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- /**--------------------------------------------------------------------------**\
- ==============================
- Y Sever Includes - Debug Setup
- ==============================
- Description:
- Ensures debug levels are set and defines debug functions.
-
- General debug levels:
-
- 0 - No debug information.
- 1 - Callbacks and timers.
- 2 - Remote functions.
- 3 - Stock functions.
- 4 - Static functions.
- 5 - Code.
- 6 - Loops.
- 7 - Extra loop code.
-
- If you use P:0 you get an optional debug print controlled by the global
- state ysi_debug - which is either on or off.
- Legal:
- Version: MPL 1.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 (the "License"); you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is the YSI debug include.
-
- The Initial Developer of the Original Code is Alex "Y_Less" Cole.
- Portions created by the Initial Developer are Copyright (C) 2011
- the Initial Developer. All Rights Reserved.
-
- Contributors:
- ZeeX, koolk, JoeBullet/Google63, g_aSlice/Slice
-
- Thanks:
- JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
- ZeeX - Very productive conversations.
- koolk - IsPlayerinAreaEx code.
- TheAlpha - Danish translation.
- breadfish - German translation.
- Fireburn - Dutch translation.
- yom - French translation.
- 50p - Polish translation.
- Zamaroht - Spanish translation.
- Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes
- for me to strive to better.
- Pixels^ - Running XScripters where the idea was born.
- Matite - Pestering me to release it and using it.
-
- Very special thanks to:
- Thiadmer - PAWN, whose limits continue to amaze me!
- Kye/Kalcor - SA:MP.
- SA:MP Team past, present and future - SA:MP.
-
- Version:
- 1.0
- Changelog:
- 06/08/10:
- Added new syntax.
- Added level 0 debugging with state controlled functions.
- 15/04/07:
- First version.
- Functions:
- Public:
- -
- Core:
- -
- Stock:
- -
- Static:
- -
- Inline:
- Debug_Code - Runs defined code if a certain level is active.
- Debug_Print - Prints the formatted string provided at the given level.
- API:
- -
- Callbacks:
- -
- Definitions:
- P:<0-6> - Print a message.
- P:C - Run debug code.
- P:E - Print an error message.
- P:W - Print a warning message.
- Enums:
- -
- Macros:
- -
- Tags:
- -
- Variables:
- Global:
- -
- Static:
- -
- Commands:
- -
- Compile options:
- _DEBUG - Debugging level to use.
- Operators:
- -
- </remarks>
- \**--------------------------------------------------------------------------**/
- #if defined _INC_y_debug
- #endinput
- #endif
- #define _INC_y_debug
- #include "..\YSI_Internal\y_version"
- #include "..\YSI_Internal\y_funcinc"
- #include "..\YSI_Server\y_scriptinit"
- #if !defined _DEBUG
- #define _DEBUG 0
- #endif
- stock YSI_gDebugLevel = 0;
- #define P:%1(%2); Debug_Print%1(%2);
- #define C:%1(%2); Debug_Code%1(%2);
- /**--------------------------------------------------------------------------**\
- <summary>Debug_Code</summary>
- <param name="level">Debug level to run the code at.</param>
- <param name="code">Code to run.</param>
- <returns>
- -
- </returns>
- <remarks>
- Code is not a variable, it's a code chunk and may be written as so:
-
- Debug_Code1(if (bla == 2) { bla++; printf("%d", bla); });
-
- The code must all be on one line to avoid errors.
- This isn't really a function as the first parameter is part of the name.
- </remarks>
- \**--------------------------------------------------------------------------**/
- #if _DEBUG == -1
- #define Debug_Code1(%1); { if (YSI_gDebugLevel >= 1) { %1 }}
- #define Debug_Code2(%1); { if (YSI_gDebugLevel >= 2) { %1 }}
- #define Debug_Code3(%1); { if (YSI_gDebugLevel >= 3) { %1 }}
- #define Debug_Code4(%1); { if (YSI_gDebugLevel >= 4) { %1 }}
- #define Debug_Code5(%1); { if (YSI_gDebugLevel >= 5) { %1 }}
- #define Debug_Code6(%1); { if (YSI_gDebugLevel >= 6) { %1 }}
- #define Debug_Code7(%1); { if (YSI_gDebugLevel >= 7) { %1 }}
- #else
- #if _DEBUG >= 1
- #define Debug_Code1(%1); %1
- #else
- #define Debug_Code1(%1);
- #endif
-
- #if _DEBUG >= 2
- #define Debug_Code2(%1); %1
- #else
- #define Debug_Code2(%1);
- #endif
-
- #if _DEBUG >= 3
- #define Debug_Code3(%1); %1
- #else
- #define Debug_Code3(%1);
- #endif
-
- #if _DEBUG >= 4
- #define Debug_Code4(%1); %1
- #else
- #define Debug_Code4(%1);
- #endif
-
- #if _DEBUG >= 5
