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- /**--------------------------------------------------------------------------**\
- ====================================
- y_testing - Run unit tests easilly
- ====================================
- Description:
- Runs any functions named as tests when the Testing_Run function is called.
- Legal:
- Version: MPL 1.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 (the "License"); you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is the YSI testing include.
-
- The Initial Developer of the Original Code is Alex "Y_Less" Cole.
- Portions created by the Initial Developer are Copyright (C) 2011
- the Initial Developer. All Rights Reserved.
-
- Contributors:
- ZeeX, koolk, JoeBullet/Google63, g_aSlice/Slice
-
- Thanks:
- JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
- ZeeX - Very productive conversations.
- koolk - IsPlayerinAreaEx code.
- TheAlpha - Danish translation.
- breadfish - German translation.
- Fireburn - Dutch translation.
- yom - French translation.
- 50p - Polish translation.
- Zamaroht - Spanish translation.
- Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes
- for me to strive to better.
- Pixels^ - Running XScripters where the idea was born.
- Matite - Pestering me to release it and using it.
-
- Very special thanks to:
- Thiadmer - PAWN, whose limits continue to amaze me!
- Kye/Kalcor - SA:MP.
- SA:MP Team past, present and future - SA:MP.
-
- Version:
- 1.0
- Changelog:
- 16/02/12:
- Added better error reporting (less verbose passes).
- Removed "Tests:".
- Added player requiring tests.
- 25/10/10:
- Integrated in to YSI.
- 06/08/10:
- First version
- </remarks>
- \**--------------------------------------------------------------------------**/
- #if defined _INC_y_testing
- #endinput
- #endif
- #define _INC_y_testing
- #include <a_samp>
- #include "y_debug"
- #include "..\YSI_Storage\y_amx"
- #include "..\YSI_Internal\amx_assembly"
- #include "..\YSI_Internal\y_shortvar"
- #if defined YSI_TESTS
- #if defined INCLUDE_TESTS
- #error Incompatible testing options (YSI_TESTS + INCLUDE_TESTS)
- #endif
- #if !defined RUN_TESTS
- #define RUN_TESTS
- #endif
- #endif
- #if defined INCLUDE_TESTS
- #define RUN_TESTS
- #define Debug_PrintT va_printf
- #elseif defined RUN_TESTS
- #define _AUTO_RUN_TESTS
- #define Debug_PrintT va_printf
- #else
- #if _DEBUG > 0 || defined _YSI_SPECIAL_DEBUG
- #define RUN_TESTS
- #define _AUTO_RUN_TESTS
- #define Debug_PrintT va_printf
- #else
- #define Debug_PrintT(%0);
- #endif
- #endif
- #if defined LIGHT_TEST_REPORT
- #define TEST_REPORT(%0) H@(%0)
- #else
- #define TEST_REPORT(%0) printf(%0)
- #endif
- #define Y_TESTING_DIALOG_ID (0x7974) // "yt"
- #define TEST_TRUE(%0) Testing_Test(!!%0)
- #define TEST_FALSE(%0) Testing_Test(!%0)
- #define TEST_NULL(%0) Testing_Test(0 == %0)
- #define TEST_NOT_NULL(%0) Testing_Test(0 != %0)
- #define TEST_N(%0,%1) Testing_Test(%1 == %0)
- #define TEST_TRUE_EX(%0,%2) Testing_Test(bool:(%0), (%2))
- #define TEST_FALSE_EX(%0,%2) Testing_Test(!(%0), (%2))
- #define TEST_NULL_EX(%0,%2) Testing_Test((%0) == 0, (%2))
- #define TEST_N_EX(%0,%1,%2) Testing_Test((%0) == (%1), (%2))
- #define TEST_MSG "\2\2\2\2\2"
- #define TEST_FAILED "FAIL:"
- #define TEST_PASSED "PASS!"
