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- /*
- Furniture System
- by Jingles
- Integrated the Texture Studio by Pottus.
- */
- #include <YSI\y_hooks>
- #define MAX_CATALOG 1000
- #define MAX_TILES 16
- #define PREVIEW_STATE_NONE 0
- #define PREVIEW_STATE_ALLTEXTURES 1
- #define PREVIEW_STATE_THEME 2
- #define PREVIEW_STATE_SEARCH 3
- #define PREVIEW_STATE_SELECT 4
- #define DEFAULT_TEXTURE 1000
- #define MAX_THEME_TEXTURES 100
- #define MAX_SEARCH_TEXTURES 1000
- enum eFurnitureCatalog {
- fc_iModelID,
- fc_iTypeID,
- fc_szName[32],
- fc_iPrice,
- fc_iVIP
- }
- new arrFurnitureCatalog[MAX_CATALOG][eFurnitureCatalog];
- new FurnitureSystem = 1,
- textm_Selected3DTextureMenu[MAX_PLAYERS] = { -1, ...},
- textm_SelectedTile[MAX_PLAYERS];
- enum TextMenuParams {
- Float:textm_fRot,
- bool:textm_bExists,
- textm_iTiles,
- textm_iObjectID[MAX_TILES],
- Float:textm_OrigPosX[MAX_TILES],
- Float:textm_OrigPosY[MAX_TILES],
- Float:textm_OrigPosZ[MAX_TILES],
- Float:textm_AddX,
- Float:textm_AddY,
- textm_iSelectColor[MAX_TILES],
- textm_iUnselectColor[MAX_TILES],
- textm_iPlayerID
- }
- new TextureMenuInfo[MAX_PLAYERS][TextMenuParams];
- enum TextMenuInfo {
- ptextm_TPreviewState,
- ptextm_CurrTextureIndex,
- ptextm_Menus3D,
- ptextm_CurrThemeIndex,
- PlayerText:Menu3D_Model_Info,
- }
- new PlayerTextureMenuInfo[MAX_PLAYERS][TextMenuInfo];
- new PlayerTextureThemeIndex[MAX_PLAYERS][100]; // Max of 100 textures in a theme.
- new ListItemTextureTrackId[MAX_PLAYERS][MAX_SEARCH_TEXTURES];
- hook OnGameModeInit() {
- FurnitureTDInit();
- }
- hook OnPlayerConnect(playerid) {
- Furniture_ResetPVars(playerid);
- FurniturePlayerTDInit(playerid);
- Reset3DTextureMenuVars(playerid);
- }
- hook OnPlayerDisconnect(playerid, reason) {
- Furniture_ResetPVars(playerid);
- Unload3DTextureMenu(playerid);
- }
- hook OnPlayerClickTextDraw(playerid, Text:clickedid) {
- if(clickedid == Furniture_TD[21]) FurnitureMenu(playerid, 5); // Painting
- if(clickedid == Furniture_TD[22]) FurnitureMenu(playerid, 4); // Building
- if(clickedid == Furniture_TD[7]) BuildIcons(playerid, 1);
- if(clickedid == Furniture_TD[18] || clickedid == Furniture_TD[18]) FurnitureMenu(playerid, 2); // Build Mode.
- if(clickedid == Furniture_TD[8]) FurnitureMenu(playerid, 3); // Sell Mode.
- if(clickedid == Furniture_TD[9]) FurnitureMenu(playerid, 1); // Buy Mode.
