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- /*
- /$$ /$$ /$$$$$$ /$$$$$$$ /$$$$$$$
- | $$$ | $$ /$$__ $$ | $$__ $$| $$__ $$
- | $$$$| $$| $$ \__/ | $$ \ $$| $$ \ $$
- | $$ $$ $$| $$ /$$$$ /$$$$$$| $$$$$$$/| $$$$$$$/
- | $$ $$$$| $$|_ $$|______/| $$__ $$| $$____/
- | $$\ $$$| $$ \ $$ | $$ \ $$| $$
- | $$ \ $$| $$$$$$/ | $$ | $$| $$
- |__/ \__/ \______/ |__/ |__/|__/
- Hunger Games
- Next Generation Gaming, LLC
- (created by Next Generation Gaming Development Team)
-
- * Copyright (c) 2016, Next Generation Gaming, LLC
- *
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are not permitted in any case.
- *
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- stock NextAvailableBackpack()
- {
- if(hgBackpackCount+1 == 200) return false;
- return hgBackpackCount+1;
- }
- stock GetHungerBackpackName(id)
- {
- new string[24];
- switch(HungerBackpackInfo[id][hgBackpackType])
- {
- case 1: format(string, sizeof(string), "15 Percent Armour");
- case 2: format(string, sizeof(string), "Random Weapon");
- case 3: format(string, sizeof(string), "Full Hunger");
- case 4: format(string, sizeof(string), "Full Health");
- default: format(string, sizeof(string), "NULL");
- }
- return string;
- }
- CMD:createbackpack(playerid, params[])
- {
- new type;
- if(sscanf(params, "d", type))
- {
- SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /createbackpack [type]");
- SendClientMessageEx(playerid, COLOR_GREY, "Available Types: Type 1 (Armour) - Type 2 (Random Weapon) - Type 3 (Full Hunger) - Type 4 (Full Health).");
- return true;
- }
-
- if(type < 1 || type > 4) return SendClientMessageEx(playerid, COLOR_GRAD1, "Invalid Type!");
-
- new id = NextAvailableBackpack();
- if(PlayerInfo[playerid][pAdmin] >= 1337)
- {
- if(id)
- {
- new Float: mypos[3];
- GetPlayerPos(playerid, mypos[0], mypos[1], mypos[2]);
-
- HungerBackpackInfo[id][hgBackpackType] = type;
-
- HungerBackpackInfo[id][hgBackpackPos][0] = mypos[0];
- HungerBackpackInfo[id][hgBackpackPos][1] = mypos[1];
- HungerBackpackInfo[id][hgBackpackPos][2] = mypos[2];
-
- AddNewBackpack(id);
-
- new string[128];
- format(string, sizeof(string), "You have successfully created a Hunger Games Backpack {FF0000}(Type: %s){FFFFFF}.", GetHungerBackpackName(id));
- SendClientMessageEx(playerid, COLOR_WHITE, string);
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_RED, "The server has reached the maximum amount of Hunger Games Backpacks.");
- }
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GRAD1, "You're not authorized to use this command!");
- }
- return true;
- }
- CMD:starthunger(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 1337)
- {
- if(hgActive != 0) return SendClientMessageEx(playerid, COLOR_GRAD1, "The Hunger Games event has already been started.");
-
- SendClientMessageToAll(COLOR_LIGHTBLUE, "The Hunger Games event is begining in 2 minutes, type /joinhunger to participate.");
-
- hgActive = 1;
- hgCountdown = 120;
- }
- else
- {
- SendClientMessageEx(playerid, COLOR_GRAD1, "You're not authorized to use this command!");
- }
- return true;
- }
- CMD:endhunger(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 1337)
- {
