cmds_general.pwn 14 KB

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  1. CMD:reports(playerid, params[])
  2. {
  3. if (Players[playerid][pAdmin] < 1)
  4. {
  5. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  6. }
  7. else
  8. {
  9. new success = ListReports(playerid);
  10. if (!success)
  11. {
  12. return SendErrorMessage(playerid, "There are no reports in the queue.");
  13. }
  14. }
  15. return 1;
  16. }
  17. CMD:spec(playerid, params[])
  18. {
  19. new targetid;
  20. if (Players[playerid][pAdmin] < 1)
  21. {
  22. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  23. }
  24. else if (!strcmp(params, "off", true))
  25. {
  26. if (IsPlayerSpectating(playerid))
  27. {
  28. SpectatePlayer(playerid, INVALID_PLAYER_ID);
  29. SendInfoMessage(playerid, "You have turned off spectator mode.");
  30. }
  31. else
  32. {
  33. SendErrorMessage(playerid, "You are not spectating.");
  34. }
  35. }
  36. else if (sscanf(params, "u", targetid))
  37. {
  38. return SendSyntaxMessage(playerid, "/spec [playerid/name]");
  39. }
  40. else if (!IsPlayerConnected(targetid))
  41. {
  42. return SendErrorMessage(playerid, "The specified target doesn't exist.");
  43. }
  44. else if (!IsPlayerLoggedIn(targetid))
  45. {
  46. return SendErrorMessage(playerid, "The specified target is not logged in yet.");
  47. }
  48. else if (targetid == playerid)
  49. {
  50. return SendErrorMessage(playerid, "You can't spectate yourself.");
  51. }
  52. else
  53. {
  54. if (Players[targetid][pAdmin] >= 6)
  55. {
  56. SendInfoMessage(targetid, "%s is now spectating you.", ReturnNameEx(playerid, 0));
  57. }
  58. if (!IsPlayerSpectating(playerid))
  59. {
  60. SavePositionAndHealth(playerid);
  61. }
  62. SpectatePlayer(playerid, targetid);
  63. SendInfoMessage(playerid, "You are now watching %s (use \"/spec off\" to disable).", ReturnNameEx(targetid, 0));
  64. new log[128];
  65. format(log, sizeof(log), "%s has started spectating %s", ReturnName(playerid), ReturnName(targetid));
  66. CreateLog("admin", log);
  67. }
  68. return 1;
  69. }
  70. CMD:anote(playerid, params[])
  71. {
  72. new targetid, reason[128];
  73. if (Players[playerid][pAdmin] < 1)
  74. {
  75. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  76. }
  77. else if (sscanf(params, "us[128]", targetid, reason))
  78. {
  79. return SendSyntaxMessage(playerid, "/anote [playerid/name] [text]");
  80. }
  81. else if (!IsPlayerConnected(targetid))
  82. {
  83. return SendErrorMessage(playerid, "The specified target doesn't exist.");
  84. }
  85. else if (IsPlayerNPC(targetid))
  86. {
  87. return SendErrorMessage(playerid, "You cannot use this command on a NPC.");
  88. }
  89. else if (!IsPlayerLoggedIn(targetid))
  90. {
  91. return SendErrorMessage(playerid, "The specified target is not logged in yet.");
  92. }
  93. else
  94. {
  95. new notereason[128];
  96. format(notereason, sizeof(notereason), "Anote: \"%s\"", reason );
  97. format(gExecute, sizeof(gExecute), "INSERT INTO rp_anotes (Player, PlayerName, Reason, Date, IssuerID, Issuer) VALUES(%i, '%s', '%s', NOW(), %i, '%s')", Players[targetid][pID], ReturnName(targetid), mysql_escaped(notereason), Players[playerid][pID], ReturnName(playerid));
  98. mysql_tquery(gConnection, gExecute);
  99. SendInfoMessage(playerid, "You have added an admin note to %s.", ReturnName(targetid));
  100. SendInfoMessage(playerid, "Anote: \"%s\"", reason);
  101. new log[128];
  102. format(log, sizeof(log), "%s has added an admin note to %s: %s", ReturnName(playerid), ReturnName(targetid), reason);
  103. CreateLog("admin", log);
  104. }
  105. return 1;
  106. }
  107. CMD:anotes(playerid, params[])
  108. {
  109. new targetid;
  110. if (Players[playerid][pAdmin] < 1)
  111. {
  112. return SendErrorMessage(playerid, "You are nott privileged to use this command.");
  113. }