- if(clickedid == Furniture_TD[13]) cmd_furniture(playerid, "");
- if(clickedid == Furniture_TD[14]) cmd_furniturehelp(playerid, "");
- if(clickedid == Furniture_TD[16]) cmd_furnitureresetpos(playerid, "");
- if(clickedid == Furniture_TD[10]) FurniturePermit(playerid);
- return 1;
- }
- hook OnPlayerKeyStateChange(playerid, newkeys, oldkeys) {
- if(OnPlayerKeyStateChange3DMenu(playerid,newkeys,oldkeys)) return 1;
- if(newkeys & KEY_SPRINT && newkeys & KEY_CROUCH) {
- if(GetPVarType(playerid, PVAR_FURNITURE_EDITING)) {
- new Float:fPos[3],
- iObjectID = GetPVarInt(playerid, PVAR_FURNITURE_EDITING);
- GetXYInFrontOfPlayer(playerid, fPos[0], fPos[1], 1.0);
- SetDynamicObjectPos(iObjectID, fPos[0], fPos[1], fPos[2]);
- }
- }
- if(newkeys & KEY_LOOK_BEHIND && GetPVarInt(playerid, PVAR_FURNITURE)) {
- if(!Bit_State(arrPlayerBits[playerid], f_bCursor)) {
-
- Bit_On(arrPlayerBits[playerid], f_bCursor);
- SelectTextDraw(playerid, 0xF6FBFCFF);
- }
- else {
- CancelSelectTextDraw(playerid);
- Bit_Off(arrPlayerBits[playerid], f_bCursor);
- }
- return 1;
- }
- return 1;
- }
- hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) {
- if(arrAntiCheat[playerid][ac_iFlags][AC_DIALOGSPOOFING] > 0) return 1;
- switch(dialogid) {
-
- case DIALOG_FURNITURE: {
- if(!response) return 1;
- switch(listitem) {
- case 0: FurnitureMenu(playerid, 1);
- case 1: FurnitureMenu(playerid, 2);
- case 2: FurnitureMenu(playerid, 3);
- }
- }
- case DIALOG_FURNITURE_BUY: {
-
- if(!response) return FurnitureMenu(playerid, 0);
- szMiscArray[0] = 0;
- new x;
- for(new i; i < MAX_CATALOG; ++i) {
- if(arrFurnitureCatalog[i][fc_iTypeID] == listitem) {
-
- if(arrFurnitureCatalog[i][fc_iModelID] != 0) {
- if(arrFurnitureCatalog[i][fc_iVIP] == 1) format(szMiscArray, sizeof(szMiscArray), "%s{FFFF00}(VIP) %s ($%s){FFFFFF}\n", szMiscArray, arrFurnitureCatalog[i][fc_szName], number_format(arrFurnitureCatalog[i][fc_iPrice]));
- else format(szMiscArray, sizeof(szMiscArray), "%s\n%s ($%s)", szMiscArray, arrFurnitureCatalog[i][fc_szName], number_format(arrFurnitureCatalog[i][fc_iPrice]));
- ListItemTrackId[playerid][x] = i;
- ++x;
- }
- else break;
- }
- }
- new szTitle[32];
- format(szTitle, sizeof(szTitle), "Furniture - %s", szFurnitureCategories[listitem]);
- ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_BUYSELECT, DIALOG_STYLE_LIST, szTitle, szMiscArray, "Buy", "Cancel");
- }
- case DIALOG_FURNITURE_BUYSELECT: {
- if(response) {
- new i = ListItemTrackId[playerid][listitem];
- SetPVarInt(playerid, "frncat", i);
- if(PlayerInfo[playerid][pDonateRank] < arrFurnitureCatalog[i][fc_iVIP] && PlayerInfo[playerid][pAdmin] < 4) return SendClientMessageEx(playerid, COLOR_GRAD1, "Your VIP level is not high enough to buy this piece of furniture.");
- PreviewFurniture(playerid, arrFurnitureCatalog[i][fc_iModelID], true);
- SetPVarInt(playerid, PVAR_FURNITURE_BUYMODEL, arrFurnitureCatalog[i][fc_iModelID]);
- format(szMiscArray, sizeof(szMiscArray), "Would you like to buy this %s for $%s and %s materials?", GetFurnitureName(arrFurnitureCatalog[i][fc_iModelID]), number_format(GetFurniturePrice(arrFurnitureCatalog[i][fc_iModelID])), number_format(GetFurniturePrice(arrFurnitureCatalog[i][fc_iModelID]) / 10));
- ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_BUYCONFIRM, DIALOG_STYLE_MSGBOX, "Furniture Menu | Confirm Purchase", szMiscArray, "Buy", "Cancel");
- }
- else FurnitureMenu(playerid, 1);
- }