- if(hgActive > 0)
- {
- foreach(new i: Player)
- {
- if(HungerPlayerInfo[i][hgInEvent] == 1)
- {
- SetHealth(i, HungerPlayerInfo[i][hgLastHealth]);
- SetArmour(i, HungerPlayerInfo[i][hgLastArmour]);
- SetPlayerVirtualWorld(i, HungerPlayerInfo[i][hgLastVW]);
- SetPlayerInterior(i, HungerPlayerInfo[i][hgLastInt]);
- SetPlayerPos(i, HungerPlayerInfo[i][hgLastPosition][0], HungerPlayerInfo[i][hgLastPosition][1], HungerPlayerInfo[i][hgLastPosition][2]);
-
- ResetPlayerWeapons(i);
-
- for(new w = 0; w < 12; w++)
- {
- PlayerInfo[i][pGuns][w] = HungerPlayerInfo[i][hgLastWeapon][w];
- if(PlayerInfo[i][pGuns][w] > 0 && PlayerInfo[i][pAGuns][w] == 0)
- {
- GivePlayerValidWeapon(i, PlayerInfo[i][pGuns][w]);
- }
- }
-
- HungerPlayerInfo[i][hgInEvent] = 0;
- hgPlayerCount--;
- HideHungerGamesTextdraw(i);
-
- for(new v = 0; v < 600; v++)
- {
- if(IsValidDynamic3DTextLabel(HungerBackpackInfo[v][hgBackpack3DText]))
- {
- DestroyDynamic3DTextLabel(HungerBackpackInfo[v][hgBackpack3DText]);
- }
- if(IsValidDynamicPickup(HungerBackpackInfo[v][hgBackpackPickupId]))
- {
- DestroyDynamicPickup(HungerBackpackInfo[v][hgBackpackPickupId]);
- }
-
- HungerBackpackInfo[v][hgActiveEx] = 0;
- }
-
- new string[128];
- format(string, sizeof(string), "Players in event: %d", hgPlayerCount);
- PlayerTextDrawSetString(i, HungerPlayerInfo[i][hgPlayerText], string);
-
- hgActive = 0;
-
- SendClientMessageToAll(COLOR_LIGHTBLUE, "** The Hunger Games Event has been ended by an Administrator.");
- }
- }
- }
- }
- return true;
- }
-
- CMD:leavehunger(playerid, params[])
- {
- if(HungerPlayerInfo[playerid][hgInEvent] != 1) return SendClientMessageEx(playerid, COLOR_GREY, "You're not in the Hunger Games event.");
- if(hgActive == 2)
- {
- if(hgPlayerCount == 3)
- {
- new szmessage[128];
- format(szmessage, sizeof(szmessage), "** %s has came in third place in the Hunger Games Event.", GetPlayerNameEx(playerid));
- SendClientMessageToAll(COLOR_LIGHTBLUE, szmessage);
-
- SetHealth(playerid, HungerPlayerInfo[playerid][hgLastHealth]);
- SetArmour(playerid, HungerPlayerInfo[playerid][hgLastArmour]);
- SetPlayerVirtualWorld(playerid, HungerPlayerInfo[playerid][hgLastVW]);
- SetPlayerInterior(playerid, HungerPlayerInfo[playerid][hgLastInt]);
- SetPlayerPos(playerid, HungerPlayerInfo[playerid][hgLastPosition][0], HungerPlayerInfo[playerid][hgLastPosition][1], HungerPlayerInfo[playerid][hgLastPosition][2]);
-
- ResetPlayerWeapons(playerid);
-
- HungerPlayerInfo[playerid][hgInEvent] = 0;
- hgPlayerCount--;
- HideHungerGamesTextdraw(playerid);
- PlayerInfo[playerid][pRewardDrawChance] += 10;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "** You have been given 10 Draw Chances for the Fall Into Fun Event.");
-
- for(new w = 0; w < 12; w++)
- {
- PlayerInfo[playerid][pGuns][w] = HungerPlayerInfo[playerid][hgLastWeapon][w];
- if(PlayerInfo[playerid][pGuns][w] > 0 && PlayerInfo[playerid][pAGuns][w] == 0)
- {
- GivePlayerValidWeapon(playerid, PlayerInfo[playerid][pGuns][w]);
- }
- }
- }
- else if(hgPlayerCount == 2)
- {
- new szmessage[128];
- format(szmessage, sizeof(szmessage), "** %s has came in second place in the Hunger Games Event.", GetPlayerNameEx(playerid));
