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|
- /*
- /$$ /$$ /$$$$$$ /$$$$$$$ /$$$$$$$
- | $$$ | $$ /$$__ $$ | $$__ $$| $$__ $$
- | $$$$| $$| $$ \__/ | $$ \ $$| $$ \ $$
- | $$ $$ $$| $$ /$$$$ /$$$$$$| $$$$$$$/| $$$$$$$/
- | $$ $$$$| $$|_ $$|______/| $$__ $$| $$____/
- | $$\ $$$| $$ \ $$ | $$ \ $$| $$
- | $$ \ $$| $$$$$$/ | $$ | $$| $$
- |__/ \__/ \______/ |__/ |__/|__/
- Accept / Cancel Commands
- Next Generation Gaming, LLC
- (created by Next Generation Gaming Development Team)
- * Copyright (c) 2016, Next Generation Gaming, LLC
- *
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are not permitted in any case.
- *
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- CMD:accept(playerid, params[])
- {
- if(restarting) return SendClientMessageEx(playerid, COLOR_GRAD2, "Transactions are currently disabled due to the server being restarted for maintenance.");
- new szMessage[256];
- new string[128];
- new sendername[MAX_PLAYER_NAME];
- new giveplayer[MAX_PLAYER_NAME];
- new giveplayerid;
- if(HungerPlayerInfo[playerid][hgInEvent] != 0) return SendClientMessageEx(playerid, COLOR_GREY, " You cannot do this while being in the Hunger Games Event!");
- if(IsPlayerConnected(playerid)) {
- if(isnull(params)) {
- SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /accept [name]");
- SendClientMessageEx(playerid, COLOR_GREY, "Available names: Sex, Mats, Crack, Cannabis, Weapon, Craft, Repair, Lawyer, Bodyguard, Job, Live, Refill");
- SendClientMessageEx(playerid, COLOR_GREY, "Available names: Firework, Group, Boxing, Medic, Mechanic, Ticket, Car, Death, Backpack");
- SendClientMessageEx(playerid, COLOR_GREY, "Available names: Business, Item, Offer, Heroin, Rawopium, Syringes, Rimkit, Voucher, Kiss, RenderAid, Frisk");
- return 1;
- }
- if(strcmp(params, "door", true) == 0)
- {
- new target, fine, count;
- target = INVALID_PLAYER_ID;
- foreach(new i: Player)
- {
- if(gPlayerLogged{i} == 1 && DDSalePendingAdmin[i] == false && DDSalePendingPlayer[i] == true && DDSaleTarget[i] == playerid)
- {
- target = i;
- count ++;
- if(count > 1) break;
- }
- }
- if(target == INVALID_PLAYER_ID) return SendClientMessageEx(playerid, COLOR_GREY, "You do not have an active dynamic door sale offer.");
- if(count > 1)
- {
- foreach(new i : Player) if(gPlayerLogged{i} == 1 && DDSaleTarget[i] == playerid) ClearDoorSaleVariables(i);
- SendClientMessageEx(playerid, COLOR_GREY, "An error occurred, please try making your transaction again.");
- return 1;
- }
- if(GetPlayerCash(playerid) < DDSalePrice[target])
- {
- format(string, sizeof(string), "You do not have enough money for this transaction ($%s).", number_format(DDSalePrice[target]));
- SendClientMessageEx(playerid, COLOR_GREY, string);
- return 1;
- }
- fine = CalculatePercentage(DDSalePrice[target], 10, 1000000);
- if(GetPlayerCash(target) < fine)
- {
- format(string, sizeof(string), "%s does not have the sufficient funds for the transfer fine ($%s).", GetPlayerNameEx(target), number_format(fine));
- SendClientMessageEx(playerid, COLOR_GREY, string);
- return 1;
- }
- stop DDSaleTimer[target];
- DDSalePendingAdmin[target] = true;
- DDSalePendingPlayer[target] = false;
- format(string, sizeof(string), "You have accepted %s's dynamic door sale offer for $%s.", GetPlayerNameEx(target), number_format(DDSalePrice[target]));
- SendClientMessageEx(playerid, COLOR_GREEN, string);
- SendClientMessageEx(playerid, COLOR_GREEN, "Server administration will now review the request before it is processed.");
- format(string, sizeof(string), "%s accepted your dynamic door sale offer for $%s.", GetPlayerNameEx(playerid), number_format(DDSalePrice[target]));
- SendClientMessageEx(target, COLOR_GREEN, string);
- SendClientMessageEx(target, COLOR_GREEN, "Server administration will now review the request before it is processed.");
- format(string, sizeof(string), "[New Dynamic Door Sale Request]: (ID: %d) %s.", target, GetPlayerNameEx(target));
- ABroadCast(COLOR_LIGHTRED, string, 4);
- return 1;
- }
- else if(strcmp(params, "renderaid", true) == 0)
- {
- if(!GetPVarType(playerid, "Injured")) return SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in a injured state.");
- if(!GetPVarType(playerid, "renderaid")) return SendClientMessageEx(playerid, COLOR_GRAD2, "No one has offered you assistance!");
- new target = GetPVarInt(playerid, "renderaid");
- if(!IsPlayerConnected(target)) return SendClientMessageEx(playerid, COLOR_GRAD2, "The person who offered you assistance is no longer online.");
- new Float:pos[3];
- GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
- if(!IsPlayerInRangeOfPoint(target, 5.0, pos[0], pos[1], pos[2])) return SendClientMessageEx(playerid, COLOR_GRAD2, "You are not near the person who offered you assistance.");
- if(GetPVarInt(target, "MedVestKit") != 1)
- return SendClientMessageEx(target, COLOR_GRAD2, "You aren't carrying a kit."), SendClientMessageEx(playerid, COLOR_GRAD2, "The player was unable to assist you as they no longer have a med kit.");
- ApplyAnimation(target, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0, 1);
- SetHealth(playerid, 100);
- format(string, sizeof(string), "{FF8000}** {C2A2DA}%s renders aid to %s.", GetPlayerNameEx(target), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- DeletePVar(playerid, "renderaid");
- DeletePVar(target, "MedVestKit");
- }
- else if(strcmp(params, "weapon", true) == 0)
- {
- if(!GetPVarType(playerid, "pSellGunID") || GetPVarInt(playerid, "pSellGunID") == INVALID_PLAYER_ID) return SendClientMessageEx(playerid, COLOR_GRAD2, "No one has offered you a gun!");
- new id = GetPVarInt(playerid, "pSellGunID");
- if(PlayerInfo[id][pMats] < GetPVarInt(playerid, "pSellGunMats"))
- {
- SendClientMessage(id, COLOR_WHITE, "You do not have enough materials to sell this item!");
- return SendClientMessage(playerid, COLOR_WHITE, "The seller no longer has enough materials to sell this item!");
- }
- new weapon[16];
- GetWeaponName(GetPVarInt(playerid, "pSellGun"), weapon, sizeof(weapon));
- PlayerInfo[id][pMats] -= GetPVarInt(playerid, "pSellGunMats");
- GivePlayerValidWeapon(playerid, GetPVarInt(playerid, "pSellGun"));
- if(PlayerInfo[id][pDoubleEXP] > 0)
- {
- SendClientMessageEx(id, COLOR_YELLOW, "You have gained 2 skill points instead of 1. You have %d hours left on the Double EXP token.", PlayerInfo[id][pDoubleEXP]);
- PlayerInfo[id][pArmsSkill] += (GetPVarInt(playerid, "pSellGunXP")*2);
- }
- else
- {
- PlayerInfo[id][pArmsSkill] += GetPVarInt(playerid, "pSellGunXP");
- }
- format(szMiscArray, sizeof(szMiscArray), "%s crafts a %s from their materials, handing it to %s.", GetPlayerNameEx(id), weapon, GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMiscArray, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); // Just a little 'classic' feel to it. -Winterfield
- PlayerPlaySound(id, 1052, 0.0, 0.0, 0.0);
- DeletePVar(playerid, "pSellGun");
- DeletePVar(playerid, "pSellGunID");
- DeletePVar(playerid, "pSellGunMats");
- DeletePVar(playerid, "pSellGunXP");
- }
- else if(strcmp(params, "valentine", true) == 0)
- {
- if (!GetPVarType(playerid, "kissvaloffer")) {
- return SendClientMessageEx(playerid, COLOR_GREY, "No one has offered you a valentine!");
- }
- if (GetPVarInt(playerid,"kissvalsqlid") != GetPlayerSQLId(GetPVarInt(playerid, "kissvaloffer"))) {
- return SendClientMessageEx(playerid, COLOR_GREY, "Inviter has disconnected.");
- }
- new Float: ppFloats[3], targetid;
- targetid = GetPVarInt(playerid, "kissvaloffer");
- GetPlayerPos(targetid, ppFloats[0], ppFloats[1], ppFloats[2]);
- if(!IsPlayerInRangeOfPoint(playerid, 2, ppFloats[0], ppFloats[1], ppFloats[2]) || Spectating[targetid] > 0)
- {
- SendClientMessageEx(playerid, COLOR_GREY, "You're too far away!");
- DeletePVar(playerid, "kissvaloffer");
- DeletePVar(playerid, "kissvalsqlid");
- DeletePVar(targetid, "kissvalstyle");
- return 1;
- }
- if(PlayerInfo[playerid][pGiftTime] > 0)
- {
- format(string, sizeof(string),"Item: Reset Gift Timer\nYour Credits: %s\nCost: {FFD700}%s{A9C4E4}\nCredits Left: %s", number_format(PlayerInfo[playerid][pCredits]), number_format(ShopItems[17][sItemPrice]), number_format(PlayerInfo[playerid][pCredits]-ShopItems[17][sItemPrice]));
- ShowPlayerDialogEx( playerid, DIALOG_SHOPGIFTRESET, DIALOG_STYLE_MSGBOX, "Reset Gift Timer", string, "Purchase", "Exit" );
- SendClientMessageEx(playerid, COLOR_GRAD2, "You have already received a gift in the last 5 hours!");
- SendClientMessageEx(targetid, COLOR_GRAD2, "Your requested valentine cannot accept.");
- DeletePVar(playerid, "kissvaloffer");
- DeletePVar(playerid, "kissvalsqlid");
- DeletePVar(targetid, "kissvalstyle");
- return 1;
- }
- else if(PlayerInfo[targetid][pGiftTime] > 0)
- {
- SendClientMessageEx(playerid, COLOR_GRAD2, "That player has already received a gift in the last 5 hours!");
- DeletePVar(playerid, "kissvaloffer");
- DeletePVar(playerid, "kissvalsqlid");
- DeletePVar(targetid, "kissvalstyle");
- return 1;
- }
- ClearAnimationsEx(playerid);
- ClearAnimationsEx(targetid);
- PlayerFacePlayer( playerid, targetid );
- switch(GetPVarInt(targetid,"kissvalstyle")) {
- case 1:
- {
- ApplyAnimation( playerid, "KISSING", "Playa_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1);
- ApplyAnimation( targetid, "KISSING", "Playa_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1);
- }
- case 2:
- {
- ApplyAnimation( playerid, "KISSING", "Playa_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1);
- ApplyAnimation( targetid, "KISSING", "Playa_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1);
- }
- case 3:
- {
- ApplyAnimation( playerid, "KISSING", "Playa_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1);
- ApplyAnimation( targetid, "KISSING", "Playa_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1);
- }
- case 4:
- {
- ApplyAnimation( playerid, "KISSING", "Grlfrd_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1);
- ApplyAnimation( targetid, "KISSING", "Grlfrd_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1);
- }
- case 5:
- {
- ApplyAnimation( playerid, "KISSING", "Grlfrd_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1);
- ApplyAnimation( targetid, "KISSING", "Grlfrd_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1);
- }
- case 6:
- {
- ApplyAnimation( playerid, "KISSING", "Grlfrd_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1);
- ApplyAnimation( targetid, "KISSING", "Grlfrd_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1);
- }
- }
- format(string, sizeof(string), "* %s has given %s a kiss.", GetPlayerNameEx(playerid), GetPlayerNameEx(targetid));
- ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- GiftPlayer(MAX_PLAYERS, playerid);
- GiftPlayer(MAX_PLAYERS, targetid);
- DeletePVar(playerid, "kissvaloffer");
- DeletePVar(playerid, "kissvalsqlid");
- DeletePVar(targetid, "kissvalstyle");
- }
- else if(strcmp(params, "business", true) == 0)
- {
- if (!GetPVarType(playerid, "Business_Inviter")) {
- return SendClientMessageEx(playerid, COLOR_GREY, "No one has invited you to join a business!");
- }
- if (PlayerInfo[playerid][pBusiness] != INVALID_BUSINESS_ID) {
- return SendClientMessageEx(playerid, COLOR_GREY, "You are already in another business. You must first resign before accepting this offer.");
- }
- if (GetPVarInt(playerid,"Business_InviterSQLId") != GetPlayerSQLId(GetPVarInt(playerid, "Business_Inviter"))) {
- return SendClientMessageEx(playerid, COLOR_GREY, "Inviter has disconnected.");
- }
- PlayerInfo[playerid][pBusiness] = GetPVarInt(playerid, "Business_Invited");
- PlayerInfo[playerid][pBusinessRank] = 0;
- format(string, sizeof(string), "* You have accepted the invitation and joined %s, you were invited by %s.", Businesses[GetPVarInt(playerid, "Business_Invited")][bName], GetPlayerNameEx(GetPVarInt(playerid, "Business_Inviter")));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
- format(string, sizeof(string), "* %s has accepted your invitation and joined %s", GetPlayerNameEx(playerid),Businesses[GetPVarInt(playerid, "Business_Invited")][bName]);
- SendClientMessageEx(GetPVarInt(playerid, "Business_Inviter"), COLOR_LIGHTBLUE, string);
- format(string, sizeof(string), "%s(%d) has accepted %s's(%d) invite to join %s", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerNameEx(GetPVarInt(playerid, "Business_Inviter")), GetPlayerSQLId(GetPVarInt(playerid, "Business_Inviter")), Businesses[GetPVarInt(playerid, "Business_Invited")][bName]);
- Log("logs/business.log", string);
- DeletePVar(playerid, "Business_Inviter");
- DeletePVar(playerid, "Business_Invited");
- }
- else if(strcmp(params, "gun", true) == 0)
- {
- if (!GetPVarType(playerid, "Business_WeapOfferer")) {
- return SendClientMessageEx(playerid, COLOR_GREY, "No one has offered you a weapon!");
- }
- new offerer = GetPVarInt(playerid, "Business_WeapOfferer"), business = PlayerInfo[offerer][pBusiness];
- if (GetPlayerSQLId(offerer) != GetPVarInt(playerid, "Business_WeapOffererSQLId")) {
- return SendClientMessage(playerid, COLOR_GRAD2, "The offerer has disconnected!");
- }
- if(!ProxDetectorS(5.0, playerid, offerer)) {
- SendClientMessageEx(playerid, COLOR_GREY, "The seller is not near you!");
- return 1;
- }
- if(GetPVarType(playerid, "IsInArena")) {
- SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this while being in an arena!");
- return 1;
- }
- if (GetPlayerCash(playerid) < GetPVarInt(playerid, "Business_WeapPrice")) {
- SendClientMessageEx(playerid, COLOR_GREY, "You can't afford the weapon");
- return 1;
- }
- if (Businesses[business][bInventory] < GetWeaponParam(GetPVarInt(playerid, "Business_WeapType"), WeaponMats)) {
- SendClientMessage(playerid, COLOR_GRAD2, "Shop doesnt have mats anymore");
- return 1;
- }
- if(GetPVarType(playerid, "PlayerCuffed") || GetPVarInt(playerid, "pBagged") >= 1 || GetPVarType(playerid, "Injured") || GetPVarType(playerid, "IsFrozen")) {
- SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!");
- return 1;
- }
- Businesses[business][bTotalSales]++;
- Businesses[business][bLevelProgress]++;
- Businesses[business][bSafeBalance] += TaxSale(GetPVarInt(playerid, "Business_WeapPrice"));
- GivePlayerCash(playerid, -GetPVarInt(playerid, "Business_WeapPrice"));
- Businesses[business][bInventory] -= GetWeaponParam(GetPVarInt(playerid, "Business_WeapType"), WeaponMats);
- SaveBusiness(business);
- format(string, sizeof(string), " You have sold %s a %s.", GetPlayerNameEx(playerid),Weapon_ReturnName(GetPVarInt(playerid, "Business_WeapType")));
- SendClientMessageEx(offerer, COLOR_GRAD1, string);
- format(string, sizeof(string), " You have recieved a %s from %s.", Weapon_ReturnName(GetPVarInt(playerid, "Business_WeapType")), GetPlayerNameEx(offerer));
- SendClientMessageEx(playerid, COLOR_GRAD1, string);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- PlayerPlaySound(offerer, 1052, 0.0, 0.0, 0.0);
- format(string, sizeof(string), "* %s creates a gun from materials and sells it to %s.", GetPlayerNameEx(offerer), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- GivePlayerValidWeapon(playerid,GetPVarInt(playerid, "Business_WeapType"));
- format(string, sizeof(string), "%s %s(%d) (IP: %s) has sold a %s to %s(%d) (IP: %s) for $%d in %s (%d)", GetBusinessRankName(PlayerInfo[offerer][pBusinessRank]), GetPlayerNameEx(offerer), GetPlayerSQLId(offerer), GetPlayerIpEx(offerer), Weapon_ReturnName(GetPVarInt(playerid, "Business_WeapType")), GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerIpEx(playerid), GetPVarInt(playerid, "Business_WeapPrice"), Businesses[business][bName], business);
- Log("logs/business.log", string);
- DeletePVar(playerid, "Business_WeapPrice");
- DeletePVar(playerid, "Business_WeapType");
- DeletePVar(playerid, "Business_WeapOfferer");
- DeletePVar(playerid, "Business_WeapOffererSQLId");
- }
- else if(strcmp(params, "item", true) == 0) {
- if (!GetPVarType(playerid, "Business_ItemOfferer")) {
- SendClientMessageEx(playerid, COLOR_GREY, "No one has offered you a item!");
- return 1;
- }
- new offerer = GetPVarInt(playerid, "Business_ItemOfferer");
- new item = GetPVarInt(playerid, "Business_ItemType");
- new price = GetPVarInt(playerid, "Business_ItemPrice");
- new business = InBusiness(playerid);
- if (business == INVALID_BUSINESS_ID)
- {
- SendClientMessage(playerid, COLOR_GRAD2, "You are not in the business interior");
- return 1;
- }
- if (GetPlayerSQLId(offerer) != GetPVarInt(playerid, "Business_ItemOffererSQLId")) {
- SendClientMessage(playerid, COLOR_GRAD2, "The offerer has disconnected!");
- return 1;
- }
- if (GetPlayerCash(playerid) < price) {
- SendClientMessageEx(playerid, COLOR_GREY, "You can't afford the item!");