- #define _Y_TESTEQ(%0) "\"%0\"")
- #define _Y_TESTDQ:_Y_TESTEQ(%0"%1"%2) _Y_TESTDQ:_Y_TESTEQ(%0\x22;%1\x22;%2)
- #define _Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0)%1) _Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0\x29;%1)
- #define _Y_TESTOB:_Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0(%1) _Y_TESTOB:_Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0\x28;%1)
- #define ASSERT(%0) Testing_Test(%0,TEST_MSG" %s", _Y_TESTOB:_Y_TESTCB:_Y_TESTDQ:_Y_TESTEQ(%0)
- #define ASSERT_TRUE(%0) ASSERT(!!%0)
- #define ASSERT_FALSE(%0) ASSERT(!%0)
- #define ASSERT_NULL(%0) ASSERT(0 == %0)
- #define ASSERT_N:%1(%0) ASSERT(%1 == %0)
- #define ASK(%0) Testing_Ask(playerid,%0)
- static stock const
- Y_TESTING_TEST = _A<yQ@_>,
- Y_TESTING_INIT = _A<_yQ@>,
- Y_TESTING_SHUT = _A<yQ_@>,
- Y_TESTING_PTEST = _A<_@yQ>,
- Y_TESTING_PINIT = _A<_y@Q>,
- Y_TESTING_PSHUT = _A<y_@Q>;
- static stock
- YSI_g_sCurTest = 0,
- YSI_g_sFailTests = 0,
- YSI_g_sInTest = false,
- YSI_g_sTestResult,
- YSI_g_sFailMessage[512],
- YSI_g_sPlayer = cellmax,
- bool:YSI_g_sAsked,
- YSI_g_sTests,
- YSI_g_sFails;
- stock
- YSI_gCurTestName[32];
- #if defined RUN_TESTS
- #define Test:%1() forward bool:yQ@_%1(); public bool:yQ@_%1() for(new bool:__once = (_Testing_Start("\0\0"#%1), TEST_REPORT("*** Test %s start", YSI_gCurTestName) || true); __once; __once = (TEST_REPORT(" ") && false))
- #define TestInit:%1() forward _yQ@%1(); public _yQ@%1() for (new bool:__once = true; __once; __once = false)
- #define TestClose:%1() forward yQ_@%1(); public yQ_@%1() for (new bool:__once = true; __once; __once = false)
-
- #define PTest:%1(%2) forward bool:_@yQ%1(%2); public bool:_@yQ%1(%2) for(new bool:__once = (_Testing_Start("\0\0"#%1), TEST_REPORT("*** Player Test %s start", YSI_gCurTestName) || true); __once; __once = (TEST_REPORT(" ") && false))
- #define PTestInit:%1(%2) forward _y@Q%1(%2); public _y@Q%1(%2) for (new bool:__once = true; __once; __once = false)
- #define PTestClose:%1(%2) forward y_@Q%1(%2); public y_@Q%1(%2) for (new bool:__once = true; __once; __once = false)
- #else
- #define Test:%1() stock bool:yQ@_%1()
- #define TestInit:%1() stock _yQ@%1()
- #define TestClose:%1() stock yQ_@%1()
-
- #define PTest:%1(%2) stock bool:_@yQ%1(%2)
- #define PTestInit:%1(%2) stock _y@Q%1(%2)
- #define PTestClose:%1(%2) stock y_@Q%1(%2)
- #endif
- // These all need to come AFTER the types are defined in case the have tests.
- #include "..\YSI_Internal\y_version"
- #include "..\YSI_Storage\y_amx"
- #include "..\YSI_Internal\y_shortfunc"
- #include "y_debug"
- #include "..\YSI_Internal\y_natives"
- #include "..\YSI_Coding\y_va"
- /**--------------------------------------------------------------------------**\
- <summary>Testing_Start</summary>
- <param name="name">Name of the current function.</param>
- <returns>
- -
- </returns>
- <remarks>
- Gets a reference to the
- </remarks>
- \**--------------------------------------------------------------------------**/
- stock _Testing_Start(name[])
- {
- // Gets a reference to the name string, which is also an intrusive linked
- // list of failures.