- SendClientMessageToAll(COLOR_LIGHTBLUE, szmessage);
-
- SetHealth(playerid, HungerPlayerInfo[playerid][hgLastHealth]);
- SetArmour(playerid, HungerPlayerInfo[playerid][hgLastArmour]);
- SetPlayerVirtualWorld(playerid, HungerPlayerInfo[playerid][hgLastVW]);
- SetPlayerInterior(playerid, HungerPlayerInfo[playerid][hgLastInt]);
- SetPlayerPos(playerid, HungerPlayerInfo[playerid][hgLastPosition][0], HungerPlayerInfo[playerid][hgLastPosition][1], HungerPlayerInfo[playerid][hgLastPosition][2]);
-
- ResetPlayerWeapons(playerid);
-
- HungerPlayerInfo[playerid][hgInEvent] = 0;
- hgPlayerCount--;
- HideHungerGamesTextdraw(playerid);
- PlayerInfo[playerid][pRewardDrawChance] += 25;
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "** You have been given 25 Draw Chances for the Fall Into Fun Event.");
-
- for(new w = 0; w < 12; w++)
- {
- PlayerInfo[playerid][pGuns][w] = HungerPlayerInfo[playerid][hgLastWeapon][w];
- if(PlayerInfo[playerid][pGuns][w] > 0 && PlayerInfo[playerid][pAGuns][w] == 0)
- {
- GivePlayerValidWeapon(playerid, PlayerInfo[playerid][pGuns][w]);
- }
- }
-
- foreach(new i: Player)
- {
- if(HungerPlayerInfo[i][hgInEvent] == 1)
- {
- format(szmessage, sizeof(szmessage), "** %s has came in first place in the Hunger Games Event.", GetPlayerNameEx(i));
- SendClientMessageToAll(COLOR_LIGHTBLUE, szmessage);
-
- SetHealth(i, HungerPlayerInfo[i][hgLastHealth]);
- SetArmour(i, HungerPlayerInfo[i][hgLastArmour]);
- SetPlayerVirtualWorld(i, HungerPlayerInfo[i][hgLastVW]);
- SetPlayerInterior(i, HungerPlayerInfo[i][hgLastInt]);
- SetPlayerPos(i, HungerPlayerInfo[i][hgLastPosition][0], HungerPlayerInfo[i][hgLastPosition][1], HungerPlayerInfo[i][hgLastPosition][2]);
-
- ResetPlayerWeapons(i);
-
- HungerPlayerInfo[i][hgInEvent] = 0;
- hgPlayerCount--;
- SetPVarInt(i, "hungerEx", 1);
- HideHungerGamesTextdraw(i);
- PlayerInfo[i][pRewardDrawChance] += 50;
- SendClientMessageEx(i, COLOR_LIGHTBLUE, "** You have been given 50 Draw Chances for the Fall Into Fun Event.");
- hgActive = 0;
-
- for(new w = 0; w < 12; w++)
- {
- PlayerInfo[i][pGuns][w] = HungerPlayerInfo[i][hgLastWeapon][w];
- if(PlayerInfo[i][pGuns][w] > 0 && PlayerInfo[i][pAGuns][w] == 0)
- {
- GivePlayerValidWeapon(i, PlayerInfo[i][pGuns][w]);
- }
- }
- }
- }
-
- for(new i = 0; i < 600; i++)
- {
- if(IsValidDynamic3DTextLabel(HungerBackpackInfo[i][hgBackpack3DText]))
- {
- DestroyDynamic3DTextLabel(HungerBackpackInfo[i][hgBackpack3DText]);
- }
- if(IsValidDynamicPickup(HungerBackpackInfo[i][hgBackpackPickupId]))
- {
- DestroyDynamicPickup(HungerBackpackInfo[i][hgBackpackPickupId]);
- }
-
- HungerBackpackInfo[i][hgActiveEx] = 0;
- }
- }
- else if(hgPlayerCount > 3 || hgPlayerCount == 1)
- {
- SetHealth(playerid, HungerPlayerInfo[playerid][hgLastHealth]);
- SetArmour(playerid, HungerPlayerInfo[playerid][hgLastArmour]);
- SetPlayerVirtualWorld(playerid, HungerPlayerInfo[playerid][hgLastVW]);
- SetPlayerInterior(playerid, HungerPlayerInfo[playerid][hgLastInt]);
- SetPlayerPos(playerid, HungerPlayerInfo[playerid][hgLastPosition][0], HungerPlayerInfo[playerid][hgLastPosition][1], HungerPlayerInfo[playerid][hgLastPosition][2]);
