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- /*
- /$$ /$$ /$$$$$$ /$$$$$$$ /$$$$$$$
- | $$$ | $$ /$$__ $$ | $$__ $$| $$__ $$
- | $$$$| $$| $$ \__/ | $$ \ $$| $$ \ $$
- | $$ $$ $$| $$ /$$$$ /$$$$$$| $$$$$$$/| $$$$$$$/
- | $$ $$$$| $$|_ $$|______/| $$__ $$| $$____/
- | $$\ $$$| $$ \ $$ | $$ \ $$| $$
- | $$ \ $$| $$$$$$/ | $$ | $$| $$
- |__/ \__/ \______/ |__/ |__/|__/
- Dynamic Impound System
- Next Generation Gaming, LLC
- (created by Next Generation Gaming Development Team)
-
- * Copyright (c) 2016, Next Generation Gaming, LLC
- *
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are not permitted in any case.
- *
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- CMD:impoundedit(playerid, params[])
- {
- if (PlayerInfo[playerid][pAdmin] >= 4 || PlayerInfo[playerid][pASM] >= 1 || PlayerInfo[playerid][pFactionModerator] >= 1)
- {
- new string[128], choice[32], id, amount;
- if(sscanf(params, "s[32]dD", choice, id, amount))
- {
- SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /impoundedit [name] [id] [amount]");
- SendClientMessageEx(playerid, COLOR_GREY, "Available names: Position, Delete");
- return 1;
- }
- if(id >= MAX_IMPOUNDPOINTS)
- {
- SendClientMessageEx(playerid, COLOR_WHITE, "Invalid Impound Points ID!");
- return 1;
- }
- if(strcmp(choice, "position", true) == 0)
- {
- GetPlayerPos(playerid, ImpoundPoints[id][impoundPosX], ImpoundPoints[id][impoundPosY], ImpoundPoints[id][impoundPosZ]);
- ImpoundPoints[id][impoundInt] = GetPlayerInterior(playerid);
- ImpoundPoints[id][impoundVW] = GetPlayerVirtualWorld(playerid);
- format(string, sizeof(string), "You have changed the position on impound Point #%d.", id);
- SendClientMessageEx(playerid, COLOR_WHITE, string);
- DestroyDynamic3DTextLabel(ImpoundPoints[id][impoundTextID]);
- format(string, sizeof(string), "Impound Yard #%d\nType /impound to impound a vehicle", id);
- ImpoundPoints[id][impoundTextID] = CreateDynamic3DTextLabel(string, COLOR_YELLOW, ImpoundPoints[id][impoundPosX], ImpoundPoints[id][impoundPosY], ImpoundPoints[id][impoundPosZ]+0.6, 5.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, ImpoundPoints[id][impoundVW], ImpoundPoints[id][impoundInt], -1);
- SaveImpoundPoint(id);
- format(string, sizeof(string), "%s has edited Impound Point ID %d's position.", GetPlayerNameEx(playerid), id);
- Log("logs/impoundedit.log", string);
- return 1;
- }
- else if(strcmp(choice, "delete", true) == 0)
- {
- if(ImpoundPoints[id][impoundPosX] == 0)
- {
- format(string, sizeof(string), "Impound Point #%d does not exist.", id);
- SendClientMessageEx(playerid, COLOR_WHITE, string);
- return 1;
- }
- DestroyDynamic3DTextLabel(ImpoundPoints[id][impoundTextID]);
- ImpoundPoints[id][impoundPosX] = 0.0;
- ImpoundPoints[id][impoundPosY] = 0.0;
- ImpoundPoints[id][impoundPosZ] = 0.0;
- ImpoundPoints[id][impoundVW] = 0;
- ImpoundPoints[id][impoundInt] = 0;
- SaveImpoundPoint(id);
- format(string, sizeof(string), "You have deleted Impound Point #%d.", id);
- SendClientMessageEx(playerid, COLOR_WHITE, string);
- format(string, sizeof(string), "%s has deleted Impound Point ID %d.", GetPlayerNameEx(playerid), id);
- Log("logs/impoundedit.log", string);
- return 1;
- }
- }
- else SendClientMessageEx(playerid, COLOR_GRAD1, "You are not authorized to use that command.");
- return 1;
- }