- name[0] = name[1] = 0,
- YSI_g_sCurTest = ref(name);
- P:3("_Testing_Start %d %d %s = %d", name[0], name[1], name[2], YSI_g_sCurTest);
- YSI_gCurTestName[0] = '\0',
- strcpy(YSI_gCurTestName, name[2]);
- }
- /**--------------------------------------------------------------------------**\
- <summary>Testing_Ask</summary>
- <param name="playerid">Player to ask a question to.</param>
- <param name="str[]">What to ask.</param>
- <param name="va_args<>">Additional data.</param>
- <returns>
- -
- </returns>
- <remarks>
- Calls a dialog to ask the player if the given test actually passed.
- </remarks>
- \**--------------------------------------------------------------------------**/
- stock Testing_Ask(playerid, str[] = "", va_args<>)
- {
- va_format(YSI_g_sFailMessage, sizeof (YSI_g_sFailMessage), str, va_start<2>);
- ShowPlayerDialog(playerid, Y_TESTING_DIALOG_ID, DIALOG_STYLE_MSGBOX, "Did the test pass?", YSI_g_sFailMessage, "Yes", "No");
- YSI_g_sAsked = true;
- }
- stock Testing_Test(bool:x, str[] = "", va_args<>)
- {
- P:3("Testing_Test called: %i, \"%s\"", x, str);
- ++YSI_g_sTests;
- if (!x)
- {
- ++YSI_g_sFails;
- if (numargs() == 2)
- {
- P:T(TEST_FAILED " %s", va_start<1>);
- }
- else
- {
- if (str[0] == '\2')
- {
- strunpack(str, !TEST_FAILED, 6);
- str[5] = ' ';
- }
- P:T(str, va_start<2>);
- }
- }
- #if defined TEST_SHOW_PASSES
- else
- {
- P:T(TEST_PASSED, va_start<2>);
- }
- #endif
- }
- /**--------------------------------------------------------------------------**\
- <summary>Testing_Run</summary>
- <param name="&tests">Number of tests run.</param>
- <param name="&fails">Number of tests which failed.</param>
- <param name="buffer[33]">The name of the first test which failed.</param>
- <returns>
- Wether all tests were sucessful or not.
- </returns>
- <remarks>
- -
- native Testing_Run(&tests, &fails, buffer[33] = "");
- </remarks>
- \**--------------------------------------------------------------------------**/
- stock bool:Testing_Run(&tests, &fails, lastfail[33] = "", bool:p = false)
- {
- P:3("bool:Testing_Run called: %i, %i, \"%s\", %i", tests, fails, lastfail, p);
- #pragma unused p, lastfail
- #if defined RUN_TESTS
- P:2("Testing_Run() called");
- new
- idx,
- buffer[32];
- YSI_g_sCurTest = YSI_g_sFailTests = 0;
- while ((idx = AMX_GetPublicNamePrefix(idx, buffer, Y_TESTING_TEST)))
- {
- strunpack(buffer, buffer);
- // Call the setup function if there is one.
- buffer[0] = '_',
- buffer[1] = 'y',
- buffer[2] = 'Q',
- buffer[3] = '@',
- CallLocalFunction(buffer, "");
- // Call the test.
- buffer[0] = 'y',
- buffer[1] = 'Q',
- buffer[2] = '@',
- buffer[3] = '_',
- fails = YSI_g_sFails;
- P:5("Testing_Run(): Calling %s", unpack(buffer[1]));
- YSI_g_sInTest = true;
- CallLocalFunction(buffer, "");
- YSI_g_sInTest = false;
- if (YSI_g_sFails != fails)
- {
- WriteAmxMemory(YSI_g_sCurTest, YSI_g_sFailTests),
- WriteAmxMemory(YSI_g_sCurTest + 4, YSI_g_sFails - fails),
- YSI_g_sFailTests = YSI_g_sCurTest;
- }
- #if !defined TEST_SHOW_PASSES
- else
- {
- TEST_REPORT(TEST_PASSED);
- TEST_REPORT(" ");
- }
- #endif
- buffer[2] = '_',
- buffer[3] = '@',
- CallLocalFunction(buffer, "");
- }
- tests = YSI_g_sTests;
- fails = YSI_g_sFails;
- return fails == 0;
- #else
- #pragma unused tests, fails, lastfail
- return true;
- #endif
- }
- /**--------------------------------------------------------------------------**\
- <summary>Testing_Player</summary>
- <param name="playerid">Player to test on.</param>
- <param name="&idx">Next test to run.</param>
- <param name="&tests">Number of tests run.</param>
- <param name="&fails">Number of tests which failed.</param>
- <param name="buffer[33]">The name of the first test which failed.</param>
- <returns>
- Wether all tests were sucessful or not.