- return 1;
- }
- if (!Businesses[business][bItemPrices][item]) {
- SendClientMessageEx(playerid, COLOR_GRAD4, "Item is not for sale anymore.");
- return 1;
- }
- if (Businesses[business][bInventory] < 1) {
- SendClientMessageEx(playerid, COLOR_GRAD2, "Store does not have any items anymore!");
- return 1;
- }
- if (GetPVarInt(playerid, "Business_ItemPrice") != Businesses[business][bItemPrices][item]) {
- SendClientMessageEx(playerid, COLOR_GRAD4, "Purchase failed because the price for this item has changed.");
- return 1;
- }
- if(item == ITEM_ILOCK || item == ITEM_SCALARM || item == ITEM_ELOCK)
- {
- if(Businesses[business][bInventory] >= StoreItemCost[item][ItemValue])
- {
- SetPVarInt(playerid, "lockcost", price);
- SetPVarInt(playerid, "businessid", business);
- SetPVarInt(playerid, "item", item);
- SetPVarInt(playerid, "playersold", item);
- GivePlayerStoreItem(playerid, 1, business, item+1, price);
- }
- else return SendClientMessageEx(playerid, COLOR_GRAD2, "The store does not have enough stock for that item!");
- }
- else GivePlayerStoreItem(playerid, 1, business, item+1, price);
- }
- else if(strcmp(params, "vehicle", true) == 0) {
- new offerer = GetPVarInt(playerid, "Business_VehicleOfferer");
- new price = GetPVarInt(playerid, "Business_VehiclePrice");
- new slot = GetPVarInt(playerid, "Business_VehicleSlot");
- new businessid = PlayerInfo[offerer][pBusiness];
- if (!GetPVarType(playerid, "Business_VehicleOfferer")) {
- SendClientMessageEx(playerid, COLOR_GREY, "No one has offered you a vehicle!");
- return 1;
- }
- if (GetPlayerSQLId(offerer) != GetPVarInt(playerid, "Business_VehicleOffererSQLId")) {
- SendClientMessage(playerid, COLOR_GRAD2, "The offerer has disconnected!");
- return 1;
- }
- if (GetPlayerCash(playerid) < price) {
- SendClientMessageEx(playerid, COLOR_GREY, "You can't afford the vehicle!");
- return 1;
- }
- new playervehicleid = GetPlayerFreeVehicleId(playerid);
- if(!vehicleCountCheck(playerid)) {
- return SendClientMessage(playerid, COLOR_GRAD2, "You can't own any more vehicles.");
- }
- if(!vehicleSpawnCountCheck(playerid)) {
- return SendClientMessage(playerid, COLOR_GRAD2, "You have too many vehicles spawned - store one first.");
- }
- PlayerVehicleInfo[playerid][playervehicleid][pvId] = Businesses[businessid][bVehID][slot];
- PlayerVehicleInfo[playerid][playervehicleid][pvModelId] = Businesses[businessid][bModel][slot];
- PlayerVehicleInfo[playerid][playervehicleid][pvPosX] = Businesses[businessid][bParkPosX][slot];
- PlayerVehicleInfo[playerid][playervehicleid][pvPosY] = Businesses[businessid][bParkPosY][slot];
- PlayerVehicleInfo[playerid][playervehicleid][pvPosZ] = Businesses[businessid][bParkPosZ][slot];
- PlayerVehicleInfo[playerid][playervehicleid][pvPosAngle] = Businesses[businessid][bParkAngle][slot];
- PlayerVehicleInfo[playerid][playervehicleid][pvSpawned] = 1;
- Businesses[businessid][DealershipVehStock][slot] = 0;
- VehicleSpawned[playerid]++;
- g_mysql_SaveVehicle(playerid, playervehicleid);
- Businesses[businessid][bSafeBalance] += TaxSale(GetPVarInt(playerid, "Business_ItemPrice"));
- GivePlayerCash(playerid, -GetPVarInt(playerid, "Business_VehiclePrice"));
- if (PlayerInfo[playerid][pBusiness] != PlayerInfo[offerer][pBusiness]) Businesses[businessid][bLevelProgress]++;
- SaveBusiness(businessid);
- OnPlayerStatsUpdate(playerid);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- DeletePVar(playerid, "Business_VehiclePrice");
- DeletePVar(playerid, "Business_VehicleOfferer");
- DeletePVar(playerid, "Business_VehicleOffererSQLId");
- DeletePVar(playerid, "Business_VehicleSlot");
- }
- else if(strcmp(params, "death", true) == 0) {
- if(GetPVarInt(playerid, "Injured") == 1) {
- if(GetPVarInt(playerid, "InjuredWait") > gettime())
- return SendClientMessageEx(playerid, COLOR_GRAD2, "Please wait 5 seconds before accepting death.");
- SendClientMessageEx(playerid, COLOR_WHITE, "You gave up hope and fell unconscious, you were immediately sent to the hospital.");
- KillEMSQueue(playerid);
- ResetPlayerWeaponsEx(playerid);
- SpawnPlayer(playerid);
- }
- else SendClientMessageEx(playerid, COLOR_GREY, " You are not injured, you can't do this right now!");
- }
- else if(strcmp(params, "car", true) == 0) {
- if(VehicleOffer[playerid] != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(VehicleOffer[playerid])) {
- if(GetPlayerCash(playerid) > VehiclePrice[playerid]) {
- if(IsPlayerInVehicle(VehicleOffer[playerid], PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId])) {
- if(!ProxDetectorS(8.0, VehicleOffer[playerid], playerid)) return SendClientMessageEx(playerid, COLOR_GREY, "You are not near the car dealer");
- new playervehicleid = GetPlayerFreeVehicleId(playerid);
- if(!vehicleCountCheck(playerid)) {
- return SendClientMessage(playerid, COLOR_GRAD2, "You can't own any more vehicles.");
- }
- if(!vehicleSpawnCountCheck(playerid)) {
- return SendClientMessage(playerid, COLOR_GRAD2, "You have too many vehicles spawned - store one first.");
- }
- if(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvBeingPickLocked])
- return SendClientMessage(playerid, COLOR_GRAD2, "There was an error while trying to sell this vehicle.");
- new ip[32], ipex[32];
- GetPlayerIp(playerid, ip, sizeof(ip));
- GetPlayerIp(VehicleOffer[playerid], ipex, sizeof(ipex));
- format(szMessage, sizeof(szMessage), "[CAR] %s(%d) (IP: %s) has paid $%s to %s(%d) for the %s (IP: %s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), ip, number_format(VehiclePrice[playerid]), GetPlayerNameEx(VehicleOffer[playerid]), GetPlayerSQLId(VehicleOffer[playerid]), GetVehicleName(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId]), ipex);
- Log("logs/pay.log", szMessage);
- format(szMiscArray, sizeof(szMiscArray), "[CARSALE][$%s] %s(%d) bought a %s from %s(%d)", number_format(VehiclePrice[playerid]), GetPlayerNameEx(playerid), playerid, GetVehicleName(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId]), GetPlayerNameEx(VehicleOffer[playerid]), VehicleOffer[playerid]);
- ABroadCast(COLOR_YELLOW, szMiscArray, 2);
- GetPlayerName(VehicleOffer[playerid], giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(szMessage, sizeof(szMessage), "* You bought the %s for $%s, from %s. (Check /carhelp for more help)", GetVehicleName(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId]), number_format(VehiclePrice[playerid]), giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* You sold your %s to %s for $%s.",GetVehicleName(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId]), sendername, number_format(VehiclePrice[playerid]));
- SendClientMessageEx(VehicleOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- GivePlayerCashEx(playerid, TYPE_ONHAND, -VehiclePrice[playerid]);
- if(IsWeaponizedVehicle(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvModelId]))
- {
- new fine = GetPVarInt(VehicleOffer[playerid], "WepVehSaleFine");
- GivePlayerCashEx(VehicleOffer[playerid], TYPE_ONHAND, VehiclePrice[playerid] - fine);
- format(szMessage, sizeof(szMessage), "* You have been fined %s for this transaction", number_format(fine));
- SendClientMessageEx(VehicleOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- DeletePVar(VehicleOffer[playerid], "WepVehSalePlayer");
- DeletePVar(VehicleOffer[playerid], "WepVehSaleVehicle");
- DeletePVar(VehicleOffer[playerid], "WepVehSalePrice");
- DeletePVar(VehicleOffer[playerid], "WepVehSaleFine");
- }
- else GivePlayerCashEx(VehicleOffer[playerid], TYPE_ONHAND, VehiclePrice[playerid]);
- /*GivePlayerCash( VehicleOffer[playerid], VehiclePrice[playerid] );
- GivePlayerCash(playerid, -VehiclePrice[playerid]);*/
- RemovePlayerFromVehicle(VehicleOffer[playerid]);
- new Float:slx, Float:sly, Float:slz;
- GetPlayerPos(VehicleOffer[playerid], slx, sly, slz);
- SetPlayerPos(VehicleOffer[playerid], slx, sly, slz+2);
- if(PlayerInfo[VehicleOffer[playerid]][pBackpack] > 0 && PlayerInfo[VehicleOffer[playerid]][pBStoredV] == PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvSlotId])
- {
- PlayerInfo[VehicleOffer[playerid]][pBackpack] = 0;
- PlayerInfo[VehicleOffer[playerid]][pBEquipped] = 0;
- PlayerInfo[VehicleOffer[playerid]][pBStoredV] = INVALID_PLAYER_VEHICLE_ID;
- PlayerInfo[VehicleOffer[playerid]][pBStoredH] = INVALID_HOUSE_ID;
- SendClientMessageEx(VehicleOffer[playerid], COLOR_WHITE, "You have lost your backpack since you did not withdraw it");
- }
- PlayerVehicleInfo[playerid][playervehicleid][pvId] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId];
- PlayerVehicleInfo[playerid][playervehicleid][pvModelId] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvModelId];
- PlayerVehicleInfo[playerid][playervehicleid][pvPosX] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosX];
- PlayerVehicleInfo[playerid][playervehicleid][pvPosY] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosY];
- PlayerVehicleInfo[playerid][playervehicleid][pvPosZ] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosZ];
- PlayerVehicleInfo[playerid][playervehicleid][pvPosAngle] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosAngle];
- PlayerVehicleInfo[playerid][playervehicleid][pvLock] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLock];
- PlayerVehicleInfo[playerid][playervehicleid][pvLocked] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLocked];
- PlayerVehicleInfo[playerid][playervehicleid][pvPaintJob] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPaintJob];
- PlayerVehicleInfo[playerid][playervehicleid][pvColor1] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor1];
- PlayerVehicleInfo[playerid][playervehicleid][pvColor2] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor2];
- PlayerVehicleInfo[playerid][playervehicleid][pvAllowedPlayerId] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvAllowedPlayerId];
- PlayerVehicleInfo[playerid][playervehicleid][pvPark] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPark];
- PlayerVehicleInfo[playerid][playervehicleid][pvVW] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvVW];
- PlayerVehicleInfo[playerid][playervehicleid][pvInt] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvInt];
- PlayerVehicleInfo[playerid][playervehicleid][pvAlarm] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvAlarm];
- PlayerVehicleInfo[playerid][playervehicleid][pvLocksLeft] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLocksLeft];
- PlayerVehicleInfo[playerid][playervehicleid][pvWeapons][0] = 0;
- PlayerVehicleInfo[playerid][playervehicleid][pvWeapons][1] = 0;
- PlayerVehicleInfo[playerid][playervehicleid][pvWeapons][2] = 0;
- PlayerVehicleInfo[playerid][playervehicleid][pvPlate] = 0;
- PlayerVehicleInfo[playerid][playervehicleid][pvTicket] = 0;
- PlayerVehicleInfo[playerid][playervehicleid][pvSpawned] = 1;
- PlayerVehicleInfo[playerid][playervehicleid][pvAlarmTriggered] = 0;
- PlayerVehicleInfo[playerid][playervehicleid][pvBeingPickLocked] = 0;
- PlayerVehicleInfo[playerid][playervehicleid][pvLastLockPickedBy] = 0;
- VehicleSpawned[playerid]++;
- for(new m = 0; m < MAX_MODS; m++) {
- PlayerVehicleInfo[playerid][playervehicleid][pvMods][m] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvMods][m];
- }
- mysql_format(MainPipeline, szMessage, sizeof(szMessage), "INSERT INTO `vehicles` (`sqlID`) VALUES ('%d')", GetPlayerSQLId(playerid));
- mysql_tquery(MainPipeline, szMessage, "OnQueryCreateVehicle", "ii", playerid, playervehicleid);
- mysql_format(MainPipeline, szMessage, sizeof(szMessage), "DELETE FROM `vehicles` WHERE `id` = '%d'", PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvSlotId]);
- mysql_tquery(MainPipeline, szMessage, "OnQueryFinish", "ii", SENDDATA_THREAD, VehicleOffer[playerid]);
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvSlotId] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvModelId] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosX] = 0.0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosY] = 0.0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosZ] = 0.0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosAngle] = 0.0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLock] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLocksLeft] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLocked] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPaintJob] = -1;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor1] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvImpounded] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor2] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvAllowedPlayerId] = INVALID_PLAYER_ID;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPark] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvSpawned] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvVW] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvInt] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvWeapons][0] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvWeapons][1] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvWeapons][2] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPlate] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvTicket] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvAlarm] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvAlarmTriggered] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvBeingPickLocked] = 0;
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLastLockPickedBy] = 0;
- VehicleSpawned[VehicleOffer[playerid]]--;
- for(new m = 0; m < MAX_MODS; m++) {
- PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvMods][m] = 0;
- }
- VehicleOffer[playerid] = INVALID_PLAYER_ID;
- VehiclePrice[playerid] = 0;
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " The Car Dealer is not in the offered car!");
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " You can't afford the car!");
- return 1;
- }
- }
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " Nobody offered to buy a car!");
- return 1;
- }
- }
- else if(strcmp(params, "house", true) == 0)
- {
- if(HouseOffer[playerid] != INVALID_PLAYER_ID)
- {
- if(IsPlayerConnected(HouseOffer[playerid]))
- {
- if(HouseInfo[House[playerid]][hOwnerID] != GetPlayerSQLId(HouseOffer[playerid])) return SendClientMessageEx(playerid, COLOR_GREY, "They don't own that house.");
- if(House[playerid] == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_RED, "Error: No house specified.");
- if(GetPlayerCash(playerid) > HousePrice[playerid])
- {
- if(PlayerInfo[HouseOffer[playerid]][pBackpack] > 0 && PlayerInfo[HouseOffer[playerid]][pBStoredH] == HouseInfo[House[playerid]][hSQLId])
- {
- PlayerInfo[HouseOffer[playerid]][pBackpack] = 0;
- PlayerInfo[HouseOffer[playerid]][pBEquipped] = 0;
- PlayerInfo[HouseOffer[playerid]][pBStoredV] = INVALID_PLAYER_VEHICLE_ID;
- PlayerInfo[HouseOffer[playerid]][pBStoredH] = INVALID_HOUSE_ID;
- SendClientMessageEx(HouseOffer[playerid], COLOR_WHITE, "You have lost your backpack since you did not withdraw it");
- }
- ClearHouse(House[playerid]);
- HouseInfo[House[playerid]][hLock] = 1;
- format(HouseInfo[House[playerid]][hOwnerName], 128, "Nobody");
- HouseInfo[House[playerid]][hOwnerID] = -1;
- sendername = GetPlayerNameEx(HouseOffer[playerid]);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- format(szMessage, sizeof(szMessage), "~w~Congratulations~n~ You have sold your property for ~n~~g~$%d", HousePrice[playerid]);
- GameTextForPlayer(HouseOffer[playerid], szMessage, 4000, 3);
- if(House[playerid] == PlayerInfo[HouseOffer[playerid]][pPhousekey])
- {
- PlayerInfo[HouseOffer[playerid]][pPhousekey] = INVALID_HOUSE_ID;
- PlayerInfo[playerid][pPhousekey] = House[playerid];
- }
- else if(House[playerid] == PlayerInfo[HouseOffer[playerid]][pPhousekey2])
- {
- PlayerInfo[HouseOffer[playerid]][pPhousekey2] = INVALID_HOUSE_ID;
- PlayerInfo[playerid][pPhousekey2] = House[playerid];
- }
- else if(House[playerid] == PlayerInfo[HouseOffer[playerid]][pPhousekey3])
- {
- PlayerInfo[HouseOffer[playerid]][pPhousekey3] = INVALID_HOUSE_ID;
- PlayerInfo[playerid][pPhousekey3] = House[playerid];
- }
- Homes[HouseOffer[playerid]]--;
- Homes[playerid]++;
- GivePlayerCash(HouseOffer[playerid],HousePrice[playerid]);
- OnPlayerStatsUpdate(HouseOffer[playerid]);
- HouseInfo[House[playerid]][hOwnerID] = GetPlayerSQLId(playerid);
- HouseInfo[House[playerid]][hOwned] = 1;
- GetPlayerName(playerid, sendername, sizeof(sendername));
- strmid(HouseInfo[House[playerid]][hOwnerName], sendername, 0, strlen(sendername), 255);
- GivePlayerCash(playerid,-HousePrice[playerid]);
- SendClientMessageEx(playerid, COLOR_WHITE, "Congratulations on your new purchase!");