- case DIALOG_FURNITURE_BUYCONFIRM: {
- PreviewFurniture(playerid, -1, false);
- if(!response) {
- FurnitureMenu(playerid, 1);
- DeletePVar(playerid, PVAR_FURNITURE_BUYMODEL);
- }
- else {
- new iModelID = GetPVarInt(playerid, PVAR_FURNITURE_BUYMODEL),
- iHouseID = GetHouseID(playerid),
- iSlotID = -1;
- iSlotID = GetNextFurnitureSlotID(playerid, iHouseID);
- if(iSlotID > GetMaxFurnitureSlots(playerid) || iSlotID == -1) return SendClientMessageEx(playerid, COLOR_GRAD1, "You do not have any furniture slots left.");
-
- new iPrice = GetFurniturePrice(iModelID);
- if(GetPlayerMoney(playerid) < iPrice) return SendClientMessageEx(playerid, COLOR_GRAD1, "You do not have enough money to buy this.");
- if(PlayerInfo[playerid][pMats] < floatround((iPrice / 10))) return SendClientMessageEx(playerid, COLOR_GRAD1, "You do not have enough materials to make this.");
- new Float:fPos[3],
- iVW = GetPlayerVirtualWorld(playerid);
- GetPlayerPos(playerid, fPos[0], fPos[1], fPos[2]);
- defer FurnitureControl(playerid, fPos[0], fPos[1], fPos[2]);
- GetXYInFrontOfPlayer(playerid, fPos[0], fPos[1], 1.5);
- HouseInfo[iHouseID][hFurniture][iSlotID] = CreateDynamicObject(iModelID, fPos[0], fPos[1], fPos[2], 0.0, 0.0, 0.0, iVW);
- if(IsADoor(iModelID)) {
- new iLocalDoorArea = CreateDynamicSphere(fPos[0], fPos[1], fPos[2], 5.0, HouseInfo[iHouseID][hIntVW]),
- szData[3];
- szData[0] = iHouseID;
- szData[1] = HouseInfo[iHouseID][hFurniture][iSlotID];
- szData[2] = 0;
- Streamer_SetArrayData(STREAMER_TYPE_AREA, iLocalDoorArea, E_STREAMER_EXTRA_ID, szData, sizeof(szData)); // Assign Object ID to Area.
- }
- Streamer_SetIntData(STREAMER_TYPE_OBJECT, HouseInfo[iHouseID][hFurniture][iSlotID], E_STREAMER_EXTRA_ID, iHouseID);
- GivePlayerCash(playerid, -iPrice);
- PlayerInfo[playerid][pMats] -= (iPrice / 10);
-
- SetPVarInt(playerid, PVAR_FURNITURE_SLOT, iSlotID);
- SetPVarInt(playerid, PVAR_FURNITURE_EDITING, HouseInfo[iHouseID][hFurniture][iSlotID]);
- TogglePlayerControllable(playerid, false);
- CreateFurniture(playerid, iHouseID, iSlotID, iModelID, fPos[0], fPos[1], fPos[2], 0.0, 0.0, 0.0);
- EditDynamicObject(playerid, HouseInfo[iHouseID][hFurniture][iSlotID]);
- FurnitureEditObject(playerid);
- }
- }
- case DIALOG_FURNITURE_EDIT: {
- if(!response) return FurnitureMenu(playerid, 0), DeletePVar(playerid, PVAR_FURNITURE_SLOT), DeletePVar(playerid, PVAR_FURNITURE_EDITING);
- new iHouseID = GetHouseID(playerid);
- if(GetPVarType(playerid, PVAR_FURNITURE_SLOT)) {
-
- switch(listitem) {
- case 0: {
- FurnitureEditObject(playerid);
- return EditDynamicObject(playerid, GetPVarInt(playerid, PVAR_FURNITURE_EDITING));
- }
- case 2: SetPVarInt(playerid, "color", 1);
- }
- return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_PAINT, DIALOG_STYLE_LIST, "Furniture Menu | Slot", "Slot 1\nSlot 2\nSlot 3\nSlot 4\nSlot 5\n{EE0000}Remove All", "Select", "Cancel");
- }
- else {
- if(IsValidFurniture(iHouseID, listitem, 1)) {
- SetPVarInt(playerid, PVAR_FURNITURE_SLOT, listitem);
- SetPVarInt(playerid, PVAR_FURNITURE_EDITING, HouseInfo[iHouseID][hFurniture][listitem]);
- //return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_EDIT, DIALOG_STYLE_LIST, "Furniture Menu | Edit", "Move position\nChange texture\nChange color", "Select", "Back");
- return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_EDIT, DIALOG_STYLE_LIST, "Furniture Menu | Edit", "Move position\nChange texture", "Select", "Back");
- }