- CMD:impoundstatus(playerid, params[])
- {
- new id;
- if(sscanf(params, "i", id))
- {
- SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /impoundstatus [id]");
- return 1;
- }
- if (PlayerInfo[playerid][pAdmin] >= 4 || PlayerInfo[playerid][pASM] >= 1 || PlayerInfo[playerid][pFactionModerator] >= 1)
- {
- new string[128];
- format(string,sizeof(string),"|___________ Impound Point Status (ID: %d) ___________|", id);
- SendClientMessageEx(playerid, COLOR_GREEN, string);
- format(string, sizeof(string), "[Position] X: %f | Y: %f | Z: %f | VW: %d | Int: %d", ImpoundPoints[id][impoundPosX], ImpoundPoints[id][impoundPosY], ImpoundPoints[id][impoundPosZ], ImpoundPoints[id][impoundVW], ImpoundPoints[id][impoundInt]);
- SendClientMessageEx(playerid, COLOR_WHITE, string);
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GRAD1, "You are not authorized to use that command.");
- }
- return 1;
- }
- CMD:impoundnext(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 4 || PlayerInfo[playerid][pASM] >= 1 || PlayerInfo[playerid][pFactionModerator] == 2)
- {
- SendClientMessageEx(playerid, COLOR_RED, "* Listing next available Impound Point...");
- for(new x = 0; x < MAX_IMPOUNDPOINTS; x++)
- {
- if(ImpoundPoints[x][impoundPosX] == 0)
- {
- new string[128];
- format(string, sizeof(string), "%d is available to use.", x);
- SendClientMessageEx(playerid, COLOR_WHITE, string);
- break;
- }
- }
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GRAD2, "You are not authorized to use that command.");
- return 1;
- }
- return 1;
- }
- CMD:gotoimpoundpoint(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 4 || PlayerInfo[playerid][pASM] >= 1 || PlayerInfo[playerid][pFactionModerator] >= 1)
- {
- new id;
- if(sscanf(params, "d", id)) return SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /gotoimpoundpoint [id]");
- SetPlayerPos(playerid, ImpoundPoints[id][impoundPosX], ImpoundPoints[id][impoundPosY], ImpoundPoints[id][impoundPosZ]);
- SetPlayerInterior(playerid, ImpoundPoints[id][impoundInt]);
- PlayerInfo[playerid][pInt] = ImpoundPoints[id][impoundInt];
- SetPlayerVirtualWorld(playerid, ImpoundPoints[id][impoundVW]);
- PlayerInfo[playerid][pVW] = ImpoundPoints[id][impoundVW];
- }
- return 1;
- }
- stock IsAtImpoundingPoint(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- for(new x; x < MAX_IMPOUNDPOINTS; x++)
- {
- if(ImpoundPoints[x][impoundPosX] != 0)
- {
- if(IsPlayerInRangeOfPoint(playerid, 4.0, ImpoundPoints[x][impoundPosX], ImpoundPoints[x][impoundPosY], ImpoundPoints[x][impoundPosZ]) && GetPlayerInterior(playerid) == ImpoundPoints[x][impoundInt] && GetPlayerVirtualWorld(playerid) == ImpoundPoints[x][impoundVW]) return 1;
- }
- }
- }
- return 0;
- }
- stock SaveImpoundPoint(id)
- {
- new string[1024];
- mysql_format(MainPipeline, string, sizeof(string), "UPDATE `impoundpoints` SET \
- `PosX`=%f, \
- `PosY`=%f, \
- `PosZ`=%f, \
- `VW`=%d, \
- `Int`=%d WHERE `id`=%d",
- ImpoundPoints[id][impoundPosX],
- ImpoundPoints[id][impoundPosY],
- ImpoundPoints[id][impoundPosZ],
- ImpoundPoints[id][impoundVW],
- ImpoundPoints[id][impoundInt],
- id
- );
- mysql_tquery(MainPipeline, string, "OnQueryFinish", "i", SENDDATA_THREAD);
- }
- stock SaveImpoundPoints()
- {
- for(new i = 0; i < MAX_ImpoundPoints; i++)
- {
- SaveImpoundPoint(i);
- }
- return 1;
- }
- stock RehashImpoundPoint(id)
