalReturn(bool:set); global void:Command_SetIllegalReturn(bool:set) { } /**--------------------------------------------------------------------------**\ Command_GetIllegalReturn - - \**--------------------------------------------------------------------------**/ foreign bool:Command_GetIllegalReturn(); global bool:Command_GetIllegalReturn() { } /**--------------------------------------------------------------------------**\ Command_SetIllegalReturn - - \**--------------------------------------------------------------------------**/ foreign void:Command_SetUnknownReturn(bool:set); global void:Command_SetUnknownReturn(bool:set) { } /**--------------------------------------------------------------------------**\ Command_GetIllegalReturn - - \**--------------------------------------------------------------------------**/ foreign bool:Command_GetUnknownReturn(); global bool:Command_GetUnknownReturn() { } /**--------------------------------------------------------------------------**\ Command_SetDisconnectReturn - - \**--------------------------------------------------------------------------**/ foreign void:Command_SetDisconnectReturn(bool:set); global void:Command_SetDisconnectReturn(bool:set) { } /**--------------------------------------------------------------------------**\ Command_GetDisconnectReturn - - \**--------------------------------------------------------------------------**/ foreign bool:Command_GetDisconnectReturn(); global bool:Command_GetDisconnectReturn() { } /**--------------------------------------------------------------------------**\ Command_SetDeniedDisplay - - \**--------------------------------------------------------------------------**/ foreign void:Command_SetDeniedDisplay(bool:set); global void:Command_SetDeniedDisplay(bool:set) { } /**--------------------------------------------------------------------------**\ Command_GetDeniedDisplay - - \**--------------------------------------------------------------------------**/ foreign bool:Command_GetDeniedDisplay(); global bool:Command_GetDeniedDisplay() { }