- else SendClientMessage(playerid, COLOR_GRAD1, "There's no furniture in that slot.");
- }
- }
- case DIALOG_FURNITURE_SELL: {
-
- if(!response) return FurnitureMenu(playerid, 0), DeletePVar(playerid, "SellFurniture");
- new iHouseID = GetHouseID(playerid),
- iSlotID = GetPVarInt(playerid, PVAR_FURNITURE_SLOT),
- iModelID = Streamer_GetIntData(STREAMER_TYPE_OBJECT, HouseInfo[iHouseID][hFurniture][iSlotID], E_STREAMER_MODEL_ID);
- DeletePVar(playerid, "SellFurniture");
- SellFurniture(playerid, iHouseID, iSlotID, GetFurniturePrice(iModelID));
- DeletePVar(playerid, PVAR_FURNITURE_SLOT);
- return 1;
- }
- case DIALOG_FURNITURE_PAINT: {
- if(!response) return 1;
- //return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_PAINT2, DIALOG_STYLE_LIST, "Furniture Menu | Slot", "Slot 1\nSlot 2\nSlot 3\nSlot 4\nSlot 5\n{EE0000}Remove All", "Select", "Cancel");
- SendClientMessageEx(playerid, COLOR_GRAD1, "** Use ~k~~GROUP_CONTROL_BWD~ and ~k~~CONVERSATION_NO~ to browse. Press ~k~~CONVERSATION_YES~ to choose.");
- SendClientMessageEx(playerid, COLOR_GRAD1, "** Press ~k~~PED_LOOKBEHIND~ to cancel. Press ~k~~PED_DUCK~ to remove all textures.");
- PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] = PREVIEW_STATE_SELECT;
- textm_SelectedTile[playerid] = 0;
- #define MAX_OBJECT_TEXTSLOTS 5
- new iTmpModel[MAX_OBJECT_TEXTSLOTS],
- szTXDName[MAX_OBJECT_TEXTSLOTS][32],
- szTextureName[MAX_OBJECT_TEXTSLOTS][32],
- iColor,
- iObjectID = GetPVarInt(playerid, PVAR_FURNITURE_EDITING);
- GetDynamicObjectMaterial(iObjectID, 0, iTmpModel[0], szTXDName[0], szTextureName[0], iColor, 32, 32);
- SetDynamicObjectMaterial(iObjectID, 0, iTmpModel[0], szTXDName[0], szTextureName[0], 0xFFFFFFFF);
- for(new iIndex = 1; iIndex < MAX_OBJECT_TEXTSLOTS; ++iIndex) { // Skip 0, that one remains bright.
- GetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], iColor, 32, 32);
- SetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], 0xFF999999);
- /*
- if(isnull(szTXDName[iIndex])) {
- SetPVarInt(playerid, "maxtextslots", iIndex);
- break;
- }
- */
- }
- PlayerTextDrawSetString(playerid, Furniture_PTD[playerid][2], "Slot: 1");
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][2]);
- format(szMiscArray, sizeof(szMiscArray), "Name: %s", szTextureName[0]);
- PlayerTextDrawSetString(playerid, Furniture_PTD[playerid][3], szMiscArray);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][3]);
- CancelSelectTextDraw(playerid);
- return 1;
- }
- case DIALOG_FURNITURE_PAINT2: {
- if(!response) return DeletePVar(playerid, "color"), DeletePVar(playerid, "textslot"), DeletePVar(playerid, "studorfind"), DeletePVar(playerid, "textsearch"), DeletePVar(playerid, "studio"), DeletePVar(playerid, "processtext");
- if(GetPVarType(playerid, "studorfind")) {
- DeletePVar(playerid, "studorfind");
- switch(listitem) {
- case 0: SetPVarInt(playerid, "studio", 1);
- case 1: SetPVarInt(playerid, "textsearch", 1);
- case 2: {
- SetPVarInt(playerid, "color", 1);
- format(szMiscArray, sizeof(szMiscArray), "%s", MakeColorMenu());
- return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_PAINT2, DIALOG_STYLE_LIST, "Furniture Menu | Select Color", szMiscArray, "Select", "Cancel");
- }
- }
- SetPVarInt(playerid, "processtext", 1);
- return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_PAINT2, DIALOG_STYLE_INPUT, "Furniture Menu | Search Texture", "Please insert a keyword for your texture. Leave it empty if you want to browse all.", "Select", "Cancel");