- SendClientMessageEx(playerid, COLOR_WHITE, "Type /help to review the property help section!");
- SaveHouse(House[playerid]);
- OnPlayerStatsUpdate(playerid);
- ReloadHouseText(House[playerid]);
- new ip[32], ipex[32];
- GetPlayerIp(HouseOffer[playerid], ip, sizeof(ip));
- GetPlayerIp(playerid, ipex, sizeof(ipex));
- format(szMessage,sizeof(szMessage),"%s(%d) (IP: %s) has sold their house (ID %d) to %s(%d) (IP: %s) for $%s.", GetPlayerNameEx(HouseOffer[playerid]), GetPlayerSQLId(HouseOffer[playerid]), ip, House[playerid], GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), ipex, number_format(HousePrice[playerid]));
- Log("logs/house.log", szMessage);
- HouseOffer[playerid] = INVALID_PLAYER_ID;
- HousePrice[playerid] = 0;
- House[playerid] = INVALID_HOUSE_ID;
- return 1;
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GREY, " You can't afford the house!");
- HouseOffer[playerid] = INVALID_PLAYER_ID;
- HousePrice[playerid] = 0;
- House[playerid] = INVALID_HOUSE_ID;
- return 1;
- }
- }
- else return SendClientMessageEx(playerid, COLOR_GREY, " The seller has disconnected!");
- }
- else return SendClientMessageEx(playerid, COLOR_GREY, " Nobody offered to buy a house!");
- }
- else if(strcmp(params, "handshake", true) == 0) {
- new
- Count;
- foreach(new i: Player)
- {
- if(GetPVarType(i, "shrequest") && GetPVarInt(i, "shrequest") == playerid) {
- new
- Float: ppFloats[3];
- GetPlayerPos(i, ppFloats[0], ppFloats[1], ppFloats[2]);
- if(!IsPlayerInRangeOfPoint(playerid, 5, ppFloats[0], ppFloats[1], ppFloats[2]) || Spectating[i] > 0) {
- Count++;
- SendClientMessageEx(playerid, COLOR_WHITE, "You're too far away. You can't accept the handshake right now.");
- }
- else {
- switch(GetPVarInt(i, "shstyle")) {
- case 1:
- {
- Count++;
- PlayerFacePlayer( playerid, i );
- ApplyAnimation( playerid, "GANGS", "hndshkaa", 4.0, 1, 1, 1, 0, 1000 );
- ApplyAnimation( i, "GANGS", "hndshkaa", 4.0, 1, 1, 1, 0, 1000 );
- DeletePVar(i, "shrequest");
- format(szMessage, sizeof(szMessage), "* %s has shook hands with %s.", GetPlayerNameEx(i), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- DeletePVar(i, "shstyle");
- }
- case 2:
- {
- Count++;
- PlayerFacePlayer( playerid, i );
- ApplyAnimation( playerid, "GANGS", "hndshkba", 4.0, 1, 1, 1, 0, 1000 );
- ApplyAnimation( i, "GANGS", "hndshkba", 4.0, 1, 1, 1, 0, 1000 );
- DeletePVar(i, "shrequest");
- format(szMessage, sizeof(szMessage), "* %s has shook hands with %s.", GetPlayerNameEx(i), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- DeletePVar(i, "shstyle");
- }
- case 3:
- {
- Count++;
- PlayerFacePlayer( playerid, i );
- ApplyAnimation( playerid, "GANGS", "hndshkca", 4.0, 1, 1, 1, 0, 1000 );
- ApplyAnimation( i, "GANGS", "hndshkca", 4.0, 1, 1, 1, 0, 1000 );
- DeletePVar(i, "shrequest");
- format(szMessage, sizeof(szMessage), "* %s has shook hands with %s.", GetPlayerNameEx(i), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- DeletePVar(i, "shstyle");
- }
- case 4:
- {
- Count++;
- PlayerFacePlayer( playerid, i );
- ApplyAnimation( playerid, "GANGS", "hndshkcb", 4.0, 1, 1, 1, 0, 1000 );
- ApplyAnimation( i, "GANGS", "hndshkca", 4.0, 1, 1, 1, 0, 1000 );
- DeletePVar(i, "shrequest");
- format(szMessage, sizeof(szMessage), "* %s has shook hands with %s.", GetPlayerNameEx(i), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- DeletePVar(i, "shstyle");
- }
- case 5:
- {
- Count++;
- PlayerFacePlayer( playerid, i );
- ApplyAnimation( playerid, "GANGS", "hndshkda", 4.0, 1, 1, 1, 0, 1000 );
- ApplyAnimation( i, "GANGS", "hndshkca", 4.0, 1, 1, 1, 0, 1000 );
- DeletePVar(i, "shrequest");
- format(szMessage, sizeof(szMessage), "* %s has shook hands with %s.", GetPlayerNameEx(i), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- DeletePVar(i, "shstyle");
- }
- case 6:
- {
- Count++;
- PlayerFacePlayer( playerid, i );
- ApplyAnimation( playerid, "GANGS","hndshkfa_swt", 4.0, 1, 1, 1, 0, 2600 );
- ApplyAnimation( i, "GANGS","hndshkfa_swt", 4.0, 1, 1, 1, 0, 2600 );
- DeletePVar(i, "shrequest");
- format(szMessage, sizeof(szMessage), "* %s has shook hands with %s.", GetPlayerNameEx(i), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- DeletePVar(i, "shstyle");
- }
- case 7:
- {
- Count++;
- PlayerFacePlayer( playerid, i );
- ApplyAnimation( playerid, "GANGS", "prtial_hndshk_01", 4.0, 1, 1, 1, 0, 1250 );
- ApplyAnimation( i, "GANGS", "prtial_hndshk_01", 4.0, 1, 1, 1, 0, 1250 );
- DeletePVar(i, "shrequest");
- format(szMessage, sizeof(szMessage), "* %s has shook hands with %s.", GetPlayerNameEx(i), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- DeletePVar(i, "shstyle");
- }
- case 8:
- {
- Count++;
- PlayerFacePlayer( playerid, i );
- ApplyAnimation( playerid, "GANGS", "prtial_hndshk_biz_01", 3.7, 1, 1, 1, 0, 2200 );
- ApplyAnimation( i, "GANGS", "prtial_hndshk_biz_01", 3.5, 1, 1, 1, 0, 2200 );
- DeletePVar(i, "shrequest");
- format(szMessage, sizeof(szMessage), "* %s has shook hands with %s.", GetPlayerNameEx(i), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- DeletePVar(i, "shstyle");
- }
- }
- }
- }
- }
- if(Count == 0) return SendClientMessageEx(playerid, COLOR_WHITE, "You don't have any pending handshake requests.");
- return 1;
- }
- else if(strcmp(params, "rflteam",true) == 0) {
- if(!GetPVarType(playerid, "RFLTeam_Invite")) return SendClientMessageEx(playerid, COLOR_GREY, "Nobody offered you to join a team.");
- new team = GetPVarInt(playerid, "RFLTeam_Team");
- giveplayerid = GetPVarInt(playerid, "RFLTeam_Inviter");
- DeletePVar(playerid, "RFLTeam_Invite");
- DeletePVar(playerid, "RFLTeam_Team");
- DeletePVar(playerid, "RFLTeam_Inviter");
- PlayerInfo[playerid][pRFLTeam] = team;
- RFLInfo[team][RFLmembers] +=1;
- format(szMessage, sizeof(szMessage), "* You are now part of %s's team. You may now use /rflhelp.", GetPlayerNameEx(giveplayerid));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has accepted your invite.", GetPlayerNameEx(playerid));
- SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE, szMessage);
- if( GetPVarInt( playerid, "EventToken" ) == 1 ) {
- if( EventKernel[ EventStatus ] == 1 || EventKernel[ EventStatus ] == 2 ) {
- if(EventKernel[EventType] == 3) {
- new Float:X, Float:Y, Float:Z;
- GetPlayerPos( playerid, X, Y, Z );
- format(szMessage, sizeof(szMessage), "Team: %s", RFLInfo[team][RFLname]);
- RFLTeamN3D[playerid] = CreateDynamic3DTextLabel(szMessage,0x008080FF,X,Y,Z,10.0,.attachedplayer = playerid, .worldid = GetPlayerVirtualWorld(playerid));
- }
- }
- }
- OnPlayerStatsUpdate(playerid);
- SaveRelayForLifeTeam(team);
- }
- else if(strcmp(params, "invite", true) == 0)
- {
- if(hInviteOffer[playerid] != INVALID_PLAYER_ID)
- {
- if(IsPlayerConnected(hInviteOffer[playerid]))
- {
- if(CheckPointCheck(playerid)) return SendClientMessageEx(playerid, COLOR_WHITE, "Please ensure that your current checkpoint is destroyed first (you either have material packages, or another existing checkpoint).");
- format(szMessage, sizeof(szMessage), "* You have accepted %s's house invite, a checkpoint has been set to their house.", GetPlayerNameEx(hInviteOffer[playerid]));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has accepted your house invite.", GetPlayerNameEx(playerid));
- SendClientMessageEx(hInviteOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, HouseInfo[hInviteHouse[playerid]][hExteriorX], HouseInfo[hInviteHouse[playerid]][hExteriorY], HouseInfo[hInviteHouse[playerid]][hExteriorZ], 4.0);
- gPlayerCheckpointStatus[playerid] = CHECKPOINT_HOME;
- SetPVarInt(playerid, "hInviteHouse", hInviteHouse[playerid]);
- hInviteOffer[playerid] = INVALID_PLAYER_ID;
- hInviteHouse[playerid] = INVALID_HOUSE_ID;
- return 1;
- }
- else
- {
- hInviteOffer[playerid] = INVALID_PLAYER_ID;
- hInviteHouse[playerid] = INVALID_HOUSE_ID;
- SendClientMessageEx(playerid, COLOR_GREY, "The person who sent you a house invite has disconnected.");
- }
- }
- else return SendClientMessageEx(playerid, COLOR_GREY, "Nobody sent you a house invite.");
- return 1;
- }
- /*else if(strcmp(params, "divorce", true) == 0) {
- if(DivorceOffer[playerid] != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(DivorceOffer[playerid])) {
- if(ProxDetectorS(10.0, playerid, DivorceOffer[playerid])) {
- GetPlayerName(DivorceOffer[playerid], giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(szMessage, sizeof(szMessage), "* You have signed the divorce papers from %s, you are now single again.", giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has signed the divorce papers, you are now single again.", sendername);
- SendClientMessageEx(DivorceOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- ClearMarriage(playerid);
- ClearMarriage(DivorceOffer[playerid]);
- PlayerInfo[playerid][pPhousekey] = INVALID_HOUSE_ID;
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " The person that sent you the Divorce Papers is not near you!");
- return 1;
- }
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, "Nobody sent you any divorce papers.");
- return 1;
- }
- }*/
- else if(strcmp(params, "group", true) == 0) {
- if(GetPVarType(playerid, "Group_Inviter")) {
- new
- iInviter = GetPVarInt(playerid, "Group_Inviter"),
- iGroupID = PlayerInfo[iInviter][pLeader],
- iRank = PlayerInfo[iInviter][pRank];
- if (PlayerInfo[playerid][pCSFBanned]) {
- if (arrGroupData[iGroupID][g_iGroupType] == GROUP_TYPE_LEA || arrGroupData[iGroupID][g_iGroupType] == GROUP_TYPE_MEDIC) {
- SendClientMessageEx(playerid, COLOR_WHITE, "You are unable to accept this group invite, as you're banned from civil service groups. Contact a member of DGA.");
- DeletePVar(playerid, "Group_Invite");
- DeletePVar(iInviter, "Group_Invited");
- return 1;
- }
- }
- if(IsPlayerConnected(iInviter) && GetPVarInt(iInviter, "Group_Invited") == playerid && 0 <= iGroupID < MAX_GROUPS) {
- PlayerInfo[playerid][pMember] = iGroupID;
- PlayerInfo[playerid][pRank] = 0;
- PlayerInfo[playerid][pDivision] = INVALID_DIVISION;
- strcpy(PlayerInfo[playerid][pBadge], "None", 9);
- arrGroupData[iGroupID][g_iMemberCount]++;
- format(szMessage, sizeof szMessage, "You have accepted %s %s's invite, and are now a member of %s.", arrGroupRanks[iGroupID][iRank], GetPlayerNameEx(iInviter), arrGroupData[iGroupID][g_szGroupName]);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof szMessage, "%s accepted your group invite.", GetPlayerNameEx(playerid));
- SendClientMessageEx(iInviter, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof szMessage, "%s (%d) accepted %s %s's (%d) invite to join %s (%d).", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), arrGroupRanks[iGroupID][iRank], GetPlayerNameEx(iInviter), GetPlayerSQLId(iInviter), arrGroupData[iGroupID][g_szGroupName], iGroupID + 1);
- GroupLog(iGroupID, szMessage);
- DeletePVar(playerid, "Group_Invite");
- DeletePVar(iInviter, "Group_Invited");
- }
- else SendClientMessageEx(playerid, COLOR_GREY, "The person offering you an invite has disconnected.");
- }
- else SendClientMessageEx(playerid, COLOR_GREY, "Nobody has offered you a group invite.");
- }
- else if(strcmp(params, "witness", true) == 0) {
- if(MarryWitnessOffer[playerid] != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(MarryWitnessOffer[playerid])) {
- if(ProxDetectorS(10.0, playerid, MarryWitnessOffer[playerid])) {
- GetPlayerName(MarryWitnessOffer[playerid], giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(szMessage, sizeof(szMessage), "* You have accepted %s's request to be their marriage witness.", giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has accepted your request to be your marriage witness.", sendername);
- SendClientMessageEx(MarryWitnessOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- MarryWitness[MarryWitnessOffer[playerid]] = playerid;
- MarryWitnessOffer[playerid] = INVALID_PLAYER_ID;
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " The person that requested you to be their marriage witness is not near you!");
- return 1;
- }
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one asked you to be their marriage witness!");
- return 1;
- }
- }
- else if(strcmp(params, "marriage", true) == 0) {
- if(ProposeOffer[playerid] != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(ProposeOffer[playerid])) {
- if(ProxDetectorS(10.0, playerid, ProposeOffer[playerid])) {
- if(MarryWitness[ProposeOffer[playerid]] == INVALID_PLAYER_ID) {
- SendClientMessageEx(playerid, COLOR_GREY, " The proposer doesn't have a marriage witness!");
- return 1;
- }
- if(IsPlayerConnected(MarryWitness[ProposeOffer[playerid]])) {
- if(ProxDetectorS(12.0, ProposeOffer[playerid], MarryWitness[ProposeOffer[playerid]])) {
- if(IsPlayerInRangeOfPoint(playerid, 10.0, 1963.9612, -369.1851, 1093.7289)) {
- GetPlayerName(ProposeOffer[playerid], giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(szMessage, sizeof(szMessage), "* You have accepted %s's request to be your husband.", giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has accepted your request to be your wife.", sendername);
- SendClientMessageEx(ProposeOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "Priest: %s, do you take %s as your lovely husband? (Type 'yes', as anything else will reject the marriage.)", sendername, giveplayer);
- SendClientMessageEx(playerid, COLOR_WHITE, szMessage);
- MarriageCeremoney[playerid] = 1;
- if(GetPVarInt(ProposeOffer[playerid], "marriagelastname") == 1)
- {
- ShowPlayerDialogEx(playerid, DIALOG_MARRIAGE, DIALOG_STYLE_MSGBOX, "Marriage Last Name",
- "As your spouse decided to keep their last name you have the option to keep your last name or use your spouse's.\n\
- Please use the buttons below to make your decision.", "Keep", "Use Their's");
- }
- if(GetPVarInt(ProposeOffer[playerid], "marriagelastname") == 2)
- {
- SendClientMessageEx(playerid, -1, "Your spouse decided to use your last name.");
- }
- ProposedTo[ProposeOffer[playerid]] = playerid;
- GotProposedBy[playerid] = ProposeOffer[playerid];
- MarryWitness[ProposeOffer[playerid]] = INVALID_PLAYER_ID;
- ProposeOffer[playerid] = INVALID_PLAYER_ID;
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " You are not at the church!");
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " The marriage witness is not near your proposer!");
- return 1;
- }
- }
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " The person that proposed to you is not near you!");
- return 1;
- }
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " Nobody proposed to you!");
- return 1;
- }
- }
- else if(strcmp(params, "ticket", true) == 0) {
- if(TicketOffer[playerid] != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(TicketOffer[playerid])) {
- if (ProxDetectorS(5.0, playerid, TicketOffer[playerid])) {
- if(GetPlayerCash(playerid) >= TicketMoney[playerid]) {
- //new ip[32], ipex[32];
- //GetPlayerIp(playerid, ip, sizeof(ip));
- //GetPlayerIp(TicketOffer[playerid], ipex, sizeof(ipex));
- //format(szMessage, sizeof(szMessage), "[FACTION TICKET] %s (IP: %s) has paid $%d to %s (IP: %s)", GetPlayerNameEx(playerid), ip, TicketMoney[playerid], GetPlayerNameEx(TicketOffer[playerid]), ipex);
- // Log("logs/pay.log", szMessage);
- format(szMessage, sizeof(szMessage), "* You have paid the ticket of $%d to %s.", TicketMoney[playerid], GetPlayerNameEx(TicketOffer[playerid]));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has paid your ticket of $%d.", GetPlayerNameEx(playerid), TicketMoney[playerid]);
- SendClientMessageEx(TicketOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has paid the ticket.", GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- GivePlayerCash(playerid, - TicketMoney[playerid]);
- new money = floatround(TicketMoney[playerid] / 3), iGroupID = PlayerInfo[TicketOffer[playerid]][pMember];
- Tax += money;
- arrGroupData[iGroupID][g_iBudget] += money;
- GetPVarString(playerid, "ticketreason", szMiscArray, sizeof(szMiscArray));
- new str[128];
- format(str, sizeof(str), "%s has paid %s's ticket of $%d [Reason: %s] and $%d has been sent to %s's budget fund.", GetPlayerNameEx(playerid), GetPlayerNameEx(TicketOffer[playerid]), TicketMoney[playerid], szMiscArray, money, arrGroupData[iGroupID][g_szGroupName]);
- GroupPayLog(iGroupID, str);
- TicketOffer[playerid] = INVALID_PLAYER_ID;
- TicketMoney[playerid] = 0;
- DeletePVar(playerid, "ticketreason");
- if(GetPlayerCash(playerid) < 1) GivePlayerCash(playerid, 0);
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " The officer is not near you!");
- return 1;
- }
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one offered you a ticket!");
- return 1;
- }
- }
- else if(strcmp(params, "boxing", true) == 0) {