- {
- DestroyDynamic3DTextLabel(ImpoundPoints[id][impoundTextID]);
- ImpoundPoints[id][impoundSQLId] = -1;
- ImpoundPoints[id][impoundPosX] = 0.0;
- ImpoundPoints[id][impoundPosY] = 0.0;
- ImpoundPoints[id][impoundPosZ] = 0.0;
- ImpoundPoints[id][impoundVW] = 0;
- ImpoundPoints[id][impoundInt] = 0;
- LoadImpoundPoint(id);
- }
- stock RehashImpoundPoints()
- {
- printf("[RehashImpoundPoints] Deleting impound Points from server...");
- for(new i = 0; i < MAX_ImpoundPoints; i++)
- {
- RehashImpoundPoint(i);
- }
- LoadImpoundPoints();
- }
- stock LoadImpoundPoint(id)
- {
- new string[128];
- format(string, sizeof(string), "SELECT * FROM `impoundpoints` WHERE `id`=%d", id);
- mysql_tquery(MainPipeline, string, "OnLoadImpoundPoint", "i", id);
- }
- stock LoadImpoundPoints()
- {
- printf("[LoadImpoundPoints] Loading data from database...");
- mysql_tquery(MainPipeline, "SELECT * FROM `impoundpoints`", "OnLoadImpoundPoints", "");
- }
- forward OnLoadImpoundPoint(index);
- public OnLoadImpoundPoint(index)
- {
- new rows;
- szMiscArray[0] = 0;
- cache_get_row_count(rows);
- for(new row; row < rows; row++)
- {
- cache_get_value_name_int(row, "id", ImpoundPoints[index][impoundSQLId]);
- cache_get_value_name_float(row, "PosX", ImpoundPoints[index][impoundPosX]);
- cache_get_value_name_float(row, "PosY", ImpoundPoints[index][impoundPosY]);
- cache_get_value_name_float(row, "PosZ", ImpoundPoints[index][impoundPosZ]);
- cache_get_value_name_int(row, "VW", ImpoundPoints[index][impoundVW]);
- cache_get_value_name_int(row, "Int", ImpoundPoints[index][impoundInt]);
- if(ImpoundPoints[index][impoundPosX] != 0)
- {
- format(szMiscArray, sizeof(szMiscArray), "Impound Yard #%d\nType /impound to impound a vehicle", index);
- ImpoundPoints[index][impoundTextID] = CreateDynamic3DTextLabel(szMiscArray, COLOR_YELLOW, ImpoundPoints[index][impoundPosX], ImpoundPoints[index][impoundPosY], ImpoundPoints[index][impoundPosZ]+0.6, 5.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, ImpoundPoints[index][impoundVW], ImpoundPoints[index][impoundInt], -1);
- }
- }
- return 1;
- }
- forward OnLoadImpoundPoints();
- public OnLoadImpoundPoints()
- {
- new i, rows;
- szMiscArray[0] = 0;
- cache_get_row_count(rows);
- while(i < rows)
- {
- /*ImpoundPoints[i][impoundSQLId] = cache_get_field_content_int(i, "id", MainPipeline);
- ImpoundPoints[i][impoundPosX] = cache_get_field_content_float(i, "PosX", MainPipeline);
- ImpoundPoints[i][impoundPosY] = cache_get_field_content_float(i, "PosY", MainPipeline);
- ImpoundPoints[i][impoundPosZ] = cache_get_field_content_float(i, "PosZ", MainPipeline);
- ImpoundPoints[i][impoundVW] = cache_get_field_content_int(i, "VW", MainPipeline);
- ImpoundPoints[i][impoundInt] = cache_get_field_content_int(i, "Int", MainPipeline);
- if(ImpoundPoints[i][impoundPosX] != 0)
- {
- format(szMiscArray, sizeof(szMiscArray), "Impound Yard #%d\nType /impound to impound a vehicle", i);
- ImpoundPoints[i][impoundTextID] = CreateDynamic3DTextLabel(szMiscArray, COLOR_YELLOW, ImpoundPoints[i][impoundPosX], ImpoundPoints[i][impoundPosY], ImpoundPoints[i][impoundPosZ]+0.6, 5.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, ImpoundPoints[i][impoundVW], ImpoundPoints[i][impoundInt], -1);
- }*/
- LoadImpoundPoint(i);
- i++;
- }
- }
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