-
- }
- if(GetPVarType(playerid, "processtext")) {
- new x;
- DeletePVar(playerid, "processtext");
- if(isnull(inputtext) && GetPVarType(playerid, "studio")) {
- PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] = PREVIEW_STATE_ALLTEXTURES;
- SendClientMessageEx(playerid, COLOR_GRAD1, "[Furniture]: Displaying all textures.");
- }
- else {
- for(new i; i < sizeof(arrTextures); ++i) {
- if(strfind(arrTextures[i][text_TXDName], inputtext, true) != -1 || strfind(arrTextures[i][text_TextureName], inputtext, true) != -1) {
- if(x > MAX_SEARCH_TEXTURES) {
- format(szMiscArray, sizeof(szMiscArray), "** Your search contains more than %d results. Therefore the maximum will be displayed.", MAX_SEARCH_TEXTURES);
- SendClientMessageEx(playerid, COLOR_YELLOW, szMiscArray);
- break;
- }
- ListItemTextureTrackId[playerid][x] = i;
- format(szMiscArray, sizeof(szMiscArray), "%s%s\n", szMiscArray, arrTextures[i][text_TextureName]);
- x++;
- }
- }
- }
- if(GetPVarType(playerid, "studio")) {
-
- DeletePVar(playerid, "studio");
- if(PlayerTextureMenuInfo[playerid][ptextm_Menus3D] != -1) return SendClientMessageEx(playerid, COLOR_GRAD1, "You already have an in-world texture menu.");
- if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] != PREVIEW_STATE_ALLTEXTURES) {
- PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] = PREVIEW_STATE_SEARCH;
- }
-
- new Float:fPos[4];
- GetPlayerPos(playerid, fPos[0], fPos[1], fPos[2]);
- GetPlayerFacingAngle(playerid, fPos[3]);
- fPos[0] = (fPos[0] + 1.75 * floatsin(-fPos[3] + -90, degrees));
- fPos[1] = (fPos[1] + 1.75 * floatcos(-fPos[3] + -90, degrees));
- fPos[0] = (fPos[0] + 2.0 * floatsin(-fPos[3], degrees));
- fPos[1] = (fPos[1] + 2.0 * floatcos(-fPos[3], degrees));
- SendClientMessageEx(playerid, COLOR_GRAD1, "** Next series: ~k~~GROUP_CONTROL_BWD~ and ~k~~SNEAK_ABOUT~ - Previous series: ~k~~CONVERSATION_NO~ and ~k~~SNEAK_ABOUT~.");
- PlayerTextureMenuInfo[playerid][ptextm_Menus3D] = Create3DTextureMenu(playerid, fPos[0], fPos[1], fPos[2], fPos[3], 16);
- // Update textures
- switch(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState]) {
- case PREVIEW_STATE_SEARCH: {
- for(new i = 0; i < 16; i++) {
- Set3DTextureMenuTile(PlayerTextureMenuInfo[playerid][ptextm_Menus3D], i, 0, arrTextures[ListItemTextureTrackId[playerid][i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]]][text_TModel],
- arrTextures[ListItemTextureTrackId[playerid][i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]]][text_TXDName], arrTextures[ListItemTextureTrackId[playerid][i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]]][text_TextureName], 0, 0xFF999999);
- }
- }
- default: {
- for(new i = 0; i < 16; i++) {
-
- Set3DTextureMenuTile(PlayerTextureMenuInfo[playerid][ptextm_Menus3D], i, 0, arrTextures[i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]][text_TModel],
- arrTextures[i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]][text_TXDName], arrTextures[i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]][text_TextureName], 0, 0xFF999999);
- }
- }
- }
-
- Select3DTextureMenu(playerid, PlayerTextureMenuInfo[playerid][ptextm_Menus3D]);
- //PlayerTextDrawShow(playerid, PlayerTextureMenuInfo[playerid][Menu3D_Model_Info]);
- return 1;
- }
- if(GetPVarType(playerid, "textsearch")) {