  114. else if (sscanf(params, "u", targetid))
  115. {
  116. return SendSyntaxMessage(playerid, "/anotes [playerid/name]");
  117. }
  118. else
  119. {
  120. ShowANoteList(targetid, playerid);
  121. }
  122. return 1;
  123. }
  124. CMD:deathlogs(playerid, params[])
  125. {
  126. if (Players[playerid][pAdmin] < 1)
  127. {
  128. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  129. }
  130. else
  131. {
  132. ShowDeathLogs(playerid);
  133. }
  134. return 1;
  135. }
  136. CMD:banlogs(playerid, params[])
  137. {
  138. if (Players[playerid][pAdmin] < 2)
  139. {
  140. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  141. }
  142. else
  143. {
  144. ShowBanLogs(playerid);
  145. }
  146. return 1;
  147. }
  148. CMD:checkbank(playerid, params[])
  149. {
  150. new targetid;
  151. if (Players[playerid][pAdmin] < 2)
  152. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  153. if (sscanf(params, "u", targetid))
  154. return SendSyntaxMessage(playerid, "/checkbank [playerid/name]");
  155. if (!IsPlayerConnected(targetid))
  156. return SendErrorMessage(playerid, "The specified target doesn't exist.");
  157. if (Players[targetid][pAdmin] > Players[playerid][pAdmin])
  158. return SendErrorMessage(playerid, "The specified target has a higher admin level.");
  159. CheckBank(playerid,targetid);
  160. new log[128];
  161. format(log, sizeof(log), "%s has checked %s's bank", ReturnName(playerid), ReturnName(targetid));
  162. CreateLog("admin", log);
  163. return 1;
  164. }
  165. CMD:revive(playerid, params[])
  166. {
  167. new targetid;
  168. if (Players[playerid][pAdmin] < 1)
  169. {
  170. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  171. }
  172. else if (sscanf(params, "u", targetid))
  173. {
  174. return SendSyntaxMessage(playerid, "/revive [playerid/name]");
  175. }
  176. else if (!IsPlayerConnected(targetid))
  177. {
  178. return SendErrorMessage(playerid, "The specified target doesn't exist.");
  179. }
  180. else if (!IsPlayerLoggedIn(targetid))
  181. {
  182. return SendErrorMessage(playerid, "The specified target is not logged in yet.");
  183. }
  184. else if (Players[targetid][pDeathState] != DEATH_STATE_INJURED)
  185. {
  186. return SendErrorMessage(playerid, "The specified target is not injured.");
  187. }
  188. else
  189. {
  190. DestroyDynamic3DTextLabel(Players[targetid][pInjuredText]);
  191. Players[targetid][pInjuredText] = INVALID_3DTEXT_ID;
  192. Players[targetid][pDeathState] = DEATH_STATE_NONE;
  193. Players[targetid][pBleeding] = 0;
  194. Players[targetid][pBrokenLeg] = 0;
  195. SetPlayerHealth(targetid, 100);
  196. ResetLastShots(targetid);
  197. ClearAnimations(targetid, 1);
  198. TogglePlayerControllable(targetid, 1);
  199. SendInfoMessage(playerid, "You have revived %s.", ReturnNameEx(targetid, 0));
  200. SendInfoMessage(targetid, "%s has revived you. You are no longer injured!", ReturnNameEx(playerid, 0));
  201. new log[128];
  202. format(log, sizeof(log), "%s has revived %s", ReturnName(playerid), ReturnName(targetid));
  203. CreateLog("admin", log);
  204. }
  205. return 1;
  206. }
  207. CMD:aheal(playerid, params[])
  208. {
  209. new targetid;
  210. if (Players[playerid][pAdmin] < 2)
  211. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  212. if (sscanf(params,"u",targetid))
  213. return SendSyntaxMessage(playerid, "/aheal [playerid/name]");
  214. if (!IsPlayerConnected(targetid))
  215. return SendErrorMessage(playerid, "The specified target doesn't exist.");
  216. if (!IsPlayerLoggedIn(targetid))
  217. return SendErrorMessage(playerid, "The specified target is not logged in yet.");
  218. if (Players[playerid][pDeathState] == DEATH_STATE_INJURED)
  219. {
  220. DestroyDynamic3DTextLabel(Players[targetid][pInjuredText]);
  221. Players[targetid][pDeathState] = DEATH_STATE_NONE;
  222. Players[targetid][pInjuredText] = INVALID_3DTEXT_ID;