- if(BoxOffer[playerid] != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(BoxOffer[playerid])) {
- new points;
- new mypoints;
- GetPlayerName(BoxOffer[playerid], giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- new level = PlayerInfo[BoxOffer[playerid]][pBoxSkill];
- if(level >= 0 && level <= 50) { points = 40; }
- else if(level >= 51 && level <= 100) { points = 50; }
- else if(level >= 101 && level <= 200) { points = 60; }
- else if(level >= 201 && level <= 400) { points = 70; }
- else if(level >= 401) { points = 80; }
- if(PlayerInfo[playerid][pJob] == 12 || PlayerInfo[playerid][pJob2] == 12 || PlayerInfo[playerid][pJob3] == 12) {
- new clevel = PlayerInfo[playerid][pBoxSkill];
- if(clevel >= 0 && clevel <= 50) { mypoints = 40; }
- else if(clevel >= 51 && clevel <= 100) { mypoints = 50; }
- else if(clevel >= 101 && clevel <= 200) { mypoints = 60; }
- else if(clevel >= 201 && clevel <= 400) { mypoints = 70; }
- else if(clevel >= 401) { mypoints = 80; }
- }
- else {
- mypoints = 30;
- }
- format(szMessage, sizeof(szMessage), "* You have accepted the Boxing Challenge from %s, and will fight with %d Health.",giveplayer,mypoints);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has accepted your Boxing Challenge Request, you will fight with %d Health.",sendername,points);
- SendClientMessageEx(BoxOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- if(IsPlayerInRangeOfPoint(playerid,20.0,758.98, -60.32, 1000.78) || IsPlayerInRangeOfPoint(BoxOffer[playerid],20.0,758.98, -60.32, 1000.78)) {
- ResetPlayerWeapons(playerid);
- ResetPlayerWeapons(BoxOffer[playerid]);
- SetHealth(playerid, mypoints);
- SetHealth(BoxOffer[playerid], points);
- SetPlayerInterior(playerid, 7); SetPlayerInterior(BoxOffer[playerid], 7);
- SetPlayerPos(playerid, 768.94, -70.87, 1001.56); SetPlayerFacingAngle(playerid, 131.8632);
- SetPlayerPos(BoxOffer[playerid], 764.35, -66.48, 1001.56); SetPlayerFacingAngle(BoxOffer[playerid], 313.1165);
- TogglePlayerControllable(playerid, 0); TogglePlayerControllable(BoxOffer[playerid], 0);
- GameTextForPlayer(playerid, "~r~Waiting", 3000, 1); GameTextForPlayer(BoxOffer[playerid], "~r~Waiting", 3000, 1);
- new name[MAX_PLAYER_NAME];
- new dszMessage[MAX_PLAYER_NAME];
- new wszMessage[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, sizeof(name));
- format(dszMessage, sizeof(dszMessage), "%s", name);
- strmid(wszMessage, dszMessage, 0, strlen(dszMessage), 255);
- if(strcmp(Titel[TitelName] ,wszMessage, true ) == 0 ) {
- format(szMessage, sizeof(szMessage), "Boxing News: Boxing Champion %s will fight VS %s, in 60 seconds (Grove Street Gym).", sendername, giveplayer);
- ProxDetector(30.0, playerid, szMessage, COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE);
- TBoxer = playerid;
- BoxDelay = 60;
- }
- GetPlayerName(BoxOffer[playerid], name, sizeof(name));
- format(dszMessage, sizeof(dszMessage), "%s", name);
- strmid(wszMessage, dszMessage, 0, strlen(dszMessage), 255);
- if(strcmp(Titel[TitelName] ,wszMessage, true ) == 0 ) {
- format(szMessage, sizeof(szMessage), "Boxing News: Boxing Champion %s will fight VS %s, in 60 seconds (Grove Street Gym).", giveplayer, sendername);
- ProxDetector(30.0, playerid, szMessage, COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE);
- TBoxer = BoxOffer[playerid];
- BoxDelay = 60;
- }
- BoxWaitTime[playerid] = 1; BoxWaitTime[BoxOffer[playerid]] = 1;
- if(BoxDelay < 1) { BoxDelay = 20; }
- InRing = 1;
- Boxer1 = BoxOffer[playerid];
- Boxer2 = playerid;
- PlayerBoxing[playerid] = 1;
- PlayerBoxing[BoxOffer[playerid]] = 1;
- BoxOffer[playerid] = INVALID_PLAYER_ID;
- return 1;
- }
- ResetPlayerWeapons(playerid);
- ResetPlayerWeapons(BoxOffer[playerid]);
- SetHealth(playerid, mypoints);
- SetHealth(BoxOffer[playerid], points);
- SetPlayerInterior(playerid, 5); SetPlayerInterior(BoxOffer[playerid], 5);
- SetPlayerPos(playerid, 762.9852,2.4439,1001.5942); SetPlayerFacingAngle(playerid, 131.8632);
- SetPlayerPos(BoxOffer[playerid], 758.7064,-1.8038,1001.5942); SetPlayerFacingAngle(BoxOffer[playerid], 313.1165);
- TogglePlayerControllable(playerid, 0); TogglePlayerControllable(BoxOffer[playerid], 0);
- GameTextForPlayer(playerid, "~r~Waiting", 3000, 1); GameTextForPlayer(BoxOffer[playerid], "~r~Waiting", 3000, 1);
- new name[MAX_PLAYER_NAME];
- new dszMessage[MAX_PLAYER_NAME];
- new wszMessage[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, sizeof(name));
- format(dszMessage, sizeof(dszMessage), "%s", name);
- strmid(wszMessage, dszMessage, 0, strlen(dszMessage), 255);
- if(strcmp(Titel[TitelName] ,wszMessage, true ) == 0 ) {
- format(szMessage, sizeof(szMessage), "Boxing News: Boxing Champion %s will fight VS %s, in 60 seconds (Grove Street Gym).", sendername, giveplayer);
- ProxDetector(30.0, playerid, szMessage, COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE);
- TBoxer = playerid;
- BoxDelay = 60;
- }
- GetPlayerName(BoxOffer[playerid], name, sizeof(name));
- format(dszMessage, sizeof(dszMessage), "%s", name);
- strmid(wszMessage, dszMessage, 0, strlen(dszMessage), 255);
- if(strcmp(Titel[TitelName] ,wszMessage, true ) == 0 ) {
- format(szMessage, sizeof(szMessage), "Boxing News: Boxing Champion %s will fight VS %s, in 60 seconds (Grove Street Gym).", giveplayer, sendername);
- ProxDetector(30.0, playerid, szMessage, COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE);
- TBoxer = BoxOffer[playerid];
- BoxDelay = 60;
- }
- BoxWaitTime[playerid] = 1; BoxWaitTime[BoxOffer[playerid]] = 1;
- if(BoxDelay < 1) { BoxDelay = 20; }
- InRing = 1;
- Boxer1 = BoxOffer[playerid];
- Boxer2 = playerid;
- PlayerBoxing[playerid] = 1;
- PlayerBoxing[BoxOffer[playerid]] = 1;
- BoxOffer[playerid] = INVALID_PLAYER_ID;
- return 1;
- }
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one offered you a Boxing Challenge!");
- return 1;
- }
- }
- // accept taxi
- /* else if(strcmp(params,"taxi",true) == 0) {
- if(TransportDuty[playerid] != 1) {
- SendClientMessageEx(playerid, COLOR_GREY, " You are not a Taxi Driver!");
- return 1;
- }
- if(TaxiCallTime[playerid] > 0) {
- SendClientMessageEx(playerid, COLOR_GREY, " You have already accepted a taxi call!");
- return 1;
- }
- if(TaxiCall != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(TaxiCall)) {
- if(taxitime[TaxiCall] == 1 && PlayerInfo[playerid][pMember] != 10 && PlayerInfo[playerid][pLeader] != 10)
- {
- return SendClientMessageEx(playerid, COLOR_GREY, "You must wait 20 seconds before accepting this call! To recieve priority, join the Taxi Company!");
- }
- GetPlayerName(playerid, sendername, sizeof(sendername));
- GetPlayerName(TaxiCall, giveplayer, sizeof(giveplayer));
- format(szMessage, sizeof(szMessage), "* You have accepted the taxi call from %s, you will see the marker until you have reached it.",giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- new zone[MAX_ZONE_NAME];
- GetPlayer3DZone(TaxiCall, zone, sizeof(zone));
- format(szMessage, sizeof(szMessage), "* %s can be found at %s.", GetPlayerNameEx(TaxiCall), zone);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* Taxi Driver %s has accepted your Taxi Call; please wait at your current position.",sendername);
- SendClientMessageEx(TaxiCall, COLOR_LIGHTBLUE, szMessage);
- GameTextForPlayer(playerid, "~w~Taxi Caller~n~~r~Go to the red marker.", 5000, 1);
- TaxiCallTime[playerid] = 1;
- TaxiAccepted[playerid] = TaxiCall;
- TaxiCall = INVALID_PLAYER_ID;
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " Nobody called for a taxi yet!");
- return 1;
- }
- }
- else if(strcmp(params, "bus", true) == 0) {
- if(TransportDuty[playerid] != 2) {
- SendClientMessageEx(playerid, COLOR_GREY, " You are not a bus driver!");
- return 1;
- }
- if(BusCallTime[playerid] > 0) {
- SendClientMessageEx(playerid, COLOR_GREY, " You have already accepted a bus call!");
- return 1;
- }
- if(BusCall != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(BusCall)) {
- if(CheckPointCheck(playerid)) {
- SendClientMessageEx(playerid, COLOR_WHITE, "Please ensure that your current checkpoint is destroyed first (you either have material packages, or another existing checkpoint).");
- return 1;
- }
- GetPlayerName(playerid, sendername, sizeof(sendername));
- GetPlayerName(BusCall, giveplayer, sizeof(giveplayer));
- format(szMessage, sizeof(szMessage), "* You have accepted the Bus Call from %s, you will see the marker untill you have reached it.",giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- new zone[MAX_ZONE_NAME];
- GetPlayer3DZone(BusCall, zone, sizeof(zone));
- format(szMessage, sizeof(szMessage), "* %s can be found at %s.", GetPlayerNameEx(BusCall), zone);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* Bus Driver %s has accepted your bus call; please wait at your current position.",sendername);
- SendClientMessageEx(BusCall, COLOR_LIGHTBLUE, szMessage);
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(BusCall, X, Y, Z);
- SetPlayerCheckpoint(playerid, X, Y, Z, 5);
- GameTextForPlayer(playerid, "~w~Bus Caller~n~~r~Goto redmarker", 5000, 1);
- BusCallTime[playerid] = 1;
- BusAccepted[playerid] = BusCall;
- BusCall = INVALID_PLAYER_ID;
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one called for a Bus yet!");
- return 1;
- }
- }*/
- else if(strcmp(params, "medic", true) == 0) {
- if(IsAMedic(playerid)) {
- if(MedicCallTime[playerid] > 0) {
- SendClientMessageEx(playerid, COLOR_GREY, " You have already accepted a Medic Call!");
- return 1;
- }
- if(CheckPointCheck(playerid)) {
- SendClientMessageEx(playerid, COLOR_WHITE, "Please ensure that your current checkpoint is destroyed first (you either have material packages, or another existing checkpoint).");
- return 1;
- }
- if(MedicCall != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(MedicCall)) {
- GetPlayerName(playerid, sendername, sizeof(sendername));
- GetPlayerName(MedicCall, giveplayer, sizeof(giveplayer));
- format(szMessage, sizeof(szMessage), "* You have accepted the Medic Call from %s.",giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- // SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* After the 45 Seconds the red marker will dissapear.");
- format(szMessage, sizeof(szMessage), "* Medic %s has accepted your Medic Call please wait at your current Position.",sendername);
- SendClientMessageEx(MedicCall, COLOR_LIGHTBLUE, szMessage);
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(MedicCall, X, Y, Z);
- SetPlayerCheckpoint(playerid, X, Y, Z, 5);
- new zone[MAX_ZONE_NAME];
- GetPlayer3DZone(MedicCall, zone, sizeof(zone));
- format(szMessage, sizeof(szMessage), "HINT: %s is located in %s", GetPlayerNameEx(MedicCall), zone);
- SendClientMessageEx(playerid, COLOR_WHITE, szMessage);
- MedicCallTime[playerid] = 1;
- MedicAccepted[playerid] = MedicCall;
- MedicCall = INVALID_PLAYER_ID;
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one called for a Medic yet!");
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " You are not a Medic!");
- return 1;
- }
- }
- else if(strcmp(params, "mechanic", true) == 0) {
- if(PlayerInfo[playerid][pJob] != 7 && PlayerInfo[playerid][pJob2] != 7 && PlayerInfo[playerid][pJob3] != 7) {
- SendClientMessageEx(playerid, COLOR_GREY, " You are not a Car Mechanic!");
- return 1;
- }
- if(MechanicCallTime[playerid] > 0) {
- SendClientMessageEx(playerid, COLOR_GREY, " You have already accepted a Mechanic Call!");
- return 1;
- }
- if(CheckPointCheck(playerid)) {
- SendClientMessageEx(playerid, COLOR_WHITE, "Please ensure that your current checkpoint is destroyed first (you either have material packages, or another existing checkpoint).");
- return 1;
- }
- if(MechanicCall != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(MechanicCall)) {
- if(playerid == MechanicCall) return 1;
- GetPlayerName(playerid, sendername, sizeof(sendername));
- GetPlayerName(MechanicCall, giveplayer, sizeof(giveplayer));
- format(szMessage, sizeof(szMessage), "* You have accepted the Mechanic Call from %s, you have 30 seconds to get there.",giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* After the 30 Seconds the red marker will dissapear.");
- format(szMessage, sizeof(szMessage), "* Car Mechanic %s has accepted your Mechanic Call, please wait at your current position.",sendername);
- SendClientMessageEx(MechanicCall, COLOR_LIGHTBLUE, szMessage);
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(MechanicCall, X, Y, Z);
- SetPlayerCheckpoint(playerid, X, Y, Z, 5);
- GameTextForPlayer(playerid, "~w~Mechanic Caller~n~~r~Go to the red marker", 5000, 1);
- MechanicCallTime[playerid] = 1;
- MechanicCall = INVALID_PLAYER_ID;
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one called for a Car Mechanic yet!");
- return 1;
- }
- }
- else if(strcmp(params, "live", true) == 0) {
- if(LiveOffer[playerid] != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(LiveOffer[playerid])) {
- if (ProxDetectorS(5.0, playerid, LiveOffer[playerid])) {
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You are frozen till the Live Conversation ends.");
- SendClientMessageEx(LiveOffer[playerid], COLOR_LIGHTBLUE, "* You are frozen till the Live Conversation ends (use /live again).");
- TogglePlayerControllable(playerid, 0);
- TogglePlayerControllable(LiveOffer[playerid], 0);
- SetPVarInt(playerid, "IsLive", 1);
- SetPVarInt(LiveOffer[playerid], "IsLive", 1);
- TalkingLive[playerid] = LiveOffer[playerid];
- TalkingLive[LiveOffer[playerid]] = playerid;
- LiveOffer[playerid] = INVALID_PLAYER_ID;
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " You are to far away from the News Reporter!");
- return 1;
- }
- }
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one gave you a Live Conversation offer!");
- return 1;
- }
- }
- else if(strcmp(params, "lawyer", true) == 0) {
- if(sscanf(params, "u", giveplayerid))
- {
- SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /accept lawyer [player]");
- return 1;
- }
- if (IsACop(playerid)) {
- if(IsPlayerConnected(giveplayerid)) {
- if(giveplayerid != INVALID_PLAYER_ID) {
- if(PlayerInfo[giveplayerid][pJob] == 2 || PlayerInfo[giveplayerid][pJob2] == 2 || PlayerInfo[giveplayerid][pJob3] == 2) {
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(szMessage, sizeof(szMessage), "* You allowed %s to free a Jailed Person.", giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE,szMessage);
- format(szMessage, sizeof(szMessage), "* Officer %s approved (allowed) you to free a Jailed Person. (use /free)", sendername);
- SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE,szMessage);
- ApprovedLawyer[giveplayerid] = 1;
- return 1;
- }
- }
- }
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, "Invalid action! (You are no cop / person is not a Lawyer / Bad ID)");
- return 1;
- }
- }
- else if(strcmp(params, "bodyguard", true) == 0) {
- if(GetPVarType(playerid, "IsInArena")) return SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this while being in an arena!");
- if(GuardOffer[playerid] != INVALID_PLAYER_ID) {
- if(GetPlayerCash(playerid) > GuardPrice[playerid]) {
- if(IsPlayerConnected(GuardOffer[playerid])) {
- if(ProxDetectorS(6.0, playerid, GuardOffer[playerid])) {
- new Float:armour;
- GetArmour(playerid, armour);
- if(armour >= 50) {
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You already have a vest!");
- return 1;
- }
- new ip[32], ipex[32];
- GetPlayerIp(playerid, ip, sizeof(ip));
- GetPlayerIp(GuardOffer[playerid], ipex, sizeof(ipex));
- //format(szMessage, sizeof(szMessage), "[BODYGUARD] %s (IP:%s) has paid $%d to %s (IP:%s)", GetPlayerNameEx(playerid), ip, GuardPrice[playerid], GetPlayerNameEx(GuardOffer[playerid]), ipex);
- // Log("logs/pay.log", szMessage);
- if(GuardPrice[playerid] >= 25000 && (PlayerInfo[GuardOffer[playerid]][pLevel] <= 3 || PlayerInfo[playerid][pLevel] <= 3)) {
- format(szMessage, sizeof(szMessage), "%s (IP:%s) has guarded %s (IP:%s) $%d in this session.", GetPlayerNameEx(playerid), ip, GetPlayerNameEx(GuardOffer[playerid]), ipex, GuardPrice[playerid]);
- // Log("logs/pay.log", szMessage);
- ABroadCast(COLOR_YELLOW, szMessage, 2);
- }
- SetArmour(playerid, 50);
- GetPlayerName(GuardOffer[playerid], giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(szMessage, sizeof(szMessage), "* You accepted the protection for $%d from %s.",GuardPrice[playerid],GetPlayerNameEx(GuardOffer[playerid]));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s accepted your protection, and the $%d was added to your money.",GetPlayerNameEx(playerid),GuardPrice[playerid]);
- SendClientMessageEx(GuardOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- GivePlayerCash(GuardOffer[playerid], GuardPrice[playerid]);