- if(!x) return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_PAINT2, DIALOG_STYLE_INPUT, "Furniture Menu | Search Texture", "Your keyword didn't come up with any results. Please try again.", "Select", "Cancel");
- DeletePVar(playerid, "textsearch");
- return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_PAINT2, DIALOG_STYLE_LIST, "Furniture Menu | Select Texture", szMiscArray, "Select", "Cancel");
- }
- }
- if(!GetPVarType(playerid, "textslot")) {
- if(strcmp(inputtext, "Remove All", true) == 0) return ReloadFurniture(playerid);
- szMiscArray[0] = 0;
- SetPVarInt(playerid, "textslot", listitem);
- switch(GetPVarType(playerid, "color")) {
- case 0: {
- //for(new i; i < sizeof(szFurnitureTextures); ++i) format(szMiscArray, sizeof(szMiscArray), "%s%s\n", szMiscArray, szFurnitureTextures[i][0]);
- //return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_PAINT2, DIALOG_STYLE_LIST, "Furniture Menu | Texture Lab", szMiscArray, "Select", "Cancel");
- SetPVarInt(playerid, "studorfind", 1);
- return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_PAINT2, DIALOG_STYLE_LIST, "Furniture Menu | Texturing", "Texture Studio\nSearch Texture", "Select", "Cancel");
- }
- case 1: return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_PAINT2, DIALOG_STYLE_INPUT, "Furniture Menu | Color Lab", "Please enter a HEX color code.", "Select", "Cancel");
- }
- }
- else {
- new iObjectID = GetPVarInt(playerid, PVAR_FURNITURE_EDITING),
- iSlotID = GetPVarInt(playerid, PVAR_FURNITURE_SLOT),
- iTextSlot = GetPVarInt(playerid, "textslot"),
- iHouseID = GetHouseID(playerid);
- switch(GetPVarType(playerid, "color")) {
- case 0: ProcessFurnitureTexture(iHouseID, iSlotID, iObjectID, iTextSlot, ListItemTextureTrackId[playerid][listitem], 0, 1);
- case 1: ProcessFurnitureTexture(iHouseID, iSlotID, iObjectID, iTextSlot, 0, GetFurnitureColorCode(listitem), 1);
- }
- DeletePVar(playerid, PVAR_FURNITURE_EDITING);
- DeletePVar(playerid, PVAR_FURNITURE_SLOT);
- DeletePVar(playerid, "textslot");
- DeletePVar(playerid, "color");
- SendClientMessageEx(playerid, COLOR_YELLOW, "[Furniture]: {CCCCCC}You successfully painted the furniture.");
- return 1;
- }
- }
- case DIALOG_PERMITBUILDER: {
- if(isnull(inputtext) || !response) return DeletePVar(playerid, "PRMBLD");
- if(!GetPVarType(playerid, "PRMBLD")) {
- new uPlayer;
- sscanf(inputtext, "u", uPlayer);
- if(!IsPlayerConnected(uPlayer)) return SendClientMessageEx(playerid, COLOR_GRAD1, "You specified an invalid player id.");
- SetPVarInt(playerid, "PRMBLD", uPlayer);
- format(szMiscArray, sizeof(szMiscArray), "[Furniture]: {DDDDDD}Which house would like like to permit {FFFF00}%s {DDDDDD}to build in?", GetPlayerNameEx(uPlayer));
- SendClientMessage(playerid, COLOR_YELLOW, szMiscArray);
- ShowPlayerDialogEx(playerid, DIALOG_PERMITBUILDER, DIALOG_STYLE_LIST, "Furniture | Permit Builder", "House 1\nHouse 2\nHouse3", "Select", "Cancel");
- }
- else {
- new iHouseID;
- switch(listitem) {
- case 0: {
- if(PlayerInfo[playerid][pPhousekey] == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "You don't have a house in this slot."), DeletePVar(playerid, "PRMBLD");
- iHouseID = PlayerInfo[playerid][pPhousekey];
- }
- case 1: {
- if(PlayerInfo[playerid][pPhousekey2] == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "You don't have a house in this slot."), DeletePVar(playerid, "PRMBLD");
- iHouseID = PlayerInfo[playerid][pPhousekey2];
- }
- case 2: {
- if(PlayerInfo[playerid][pPhousekey3] == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "You don't have a house in this slot."), DeletePVar(playerid, "PRMBLD");
