Features
Declaring Commands
YCMD:me(playerid, params[], help)
{
if (isnull(params))
return SendClientMessage(playerid, COLOUR_FAILURE, "You must enter an action");
new str[144];
format(str, sizeof (str), "** %s %s **", ReturnPlayerName(playerid), params);
return SendClientMessageToAll(COLOUR_GREETING, str);
}
Declaring Alternate Command Names
YCMD:i(playerid, params[], help) = me;
Help Information
YCMD:me(playerid, params[], help)
{
if (help)
return SendClientMessage(playerid, COLOUR_GREETING, "Role-play an action. Example: '/me jumps'");
if (isnull(params))
return SendClientMessage(playerid, COLOUR_FAILURE, "You must enter an action");
new str[144];
format(str, sizeof (str), "** %s %s **", ReturnPlayerName(playerid), params);
return SendClientMessageToAll(COLOUR_GREETING, str);
}
Permissions
new Group:gGroupLoggedIn;
public OnScriptInit()
{
// Create a group for people logged in.
gGroupLoggedIn = Group_Create();
// Disable all commands by default.
Group_SetGlobalCommandDefault(false);
// Enable the command only for people in this group.
Group_SetCommand(gGroupLoggedIn, YCMD:me, false);
}
public OnPlayerLogIn(playerid)
{
// Add the player to the group - they can now use `/me`.
gGroupLoggedIn += playerid;
}