- GivePlayerCash(playerid, -GuardPrice[playerid]);
- ExtortionTurfsWarsZone(GuardOffer[playerid], 2, GuardPrice[playerid]);
- GuardOffer[playerid] = INVALID_PLAYER_ID;
- GuardPrice[playerid] = 0;
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GRAD2, "You are not near the person offering you guard!");
- return 1;
- }
- }
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " You can't afford the Protection!");
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one offered you any Protection!");
- return 1;
- }
- }
- else if(strcmp(params, "defense", true) == 0) {
- if(DefendOffer[playerid] != INVALID_PLAYER_ID) {
- if(GetPlayerCash(playerid) > DefendPrice[playerid]) {
- if(IsPlayerConnected(DefendOffer[playerid])) {
- /*new ip[32], ipex[32];
- GetPlayerIp(playerid, ip, sizeof(ip));
- GetPlayerIp(DefendOffer[playerid], ipex, sizeof(ipex));
- format(szMessage, sizeof(szMessage), "[LAWYER] %s (IP:%s) has paid $%d to %s (IP:%s)", GetPlayerNameEx(playerid), ip, DefendPrice[playerid], GetPlayerNameEx(DefendOffer[playerid]), ipex);
- Log("logs/pay.log", szMessage);*/
- PlayerInfo[playerid][pWantedLevel]--;
- SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWantedLevel]);
- SetPlayerToTeamColor(playerid);
- giveplayer = GetPlayerNameEx(DefendOffer[playerid]);
- sendername = GetPlayerNameEx(playerid);
- format(szMessage, sizeof(szMessage), "* You accepted the Defense for $%d from Lawyer %s.",DefendPrice[playerid],giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s accepted your Defense, and the $%d was added to your money.",sendername,DefendPrice[playerid]);
- SendClientMessageEx(DefendOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- GivePlayerCash( DefendOffer[playerid],DefendPrice[playerid]);
- GivePlayerCash(playerid, -DefendPrice[playerid]);
- DefendOffer[playerid] = INVALID_PLAYER_ID;
- DefendPrice[playerid] = 0;
- return 1;
- }
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " You can't afford the Protection!");
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one offered you any Protection!");
- return 1;
- }
- }
- else if(strcmp(params, "appeal", true) == 0) {
- if(AppealOffer[playerid] != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(AppealOffer[playerid])) {
- AppealOfferAccepted[playerid] = 1;
- giveplayer = GetPlayerNameEx(AppealOffer[playerid]);
- sendername = GetPlayerNameEx(playerid);
- format(szMessage, sizeof(szMessage), "* You accepted the appeal from Lawyer %s.",giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s accepted your appeal, a message to the Judicial System has been sent, please wait at the courtroom.",sendername);
- SendClientMessageEx(AppealOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- return 1;
- }
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one offered you any Protection!");
- return 1;
- }
- }
- else if(strcmp(params, "rimkit", true) == 0) {
- if (GetPVarType(playerid, "RimOffer")) {
- if(GetPlayerCash(playerid) > GetPVarInt(playerid, "RimPrice")) {
- if(IsPlayerConnected(GetPVarInt(playerid, "RimOffer"))) {
- if (GetPVarInt(playerid, "RimSeller_SQLId") != GetPlayerSQLId(GetPVarInt(playerid, "RimOffer")))
- {
- return SendClientMessageEx(playerid, COLOR_GREY, "The other person has disconnected.");
- }
- if(PlayerInfo[GetPVarInt(playerid, "RimOffer")][pRimMod] < GetPVarInt(playerid, "RimCount")) {
- SendClientMessageEx(playerid,COLOR_GREY, "That person does not have that number of rim kits anymore!");
- return 1;
- }
- GivePlayerCash(playerid, -GetPVarInt(playerid, "RimPrice"));
- GivePlayerCash(GetPVarInt(playerid, "RimOffer"), GetPVarInt(playerid, "RimPrice"));
- GetPlayerName(GetPVarInt(playerid, "RimOffer"), giveplayer, sizeof(giveplayer));
- format(szMessage, sizeof(szMessage), "* You bought %d rim kits for $%d from %s.",GetPVarInt(playerid, "RimCount"),GetPVarInt(playerid, "RimPrice"),giveplayer);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(szMessage, sizeof(szMessage), "* %s has bought your %d rim kits, $%d was added to your money.",sendername,GetPVarInt(playerid, "RimCount"),GetPVarInt(playerid, "RimPrice"));
- SendClientMessageEx(GetPVarInt(playerid, "RimOffer"), COLOR_LIGHTBLUE, szMessage);
- PlayerInfo[GetPVarInt(playerid, "RimOffer")][pRimMod] -= GetPVarInt(playerid, "RimCount");
- PlayerInfo[playerid][pRimMod] += GetPVarInt(playerid, "RimCount");
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has bought (%d) rim kits for $%s from %s(%d) (IP:%s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerIpEx(playerid), GetPVarInt(playerid, "RimCount"), number_format(GetPVarInt(playerid, "RimPrice")), GetPlayerNameEx(GetPVarInt(playerid, "RimOffer")), GetPlayerSQLId(GetPVarInt(playerid, "RimOffer")), GetPlayerIpEx(GetPVarInt(playerid, "RimOffer")));
- Log("logs/pay.log", szMessage);
- OnPlayerStatsUpdate(playerid);
- OnPlayerStatsUpdate(GetPVarInt(playerid, "RimOffer"));
- DeletePVar(playerid, "RimOffer");
- DeletePVar(playerid, "RimPrice");
- DeletePVar(playerid, "RimCount");
- DeletePVar(playerid, "RimSeller_SQLId");
- return 1;
- }
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GREY, "You can't afford that many rim kits!");
- return 1;
- }
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GREY, "No-one offered you any rim kits!");
- }
- }
- else if(strcmp(params, "voucher", true) == 0)
- {
- if(!GetPVarType(playerid, "buyingVoucher")) return SendClientMessageEx(playerid, COLOR_GRAD2, "No-one has offered you any vouchers.");
- new sellerid = GetPVarInt(playerid, "sellerVoucher"),
- price = GetPVarInt(playerid, "priceVoucher"),
- amount = GetPVarInt(playerid, "amountVoucher");
- DeletePVar(playerid, "sellVoucher");
- DeletePVar(playerid, "priceVoucher");
- DeletePVar(playerid, "amountVoucher");
- if(GetPlayerCash(playerid) > price)
- {
- if(IsPlayerConnected(sellerid))
- {
- if(GetPVarInt(playerid, "SQLID_Voucher") != GetPlayerSQLId(sellerid)) return SendClientMessageEx(playerid, COLOR_GRAD1, "The seller has disconnected.");
- if(GetPVarInt(playerid, "buyingVoucher") == 1) // Car Voucher
- {
- if(PlayerInfo[sellerid][pVehVoucher] < amount) return SendClientMessageEx(playerid, COLOR_GRAD1, "The seller does not have that many anymore.");
- GivePlayerCash(playerid, -price);
- GivePlayerCash(sellerid, price);
- format(szMessage, sizeof(szMessage), "* You have bought %d Car Voucher(s) for $%s from %s.", amount, number_format(price), GetPlayerNameEx(sellerid));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has bought %d Car Voucher(s) from you, $%s was added to your money.", GetPlayerNameEx(playerid), amount, number_format(price));
- SendClientMessageEx(sellerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has bought (%d) Car Voucher(s) for $%s from %s(%d) (IP:%s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerIpEx(playerid), amount, number_format(price), GetPlayerNameEx(sellerid), GetPlayerSQLId(sellerid), GetPlayerIpEx(sellerid));
- Log("logs/pay.log", szMessage);
- PlayerInfo[playerid][pVehVoucher] += amount;
- PlayerInfo[sellerid][pVehVoucher] -= amount;
- OnPlayerStatsUpdate(playerid);
- OnPlayerStatsUpdate(sellerid);
- DeletePVar(playerid, "buyingVoucher");
- return 1;
- }
- if(GetPVarInt(playerid, "buyingVoucher") == 2) // Silver VIP Voucher
- {
- if(PlayerInfo[sellerid][pSVIPVoucher] < amount) return SendClientMessageEx(playerid, COLOR_GRAD1, "The seller does not have that many anymore.");
- GivePlayerCash(playerid, -price);
- GivePlayerCash(sellerid, price);
- format(szMessage, sizeof(szMessage), "* You have bought %d Silver VIP Voucher(s) for $%s from %s.", amount, number_format(price), GetPlayerNameEx(sellerid));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has bought %d Silver VIP Voucher(s) from you, $%s was added to your money.", GetPlayerNameEx(playerid), amount, number_format(price));
- SendClientMessageEx(sellerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has bought (%d) Silver VIP Voucher(s) for $%s from %s(%d) (IP:%s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerIpEx(playerid), amount, number_format(price), GetPlayerNameEx(sellerid), GetPlayerSQLId(sellerid), GetPlayerIpEx(sellerid));
- Log("logs/pay.log", szMessage);
- PlayerInfo[playerid][pSVIPVoucher] += amount;
- PlayerInfo[sellerid][pSVIPVoucher] -= amount;
- OnPlayerStatsUpdate(playerid);
- OnPlayerStatsUpdate(sellerid);
- DeletePVar(playerid, "buyingVoucher");
- return 1;
- }
- if(GetPVarInt(playerid, "buyingVoucher") == 3) // Gold VIP Voucher
- {
- if(PlayerInfo[sellerid][pGVIPVoucher] < amount) return SendClientMessageEx(playerid, COLOR_GRAD1, "The seller does not have that many anymore.");
- GivePlayerCash(playerid, -price);
- GivePlayerCash(sellerid, price);
- format(szMessage, sizeof(szMessage), "* You have bought %d Gold VIP Voucher(s) for $%s from %s.", amount, number_format(price), GetPlayerNameEx(sellerid));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has bought %d Gold VIP Voucher(s) from you, $%s was added to your money.", GetPlayerNameEx(playerid), amount, number_format(price));
- SendClientMessageEx(sellerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has bought (%d) Gold VIP Voucher(s) for $%s from %s(%d) (IP:%s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerIpEx(playerid), amount, number_format(price), GetPlayerNameEx(sellerid), GetPlayerSQLId(sellerid), GetPlayerIpEx(sellerid));
- Log("logs/pay.log", szMessage);
- PlayerInfo[playerid][pGVIPVoucher] += amount;
- PlayerInfo[sellerid][pGVIPVoucher] -= amount;
- OnPlayerStatsUpdate(playerid);
- OnPlayerStatsUpdate(sellerid);
- DeletePVar(playerid, "buyingVoucher");
- return 1;
- }
- if(GetPVarInt(playerid, "buyingVoucher") == 4) // 1 month PVIP Voucher
- {
- if(PlayerInfo[sellerid][pPVIPVoucher] < amount) return SendClientMessageEx(playerid, COLOR_GRAD1, "The seller does not have that many anymore.");
- GivePlayerCash(playerid, -price);
- GivePlayerCash(sellerid, price);
- format(szMessage, sizeof(szMessage), "* You have bought %d 1 month PVIP Voucher(s) for $%s from %s.", amount, number_format(price), GetPlayerNameEx(sellerid));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has bought %d 1 month PVIP Voucher(s) from you, $%s was added to your money.", GetPlayerNameEx(playerid), amount, number_format(price));
- SendClientMessageEx(sellerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has bought (%d) 1 month PVIP Voucher(s) for $%s from %s(%d) (IP:%s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerIpEx(playerid), amount, number_format(price), GetPlayerNameEx(sellerid), GetPlayerSQLId(sellerid), GetPlayerIpEx(sellerid));
- Log("logs/pay.log", szMessage);
- PlayerInfo[playerid][pPVIPVoucher] += amount;
- PlayerInfo[sellerid][pPVIPVoucher] -= amount;
- OnPlayerStatsUpdate(playerid);
- OnPlayerStatsUpdate(sellerid);
- DeletePVar(playerid, "buyingVoucher");
- return 1;
- }
- if(GetPVarInt(playerid, "buyingVoucher") == 5) // Restricted Car Voucher
- {
- if(PlayerInfo[sellerid][pCarVoucher] < amount) return SendClientMessageEx(playerid, COLOR_GRAD1, "The seller does not have that many anymore.");
- GivePlayerCash(playerid, -price);
- GivePlayerCash(sellerid, price);
- format(szMessage, sizeof(szMessage), "* You have bought %d Restricted Car Voucher(s) for $%s from %s.", amount, number_format(price), GetPlayerNameEx(sellerid));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has bought %d Restricted Car Voucher(s) from you, $%s was added to your money.", GetPlayerNameEx(playerid), amount, number_format(price));
- SendClientMessageEx(sellerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has bought (%d) Restricted Car Voucher(s) for $%s from %s(%d) (IP:%s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerIpEx(playerid), amount, number_format(price), GetPlayerNameEx(sellerid), GetPlayerSQLId(sellerid), GetPlayerIpEx(sellerid));
- Log("logs/pay.log", szMessage);
- PlayerInfo[playerid][pCarVoucher] += amount;
- PlayerInfo[sellerid][pCarVoucher] -= amount;
- OnPlayerStatsUpdate(playerid);
- OnPlayerStatsUpdate(sellerid);
- DeletePVar(playerid, "buyingVoucher");
- return 1;
- }
- if(GetPVarInt(playerid, "buyingVoucher") == 6) // Priority Advertisement Voucher
- {
- if(PlayerInfo[sellerid][pAdvertVoucher] < amount) return SendClientMessageEx(playerid, COLOR_GRAD1, "The seller does not have that many anymore.");
- GivePlayerCash(playerid, -price);
- GivePlayerCash(sellerid, price);
- format(szMessage, sizeof(szMessage), "* You have bought %d Priority Advertisement Voucher(s) for $%s from %s.", amount, number_format(price), GetPlayerNameEx(sellerid));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has bought %d Priority Advertisement Voucher(s) from you, $%s was added to your money.", GetPlayerNameEx(playerid), amount, number_format(price));
- SendClientMessageEx(sellerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has bought (%d) Priority Advertisement Voucher(s) for $%s from %s(%d) (IP:%s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerIpEx(playerid), amount, number_format(price), GetPlayerNameEx(sellerid), GetPlayerSQLId(sellerid), GetPlayerIpEx(sellerid));
- Log("logs/pay.log", szMessage);
- PlayerInfo[playerid][pAdvertVoucher] += amount;
- PlayerInfo[sellerid][pAdvertVoucher] -= amount;
- OnPlayerStatsUpdate(playerid);
- OnPlayerStatsUpdate(sellerid);
- DeletePVar(playerid, "buyingVoucher");
- return 1;
- }
- if(GetPVarInt(playerid, "buyingVoucher") == 7) // 7 Days Silver VIP
- {
- if(PlayerInfo[sellerid][pSVIPExVoucher] < amount) return SendClientMessageEx(playerid, COLOR_GRAD1, "The seller does not have that many anymore.");
- GivePlayerCash(playerid, -price);
- GivePlayerCash(sellerid, price);
- format(szMessage, sizeof(szMessage), "* You have bought %d 7 Days Silver VIP Voucher(s) for $%s from %s.", amount, number_format(price), GetPlayerNameEx(sellerid));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has bought %d 7 Days Silver VIP Voucher(s) from you, $%s was added to your money.", GetPlayerNameEx(playerid), amount, number_format(price));
- SendClientMessageEx(sellerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has bought (%d) 7 Day Silver VIP Voucher(s) for $%s from %s(%d) (IP:%s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerIpEx(playerid), amount, number_format(price), GetPlayerNameEx(sellerid), GetPlayerSQLId(sellerid), GetPlayerIpEx(sellerid));
- Log("logs/pay.log", szMessage);
- PlayerInfo[playerid][pSVIPExVoucher] += amount;
- PlayerInfo[sellerid][pSVIPExVoucher] -= amount;
- OnPlayerStatsUpdate(playerid);
- OnPlayerStatsUpdate(sellerid);
- DeletePVar(playerid, "buyingVoucher");
- return 1;
- }
- if(GetPVarInt(playerid, "buyingVoucher") == 8) // 7 Days Gold VIP
- {
- if(PlayerInfo[sellerid][pGVIPExVoucher] < amount) return SendClientMessageEx(playerid, COLOR_GRAD1, "The seller does not have that many anymore.");
- GivePlayerCash(playerid, -price);
- GivePlayerCash(sellerid, price);
- format(szMessage, sizeof(szMessage), "* You have bought %d 7 Days Gold VIP Voucher(s) for $%s from %s.", amount, number_format(price), GetPlayerNameEx(sellerid));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has bought %d 7 Days Gold VIP Voucher(s) from you, $%s was added to your money.", GetPlayerNameEx(playerid), amount, number_format(price));
- SendClientMessageEx(sellerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has bought (%d) 7 Days Gold VIP Voucher(s) for $%s from %s(%d) (IP:%s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerIpEx(playerid), amount, number_format(price), GetPlayerNameEx(sellerid), GetPlayerSQLId(sellerid), GetPlayerIpEx(sellerid));
- Log("logs/pay.log", szMessage);
- PlayerInfo[playerid][pGVIPExVoucher] += amount;
- PlayerInfo[sellerid][pGVIPExVoucher] -= amount;
- OnPlayerStatsUpdate(playerid);
- OnPlayerStatsUpdate(sellerid);
- DeletePVar(playerid, "buyingVoucher");
- return 1;
- }
- }
- else return SendClientMessageEx(playerid, COLOR_GRAD2, "No-One has offered you any vouchers.");
- }
- else return SendClientMessageEx(playerid, COLOR_GRAD2, "You do not have enough money.");
- }
- else if(strcmp(params,"craft",true) == 0) {
- if(CraftOffer[playerid] != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(CraftOffer[playerid])) {
- if (ProxDetectorS(5.0, playerid, CraftOffer[playerid])) {
- if(PlayerInfo[playerid][pHospital] > 0) {
- SendClientMessageEx(playerid, COLOR_GREY, "You can't spawn a weapon whilst in Hospital.");
- return 1;
- }
- if(PlayerInfo[CraftOffer[playerid]][pMats] < CraftMats[playerid]) {
- CraftOffer[playerid] = INVALID_PLAYER_ID;
- CraftId[playerid] = 0;
- CraftMats[playerid] = 0;