- </returns>
- <remarks>
- -
- native Testing_Run(&tests, &fails, buffer[33] = "");
- </remarks>
- \**--------------------------------------------------------------------------**/
- stock bool:Testing_Player(playerid, &idx, &tests, &fails, lastfail[33] = "", bool:p = false)
- {
- P:3("bool:Testing_Player called: %i, %i, %i, %i, \"%s\", %i", playerid, idx, tests, fails, lastfail, p);
- #pragma unused p
- #if defined RUN_TESTS
- P:2("Testing_Player() called");
- new
- buffer[32];
- if ((idx = AMX_GetPublicNamePrefix(YSI_g_sPlayer, buffer, Y_TESTING_PTEST)))
- {
- strunpack(buffer, buffer);
- // Call the setup function if there is one.
- buffer[0] = '_';
- buffer[1] = 'y';
- buffer[2] = '@';
- buffer[3] = 'Q';
- CallLocalFunction(buffer, "");
- // Call the test.
- buffer[1] = '@';
- buffer[2] = 'y';
- fails = YSI_g_sFails;
- P:5("Testing_Player(): Calling %s", buffer[6]);
- YSI_g_sInTest = true;
- CallLocalFunction(buffer, "");
- #if !defined TEST_SHOW_PASSES
- if (YSI_g_sFails == fails)
- {
- TEST_REPORT(TEST_PASSED);
- TEST_REPORT(" ");
- }
- #endif
- }
- tests = YSI_g_sTests;
- fails = YSI_g_sFails;
- return fails == 0;
- #else
- #pragma unused tests, fails, lastfail
- return true;
- #endif
- }
- forward OnTestsComplete(tests, fails);
- #if defined RUN_TESTS
- #if defined _AUTO_RUN_TESTS
- #if defined FILTERSCRIPT
- // Hook main in gamemodes.
- public OnFilterScriptInit()
- {
- #if defined Testing_OnFilterScriptInit
- Testing_OnFilterScriptInit();
- #endif
- Testing_RunAll();
- }
-
- #if defined _ALS_OnFilterScriptInit
- #undef OnFilterScriptInit
- #else
- #define _ALS_OnFilterScriptInit
- #endif
- #define OnFilterScriptInit Testing_OnFilterScriptInit
- #if defined Testing_OnFilterScriptInit
- forward Testing_OnFilterScriptInit();
- #endif
- #else
- // Hook main in gamemodes.
- main()
- {
- #if defined Testing_main
- Testing_main();
- #endif
- Testing_RunAll();
- }
-
- #if defined _ALS_main
- #undef main
- #else
- #define _ALS_main
- #endif
- #define main forward Testing_main(); public Testing_main
- #endif
- #endif
-
- Testing_Next(playerid)
- {
- YSI_g_sInTest = false;
- new
- buffer[32];
- for ( ; ; )
- {
- new
- fails = YSI_g_sFails;
- // Get the last test (nicely fails for cellmax).
- if ((YSI_g_sPlayer = AMX_GetPublicNamePrefix(YSI_g_sPlayer, buffer, Y_TESTING_PTEST)))
- {
- strunpack(buffer, buffer);
- // Call the shutdown function if there is one.
- buffer[0] = 'y';
- buffer[1] = '_';
- buffer[2] = '@';
- buffer[3] = 'Q';
- CallLocalFunction(buffer, "i", playerid);
- }
- // Get the new test, but don't store the index.