-
- ResetPlayerWeapons(playerid);
-
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You have died and has been removed from the Hunger Games Event, better luck next time.");
-
- HungerPlayerInfo[playerid][hgInEvent] = 0;
- hgPlayerCount--;
-
- HideHungerGamesTextdraw(playerid);
-
- for(new w = 0; w < 12; w++)
- {
- PlayerInfo[playerid][pGuns][w] = HungerPlayerInfo[playerid][hgLastWeapon][w];
- if(PlayerInfo[playerid][pGuns][w] > 0 && PlayerInfo[playerid][pAGuns][w] == 0)
- {
- GivePlayerValidWeapon(playerid, PlayerInfo[playerid][pGuns][w]);
- }
- }
- }
- }
- else return SendClientMessageEx(playerid, COLOR_GRAD1, "You cannot leave at this stage of the event.");
-
- new string[128];
- format(string, sizeof(string), "Players in event: %d", hgPlayerCount);
- foreach(new i: Player)
- {
- PlayerTextDrawSetString(i, HungerPlayerInfo[i][hgPlayerText], string);
- }
- return true;
- }
- CMD:joinhunger(playerid, params[])
- {
- if(hgActive == 0) return SendClientMessageEx(playerid, COLOR_GRAD1, "The Hunger Games event has not been announced!");
- if(hgActive == 2) return SendClientMessageEx(playerid, COLOR_GRAD1, "The Hunger Games event has already been started!");
- if(GetPVarType(playerid, "IsInArena")) return SendClientMessageEx(playerid,COLOR_GREY,"You cannot do this while being in an arena!");
- if(GetPVarInt( playerid, "EventToken") != 0) return SendClientMessageEx(playerid, COLOR_GREY, "You can't use this while you're in an event.");
- if(PlayerCuffed[playerid] != 0) return SendClientMessageEx(playerid, COLOR_GREY, "You can't use this while being cuffed.");
- if(GetPVarInt(playerid, "WatchingTV")) return SendClientMessageEx(playerid, COLOR_GREY, "You can not do this while watching TV!");
- if(PlayerInfo[playerid][pJailTime] > 0) return SendClientMessageEx(playerid,COLOR_GREY,"You can not do this while in jail or prison!");
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessageEx(playerid, COLOR_GREY, "You cannot do this right now.");
- if(PlayerInfo[playerid][pAdmin] >= 2) return SendClientMessageEx(playerid, COLOR_GREY, "You cannot join this event as an administrator.");
- if(HungerPlayerInfo[playerid][hgInEvent] != 0) return SendClientMessageEx(playerid, COLOR_GREY, "You're already in the Hunger Games event.");
-
- GetPlayerPos(playerid, HungerPlayerInfo[playerid][hgLastPosition][0], HungerPlayerInfo[playerid][hgLastPosition][1], HungerPlayerInfo[playerid][hgLastPosition][2]);
- new rand = random(sizeof(hgRandomSpawn));
- SetPlayerPos(playerid, hgRandomSpawn[rand][0], hgRandomSpawn[rand][1], hgRandomSpawn[rand][2]);
-
- GetHealth(playerid, HungerPlayerInfo[playerid][hgLastHealth]);
- SetHealth(playerid, 9999.9);
-
- GetArmour(playerid, HungerPlayerInfo[playerid][hgLastArmour]);
- SetArmour(playerid, 0);
-
- HungerPlayerInfo[playerid][hgLastVW] = GetPlayerVirtualWorld(playerid);
- SetPlayerVirtualWorld(playerid, 2039);
-
- HungerPlayerInfo[playerid][hgLastInt] = GetPlayerInterior(playerid);
- SetPlayerInterior(playerid, 0);
-
- for(new w = 0; w < 12; w++)
- {
- HungerPlayerInfo[playerid][hgLastWeapon][w] = PlayerInfo[playerid][pGuns][w];
- }
-
- ResetPlayerWeapons(playerid);