- return SendClientMessageEx(playerid, COLOR_GREY, "The crafter does not have enough materials.");
- }
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessageEx(playerid, COLOR_GRAD2, "Please exit the vehicle, before using this command.");
- if(CraftId[playerid] == 17)
- {
- if(PlayerInfo[playerid][pPhousekey] == INVALID_HOUSE_ID && PlayerInfo[playerid][pPhousekey2] == INVALID_HOUSE_ID && PlayerInfo[playerid][pPhousekey3] == INVALID_HOUSE_ID)
- {
- SendClientMessageEx(playerid, COLOR_GREY, "You don't own a house!");
- SendClientMessageEx(CraftOffer[playerid], COLOR_GREY, "The buyer doesn't own a house!");
- return 1;
- }
- if((IsPlayerInRangeOfPoint(playerid, 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorZ]) && GetPlayerVirtualWorld(playerid) == HouseInfo[PlayerInfo[playerid][pPhousekey]][hIntVW] && GetPlayerInterior(playerid) == HouseInfo[PlayerInfo[playerid][pPhousekey]][hIntIW]) &&
- (IsPlayerInRangeOfPoint(CraftOffer[playerid], 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorZ]) && GetPlayerVirtualWorld(CraftOffer[playerid]) == HouseInfo[PlayerInfo[playerid][pPhousekey]][hIntVW] && GetPlayerInterior(CraftOffer[playerid]) == HouseInfo[PlayerInfo[playerid][pPhousekey]][hIntIW]))
- {
- }
- else if((IsPlayerInRangeOfPoint(playerid, 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorZ]) && GetPlayerVirtualWorld(playerid) == HouseInfo[PlayerInfo[playerid][pPhousekey2]][hIntVW] && GetPlayerInterior(playerid) == HouseInfo[PlayerInfo[playerid][pPhousekey2]][hIntIW]) &&
- (IsPlayerInRangeOfPoint(CraftOffer[playerid], 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorZ]) && GetPlayerVirtualWorld(CraftOffer[playerid]) == HouseInfo[PlayerInfo[playerid][pPhousekey2]][hIntVW] && GetPlayerInterior(CraftOffer[playerid]) == HouseInfo[PlayerInfo[playerid][pPhousekey2]][hIntIW]))
- {
- }
- else if((IsPlayerInRangeOfPoint(playerid, 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorZ]) && GetPlayerVirtualWorld(playerid) == HouseInfo[PlayerInfo[playerid][pPhousekey3]][hIntVW] && GetPlayerInterior(playerid) == HouseInfo[PlayerInfo[playerid][pPhousekey3]][hIntIW]) &&
- (IsPlayerInRangeOfPoint(CraftOffer[playerid], 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorZ]) && GetPlayerVirtualWorld(CraftOffer[playerid]) == HouseInfo[PlayerInfo[playerid][pPhousekey3]][hIntVW] && GetPlayerInterior(CraftOffer[playerid]) == HouseInfo[PlayerInfo[playerid][pPhousekey3]][hIntIW]))
- {
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GREY, "The craftsman is not inside of your house!");
- SendClientMessageEx(CraftOffer[playerid], COLOR_GREY, "You are not inside of the buyer's house!");
- return 1;
- }
- }
- new weaponname[50];
- format(weaponname, 50, "%s", CraftName[playerid]);
- switch(CraftId[playerid]) {
- case 1:
- {
- PlayerInfo[playerid][pScrewdriver]++;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/sellgun");
- }
- case 2:
- {
- PlayerInfo[playerid][pSmslog]++;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/smslog");
- }
- case 3:
- {
- PlayerInfo[playerid][pWristwatch]++;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/wristwatch");
- }
- case 4:
- {
- PlayerInfo[playerid][pSurveillance]++;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/(p)lace(c)amera /(s)ee(c)amera /(d)estroy(c)amera");
- }
- case 5:
- {
- PlayerInfo[playerid][pTire]++;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/repair");
- }
- case 6:
- {
- PlayerInfo[playerid][pLock]=1;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/lock");
- }
- case 7:
- {
- PlayerInfo[playerid][pFirstaid]++;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/firstaid");
- }
- case 8:
- {
- GivePlayerValidWeapon(playerid, 43);
- }
- case 9:
- {
- PlayerInfo[playerid][pRccam]++;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/rccam");
- }
- case 10:
- {
- PlayerInfo[playerid][pReceiver]++;
- SetPVarInt(playerid, "pReceiverMLeft", 4);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "You will receive the next four department radio messages.");
- }
- case 11:
- {
- PlayerInfo[playerid][pGPS] = 1;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/gps");
- }
- case 12:
- {
- PlayerInfo[playerid][pSweep]++;
- PlayerInfo[playerid][pSweepLeft] = 3;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/sweep");
- }
- case 13:
- {
- GivePlayerValidWeapon(playerid, 46);
- }
- case 14:
- {
- if(PlayerInfo[playerid][pTreasureSkill] >=0 && PlayerInfo[playerid][pTreasureSkill] <= 24) PlayerInfo[playerid][pMetalDetector] += 25;
- else if(PlayerInfo[playerid][pTreasureSkill] >=25 && PlayerInfo[playerid][pTreasureSkill] <= 149) PlayerInfo[playerid][pMetalDetector] += 50;
- else if(PlayerInfo[playerid][pTreasureSkill] >=150 && PlayerInfo[playerid][pTreasureSkill] <= 299) PlayerInfo[playerid][pMetalDetector] += 75;
- else if(PlayerInfo[playerid][pTreasureSkill] >=300 && PlayerInfo[playerid][pTreasureSkill] <= 599) PlayerInfo[playerid][pMetalDetector] += 100;
- else if(PlayerInfo[playerid][pTreasureSkill] >=600) PlayerInfo[playerid][pMetalDetector] += 125;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/search");
- }
- case 15:
- {
- PlayerInfo[playerid][pMailbox]++;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "Type /placemailbox where you want mailbox to be at.");
- }
- case 16:
- {
- if(PlayerInfo[playerid][pSyringes] < 3) {
- PlayerInfo[playerid][pSyringes]++;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/usedrug heroin");
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GREY, "You can't hold anymore syringes.");
- return 1;
- }
- }
- case 17:
- {
- if(IsPlayerInRangeOfPoint(playerid, 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorZ]) && IsPlayerInRangeOfPoint(CraftOffer[playerid], 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey]][hInteriorZ]))
- {
- GetPlayerPos(playerid, HouseInfo[PlayerInfo[playerid][pPhousekey]][hClosetX], HouseInfo[PlayerInfo[playerid][pPhousekey]][hClosetY], HouseInfo[PlayerInfo[playerid][pPhousekey]][hClosetZ]);
- if(IsValidDynamic3DTextLabel(HouseInfo[PlayerInfo[playerid][pPhousekey]][hClosetTextID])) DestroyDynamic3DTextLabel(Text3D:HouseInfo[PlayerInfo[playerid][pPhousekey]][hClosetTextID]);
- HouseInfo[PlayerInfo[playerid][pPhousekey]][hClosetTextID] = CreateDynamic3DTextLabel("Closet\n/closet to use", 0xFFFFFF88, HouseInfo[PlayerInfo[playerid][pPhousekey]][hClosetX], HouseInfo[PlayerInfo[playerid][pPhousekey]][hClosetY], HouseInfo[PlayerInfo[playerid][pPhousekey]][hClosetZ]+0.5,10.0, .testlos = 1, .worldid = HouseInfo[PlayerInfo[playerid][pPhousekey]][hIntVW], .interiorid = HouseInfo[PlayerInfo[playerid][pPhousekey]][hIntIW], .streamdistance = 10.0);
- SaveHouse(PlayerInfo[playerid][pPhousekey]);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/closet(add/remove)");
- }
- else if(IsPlayerInRangeOfPoint(playerid, 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorZ]) && IsPlayerInRangeOfPoint(CraftOffer[playerid], 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hInteriorZ]))
- {
- GetPlayerPos(playerid, HouseInfo[PlayerInfo[playerid][pPhousekey2]][hClosetX], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hClosetY], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hClosetZ]);
- if(IsValidDynamic3DTextLabel(HouseInfo[PlayerInfo[playerid][pPhousekey2]][hClosetTextID])) DestroyDynamic3DTextLabel(Text3D:HouseInfo[PlayerInfo[playerid][pPhousekey2]][hClosetTextID]);
- HouseInfo[PlayerInfo[playerid][pPhousekey2]][hClosetTextID] = CreateDynamic3DTextLabel("Closet\n/closet to use", 0xFFFFFF88, HouseInfo[PlayerInfo[playerid][pPhousekey2]][hClosetX], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hClosetY], HouseInfo[PlayerInfo[playerid][pPhousekey2]][hClosetZ]+0.5,10.0, .testlos = 1, .worldid = HouseInfo[PlayerInfo[playerid][pPhousekey2]][hIntVW], .interiorid = HouseInfo[PlayerInfo[playerid][pPhousekey2]][hIntIW], .streamdistance = 10.0);
- SaveHouse(PlayerInfo[playerid][pPhousekey2]);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/closet(add/remove)");
- }
- else if(IsPlayerInRangeOfPoint(playerid, 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorZ]) && IsPlayerInRangeOfPoint(CraftOffer[playerid], 50.0, HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorX], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorY], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hInteriorZ]))
- {
- GetPlayerPos(playerid, HouseInfo[PlayerInfo[playerid][pPhousekey3]][hClosetX], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hClosetY], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hClosetZ]);
- if(IsValidDynamic3DTextLabel(HouseInfo[PlayerInfo[playerid][pPhousekey3]][hClosetTextID])) DestroyDynamic3DTextLabel(Text3D:HouseInfo[PlayerInfo[playerid][pPhousekey3]][hClosetTextID]);
- HouseInfo[PlayerInfo[playerid][pPhousekey3]][hClosetTextID] = CreateDynamic3DTextLabel("Closet\n/closet to use", 0xFFFFFF88, HouseInfo[PlayerInfo[playerid][pPhousekey3]][hClosetX], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hClosetY], HouseInfo[PlayerInfo[playerid][pPhousekey3]][hClosetZ]+0.5,10.0, .testlos = 1, .worldid = HouseInfo[PlayerInfo[playerid][pPhousekey3]][hIntVW], .interiorid = HouseInfo[PlayerInfo[playerid][pPhousekey3]][hIntIW], .streamdistance = 10.0);
- SaveHouse(PlayerInfo[playerid][pPhousekey3]);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "/closet(add/remove)");
- }
- }
- case 18:
- {
- PlayerInfo[playerid][pToolBox] += 15;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "Type /pickveh(icle) in any car to attempt to lock pick it.");
- }
- case 19:
- {
- PlayerInfo[playerid][pCrowBar] += 25;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "Type /cracktrunk in any car that you already lock picked to attempt to open the trunk.");
- }
- case 20: GivePlayerValidWeapon(playerid, WEAPON_FLOWER);
- case 21: GivePlayerValidWeapon(playerid, WEAPON_BRASSKNUCKLE);
- case 22: GivePlayerValidWeapon(playerid, WEAPON_BAT);
- case 23: GivePlayerValidWeapon(playerid, WEAPON_CANE);
- case 24: GivePlayerValidWeapon(playerid, WEAPON_SHOVEL);
- case 25: GivePlayerValidWeapon(playerid, WEAPON_POOLSTICK);
- case 26: GivePlayerValidWeapon(playerid, WEAPON_KATANA);
- case 27: GivePlayerValidWeapon(playerid, WEAPON_DILDO);
- case 28: GivePlayerValidWeapon(playerid, WEAPON_SPRAYCAN);
- case 29: {
- PlayerInfo[playerid][pRimMod]++;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "Type /userimkit as a mechanic in any car to modify your rims.");
- }
- }
- format(szMessage, sizeof(szMessage), " You have given %s, a %s.", GetPlayerNameEx(playerid),weaponname);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- SendClientMessageEx(CraftOffer[playerid], COLOR_GRAD1, szMessage);
- format(szMessage, sizeof(szMessage), " You have recieved a %s from %s.", weaponname, GetPlayerNameEx(CraftOffer[playerid]));
- SendClientMessageEx(playerid, COLOR_GRAD1, szMessage);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- format(szMessage, sizeof(szMessage), "* %s created something from Materials, and hands it to %s.", GetPlayerNameEx(CraftOffer[playerid]), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- new ip[32], ipex[32];
- GetPlayerIp(playerid, ip, sizeof(ip));
- GetPlayerIp(CraftOffer[playerid], ipex, sizeof(ipex));
- format(szMessage, sizeof(szMessage), "[CRAFTSMAN DEAL] %s(%d) (IP: %s) has bought a %s from %s(%d) (IP: %s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), ip, weaponname, GetPlayerNameEx(CraftOffer[playerid]), GetPlayerSQLId(CraftOffer[playerid]), ipex);
- Log("logs/sell.log", szMessage);
- PlayerInfo[CraftOffer[playerid]][pMats] -= CraftMats[playerid];
- PlayerInfo[CraftOffer[playerid]][pArmsSkill]++;
- CraftOffer[playerid] = INVALID_PLAYER_ID;
- CraftId[playerid] = 0;
- CraftMats[playerid] = 0;
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GRAD2, "You need to be the near the person that is selling you the weapon !");
- return 1;
- }
- }
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one offered you a craft!");
- return 1;
- }
- }
- else if(strcmp(params,"contract",true) == 0) {
- if(HitOffer[playerid] != INVALID_PLAYER_ID) {
- if(HitToGet[playerid] != INVALID_PLAYER_ID) {
- if(IsPlayerConnected(HitToGet[playerid])) {
- format(szMessage, sizeof(szMessage), "* %s has accepted the contract to kill %s.", GetPlayerNameEx(playerid),GetPlayerNameEx(HitToGet[playerid]));
- SendClientMessageEx(HitOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* You have accepted the contract to kill %s, you will recieve $%d when completed.", GetPlayerNameEx(HitToGet[playerid]), PlayerInfo[HitToGet[playerid]][pHeadValue]);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "%s has been assigned to the contract on %s, for $%d.", GetPlayerNameEx(playerid), GetPlayerNameEx(HitToGet[playerid]), PlayerInfo[HitToGet[playerid]][pHeadValue]);
- foreach(new i: Player) if(IsAHitman(i)) SendClientMessage(i, COLOR_YELLOW, szMessage);
- //SendClientMessage(playerid, COLOR_LIGHTBLUE, "Hit accepted. Wait 15 seconds for the final go ahead from the Agency.");
- //SetPVarInt(playerid, "HitCooldown", 15);
- GoChase[playerid] = HitToGet[playerid];
- GetChased[HitToGet[playerid]] = playerid;
- GotHit[HitToGet[playerid]] = 1;
- HitToGet[playerid] = INVALID_PLAYER_ID;
- HitOffer[playerid] = INVALID_PLAYER_ID;
- return 1;
- }
- else {
- HitToGet[playerid] = INVALID_PLAYER_ID;
- HitOffer[playerid] = INVALID_PLAYER_ID;
- return 1;
- }
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one offered you a contract!");
- return 1;
- }
- }
- else if(strcmp(params,"sex",true) == 0) {
- if(SexOffer[playerid] != INVALID_PLAYER_ID) {
- if(GetPlayerCash(playerid) > SexPrice[playerid]) {
- if (IsPlayerConnected(SexOffer[playerid])) {
- new Car = GetPlayerVehicleID(playerid);
- if(IsPlayerInAnyVehicle(playerid) && IsPlayerInVehicle(SexOffer[playerid], Car)) {
- GetPlayerName(SexOffer[playerid], giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(szMessage, sizeof(szMessage), "* You had sex with Whore %s, for $%s.", giveplayer, number_format(SexPrice[playerid]));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s had sex with you. You have earned $%d.", sendername, SexPrice[playerid]);
- SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- new ip[32], ipex[32];
- GetPlayerIp(playerid, ip, sizeof(ip));
- GetPlayerIp(SexOffer[playerid], ipex, sizeof(ipex));
- format(szMessage, sizeof(szMessage), "[SEX] %s(%d) (IP:%s) had sex with %s(%d) (IP:%s) for %d.", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), ip, GetPlayerNameEx(SexOffer[playerid]), GetPlayerSQLId(SexOffer[playerid]), ipex, SexPrice[playerid]);
- Log("logs/sell.log", szMessage);
- if(SexPrice[playerid] >= 25000 && (PlayerInfo[SexOffer[playerid]][pLevel] <= 3 || PlayerInfo[playerid][pLevel] <= 3)) {
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) had sex with %s(%d) (IP:%s) for $%s in this session.", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), ip, GetPlayerNameEx(SexOffer[playerid]), GetPlayerSQLId(SexOffer[playerid]), ipex, number_format(SexPrice[playerid]));
- Log("logs/sell.log", szMessage);
- format(szMessage, sizeof(szMessage), "%s (IP:%s) had sex with %s (IP:%s) for $%s in this session.", GetPlayerNameEx(playerid), ip, GetPlayerNameEx(SexOffer[playerid]), ipex, number_format(SexPrice[playerid]));
- ABroadCast(COLOR_YELLOW, szMessage, 2);
- }
- ExtortionTurfsWarsZone(SexOffer[playerid], 6, SexPrice[playerid]);
- GivePlayerCash(SexOffer[playerid], SexPrice[playerid]);
- GivePlayerCash(playerid, -SexPrice[playerid]);
- if(PlayerInfo[SexOffer[playerid]][pDoubleEXP] > 0)
- {
- format(szMessage, sizeof(szMessage), "You have gained 2 whore skill points instead of 1. You have %d hours left on the Double EXP token.", PlayerInfo[SexOffer[playerid]][pDoubleEXP]);
- SendClientMessageEx(SexOffer[playerid], COLOR_YELLOW, szMessage);
- PlayerInfo[SexOffer[playerid]][pSexSkill] += 2;
- }
- else
- {
- PlayerInfo[SexOffer[playerid]][pSexSkill] += 1;
- }
- if(PlayerInfo[SexOffer[playerid]][pSexSkill] == 50) {
- SendClientMessageEx(SexOffer[playerid], COLOR_YELLOW, "* Your Sex Skill is now Level 2, you offer better Sex (health) and less chance on STI.");
- }
- else if(PlayerInfo[SexOffer[playerid]][pSexSkill] == 100) {
- SendClientMessageEx(SexOffer[playerid], COLOR_YELLOW, "* Your Sex Skill is now Level 3, you offer better Sex (health) and less chance on STI.");
- }
- else if(PlayerInfo[SexOffer[playerid]][pSexSkill] == 200) {
- SendClientMessageEx(SexOffer[playerid], COLOR_YELLOW, "* Your Sex Skill is now Level 4, you offer better Sex (health) and less chance on STI.");
- }
- else if(PlayerInfo[SexOffer[playerid]][pSexSkill] == 400) {
