// PROJECT LOS ANGELES ROLEPLAY // (C) 2010 GTAPoliceMods.com #include #define MAX_DIVERTS 80 #define MAX_ROADCLOSED 80 // DIVERT SIGNS enum dInfo { dCreated, Float:dX, Float:dY, Float:dZ, dObject, }; new DivertInfo[MAX_DIVERTS][dInfo]; stock CreateDivert(Float:x,Float:y,Float:z,Float:Angle) { for(new i = 0; i < sizeof(DivertInfo); i++) { if(DivertInfo[i][dCreated] == 0) { DivertInfo[i][dCreated]=1; DivertInfo[i][dX]=x; DivertInfo[i][dY]=y; DivertInfo[i][dZ]=z-0.7; DivertInfo[i][dObject] = CreateObject(1425, x, y, z-0.9, 0, 0, Angle, 500); return 1; } } return 0; } stock DeleteAllDivert() { for(new i = 0; i < sizeof(DivertInfo); i++) { if(DivertInfo[i][dCreated] == 1) { DivertInfo[i][dCreated]=0; DivertInfo[i][dX]=0.0; DivertInfo[i][dY]=0.0; DivertInfo[i][dZ]=0.0; DestroyObject(DivertInfo[i][dObject]); } } return 0; } stock DeleteClosestDivert(playerid) { for(new i = 0; i < sizeof(DivertInfo); i++) { if(IsPlayerInRangeOfPoint(playerid, 2.0, DivertInfo[i][dX], DivertInfo[i][dY], DivertInfo[i][dZ])) { if(DivertInfo[i][dCreated] == 1) { DivertInfo[i][dCreated]=0; DivertInfo[i][dX]=0.0; DivertInfo[i][dY]=0.0; DivertInfo[i][dZ]=0.0; DestroyObject(DivertInfo[i][dObject]); return 1; } } } return 0; } /////// enum LCInfo { LCCreated, Float:LCX, Float:LCY, Float:LCZ, LCObject, }; new LineClosedInfo[MAX_ROADCLOSED][LCInfo]; stock CreateLineClosed(Float:x,Float:y,Float:z,Float:Angle) { for(new i = 0; i < sizeof(LineClosedInfo); i++) { if(LineClosedInfo[i][LCCreated] == 0) { LineClosedInfo[i][LCCreated]=1; LineClosedInfo[i][LCX]=x; LineClosedInfo[i][LCY]=y; LineClosedInfo[i][LCZ]=z-0.7; LineClosedInfo[i][LCObject] = CreateObject(3091, x, y, z-0.9, 0, 0, Angle, 500); return 1; } } return 0; } stock DeleteAllLineClosed() { for(new i = 0; i < sizeof(LineClosedInfo); i++) { if(LineClosedInfo[i][LCCreated] == 1) { LineClosedInfo[i][LCCreated]=0; LineClosedInfo[i][LCX]=0.0; LineClosedInfo[i][LCY]=0.0; LineClosedInfo[i][LCZ]=0.0; DestroyObject(LineClosedInfo[i][LCObject]); } } return 0; } stock DeleteClosestLineClosed(playerid) { for(new i = 0; i < sizeof(LineClosedInfo); i++) { if(IsPlayerInRangeOfPoint(playerid, 2.0, LineClosedInfo[i][LCX], LineClosedInfo[i][LCY], LineClosedInfo[i][LCZ])) { if(LineClosedInfo[i][LCCreated] == 1) { LineClosedInfo[i][LCCreated]=0; LineClosedInfo[i][LCX]=0.0; LineClosedInfo[i][LCY]=0.0; LineClosedInfo[i][LCZ]=0.0; DestroyObject(LineClosedInfo[i][LCObject]); return 1; } } } return 0; }