- if (AMX_GetPublicNamePrefix(YSI_g_sPlayer, buffer, Y_TESTING_PTEST))
- {
- YSI_g_sAsked = false;
- strunpack(buffer, buffer);
- // Call the setup function if there is one.
- buffer[0] = '_';
- buffer[1] = 'y';
- buffer[2] = '@';
- buffer[3] = 'Q';
- CallLocalFunction(buffer, "i", playerid);
- // Call the test.
- buffer[1] = '@';
- buffer[2] = 'y';
- P:5("Testing_Next(): Calling %s", unpack(buffer[1]));
- YSI_g_sInTest = true;
- CallLocalFunction(buffer, "i", playerid);
- }
- else
- {
- YSI_g_sAsked = true;
- // No more tests.
- printf("*** Tests: %d, Fails: %d", YSI_g_sTests, YSI_g_sFails);
- if (!YSI_g_sFails)
- {
- TEST_REPORT(" ");
- TEST_REPORT(" ||==========================|| ");
- TEST_REPORT(" || ALL PLAYER TESTS PASSED! || ");
- TEST_REPORT(" ||==========================|| ");
- TEST_REPORT(" ");
- }
- }
- // If the test needs a player but doesn't ask them anything
- // then we can't wait for "OnDialogResponse" to run the next
- // one.
- if (YSI_g_sAsked)
- {
- break;
- }
- else if (fails == YSI_g_sFails)
- {
- TEST_REPORT(TEST_PASSED);
- }
- }
- }
-
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if (dialogid == Y_TESTING_DIALOG_ID)
- {
- ++YSI_g_sTests;
- if (response)
- {
- // Pass.
- TEST_REPORT(TEST_PASSED);
- }
- else
- {
- // Fail.
- TEST_REPORT(TEST_FAILED " %s", YSI_g_sFailMessage);
- ++YSI_g_sFails;
- }
- Testing_Next(playerid);
- return 1;
- }
- #if defined Testing_OnDialogResponse
- return Testing_OnDialogResponse(playerid, dialogid, response, listitem, inputtext);
- #else
- return 1;
- #endif
- }
-
- #if defined _ALS_OnDialogResponse
- #undef OnDialogResponse
- #else
- #define _ALS_OnDialogResponse
- #endif
- #define OnDialogResponse Testing_OnDialogResponse
- #if defined Testing_OnDialogResponse
- forward Testing_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]);
- #endif
-
- forward OnRuntimeError(code, &bool:suppress);
-
- public OnRuntimeError(code, &bool:suppress)
- {
- if (YSI_g_sInTest)
- {
- // Fail the current test if we see any runtime errors. Requires the
- // crashdetect plugin to function, but not to compile and run.
- Testing_Test(false, "Runtime error detected");
- }
- #if defined Testing_OnRuntimeError
- return Testing_OnRuntimeError(code, suppress);
- #else
- return 1;
- #endif
- }
-
- #if defined _ALS_OnRuntimeError
- #undef OnRuntimeError
- #else
- #define _ALS_OnRuntimeError
- #endif
- #define OnRuntimeError Testing_OnRuntimeError
- #if defined Testing_OnRuntimeError
- forward Testing_OnRuntimeError(code, &bool:suppress);
- #endif
-
- public OnPlayerSpawn(playerid)
- {
- if (YSI_g_sPlayer == cellmax && !IsPlayerNPC(playerid))
- {
- TEST_REPORT(" ");
- TEST_REPORT(" ||==========================|| ");
- TEST_REPORT(" || STARTING PLAYER TESTS... || ");
- TEST_REPORT(" ||==========================|| ");
- TEST_REPORT(" ");
- YSI_g_sTests = 0;
- YSI_g_sFails = 0;
- Testing_Next(playerid);
- }
- #if defined Testing_OnPlayerSpawn
- return Testing_OnPlayerSpawn(playerid);
- #else
- return 1;
- #endif
- }
-
- #if defined _ALS_OnPlayerSpawn
- #undef OnPlayerSpawn
- #else
- #define _ALS_OnPlayerSpawn
- #endif
- #define OnPlayerSpawn Testing_OnPlayerSpawn
- #if defined Testing_OnPlayerSpawn
- forward Testing_OnPlayerSpawn(playerid);
- #endif
- #endif
- stock Testing_RunAll()
- {
- // Disable error messages (as we're likely to generate them).