- pTazer{playerid} = 0;
-
- for(new x;x<MAX_PLAYERTOYS;x++)
- {
- RemovePlayerAttachedObject(playerid, x);
- }
-
- for(new i; i < 11; i++)
- {
- PlayerHoldingObject[playerid][i] = 0;
- }
-
- CreateHungerGamesTextdraw(playerid);
-
- SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You have joined the Hunger Games Event.");
- SendClientMessageEx(playerid, COLOR_GRAD1, "* You may leave this event at anytime through /leavehunger.");
- SendClientMessageEx(playerid, COLOR_RED, "* Note: You have been given god mode & you cannot leave the area until the event has started.");
-
- HungerPlayerInfo[playerid][hgInEvent] = 1;
- hgPlayerCount++;
-
- new string[128];
- format(string, sizeof(string), "Players in event: %d", hgPlayerCount);
- foreach(new i: Player)
- {
- PlayerTextDrawSetString(i, HungerPlayerInfo[i][hgPlayerText], string);
- }
-
- if(PlayerInfo[playerid][pHungerVoucher] > 0)
- {
- ShowPlayerDialogEx(playerid, DIALOG_HUNGERGAMES, DIALOG_STYLE_MSGBOX, "Hunger Games Voucher", "Would you like to use a Hunger Games Voucher?", "Yes", "No");
- }
- return true;
- }
- CMD:openbackpack(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 2) return SendClientMessageEx(playerid, COLOR_GRAD1, "You cannot use this command as an administrator.");
- if(hgActive == 2)
- {
- new backpack;
- if(HungerPlayerInfo[playerid][hgInEvent] == 1)
- {
- if(GetPlayerVirtualWorld(playerid) != 2039) return SendClientMessageEx(playerid, COLOR_GRAD1, "You aren't near a backpack.");
- for(new i = 0; i < 600; i++)
- {
- if(IsPlayerInRangeOfPoint(playerid, 1.0, HungerBackpackInfo[i][hgBackpackPos][0], HungerBackpackInfo[i][hgBackpackPos][1], HungerBackpackInfo[i][hgBackpackPos][2]))
- {
- backpack = i;
- }
- }
-
- if(HungerBackpackInfo[backpack][hgActiveEx] == 0) // Quick fix for the backpack not disappearing bug
- {
- return SendClientMessageEx(playerid, COLOR_GRAD1, "This backpack has already been opened and use.");
- }
-
- if(HungerBackpackInfo[backpack][hgBackpackType] == 1)
- {
- new Float: exarmor;
- GetArmour(playerid, exarmor);
- SetArmour(playerid, exarmor+15);
- SendClientMessageEx(playerid, COLOR_GRAD1, "You have picked up the backpack and received 15 percent armor.");
- HungerBackpackInfo[backpack][hgActiveEx] = 0;
- DestroyDynamic3DTextLabel(HungerBackpackInfo[backpack][hgBackpack3DText]);
- DestroyDynamicPickup(HungerBackpackInfo[backpack][hgBackpackPickupId]);
- }
- else if(HungerBackpackInfo[backpack][hgBackpackType] == 2)
- {
- new rand = Random(1, 35);
- if(rand > 0 && rand < 6)
- {
- GivePlayerValidWeapon(playerid, 24);
- SendClientMessageEx(playerid, COLOR_GRAD1, "You have picked up the backpack and received a deagle.");
- HungerBackpackInfo[backpack][hgActiveEx] = 0;
- DestroyDynamic3DTextLabel(HungerBackpackInfo[backpack][hgBackpack3DText]);
- DestroyDynamicPickup(HungerBackpackInfo[backpack][hgBackpackPickupId]);
- }
- else if(rand > 5 && rand < 11)
- {
- GivePlayerValidWeapon(playerid, 25);
- SendClientMessageEx(playerid, COLOR_GRAD1, "You have picked up the backpack and received a shotgun.");
- HungerBackpackInfo[backpack][hgActiveEx] = 0;
- DestroyDynamic3DTextLabel(HungerBackpackInfo[backpack][hgBackpack3DText]);
