/* /$$ /$$ /$$$$$$ /$$$$$$$ /$$$$$$$ | $$$ | $$ /$$__ $$ | $$__ $$| $$__ $$ | $$$$| $$| $$ \__/ | $$ \ $$| $$ \ $$ | $$ $$ $$| $$ /$$$$ /$$$$$$| $$$$$$$/| $$$$$$$/ | $$ $$$$| $$|_ $$|______/| $$__ $$| $$____/ | $$\ $$$| $$ \ $$ | $$ \ $$| $$ | $$ \ $$| $$$$$$/ | $$ | $$| $$ |__/ \__/ \______/ |__/ |__/|__/ Boombox System Next Generation Gaming, LLC (created by Next Generation Gaming Development Team) * Copyright (c) 2016, Next Generation Gaming, LLC * * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are not permitted in any case. * * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ CMD:setboombox(playerid, params[]) { if(GetPVarType(playerid, "pBoomBox")) { ShowSetStation(playerid); } else { SendClientMessage(playerid, COLOR_GRAD2, "You don't have a boombox out!"); } return 1; } CMD:shopboombox(playerid, params[]) { if (PlayerInfo[playerid][pShopTech] < 1) { SendClientMessageEx(playerid, COLOR_GREY, " You are not allowed to use this command."); return 1; } new giveplayerid, invoice; if(sscanf(params, "ui", giveplayerid, invoice)) return SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /shopboombox [player] [invoice #]"); new string[128]; if(PlayerInfo[giveplayerid][pBoombox] == 1) { PlayerInfo[giveplayerid][pBoombox] = 0; format(string, sizeof(string), "Your boombox has been taken by Shop Tech %s. ", GetPlayerNameEx(playerid)); SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "[SHOPBOOMBOX] %s has taken %s(%d) boombox - Invoice %d", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid), GetPlayerSQLId(giveplayerid), invoice); SendClientMessageEx(playerid, COLOR_GRAD1, string); Log("logs/shoplog.log", string); } else { PlayerInfo[giveplayerid][pBoombox] = 1; format(string, sizeof(string), "You have been given a boombox from Shop Tech %s. ", GetPlayerNameEx(playerid)); SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "[SHOPBOOMBOX] %s has given %s(%d) a boombox - Invoice %d", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid), GetPlayerSQLId(giveplayerid), invoice); SendClientMessageEx(playerid, COLOR_GRAD1, string); Log("logs/shoplog.log", string); } return 1; } CMD:placeboombox(playerid, params[]) { if(PlayerInfo[playerid][pBoombox] == 1 || PlayerInfo[playerid][pAdmin] >= 4 || PlayerInfo[playerid][pASM] >= 1) { if(GetPVarType(playerid, "IsInArena")) return SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this while being in an arena!"); if(GetPVarInt(playerid, "WatchingTV")) return SendClientMessageEx(playerid, COLOR_GREY, "You can not do this while watching TV!"); if(GetPVarInt(playerid, "Injured") == 1 || PlayerInfo[playerid][pJailTime] > 0 || PlayerInfo[playerid][pHospital] > 0 || IsPlayerInAnyVehicle(playerid)) return SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this right now."); //if(PlayerInfo[playerid][pVW] == 0 || PlayerInfo[playerid][pInt] == 0) return SendClientMessageEx(playerid, COLOR_WHITE, "You can only place boomboxes inside interiors."); if(GetPVarType(playerid, "pBoomBox")) return SendClientMessageEx(playerid, COLOR_WHITE, "You already have a boombox out, use /destroyboombox."); foreach(new i: Player) { if(GetPVarType(i, "pBoomBox")) { if(IsPlayerInRangeOfPoint(playerid, 30.0, GetPVarFloat(i, "pBoomBoxX"), GetPVarFloat(i, "pBoomBoxY"), GetPVarFloat(i, "pBoomBoxZ")) && GetPVarInt(i, "pBoomBoxVW") == GetPlayerVirtualWorld(playerid)) { SendClientMessage(playerid, COLOR_WHITE, "You are in range of another boombox, you can't place one here!"); return 1; } } } new