order.pwn 7.6 KB

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  1. #define FILTERSCRIPT
  2. #include <a_samp>
  3. #include <a_mysql>
  4. #include <foreach>
  5. #include <colormenu>
  6. #include <zcmd>
  7. #include <sscanf2>
  8. new MySQL:serverCon;
  9. new Menu:Wheels;
  10. new Menu:Main;
  11. new Menu:Hydro;
  12. new Menu:Paintjobs;
  13. new Menu:Wings;
  14. new canpickcolor[MAX_PLAYERS];
  15. #define COLOR_ADM (0xFF6347FF)
  16. /* If you want to use your own array, be sure to modify Vehicle[vehicleid][sid] with your variable, same with all other vars in the enum. */
  17. public OnFilterScriptInit()
  18. {
  19. /* MAIN MENU */
  20. Main = CreateMenu("TransFender", 1, 50.0, 180.0, 200.0, 200.0); // Rimes Menu TransFender
  21. AddMenuItem(Main, 0, "Hydraulics");
  22. AddMenuItem(Main, 0, "Wheels");
  23. AddMenuItem(Main, 0, "Wings");
  24. /* HYDRAULICS */
  25. Hydro = CreateMenu("TransFender", 1, 50.0, 180.0, 200.0, 200.0); // Rimes Menu TransFender
  26. AddMenuItem(Hydro, 0, "Hydraulics");
  27. /* PAINTJOBS */
  28. Paintjobs = CreateMenu("TransFender", 1, 50.0, 180.0, 200.0, 200.0); // Rimes Menu TransFender
  29. AddMenuItem(Paintjobs, 0, "Paintjob 1");
  30. AddMenuItem(Paintjobs, 0, "Paintjob 2");
  31. AddMenuItem(Paintjobs, 0, "Paintjob 3");
  32. /* WHEELS MENU */
  33. Wheels = CreateMenu("TransFender", 1, 50.0, 180.0, 200.0, 200.0); // Rimes Menu TransFender
  34. AddMenuItem(Wheels, 0, "Import");
  35. AddMenuItem(Wheels, 0, "Atomic");
  36. AddMenuItem(Wheels, 0, "Ahab");
  37. AddMenuItem(Wheels, 0, "Virtual");
  38. AddMenuItem(Wheels, 0, "Acces");
  39. AddMenuItem(Wheels, 0, "Mega");
  40. AddMenuItem(Wheels, 0, "Groove");
  41. AddMenuItem(Wheels, 0, "Twist");
  42. AddMenuItem(Wheels, 0, "Wire");
  43. AddMenuItem(Wheels, 0, "Offroad");
  44. AddMenuItem(Wheels, 0, "Switch");
  45. AddMenuItem(Wheels, 0, "Dollar");
  46. /* WINGS */
  47. Wings = CreateMenu("TransFender", 1, 50.0, 180.0, 200.0, 200.0); // Rimes Menu TransFender
  48. AddMenuItem(Wings, 0, "Pro");
  49. AddMenuItem(Wings, 0, "Win");
  50. AddMenuItem(Wings, 0, "Drag");
  51. AddMenuItem(Wings, 0, "Alpha");
  52. AddMenuItem(Wings, 0, "Fury");
  53. return 1;
  54. }
  55. CMD:stopmodding(playerid, params[])
  56. {
  57. TogglePlayerControllable(playerid, 1);
  58. HidePlayerColorSelectDialog(playerid);
  59. DestroyColorSelectionDialog(playerid);
  60. SetPVarInt(playerid, "incarselectmenu", 0);
  61. return 1;
  62. }
  63. public OnPlayerChangeSelectedColor(playerid, column, row)
  64. {
  65. return 1;
  66. }
  67. public OnPlayerSelectColor(playerid, column, row)
  68. {
  69. new vehicleid = GetPlayerVehicleID(playerid);
  70. ChangeVehicleColor(vehicleid, GetColorFromPosition(column, row), GetColorFromPosition(column, row));
  71. PlayerPlaySound(playerid, 1133, 0, 0, 0);
  72. return 1;
  73. }
  74. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  75. {
  76. if(GetPVarInt(playerid, "incarselectmenu") == 1)
  77. {
  78. if(PRESSED(KEY_SPRINT) && canpickcolor[playerid] == 1)
  79. {
  80. SelectCurrentColor(playerid);
  81. cmd_stopmodding(playerid, "");
  82. }
  83. }
  84. return 1;
  85. }
  86. public OnPlayerUpdate(playerid)
  87. {
  88. if(GetPVarInt(playerid, "incarselectmenu") == 1)
  89. {
  90. new Keys,ud,lr;
  91. GetPlayerKeys(playerid,Keys,ud,lr);
  92. if(ud == KEY_UP)
  93. {
  94. MoveColorDialogCursor(playerid, 0);
  95. }
  96. else if(ud == KEY_DOWN)
  97. {
  98. MoveColorDialogCursor(playerid, 1);
  99. }
  100. if(lr == KEY_LEFT)
  101. {
  102. MoveColorDialogCursor(playerid, 2);
  103. }
  104. else if(lr == KEY_RIGHT)
  105. {
  106. MoveColorDialogCursor(playerid, 3);
  107. }
  108. }
  109. return 1;
  110. }
  111. CMD:showpjs(playerid, params[])
  112. {
  113. ShowMenuForPlayer(Paintjobs, playerid);
  114. return 1;
  115. }
  116. CMD:showhydros(playerid, params[])
  117. {
  118. ShowMenuForPlayer(Hydro, playerid);
  119. return 1;
  120. }
  121. CMD:showwhls(playerid, params[])
  122. {
  123. ShowMenuForPlayer(Wheels, playerid);
  124. return 1;
  125. }
  126. CMD:showwings(playerid, params[])
  127. {
  128. ShowMenuForPlayer(Wings, playerid);
  129. return 1;
  130. }
  131. public OnPlayerSelectedMenuRow(playerid, row)
  132. {
  133. new vehicleid = GetPlayerVehicleID(playerid);
  134. if(GetPlayerMenu(playerid) == Main)
  135. {
  136. switch(row)
  137. {
  138. case 0:
  139. {
  140. cmd_showhydros(playerid, "");
  141. }
  142. case 1:
  143. {
  144. cmd_showwhls(playerid, "");
  145. }
  146. case 2:
  147. {
  148. cmd_showwings(playerid, "");
  149. }