- DestroyDynamicPickup(HungerBackpackInfo[backpack][hgBackpackPickupId]);
- }
- else if(rand > 10 && rand < 16)
- {
- GivePlayerValidWeapon(playerid, 29);
- SendClientMessageEx(playerid, COLOR_GRAD1, "You have picked up the backpack and received a MP5.");
- HungerBackpackInfo[backpack][hgActiveEx] = 0;
- DestroyDynamic3DTextLabel(HungerBackpackInfo[backpack][hgBackpack3DText]);
- DestroyDynamicPickup(HungerBackpackInfo[backpack][hgBackpackPickupId]);
- }
- else if(rand > 15 && rand < 26)
- {
- GivePlayerValidWeapon(playerid, 5);
- SendClientMessageEx(playerid, COLOR_GRAD1, "You have picked up the backpack and received a baseball bat.");
- HungerBackpackInfo[backpack][hgActiveEx] = 0;
- DestroyDynamic3DTextLabel(HungerBackpackInfo[backpack][hgBackpack3DText]);
- DestroyDynamicPickup(HungerBackpackInfo[backpack][hgBackpackPickupId]);
- }
- else if(rand > 25 && rand < 36)
- {
- GivePlayerValidWeapon(playerid, 22);
- SendClientMessageEx(playerid, COLOR_GRAD1, "You have picked up the backpack and received a 9mm.");
- HungerBackpackInfo[backpack][hgActiveEx] = 0;
- DestroyDynamic3DTextLabel(HungerBackpackInfo[backpack][hgBackpack3DText]);
- DestroyDynamicPickup(HungerBackpackInfo[backpack][hgBackpackPickupId]);
- }
- }
- else if(HungerBackpackInfo[backpack][hgBackpackType] == 3)
- {
- SendClientMessageEx(playerid, COLOR_GRAD1, "You have picked up the backpack and received 100 percent hunger.");
- HungerBackpackInfo[backpack][hgActiveEx] = 0;
- DestroyDynamic3DTextLabel(HungerBackpackInfo[backpack][hgBackpack3DText]);
- DestroyDynamicPickup(HungerBackpackInfo[backpack][hgBackpackPickupId]);
- }
- else if(HungerBackpackInfo[backpack][hgBackpackType] == 4)
- {
- SetHealth(playerid, 100.0);
- SendClientMessageEx(playerid, COLOR_GRAD1, "You have picked up the backpack and received 100 percent health.");\
- HungerBackpackInfo[backpack][hgActiveEx] = 0;
- DestroyDynamic3DTextLabel(HungerBackpackInfo[backpack][hgBackpack3DText]);
- DestroyDynamicPickup(HungerBackpackInfo[backpack][hgBackpackPickupId]);
- }
- }
- else return SendClientMessageEx(playerid, COLOR_GRAD1, "You're not in the Hunger Games Event");
- }
- else return SendClientMessageEx(playerid, COLOR_GRAD1, "There's currently no active Hunger Games Event.");
- return true;
- }
-
- CMD:hungerhelp(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 1337)
- {
- SendClientMessageEx(playerid, COLOR_GRAD1, "** Hunger Games: /starthunger /createbackpack /hgplayers /endhunger");
- }
-
- SendClientMessageEx(playerid, COLOR_GRAD1, "** Hunger Games: /joinhunger /miscshop (Hunger Voucher) /leavehunger /openbackpack");
- return true;
- }
- CMD:hgplayers(playerid, params[])
- {
- if(PlayerInfo[playerid][pAdmin] >= 3)
- {
- new string[128]; // 8024 memory is not enough when there is 400+ players in the event
- foreach(new i : Player)
- {
- if(HungerPlayerInfo[i][hgInEvent] == 1)
- {
- format(string, sizeof(string), "Player %s (ID %i)", GetPlayerNameEx(i), i);
- SendClientMessageEx(playerid, COLOR_GRAD2, string);
- }
- }
- }
- else
- return SendClientMessageEx(playerid, COLOR_GRAD1, "You're not authorized to use this command!");
- return 1;
- }
|