- //state ysi_debug : off;
- new
- tests,
- fails;
- TEST_REPORT(" ");
- TEST_REPORT(" ||===================|| ");
- TEST_REPORT(" || STARTING TESTS... || ");
- TEST_REPORT(" ||===================|| ");
- TEST_REPORT(" ");
- Testing_Run(tests, fails, _, true);
- if (YSI_g_sTestResult != 9) printf("*** Test system verification failed!");
- else
- {
- printf("*** Tests: %d, Fails: %d", tests, fails);
- if (fails)
- {
- // List all the failing tests, along with the number of "ASSERT"s
- // that didn't pass.
- while (YSI_g_sFailTests != 0)
- {
- printf(" - Test:%s (%d)", deref(YSI_g_sFailTests + 8), ReadAmxMemory(YSI_g_sFailTests + 4)),
- YSI_g_sFailTests = ReadAmxMemory(YSI_g_sFailTests);
- }
- }
- else
- {
- TEST_REPORT(" ");
- TEST_REPORT(" ||===================|| ");
- TEST_REPORT(" || ALL TESTS PASSED! || ");
- TEST_REPORT(" ||===================|| ");
- }
- TEST_REPORT(" ");
- }
- //state ysi_debug : on;
- CallLocalFunction("OnTestsComplete", "ii", tests, fails);
- #if defined TEST_AUTO_EXIT
- SendRconCommand("exit");
- #endif
- //state ysi_debug : on;
- }
- // Meta tests.
- stock Testing_TestRedirect(bool:x, str[] = "", va_args<>)
- {
- ASSERT(x == bool:YSI_g_sTestResult);
- ASSERT(str[0] != '\0');
- ASSERT(!strcmp(str, "\2\2\2\2\2", false, 5));
- }
- Test:y_testing_2()
- {
- new
- t = YSI_g_sTests,
- f = YSI_g_sFails;
- ASSERT(false == false);
- ASSERT(true == true);
- ASSERT(TRUE != FALSE);
- ASSERT(t + 3 == YSI_g_sTests);
- ASSERT(f == YSI_g_sFails);
- ASSERT(t + 5 == YSI_g_sTests);
- // Fail a fake test on purpose.
- //state ysi_debug : on;
- P:I("The next test hasn't really failed...");
- P:I(" - It is testing the test system.");
- //state ysi_debug : off;
- ASSERT(false);
- ASSERT(f + 1 == YSI_g_sFails); // Not a mistake. Run this test twice to
- ASSERT(f + 1 == YSI_g_sFails); // ensure the first one didn't fail too.
- --YSI_g_sFails; // Reduce the failure count to not fail the whole suite.
- }
- TestInit:y_testing_1()
- {
- YSI_g_sTestResult = 5;
- }
- Test:y_testing_1()
- {
- new
- x = YSI_g_sTestResult;
- ASSERT(FALSE == false);
- ASSERT(TRUE == true);
- ASSERT(true != false);
- ASSERT(isnull(NULL));
- ASSERT_TRUE(true);
- ASSERT_TRUE(!false);
- ASSERT_FALSE(false);
- ASSERT_FALSE(!true);
- // Test the messages themselves.
- #define Testing_Test Testing_TestRedirect
- YSI_g_sTestResult = false;
- ASSERT(false);
- YSI_g_sTestResult = true;
- ASSERT(true);
- #undef Testing_Test
- YSI_g_sTestResult = x + 3;
- }
- TestClose:y_testing_1()
- {
- ++YSI_g_sTestResult;
- }
- #include "..\YSI_Internal\y_shortfunc"
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