  223. Players[targetid][pBleeding] = 0;
  224. Players[targetid][pBrokenLeg] = 0;
  225. SetPlayerHealth(targetid, 100);
  226. ResetLastShots(targetid);
  227. ClearAnimations(targetid, 1);
  228. TogglePlayerControllable(targetid, 1);
  229. SendInfoMessage(playerid, "You have revived %s.", ReturnNameEx(targetid, 0));
  230. SendInfoMessage(targetid, "%s has revived you. You are no longer injured!", ReturnNameEx(playerid, 0));
  231. AdminDutyMessage(COLOR_RED, "Admin: %s has revived %s.", ReturnNameEx(playerid), ReturnNameEx(targetid));
  232. }
  233. else
  234. {
  235. SetPlayerHealth(targetid, 100);
  236. Players[targetid][pBleeding] = 0;
  237. Players[targetid][pBrokenLeg] = 0;
  238. SendInfoMessage(playerid, "You have healed %s.", ReturnNameEx(targetid, 0));
  239. SendInfoMessage(targetid, "%s has healed you.", ReturnNameEx(playerid, 0));
  240. AdminDutyMessage(COLOR_RED, "Admin: %s has healed %s.", ReturnNameEx(playerid), ReturnNameEx(targetid));
  241. new log[128];
  242. format(log, sizeof(log), "%s has healed %s", ReturnName(playerid), ReturnName(targetid));
  243. CreateLog("admin", log);
  244. }
  245. return 1;
  246. }
  247. CMD:jetpack(playerid, params[])
  248. {
  249. if (Players[playerid][pAdmin] < 2)
  250. {
  251. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  252. }
  253. else if (!Players[playerid][pAdminDuty])
  254. {
  255. return SendErrorMessage(playerid, "You must be on admin duty to use this command.");
  256. }
  257. else
  258. {
  259. SetPlayerSpecialAction(playerid, SPECIAL_ACTION_USEJETPACK);
  260. SendInfoMessage(playerid, "You have spawned yourself a jetpack!");
  261. new log[128];
  262. format(log, sizeof(log), "%s has spawned a jetpack", ReturnName(playerid));
  263. CreateLog("admin", log);
  264. }
  265. return 1;
  266. }
  267. CMD:cleartickets(playerid, params[])
  268. {
  269. new targetid;
  270. if (Players[playerid][pAdmin] < 5)
  271. {
  272. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  273. }
  274. else if (sscanf(params, "u", targetid))
  275. {
  276. return SendSyntaxMessage(playerid, "/cleartickets [playerid/name]");
  277. }
  278. else if (!IsPlayerConnected(targetid))
  279. {
  280. return SendErrorMessage(playerid, "The specified target doesn't exist.");
  281. }
  282. else if (!IsPlayerLoggedIn(targetid))
  283. {
  284. return SendErrorMessage(playerid, "The specified target is not logged in yet.");
  285. }
  286. else
  287. {
  288. format(gExecute, sizeof(gExecute), "DELETE FROM rp_tickets WHERE Player = %i", Players[targetid][pID]);
  289. mysql_tquery(gConnection, gExecute);
  290. SendAdminMessage(COLOR_RED, "Admin: %s has cleared %s's tickets.", ReturnNameEx(playerid, 0), ReturnNameEx(targetid, 0));
  291. new log[128];
  292. format(log, sizeof(log), "%s has cleared %s's tickets", ReturnName(playerid), ReturnName(targetid));
  293. CreateLog("admin", log);
  294. }
  295. return 1;
  296. }
  297. CMD:adminheal(playerid, params[])
  298. {
  299. new targetid;
  300. if (Players[playerid][pAdmin] < 2)
  301. {
  302. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  303. }
  304. else if (sscanf(params, "u", targetid))
  305. {
  306. return SendSyntaxMessage(playerid, "/adminheal [playerid/name]");
  307. }
  308. else if (!IsPlayerConnected(targetid))
  309. {
  310. return SendErrorMessage(playerid, "The specified target doesn't exist.");
  311. }
  312. else if (!IsPlayerLoggedIn(targetid))
  313. {
  314. return SendErrorMessage(playerid, "The specified target is not logged in yet.");
  315. }
  316. else
  317. {
  318. SetPlayerHealth(targetid, 100);
  319. Players[targetid][pBleeding] = 0;
  320. Players[targetid][pBrokenLeg] = 0;
  321. SendInfoMessage(playerid, "You have healed %s.", ReturnNameEx(targetid, 0));
  322. SendInfoMessage(targetid, "You have been healed by %s.", ReturnNameEx(playerid, 0));
  323. }
  324. return 1;