  150. }
  151. }
  152. else if(GetPlayerMenu(playerid) == Hydro)
  153. {
  154. switch(row)
  155. {
  156. case 0:
  157. {
  158. AddVehicleComponent(vehicleid, 1087); // import
  159. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  160. ShowMenuForPlayer(Hydro,playerid);
  161. }
  162. }
  163. }
  164. else if(GetPlayerMenu(playerid) == Wheels)
  165. {
  166. switch(row)
  167. {
  168. case 0:
  169. {
  170. AddVehicleComponent(vehicleid, 1082); // import
  171. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  172. ShowMenuForPlayer(Wheels,playerid);
  173. }
  174. case 1:
  175. {
  176. AddVehicleComponent(vehicleid, 1085); // atomic
  177. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  178. ShowMenuForPlayer(Wheels,playerid);
  179. }
  180. case 2:
  181. {
  182. AddVehicleComponent(vehicleid, 1096); // ahab
  183. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  184. ShowMenuForPlayer(Wheels,playerid);
  185. }
  186. case 3:
  187. {
  188. AddVehicleComponent(vehicleid, 1097); // virtual
  189. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  190. ShowMenuForPlayer(Wheels,playerid);
  191. }
  192. case 4:
  193. {
  194. AddVehicleComponent(vehicleid, 1098); // access
  195. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  196. ShowMenuForPlayer(Wheels,playerid);
  197. }
  198. case 5:
  199. {
  200. AddVehicleComponent(vehicleid, 1074); // mega
  201. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  202. ShowMenuForPlayer(Wheels,playerid);
  203. }
  204. case 6:
  205. {
  206. AddVehicleComponent(vehicleid, 1091); // grove
  207. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  208. ShowMenuForPlayer(Wheels,playerid);
  209. }
  210. case 7:
  211. {
  212. AddVehicleComponent(vehicleid, 1078); // twist
  213. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  214. ShowMenuForPlayer(Wheels,playerid);
  215. }
  216. case 8:
  217. {
  218. AddVehicleComponent(vehicleid, 1076); // wires
  219. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  220. ShowMenuForPlayer(Wheels,playerid);
  221. }
  222. case 9:
  223. {
  224. AddVehicleComponent(vehicleid, 1025); // offroad
  225. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  226. ShowMenuForPlayer(Wheels,playerid);
  227. }
  228. case 10:
  229. {
  230. AddVehicleComponent(vehicleid, 1080); // switch
  231. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  232. ShowMenuForPlayer(Wheels,playerid);
  233. }
  234. case 11:
  235. {
  236. AddVehicleComponent(vehicleid, 1083); // dollar
  237. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  238. ShowMenuForPlayer(Wheels,playerid);
  239. }
  240. }
  241. }
  242. else if(GetPlayerMenu(playerid) == Wings)
  243. {
  244. switch(row)
  245. {
  246. case 0:
  247. {
  248. AddVehicleComponent(vehicleid, 1000); // Pro
  249. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  250. ShowMenuForPlayer(Wings,playerid);
  251. }
  252. case 1:
  253. {
  254. AddVehicleComponent(vehicleid, 1001); // Win
  255. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  256. ShowMenuForPlayer(Wings,playerid);
  257. }
  258. case 2:
  259. {
  260. AddVehicleComponent(vehicleid, 1002); // Drag
  261. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  262. ShowMenuForPlayer(Wings,playerid);
  263. }
  264. case 3:
  265. {
  266. AddVehicleComponent(vehicleid, 1003); // Alpha
  267. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  268. ShowMenuForPlayer(Wings,playerid);
  269. }
  270. case 4:
  271. {
  272. AddVehicleComponent(vehicleid, 1023); // Fury
  273. PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  274. ShowMenuForPlayer(Wings,playerid);
  275. }
  276. }
  277. }
  278. return 1;
  279. }
  280. forward AllowPickingColors(playerid);
  281. public AllowPickingColors(playerid)
  282. {
  283. canpickcolor[playerid] = 1;
  284. return 1;
  285. }
  286. CMD:modvehicle(playerid, params[])
  287. {
  288. if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER)
  289. return SendClientMessage(playerid, COLOR_ADM, "SERVER: You aren't driving a vehicle.");
  290. if (!IsPlayerInRangeOfPoint(playerid,5.0,2644.5100,-2036.1754,13.5540))
  291. return SendClientMessage(playerid, COLOR_ADM,"SERVER: You're not near the Mod Shop.");
  292. canpickcolor[playerid] = 0;
  293. TogglePlayerControllable(playerid, 0);
  294. ShowMenuForPlayer(Main,playerid);
  295. return 1;
  296. }
  297. public OnPlayerExitedMenu(playerid)
  298. {
  299. TogglePlayerControllable(playerid,1); // unfreeze the player when they exit a menu
  300. return 1;
  301. }