- SendClientMessageEx(SexOffer[playerid], COLOR_YELLOW, "* Your Sex Skill is now Level 5, you offer better Sex (health) and less chance on STI.");
- }
- if(!GetPVarType(playerid, "STD")) {
- if(Condom[playerid] == 0) {
- new Float:health;
- new level = PlayerInfo[SexOffer[playerid]][pSexSkill];
- if(level >= 0 && level <= 50) {
- GetHealth(playerid, health);
- if(health < 100) {
- if(health > 90) {
- SetHealth(playerid, 100);
- }
- else {
- SetHealth(playerid, health + 10.0);
- }
- }
- new rand = random(sizeof(STD1));
- SetPVarInt(playerid, "STD", STD1[rand]);
- SetPVarInt(SexOffer[playerid], "STD", STD1[rand]);
- if(STD1[rand] == 0) {
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 10 Health + no STI while having Sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You haven't got a STI while having Sex.");
- }
- else if(STD1[rand] == 1) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 10 Health and Chlamydia because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Chlamydia because of unsafe sex."); }
- else if(STD1[rand] == 2) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 10 Health and Gonorrhea because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Gonorrhea because of unsafe sex."); }
- else if(STD1[rand] == 3) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 10 Health and Syphilis because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Syphilis because of unsafe sex."); }
- }
- else if(level >= 51 && level <= 100) {
- GetHealth(playerid, health);
- if(health < 100) {
- if(health > 80) {
- SetHealth(playerid, 100);
- }
- else {
- SetHealth(playerid, health + 20.0);
- }
- }
- new rand = random(sizeof(STD2));
- SetPVarInt(playerid, "STD", STD2[rand]);
- SetPVarInt(SexOffer[playerid], "STD", STD2[rand]);
- if(STD2[rand] == 0) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 20 Health + no STD while having Sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You haven't got a STI while having Sex."); }
- else if(STD2[rand] == 1) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 20 Health and Chlamydia because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Chlamydia because of unsafe sex."); }
- else if(STD2[rand] == 2) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 20 Health and Gonorrhea because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Gonorrhea because of unsafe sex."); }
- else if(STD2[rand] == 3) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 20 Health and Syphilis because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Syphilis because of unsafe sex."); }
- }
- else if(level >= 101 && level <= 200) {
- GetHealth(playerid, health);
- if(health < 100) {
- if(health > 70) {
- SetHealth(playerid, 100);
- }
- else {
- SetHealth(playerid, health + 30.0);
- }
- }
- new rand = random(sizeof(STD3));
- SetPVarInt(playerid, "STD", STD3[rand]);
- SetPVarInt(SexOffer[playerid], "STD", STD3[rand]);
- if(STD3[rand] == 0) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 30 Health + no STI while having Sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You haven't got a STI while having Sex."); }
- else if(STD3[rand] == 1) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 30 Health and Chlamydia because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Chlamydia because of unsafe sex."); }
- else if(STD3[rand] == 2) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 30 Health and Gonorrhea because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Gonorrhea because of unsafe sex."); }
- else if(STD3[rand] == 3) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 30 Health and Syphilis because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Syphilis because of unsafe sex."); }
- }
- else if(level >= 201 && level <= 400) {
- GetHealth(playerid, health);
- if(health < 100) {
- if(health > 60) {
- SetHealth(playerid, 100);
- }
- else {
- SetHealth(playerid, health + 40.0);
- }
- }
- new rand = random(sizeof(STD4));
- SetPVarInt(playerid, "STD", STD4[rand]);
- SetPVarInt(SexOffer[playerid], "STD", STD4[rand]);
- if(STD4[rand] == 0) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 40 Health + no STI while having Sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You haven't got a STI while having Sex."); }
- else if(STD4[rand] == 1) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 40 Health and Chlamydia because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Chlamydia because of unsafe sex."); }
- else if(STD4[rand] == 2) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 40 Health and Gonorrhea because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Gonorrhea because of unsafe sex."); }
- else if(STD4[rand] == 3) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You got 40 Health and Syphilis because of unsafe sex."); SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* You received Syphilis because of unsafe sex."); }
- }
- else if(level >= 401) {
- GetHealth(playerid, health);
- if(health > 50) {
- SetHealth(playerid, 100);
- }
- else {
- SetHealth(playerid, health + 50.0);
- }
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Your sex skill level was high enough to give them a lot of health and no STD.");
- SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* The whore's sex skill level was high enough to give you a lot of health and no STD.");
- }
- }
- else {
- SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* The person used a Condom.");
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You used a Condom.");
- Condom[playerid] --;
- }
- }
- else {
- SendClientMessageEx(SexOffer[playerid], COLOR_LIGHTBLUE, "* That person was already infected with a STD, can't get another one.");
- SexOffer[playerid] = INVALID_PLAYER_ID;
- return 1;
- }
- SexOffer[playerid] = INVALID_PLAYER_ID;
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " You or the Whore are not both in a Car!");
- return 1;
- }
- } //Connected or not
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " You can't afford the Sex!");
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No sex has been offered!");
- return 1;
- }
- }
- else if(strcmp(params,"repair",true) == 0) {
- if(RepairOffer[playerid] != INVALID_PLAYER_ID) {
- if(GetPlayerCash(playerid) > RepairPrice[playerid]) {
- if(IsPlayerInAnyVehicle(playerid)) {
- if(IsPlayerConnected(RepairOffer[playerid])) {
- RepairCar[playerid] = GetPlayerVehicleID(playerid);
- RepairVehicle(RepairCar[playerid]);
- Vehicle_Armor(RepairCar[playerid]);
- PlayerInfo[RepairOffer[playerid]][pTire]--;
- GivePlayerCash(RepairOffer[playerid], RepairPrice[playerid]);
- GivePlayerCash(playerid, -RepairPrice[playerid]);
- new ip[32], ipex[32];
- GetPlayerIp(playerid, ip, sizeof(ip));
- GetPlayerIp(RepairOffer[playerid], ipex, sizeof(ipex));
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has repaired the vehicle from %s(%d) (IP:%s) for $%d", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), ip, GetPlayerNameEx(RepairOffer[playerid]), GetPlayerSQLId(RepairOffer[playerid]), ipex, RepairPrice[playerid]);
- Log("logs/sell.log", szMessage);
- format(szMessage, sizeof(szMessage), "* %s has repaired %s's vehicle.", GetPlayerNameEx(RepairOffer[playerid]), GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- format(szMessage, sizeof(szMessage), "* You repaired your car for $%d by Car Mechanic %s.",RepairPrice[playerid],GetPlayerNameEx(RepairOffer[playerid]));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- if(RepairPrice[playerid] >= 25000 && (PlayerInfo[RepairOffer[playerid]][pLevel] <= 3 || PlayerInfo[RepairOffer[playerid]][pLevel] <= 3)) {
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has repaired %s(%d) (IP:%s) $%d in this session.", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), ip, GetPlayerNameEx(RepairOffer[playerid]), GetPlayerSQLId(RepairOffer[playerid]), ipex, RepairPrice[playerid]);
- Log("logs/sell.log", szMessage);
- format(szMessage, sizeof(szMessage), "%s (IP:%s) has repaired %s (IP:%s) $%d in this session.", GetPlayerNameEx(playerid), ip, GetPlayerNameEx(RepairOffer[playerid]), ipex, RepairPrice[playerid]);
- ABroadCast(COLOR_YELLOW, szMessage, 2);
- }
- format(szMessage, sizeof(szMessage), "* You fixed %s's car, the $%d has been added to your money on hand!",GetPlayerNameEx(playerid),RepairPrice[playerid]);
- SendClientMessageEx(RepairOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- if(PlayerInfo[RepairOffer[playerid]][pDoubleEXP] > 0)
- {
- format(szMessage, sizeof(szMessage), "You have gained 2 mechanic skill points instead of 1. You have %d hours left on the Double EXP token.", PlayerInfo[RepairOffer[playerid]][pDoubleEXP]);
- SendClientMessageEx(RepairOffer[playerid], COLOR_YELLOW, szMessage);
- PlayerInfo[RepairOffer[playerid]][pMechSkill] += 2;
- }
- else
- {
- PlayerInfo[RepairOffer[playerid]][pMechSkill] += 1;
- }
- RepairOffer[playerid] = INVALID_PLAYER_ID;
- RepairPrice[playerid] = 0;
- return 1;
- }
- return 1;
- }
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " You can't afford the Repair!");
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one offered you to Repair your Car!");
- return 1;
- }
- }
- else if(strcmp(params,"refill",true) == 0) {
- if(RefillOffer[playerid] != INVALID_PLAYER_ID) {
- if(GetPlayerCash(playerid) > RefillPrice[playerid]) {
- if(IsPlayerInAnyVehicle(playerid)) {
- if(IsPlayerConnected(RefillOffer[playerid])) {
- if(!ProxDetectorS(8.0, RefillOffer[playerid], playerid))
- {
- return SendClientMessageEx(playerid, COLOR_GREY, "You are not near the mechanic.");
- }
- new Float:fueltogive;
- new level = PlayerInfo[RefillOffer[playerid]][pMechSkill];
- if(level >= 0 && level < 50) { fueltogive = 2.0; }
- else if(level >= 50 && level < 100) { fueltogive = 4.0; }
- else if(level >= 100 && level < 200) { fueltogive = 6.0; }
- else if(level >= 200 && level < 400) { fueltogive = 8.0; }
- else if(level >= 400) { fueltogive = 10.0; }
- GetPlayerName(RefillOffer[playerid], giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- new vehicleid = GetPlayerVehicleID(playerid);
- VehicleFuel[vehicleid] = floatadd(VehicleFuel[vehicleid], fueltogive);
- if(VehicleFuel[vehicleid] > 100.0) VehicleFuel[vehicleid] = 100.0;
- for(new vehicleslot = 0; vehicleslot < MAX_PLAYERVEHICLES; vehicleslot++)
- {
- if(IsPlayerInVehicle(playerid, PlayerVehicleInfo[playerid][vehicleslot][pvId]))
- {
- if(vehicleslot != -1) {
- mysql_format(MainPipeline, szMessage, sizeof(szMessage), "UPDATE `vehicles` SET `pvFuel` = %0.5f WHERE `id` = '%d'", VehicleFuel[vehicleid], PlayerVehicleInfo[playerid][vehicleslot][pvSlotId]);
- mysql_tquery(MainPipeline, szMessage, "OnQueryFinish", "ii", SENDDATA_THREAD, playerid);
- }
- }
- }
- GivePlayerCash(RefillOffer[playerid], RefillPrice[playerid]);
- GivePlayerCash(playerid, -RefillPrice[playerid]);
- new ip[32], ipex[32];
- GetPlayerIp(playerid, ip, sizeof(ip));
- GetPlayerIp(RefillOffer[playerid], ipex, sizeof(ipex));
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has refilled the vehicle from %s(%d) (IP:%s) for $%d", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), ip, GetPlayerNameEx(RefillOffer[playerid]), GetPlayerSQLId(RefillOffer[playerid]), ipex, RefillPrice[playerid]);
- Log("logs/sell.log", szMessage);
- format(szMessage, sizeof(szMessage), "* %s has refilled %s's vehicle.", GetPlayerNameEx(RefillOffer[playerid]), GetPlayerNameEx(playerid));
- ProxChatBubble(playerid, szMessage);
- // ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- format(szMessage, sizeof(szMessage), "* You have added %.2f fuel to your car for $%d by Car Mechanic %s.",fueltogive,RefillPrice[playerid],GetPlayerNameEx(RefillOffer[playerid]));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* You added %.2f fuel to %s's car, the $%d has been added to your money on hand!",fueltogive,GetPlayerNameEx(playerid),RefillPrice[playerid]);
- SendClientMessageEx(RefillOffer[playerid], COLOR_LIGHTBLUE, szMessage);
- if(PlayerInfo[RefillOffer[playerid]][pDoubleEXP] > 0)
- {
- format(szMessage, sizeof(szMessage), "You have gained 2 mechanic skill points instead of 1. You have %d hours left on the Double EXP token.", PlayerInfo[RefillOffer[playerid]][pDoubleEXP]);
- SendClientMessageEx(RefillOffer[playerid], COLOR_YELLOW, szMessage);
- PlayerInfo[RefillOffer[playerid]][pMechSkill] += 2;
- }
- else
- {
- PlayerInfo[RefillOffer[playerid]][pMechSkill] += 1;
- }
- if(RefillPrice[playerid] >= 30000 && (PlayerInfo[playerid][pLevel] <= 3 || PlayerInfo[RefillOffer[playerid]][pLevel] <= 3)) {
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has refueled %s(%d) (IP:%s) $%d in this session.", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), ip, GetPlayerNameEx(RefillOffer[playerid]), GetPlayerSQLId(RefillOffer[playerid]), ipex, RefillPrice[playerid]);
- Log("logs/sell.log", szMessage);
- format(szMessage, sizeof(szMessage), "%s (IP:%s) has refueled %s (IP:%s) $%d in this session.", GetPlayerNameEx(playerid), ip, GetPlayerNameEx(RefillOffer[playerid]), ipex, RefillPrice[playerid]);
- ABroadCast(COLOR_YELLOW, szMessage, 2);
- }
- RefillOffer[playerid] = INVALID_PLAYER_ID;
- RefillPrice[playerid] = 0;
- return 1;
- }
- return 1;
- }
- return 1;
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " You can't afford the refill!");
- return 1;
- }
- }
- else {
- SendClientMessageEx(playerid, COLOR_GREY, " No-one offered you to refill your Car!");
- return 1;
- }
- }
- else if(strcmp(params, "backpack", true) == 0) {
- if(GetPVarType(playerid, "sellbackpack") && IsPlayerConnected(GetPVarInt(playerid, "sellbackpack")))
- {
- if(GetPlayerCash(playerid) > GetPVarInt(playerid, "sellbackpackprice"))
- {
- if(PlayerInfo[GetPVarInt(playerid, "sellbackpack")][pBackpack] < 1) {
- SendClientMessageEx(playerid,COLOR_GREY, "That person does not have a backpack anymore!");
- return 1;
- }
- new btype[8];
- if(PlayerHoldingObject[playerid][9] != 0 || IsPlayerAttachedObjectSlotUsed(playerid, 9))
- RemovePlayerAttachedObject(playerid, 9), PlayerHoldingObject[playerid][9] = 0;
- switch(PlayerInfo[GetPVarInt(playerid, "sellbackpack")][pBackpack])
- {
- case 1:
- {
- btype = "Small";
- SetPlayerAttachedObject(playerid, 9, 371, 1, -0.002, -0.140999, -0.01, 8.69999, 88.8, -8.79993, 1.11, 0.963);
- }
- case 2:
- {
- btype = "Medium";
- SetPlayerAttachedObject(playerid, 9, 371, 1, -0.002, -0.140999, -0.01, 8.69999, 88.8, -8.79993, 1.11, 0.963);
- }
- case 3:
- {
- btype = "Large";
- SetPlayerAttachedObject(playerid, 9, 3026, 1, -0.254999, -0.109, -0.022999, 10.6, -1.20002, 3.4, 1.265, 1.242, 1.062);
- }
- }
- GivePlayerCash(playerid, -GetPVarInt(playerid, "sellbackpackprice"));
- GivePlayerCash(GetPVarInt(playerid, "sellbackpack"), GetPVarInt(playerid, "sellbackpackprice"));
- format(szMessage, sizeof(szMessage), "* You bought a %s Backpack for $%s from %s.",btype,number_format(GetPVarInt(playerid, "sellbackpackprice")),GetPlayerNameEx(GetPVarInt(playerid, "sellbackpack")));
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
- format(szMessage, sizeof(szMessage), "* %s has bought your %s Backpack, $%s was added to your money.",GetPlayerNameEx(playerid),btype, number_format(GetPVarInt(playerid, "sellbackpackprice")));
- SendClientMessageEx(GetPVarInt(playerid, "sellbackpack"), COLOR_LIGHTBLUE, szMessage);
- PlayerInfo[playerid][pBackpack] = PlayerInfo[GetPVarInt(playerid, "sellbackpack")][pBackpack];
- PlayerInfo[playerid][pBEquipped] = 1;
- PlayerInfo[playerid][pBStoredH] = INVALID_HOUSE_ID;
- PlayerInfo[playerid][pBStoredV] = INVALID_PLAYER_VEHICLE_ID;
- RemovePlayerAttachedObject(GetPVarInt(playerid, "sellbackpack"), 9);
- PlayerInfo[GetPVarInt(playerid, "sellbackpack")][pBackpack] = 0;
- PlayerInfo[GetPVarInt(playerid, "sellbackpack")][pBEquipped] = 0;
- PlayerInfo[GetPVarInt(playerid, "sellbackpack")][pBStoredH] = INVALID_HOUSE_ID;
- PlayerInfo[GetPVarInt(playerid, "sellbackpack")][pBStoredV] = INVALID_PLAYER_VEHICLE_ID;
- for(new i = 0; i < 10; i++)
- {
- PlayerInfo[GetPVarInt(playerid, "sellbackpack")][pBItems][i] = 0;
- }
- format(szMessage, sizeof(szMessage), "%s(%d) (IP:%s) has bought %s Backpack for $%s from %s(%d) (IP:%s)", GetPlayerNameEx(playerid), GetPlayerSQLId(playerid), GetPlayerIpEx(playerid), btype, number_format(GetPVarInt(playerid, "sellbackpackprice")), GetPlayerNameEx(GetPVarInt(playerid, "sellbackpack")), GetPlayerSQLId(GetPVarInt(playerid, "sellbackpack")), GetPlayerIpEx(GetPVarInt(playerid, "sellbackpack")));
- Log("logs/pay.log", szMessage);
- Log("logs/backpack.log", szMessage);
- OnPlayerStatsUpdate(playerid);