string[128]; format(string, sizeof(string), "%s has placed a boombox!", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x, y, z); GetPlayerFacingAngle(playerid, a); ApplyAnimation(playerid,"BOMBER","BOM_Plant_Crouch_In", 4.0, 0, 0, 0, 0, 0, 1); x += (2 * floatsin(-a, degrees)); y += (2 * floatcos(-a, degrees)); z -= 1.0; SetPVarInt(playerid, "pBoomBox", CreateDynamicObject(2103, x, y, z, 0.0, 0.0, a, .worldid = GetPlayerVirtualWorld(playerid), .interiorid = GetPlayerInterior(playerid))); SetPVarFloat(playerid, "pBoomBoxX", x); SetPVarFloat(playerid, "pBoomBoxY", y); SetPVarFloat(playerid, "pBoomBoxZ", z); format(string, sizeof(string), "%s's boombox\n{FF0000}/setboombox {FFFF00}or\n{FF0000}/destroyboombox", GetPlayerNameEx(playerid)); SetPVarInt(playerid, "pBoomBoxLabel", _:CreateDynamic3DTextLabel(string, COLOR_YELLOW, x, y, z+0.6, 5.0, .worldid = GetPlayerVirtualWorld(playerid), .interiorid = GetPlayerInterior(playerid))); SetPVarInt(playerid, "pBoomBoxArea", CreateDynamicSphere(x, y, z, 30.0, GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid))); SetPVarInt(playerid, "pBoomBoxInt", GetPlayerInterior(playerid)); SetPVarInt(playerid, "pBoomBoxVW", GetPlayerVirtualWorld(playerid)); } else { SendClientMessageEx(playerid, COLOR_GRAD1, "You don't have a boom box! Buy from one shop.ng-gaming.net"); } return 1; } CMD:destroyboombox(playerid, params[]) { if(GetPVarType(playerid, "pBoomBox")) { DestroyDynamicObject(GetPVarInt(playerid, "pBoomBox")); DestroyDynamic3DTextLabel(Text3D:GetPVarInt(playerid, "pBoomBoxLabel")); DeletePVar(playerid, "pBoomBox"); DeletePVar(playerid, "pBoomBoxStation"); DeletePVar(playerid, "pBoomBoxLabel"); DeletePVar(playerid, "pBoomBoxX"); DeletePVar(playerid, "pBoomBoxY"); DeletePVar(playerid, "pBoomBoxZ"); if(GetPVarType(playerid, "pBoomBoxArea")) { new string[128]; format(string, sizeof(string), "* %s has destroyed the boombox.", GetPlayerNameEx(playerid)); foreach(new i: Player) { if(IsPlayerInDynamicArea(i, GetPVarInt(playerid, "pBoomBoxArea"))) { StopAudioStreamForPlayerEx(i); SendClientMessage(i, COLOR_PURPLE, string); } } DeletePVar(playerid, "pBoomBoxArea"); } SendClientMessage(playerid, COLOR_WHITE, "You've destroyed your boombox!"); } else { foreach(new i: Player) { if(GetPVarType(i, "pBoomBox")) { if(GetPVarInt(i, "pBoomBoxVW") == GetPlayerVirtualWorld(playerid) && GetPVarInt(i, "pBoomBoxInt") == GetPlayerInterior(playerid) && IsPlayerInRangeOfPoint(playerid, 5.0, GetPVarFloat(i, "pBoomBoxX"), GetPVarFloat(i, "pBoomBoxY"), GetPVarFloat(i, "pBoomBoxZ"))) { DestroyDynamicObject(GetPVarInt(i, "pBoomBox")); DestroyDynamic3DTextLabel(Text3D:GetPVarInt(i, "pBoomBoxLabel")); DeletePVar(i, "pBoomBox"); DeletePVar(i, "pBoomBoxStation"); DeletePVar(i, "pBoomBoxLabel"); DeletePVar(i, "pBoomBoxX"); DeletePVar(i, "pBoomBoxY"); DeletePVar(i, "pBoomBoxZ"); DeletePVar(i, "pBoomBoxInt"); DeletePVar(i, "pBoomBoxVW"); new string[128]; if(GetPVarType(i, "pBoomBoxArea")) { format(string, sizeof(string), "* %s has destroyed the boombox.", GetPlayerNameEx(playerid)); foreach(new pi:Player) { if(IsPlayerInDynamicArea(pi, GetPVarInt(i, "pBoomBoxArea"))) { StopAudioStreamForPlayerEx(pi); SendClientMessage(pi, COLOR_PURPLE, string); } } DeletePVar(i, "pBoomBoxArea"); } format(string, sizeof(string), "%s has destroyed your boombox!", GetPlayerNameEx(playerid)); SendClientMessage(i, COLOR_WHITE, string); return 1; } } } SendClientMessage(playerid, COLOR_WHITE, "You don't have a boombox or you are not near one to destroy."); } return 1; }