  325. }
  326. CMD:check(playerid, params[])
  327. {
  328. new targetid;
  329. if (Players[playerid][pAdmin] < 2)
  330. {
  331. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  332. }
  333. else if (sscanf(params, "u", targetid))
  334. {
  335. return SendSyntaxMessage(playerid, "/check [playerid/name]");
  336. }
  337. else if (!IsPlayerConnected(targetid))
  338. {
  339. return SendErrorMessage(playerid, "The specified target doesn't exist.");
  340. }
  341. else if (IsPlayerNPC(targetid))
  342. {
  343. return SendErrorMessage(playerid, "You cannot use this command on a NPC.");
  344. }
  345. else if (!IsPlayerLoggedIn(targetid))
  346. {
  347. return SendErrorMessage(playerid, "The specified target is not logged in yet.");
  348. }
  349. else
  350. {
  351. ShowStatsForPlayer(targetid, playerid);
  352. new log[128];
  353. format(log, sizeof(log), "%s has checked %s's stats", ReturnName(playerid), ReturnName(targetid));
  354. CreateLog("admin", log);
  355. }
  356. return 1;
  357. }
  358. CMD:removeitem(playerid, params[])
  359. {
  360. new targetid, index;
  361. if (Players[playerid][pAdmin] < 2)
  362. {
  363. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  364. }
  365. else if (sscanf(params, "u", targetid))
  366. {
  367. return SendSyntaxMessage(playerid, "/removeitem [playerid/name]");
  368. }
  369. else if (!IsPlayerConnected(targetid))
  370. {
  371. return SendErrorMessage(playerid, "The specified target doesn't exist.");
  372. }
  373. else if (IsPlayerNPC(targetid))
  374. {
  375. return SendErrorMessage(playerid, "You cannot use this command on a NPC.");
  376. }
  377. else if (!IsPlayerLoggedIn(targetid))
  378. {
  379. return SendErrorMessage(playerid, "The specified target is not logged in yet.");
  380. }
  381. else
  382. {
  383. gListString[0] = 0;
  384. for (new i = 0; i < MAX_INVENTORY_ITEMS; i ++)
  385. {
  386. if (Inventory[targetid][i][invExists])
  387. {
  388. format(gListString, sizeof(gListString), "%s\n* %s", gListString, GetFullItemName(targetid, i));
  389. gListedItems[playerid][index++] = i;
  390. }
  391. }
  392. if (index)
  393. {
  394. Players[playerid][pTarget] = targetid;
  395. Dialog_Show(playerid, RemoveItems, DIALOG_STYLE_LIST, "{6688FF}List of items", gListString, "Remove", "Close");
  396. }
  397. else
  398. {
  399. SendErrorMessage(playerid, "The specified target doesn't have any items.");
  400. }
  401. }
  402. return 1;
  403. }
  404. CMD:listitems(playerid, params[])
  405. {
  406. new targetid, index;
  407. if (Players[playerid][pAdmin] < 2)
  408. {
  409. return SendErrorMessage(playerid, "You are not privileged to use this command.");
  410. }
  411. else if (sscanf(params, "u", targetid))
  412. {
  413. return SendSyntaxMessage(playerid, "/listitems [playerid/name]");
  414. }
  415. else if (!IsPlayerConnected(targetid))
  416. {
  417. return SendErrorMessage(playerid, "The specified target doesn't exist.");
  418. }
  419. else if (IsPlayerNPC(targetid))
  420. {
  421. return SendErrorMessage(playerid, "You cannot use this command on a NPC.");
  422. }
  423. else if (!IsPlayerLoggedIn(targetid))
  424. {
  425. return SendErrorMessage(playerid, "The specified target is not logged in yet.");
  426. }
  427. else
  428. {
  429. gListString[0] = 0;
  430. for (new i = 0; i < MAX_INVENTORY_ITEMS; i ++)
  431. {
  432. if (Inventory[targetid][i][invExists])
  433. {
  434. format(gListString, sizeof(gListString), "%s\n* %s", gListString, GetFullItemName(targetid, i));
  435. gListedItems[playerid][index++] = i;
  436. }
  437. }
  438. if (index)
  439. {
  440. Dialog_Show(playerid, ListItems, DIALOG_STYLE_LIST, "{6688FF}List of items", gListString, "Close", "");
  441. }
  442. else
  443. {
  444. SendErrorMessage(playerid, "The specified target doesn't have any items.");
  445. }
  446. }
  447. return 1;
  448. }