- OnPlayerStatsUpdate(GetPVarInt(playerid, "sellbackpack"));
- DeletePVar(GetPVarInt(playerid, "sellbackpack"), "sellingbackpack");
- DeletePVar(playerid, "sellbackpack");
- DeletePVar(playerid, "sellbackpackprice");
- return 1;
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GREY, "You can't afford the backpack!");
- DeletePVar(playerid, "sellbackpack");
- DeletePVar(playerid, "sellbackpackprice");
- return 1;
- }
- }
- }
- return 1;
- } //not connected
- return 1;
- }
- CMD:cancel(playerid, params[])
- {
- new string[128], choice[32];
- if(sscanf(params, "s[32]", choice))
- {
- SendClientMessageEx(playerid, COLOR_WHITE, "|__________________ Cancel __________________|");
- SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /cancel [name]");
- SendClientMessageEx(playerid, COLOR_GREY, "Available names: Sex, Mats, Cannabis, Crack, Weapon, Craft, Repair, Lawyer, Bodyguard, Live, Refill, Car, Boxing");
- SendClientMessageEx(playerid, COLOR_GREY, "Available names: Taxi, Bus, Medic, Mechanic, Ticket, Witness, Marriage, Drink, House, Shipment, Help, Firstaid, Garbage");
- SendClientMessageEx(playerid, COLOR_GREY, "Available names: FoodOffer, RenderAid, DrugRun");
- if(PlayerInfo[playerid][pTut] != -1) SendClientMessageEx(playerid, COLOR_GREY, "Special: objectives");
- if(IsAHitman(playerid)) { SendClientMessageEx(playerid, COLOR_GREY, "Special: contract"); }
- SendClientMessageEx(playerid, COLOR_WHITE, "|____________________________________________|");
- return 1;
- }
- if(strcmp(choice, "objectives", true) == 0 && PlayerInfo[playerid][pTut] >= 15)
- {
- SendClientMessageEx(playerid, COLOR_GREY, "-----------------------------");
- SendClientMessageEx(playerid, COLOR_WHITE, "You have canceled the objectives tutorial. Welcome to Next Generation Gaming!");
- SendClientMessageEx(playerid, COLOR_GREY, "-----------------------------");
- PlayerInfo[playerid][pTut] = -1;
- DisablePlayerCheckpoint(playerid);
- }
- if(strcmp(choice, "door", true) == 0)
- {
- if(gPlayerLogged{playerid} == 0) return SendClientMessageEx(playerid, COLOR_GREY, "You are not logged into your account.");
- if(DDSalePendingAdmin[playerid] == false && DDSalePendingPlayer[playerid] == false) return SendClientMessageEx(playerid, COLOR_GREY, "You do not have a pending dynamic door sale.");
- ClearDoorSaleVariables(playerid);
- }
- else if(strcmp(choice,"renderaid",true) == 0) DeletePVar(playerid, "renderaid");
- else if(strcmp(choice,"sex",true) == 0) {
- if(GetPVarType(playerid, "SexOfferTo")) {
- SexOffer[GetPVarInt(playerid, "SexOfferTo")] = INVALID_PLAYER_ID;
- SexPrice[GetPVarInt(playerid, "SexOfferTo")] = 0;
- DeletePVar(playerid, "SexOfferTo");
- }
- else {
- SexOffer[playerid] = INVALID_PLAYER_ID; SexPrice[playerid] = 0;
- }
- }
- else if(strcmp(choice,"craft",true) == 0) { CraftOffer[playerid] = INVALID_PLAYER_ID; CraftId[playerid] = 0; }
- else if(strcmp(choice,"repair",true) == 0) {
- if(GetPVarType(playerid, "RepairOfferTo")) {
- RepairOffer[GetPVarInt(playerid, "RepairOfferTo")] = INVALID_PLAYER_ID;
- RepairPrice[GetPVarInt(playerid, "RepairOfferTo")] = 0;
- RepairCar[GetPVarInt(playerid, "RepairOfferTo")] = 0;
- DeletePVar(playerid, "RepairOfferTo");
- }
- else {
- RepairOffer[playerid] = INVALID_PLAYER_ID; RepairPrice[playerid] = 0; RepairCar[playerid] = 0;
- }
- }
- else if(strcmp(choice,"lawyer",true) == 0) { WantLawyer[playerid] = 0; CallLawyer[playerid] = 0; }
- else if(strcmp(choice,"bodyguard",true) == 0) { GuardOffer[playerid] = INVALID_PLAYER_ID; GuardPrice[playerid] = 0; }
- else if(strcmp(choice,"live",true) == 0) { LiveOffer[playerid] = INVALID_PLAYER_ID; }
- else if(strcmp(choice,"refill",true) == 0) { RefillOffer[playerid] = INVALID_PLAYER_ID; RefillPrice[playerid] = 0; }
- else if(strcmp(choice,"car",true) == 0) { VehicleOffer[playerid] = INVALID_PLAYER_ID; VehiclePrice[playerid] = 0; VehicleId[playerid] = -1; }
- else if(strcmp(choice,"house",true) == 0) { HouseOffer[playerid] = INVALID_PLAYER_ID; HousePrice[playerid] = 0; House[playerid] = 0; }
- else if(strcmp(choice,"boxing",true) == 0) { BoxOffer[playerid] = INVALID_PLAYER_ID; }
- else if(strcmp(choice,"witness",true) == 0) { MarryWitnessOffer[playerid] = INVALID_PLAYER_ID; }
- else if(strcmp(choice,"marriage",true) == 0) { DeletePVar(ProposeOffer[playerid], "marriagelastname"), ProposeOffer[playerid] = INVALID_PLAYER_ID, DeletePVar(playerid, "marriagelastname"); }
- //else if(strcmp(choice,"divorce",true) == 0) { DivorceOffer[playerid] = INVALID_PLAYER_ID; }
- else if(strcmp(choice,"drink",true) == 0) { DrinkOffer[playerid] = INVALID_PLAYER_ID; }
- else if(strcmp(choice,"firstaid",true) == 0)
- {
- if(GetPVarInt(playerid, "usingfirstaid"))
- {
- KillTimer(GetPVarInt(playerid, "firstaid5"));
- SetPVarInt(playerid, "usingfirstaid", 0);
- }
- }
- else if(strcmp(choice,"drugrun",true) == 0)
- {
- if(GetPVarInt(playerid, "pDrugRun"))
- {
- Player_KillCheckPoint(playerid);
- DeletePVar(playerid, "pDrugRun");
- DeletePVar(playerid, "pDrugBoat");
- DeletePVar(playerid, "pPotPackages");
- DeletePVar(playerid, "pCrackPackages");
- DeletePVar(playerid, "pMethPackages");
- DeletePVar(playerid, "pEcstasyPackages");
- }
- }
- else if(strcmp(choice,"shipment",true) == 0)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- if(vehicleid == 0) return SendClientMessageEx(playerid, COLOR_WHITE, "You need to be in a valid vehicle.");
- DeletePVar(playerid, "LoadTruckTime");
- DeletePVar(playerid, "TruckDeliver");
- TruckContents{vehicleid} = 0;
- if((0 <= TruckDeliveringTo[vehicleid] < MAX_BUSINESSES)) Businesses[TruckDeliveringTo[vehicleid]][bOrderState] = 0;
- TruckDeliveringTo[vehicleid] = INVALID_BUSINESS_ID;
- TruckUsed[playerid] = INVALID_VEHICLE_ID;
- gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
- DisablePlayerCheckpoint(playerid);
- }
- else if(strcmp(choice,"garbage",true) == 0)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- if(vehicleid == 0) return SendClientMessageEx(playerid, COLOR_WHITE, "You need to be in a valid vehicle.");
- DeletePVar(playerid, "pGarbageRun");
- DeletePVar(playerid, "pGarbageStage");
- DisablePlayerCheckpoint(playerid);
- }
- else if(strcmp(choice,"help", true) == 0)
- {
- if(GetPVarInt(playerid, "COMMUNITY_ADVISOR_REQUEST") == 1)
- {
- DeletePVar(playerid, "COMMUNITY_ADVISOR_REQUEST");
- DeletePVar(playerid, "HelpTime");
- DeletePVar(playerid, "HelpReason");
- }
- else {
- SendClientMessageEx(playerid, COLOR_GRAD2, "You did not requested help.");
- return 1;
- }
- }
- else if(strcmp(choice,"contract",true) == 0)
- {
- if(GoChase[playerid] != INVALID_PLAYER_ID || HitToGet[playerid] != INVALID_PLAYER_ID) {
- new Float:health;
- GetHealth(playerid, health);
- new hpint = floatround( health, floatround_round );
- if (hpint >= 80)
- {
- HitToGet[playerid] = INVALID_PLAYER_ID;
- HitOffer[playerid] = INVALID_PLAYER_ID;
- GetChased[GoChase[playerid]] = INVALID_PLAYER_ID;
- GotHit[GoChase[playerid]] = 0;
- GoChase[playerid] = INVALID_PLAYER_ID;
- DeletePVar(playerid, "HitCooldown");
- }
- else return SendClientMessageEx(playerid, COLOR_GRAD1, "You cannot cancel a contract with less than 80 percent health!");
- }
- else return SendClientMessageEx(playerid, COLOR_GRAD1, "You don't have an active contract!");
- }
- else if(strcmp(choice,"ticket",true) == 0) { TicketOffer[playerid] = INVALID_PLAYER_ID; TicketMoney[playerid] = 0; }
- else if(strcmp(choice,"medic",true) == 0) { if(IsPlayerConnected(MedicCall)) { if(MedicCall == playerid) { MedicCall = INVALID_PLAYER_ID; } else { SendClientMessageEx(playerid, COLOR_GREY, " You are not the current Caller!"); return 1; } } }
- else if(strcmp(choice,"mechanic",true) == 0) { if(IsPlayerConnected(MechanicCall)) { if(MechanicCall == playerid) { MechanicCall = INVALID_PLAYER_ID; } else { SendClientMessageEx(playerid, COLOR_GREY, " You are not the current Caller!"); return 1; } } }
- else if(strcmp(choice,"help",true) == 0) { if(GetPVarInt(playerid, "COMMUNITY_ADVISOR_REQUEST")) { DeletePVar(playerid, "COMMUNITY_ADVISOR_REQUEST"); } else { SendClientMessageEx(playerid, COLOR_GREY, " You are not the current Caller!"); return 1; } }
- else if(strcmp(choice,"taxi",true) == 0)
- {
- if(TransportDuty[playerid] == 1 && TaxiCallTime[playerid] > 0)
- {
- GameTextForPlayer(TaxiAccepted[playerid], "~w~Taxi Driver~n~~r~Canceled the call", 5000, 1);
- DeletePVar(TaxiAccepted[playerid], "TaxiCall");
- TaxiAccepted[playerid] = INVALID_PLAYER_ID;
- GameTextForPlayer(playerid, "~w~You have~n~~r~Canceled the call", 5000, 1);
- TaxiCallTime[playerid] = 0;
- DisablePlayerCheckpoint(playerid);
- }
- else
- {
- if(GetPVarInt(playerid, "TaxiCall")) DeletePVar(playerid, "TaxiCall");
- else {
- foreach(new i: Player)
- {
- if(TaxiAccepted[i] != INVALID_PLAYER_ID && TaxiAccepted[i] == playerid)
- {
- GameTextForPlayer(i, "~w~Taxi Caller~n~~r~Canceled the call", 5000, 1);
- TaxiCallTime[i] = 0;
- DeletePVar(TaxiAccepted[i], "TaxiCall");
- TaxiAccepted[i] = INVALID_PLAYER_ID;
- DisablePlayerCheckpoint(i);
- }
- }
- }
- }
- }
- else if(strcmp(choice,"bus",true) == 0)
- {
- if(TransportDuty[playerid] == 2 && BusCallTime[playerid] > 0)
- {
- GameTextForPlayer(BusAccepted[playerid], "~w~Bus Driver~n~~r~Canceled the call", 5000, 1);
- DeletePVar(BusAccepted[playerid], "BusCall");
- BusAccepted[playerid] = INVALID_PLAYER_ID;
- GameTextForPlayer(playerid, "~w~You have~n~~r~Canceled the call", 5000, 1);
- BusCallTime[playerid] = 0;
- DisablePlayerCheckpoint(playerid);
- }
- else
- {
- foreach(new i: Player)
- {
- if(BusAccepted[i] != INVALID_PLAYER_ID && BusAccepted[i] == playerid)
- {
- GameTextForPlayer(i, "~w~Bus Caller~n~~r~Canceled the call", 5000, 1);
- BusCallTime[i] = 0;
- DeletePVar(BusAccepted[i], "BusCall");
- BusAccepted[i] = INVALID_PLAYER_ID;
- DisablePlayerCheckpoint(i);
- }
- }
- }
- }
- else if(strcmp(choice,"foodoffer",true) == 0) {
- new offeredTo = GetPVarInt(playerid, "OfferedMealTo");
- DeletePVar(offeredTo, "OfferedMeal");
- DeletePVar(offeredTo, "OfferedMealBy");
- DeletePVar(playerid, "OfferingMeal");
- DeletePVar(playerid, "OfferedMealTo");
- }
- else { return 1; }
- format(string, sizeof(string), "* You have canceled: %s.", choice);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
- return 1;
- }
- timer Cooldown_Mechanic[10000](playerid) {
- DeletePVar(playerid, "MCH_CLDWN");
- }
- CMD:refill(playerid, params[])
- {
- if(PlayerInfo[playerid][pJob] != 7 && PlayerInfo[playerid][pJob2] != 7 && PlayerInfo[playerid][pJob3] != 7)
- {
- return SendClientMessageEx(playerid, COLOR_GREY, "You're not a mechanic.");
- }
- new string[128];
- if(gettime() < PlayerInfo[playerid][pMechTime])
- {
- format(string, sizeof(string), "You must wait %d seconds!", PlayerInfo[playerid][pMechTime]-gettime());
- return SendClientMessageEx(playerid, COLOR_GRAD1,string);
- }
- new giveplayerid, money;
- if(sscanf(params, "ud", giveplayerid, money)) return SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /refill [player] [price]");
- if(!(money >= 1 && money < 100000))
- {
- return SendClientMessageEx(playerid, COLOR_GREY, "Invalid price specified - can't be lower than 1 or higher than $99,999.");
- }
- if(IsPlayerConnected(giveplayerid))
- {
- if(ProxDetectorS(8.0, playerid, giveplayerid) && IsPlayerInAnyVehicle(giveplayerid))
- {
- new Float: fueltogive;
- switch(PlayerInfo[playerid][pMechSkill])
- {
- case 0 .. 49: fueltogive = 2.0;
- case 50 .. 99: fueltogive = 4.0;
- case 100 .. 199: fueltogive = 6.0;
- case 200 .. 399: fueltogive = 8.0;
- default: fueltogive = 10.0;
- }
- if(giveplayerid == playerid)
- {
- if(PlayerInfo[playerid][pMechSkill] >= 400)
- {
- if(GetPVarType(playerid, "MCH_CLDWN")) return SendClientMessageEx(playerid, COLOR_GRAD1, "You can't refill so fast!");
- SetPVarInt(playerid, "MCH_CLDWN", 1);
- defer Cooldown_Mechanic(playerid);
- new vehicleid = GetPlayerVehicleID(playerid);
- VehicleFuel[vehicleid] = VehicleFuel[vehicleid] + fueltogive;
- if(VehicleFuel[vehicleid] > 100.0) VehicleFuel[vehicleid] = 100.0;
- format(string, sizeof(string), "* %s has refilled their vehicle.", GetPlayerNameEx(playerid));
- ProxChatBubble(playerid, string);
- // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- format(string, sizeof(string), "* You added %.2f fuel to your car.",fueltogive);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
- for(new vehicleslot = 0; vehicleslot < MAX_PLAYERVEHICLES; vehicleslot++)
- {
- if(IsPlayerInVehicle(playerid, PlayerVehicleInfo[playerid][vehicleslot][pvId]))
- {
- if(vehicleslot != -1) {
- mysql_format(MainPipeline, string, sizeof(string), "UPDATE `vehicles` SET `pvFuel` = %0.5f WHERE `id` = '%d'", VehicleFuel[vehicleid], PlayerVehicleInfo[playerid][vehicleslot][pvSlotId]);
- mysql_tquery(MainPipeline, string, "OnQueryFinish", "ii", SENDDATA_THREAD, playerid);
- }
- }
- }
- return 1;
- }
- SendClientMessageEx(playerid, COLOR_GREY, "You can't offer a refill to yourself."); return 1;
- }
- format(string, sizeof(string), "* You offered %s to add %.2f fuel to their car for $%d.",GetPlayerNameEx(giveplayerid),fueltogive,money);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
- format(string, sizeof(string), "* Car Mechanic %s wants to add %.2f fuel to your car for $%d, type /accept refill to accept.",GetPlayerNameEx(playerid),fueltogive,money);
- SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE, string);
- PlayerInfo[playerid][pMechTime] = gettime()+60;
- RefillOffer[giveplayerid] = playerid;
- RefillPrice[giveplayerid] = money;
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GREY, "That person is not near you, or isn't in a car.");
- }
- }
- else SendClientMessageEx(playerid, COLOR_GREY, "Invalid player specified.");
- return 1;
- }
- CMD:repair(playerid, params[])
- {
- if(PlayerInfo[playerid][pJob] != 7 && PlayerInfo[playerid][pJob2] != 7 && PlayerInfo[playerid][pJob3] != 7)
- {
- SendClientMessageEx(playerid, COLOR_GREY, " You are not a Car Mechanic!");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessageEx(playerid, COLOR_GRAD1, "You can not repair while inside the vehicle.");
- new string[128];
- if(gettime() < PlayerInfo[playerid][pMechTime])
- {
- format(string, sizeof(string), "You must wait %d seconds!", PlayerInfo[playerid][pMechTime]-gettime());
- SendClientMessageEx(playerid, COLOR_GRAD1,string);
- return 1;
- }
- if(GetPVarInt(playerid, "EventToken")) {
- return SendClientMessageEx(playerid, COLOR_GRAD1, "You can't use this while in an event.");
- }
- new giveplayerid, money;
- if(sscanf(params, "ud", giveplayerid, money)) return SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /repair [player] [price]");
- if(PlayerInfo[playerid][pTire] > 0)
- {
- if(money < 1 || money > 10000) { SendClientMessageEx(playerid, COLOR_GREY, " Price not lower then $1 or above $10,000!"); return 1; }
- if(IsPlayerConnected(giveplayerid))
- {
- if(giveplayerid != INVALID_PLAYER_ID)
- {
- new closestcar = GetClosestCar(playerid);
- if(IsPlayerInRangeOfVehicle(playerid, closestcar, 8.0))
- {
- if(ProxDetectorS(8.0, playerid, giveplayerid)&& IsPlayerInAnyVehicle(giveplayerid))
- {
- if(giveplayerid == playerid) { SendClientMessageEx(playerid, COLOR_GREY, " Can't do that!"); return 1; }
- if(!IsABike(closestcar) && !IsAPlane(closestcar))
- {
- new engine,lights,alarm,doors,bonnet,boot,objective;
- GetVehicleParamsEx(closestcar,engine,lights,alarm,doors,bonnet,boot,objective);
- if(bonnet == VEHICLE_PARAMS_OFF || bonnet == VEHICLE_PARAMS_UNSET)
- {
- SendClientMessageEx(playerid, COLOR_GRAD1, "The vehicle hood must be opened in order to repair it.");
- return 1;
- }
- }
- format(string, sizeof(string), "* You offered %s to fix their car for $%d .",GetPlayerNameEx(giveplayerid),money);
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
- format(string, sizeof(string), "* Car Mechanic %s wants to repair your car for $%d, (type /accept repair) to accept.",GetPlayerNameEx(playerid),money);
- SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE, string);
- PlayerInfo[playerid][pMechTime] = gettime()+60;
- SetPVarInt(playerid, "RepairOfferTo", giveplayerid);
- RepairOffer[giveplayerid] = playerid;
- RepairPrice[giveplayerid] = money;
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GREY, " That person is not near you / not in a car.");
- }
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GREY, " You are not near any vehicle.");
- }
- }
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GREY, " That person is offline.");
- }
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GREY, " You do not have any tires, buy one from a craftsman.");
- }
- return 1;
- }
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