- #define Debug_Code5(%1); %1
- #else
- #define Debug_Code5(%1);
- #endif
-
- #if _DEBUG >= 6
- #define Debug_Code6(%1); %1
- #else
- #define Debug_Code6(%1);
- #endif
-
- #if _DEBUG >= 7
- #define Debug_Code7(%1); %1
- #else
- #define Debug_Code7(%1);
- #endif
- #endif
- #if _DEBUG != 0
- #define Debug_CodeX(%1); %1
- #else
- #define Debug_CodeX(%1);
- #endif
- /**--------------------------------------------------------------------------**\
- <summary>Debug_Print</summary>
- <param name="level">Debug level to print at.</param>
- <param name="format[]">Format.</param>
- <param name="..."></param>
- <returns>
- -
- </returns>
- <remarks>
- This isn't really a function as the first parameter is part of the name:
-
- Debug_Print4("variables: %d, %d", i, j);
- </remarks>
- \**--------------------------------------------------------------------------**/
- #if _DEBUG == -1
- #define Debug_Print1(%1); { if (YSI_gDebugLevel >= 1) printf(%1); }
- #define Debug_Print2(%1); { if (YSI_gDebugLevel >= 2) printf(%1); }
- #define Debug_Print3(%1); { if (YSI_gDebugLevel >= 3) printf(%1); }
- #define Debug_Print4(%1); { if (YSI_gDebugLevel >= 4) printf(%1); }
- #define Debug_Print5(%1); { if (YSI_gDebugLevel >= 5) printf(%1); }
- #define Debug_Print6(%1); { if (YSI_gDebugLevel >= 6) printf(%1); }
- #define Debug_Print7(%1); { if (YSI_gDebugLevel >= 7) printf(%1); }
- #else
- #if _DEBUG >= 1
- #define Debug_Print1(%1); printf(%1);
- #else
- #define Debug_Print1(%1);
- #endif
-
- #if _DEBUG >= 2
- #define Debug_Print2(%1); printf(%1);
- #else
- #define Debug_Print2(%1);
- #endif
-
- #if _DEBUG >= 3
- #define Debug_Print3(%1); printf(%1);
- #else
- #define Debug_Print3(%1);
- #endif
-
- #if _DEBUG >= 4
- #define Debug_Print4(%1); printf(%1);
- #else
- #define Debug_Print4(%1);
- #endif
-
- #if _DEBUG >= 5
- #define Debug_Print5(%1); printf(%1);
- #else
- #define Debug_Print5(%1);
- #endif
-
- #if _DEBUG >= 6
- #define Debug_Print6(%1); printf(%1);
- #else
- #define Debug_Print6(%1);
- #endif
-
- #if _DEBUG >= 7
- #define Debug_Print7(%1); printf(%1);
- #else
- #define Debug_Print7(%1);
- #endif
- #endif
- #define Debug_PrintE(%1); \
- Debug_Print0("\7\7\7*** YSI Error: " #%1);
- #define Debug_PrintW(%1); \
- Debug_Print0("\7*** YSI Warning: " #%1);
- #define Debug_PrintI(%1); \
- Debug_Print0("*** YSI Info: " #%1);
- #define Debug_PrintF(%1); \
- Debug_Print0("\7\7\7\7\7*** YSI Fatal Error: " #%1);
- #define Debug_PrintC(%1); \
- Debug_CodeX(%1);
- stock Debug_Print0(const str[], {Float,_}:...) <ysi_debug : on>
- {
- static tmp1, tmp2;
- #emit POP.pri
- #emit STOR.pri tmp1
- #emit POP.alt
- #emit STOR.alt tmp2
- #emit SYSREQ.C printf
- #emit PUSH tmp2
- #emit PUSH tmp1
- #pragma unused str
- return 0;
- }
- stock Debug_Print0(const str[], {Float,_}:...) <>
- {
- #pragma unused str
- return 0;
- }
- stock Debug_PrintArray(arr[], size)
- {
- new
- str[96];
- switch (size)
- {
- case 0:
- str = "<>";
- case 1:
- format(str, sizeof (str), "<%d>", arr[0]);
- case 2:
- format(str, sizeof (str), "<%d, %d>", arr[0], arr[1]);
- case 3:
- format(str, sizeof (str), "<%d, %d, %d>", arr[0], arr[1], arr[2]);
- case 4:
- format(str, sizeof (str), "<%d, %d, %d, %d>", arr[0], arr[1], arr[2], arr[3]);
- case 5:
- format(str, sizeof (str), "<%d, %d, %d, %d, %d>", arr[0], arr[1], arr[2], arr[3], arr[4]);
- default:
- format(str, sizeof (str), "<%d, %d, %d, %d, %d, ... (+ %d)>", arr[0], arr[1], arr[2], arr[3], arr[4], size - 5);
- }
- return str;
- }
- public OnScriptInit()
- {
- Debug_SetState();
- new
- s;
- // Test the ADDRESS of the variable, not the value.
- #emit CONST.pri YSI_FILTERSCRIPT
- #emit STOR.S.pri s
- if (s)
- {
- //goto Debug_OnScriptInit_no_fault();
- #if defined Debug_OnScriptInit
- return Debug_OnScriptInit();
- #else
- return 1;
- #endif
- }
- P:F("YSI_FILTERSCRIPT == 0");
- while (s != 10000000) ++s;
- #emit CONST.pri 0
- #emit SCTRL 6
- return 1;
- }
- static stock Debug_SetState() <ysi_debug : off>
- {
- }
- static stock Debug_SetState() <>
- {
- state ysi_debug : on;
- }
- #undef OnScriptInit
- #define OnScriptInit Debug_OnScriptInit
- #if defined Debug_OnScriptInit
- forward Debug_OnScriptInit();
- #endif
- stock DebugLevel(level = -1)
- {
- if (0 <= level <= 7)
- {
- YSI_gDebugLevel = level;
- }
- return YSI_gDebugLevel;
- }
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