- iHouseID = PlayerInfo[playerid][pPhousekey3];
- }
- default: return SendClientMessageEx(playerid, COLOR_GRAD1, "You specified an invalid house ID."), DeletePVar(playerid, "PRMBLD");
- }
- new giveplayerid = GetPVarInt(playerid, "PRMBLD");
- PlayerInfo[giveplayerid][pHouseBuilder] = iHouseID;
- DeletePVar(playerid, "PRMBLD");
- format(szMiscArray, sizeof(szMiscArray), "%s granted you the permission to build in their house. Your previous home permissions have been replaced.", GetPlayerNameEx(playerid));
- SendClientMessageEx(giveplayerid, COLOR_YELLOW, szMiscArray);
- format(szMiscArray, sizeof(szMiscArray), "You have granted %s the permission to build in your house.", GetPlayerNameEx(giveplayerid));
- SendClientMessageEx(playerid, COLOR_YELLOW, szMiscArray);
- }
- }
- case DIALOG_FURNITURE_DESCONFIRM: {
- if(response) {
-
- new iHouseID = GetHouseID(playerid);
- if(iHouseID == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "You are not in a house.");
- for(new i; i < MAX_FURNITURE_SLOTS; ++i) DestroyFurniture(iHouseID, i);
- SendClientMessageEx(playerid, COLOR_YELLOW, "You successfully destroyed all the house's furniture.");
- }
- else SendClientMessageEx(playerid, COLOR_GRAD1, "You cancelled destroying all the house's furniture.");
- }
- }
- return 0;
- }
- public OnPlayerSelectDynamicObject(playerid, objectid, modelid, Float:x, Float:y, Float:z) {
- if(GetPVarType(playerid, "copdestroyfur")) {
- new iHouseID = GetHouseID(playerid),
- i,
- iData;
- iData = Streamer_GetIntData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_EXTRA_ID);
- if(iHouseID != iData) return SendClientMessageEx(playerid, COLOR_GRAD1, "This object is not a piece of furniture.");
- for(i = 0; i < MAX_FURNITURE_SLOTS; ++i) if(HouseInfo[iHouseID][hFurniture][i] == objectid) break;
- if(IsValidFurniture(iHouseID, i, 1)) {
- DestroyDynamicObject(HouseInfo[iHouseID][hFurniture][i]);
- DeletePVar(playerid, "copdestroyfur");
- format(szMiscArray, sizeof(szMiscArray), "** %s destroyed a piece of furniture.", GetPlayerNameEx(playerid));
- SendGroupMessage(GROUP_TYPE_LEA, COLOR_DBLUE, szMiscArray);
- }
- else SendClientMessageEx(playerid, COLOR_GRAD1, "You didn't specify a piece of furniture.");
- }
- if(GetPVarType(playerid, PVAR_FURNITURE)) {
- CancelEdit(playerid);
- new iHouseID = GetHouseID(playerid),
- i,
- iData;
- iData = Streamer_GetIntData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_EXTRA_ID);
- if(iHouseID != iData) return SendClientMessageEx(playerid, COLOR_GRAD1, "This object is not a piece of furniture.");
- for(i = 0; i < MAX_FURNITURE_SLOTS; ++i) if(HouseInfo[iHouseID][hFurniture][i] == objectid) break;
- if(GetPVarType(playerid, "SellFurniture")) {
- SetPVarInt(playerid, PVAR_FURNITURE_SLOT, i);
- format(szMiscArray, sizeof(szMiscArray), "Are you sure you want to sell the %s for $%s?",
- GetFurnitureName(GetDynamicObjectModel(HouseInfo[iHouseID][hFurniture][i])), number_format(GetFurniturePrice(GetDynamicObjectModel(HouseInfo[iHouseID][hFurniture][i]))));
-
- ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_SELL, DIALOG_STYLE_MSGBOX, "Furniture Menu | Confirm", szMiscArray, "Sell", "Cancel");
- return 1;
- }
- else if(GetPVarType(playerid, "paint")) {
- DeletePVar(playerid, "paint");
- PlayerTextDrawSetPreviewModel(playerid, Furniture_PTD[playerid][0], modelid);
- PlayerTextDrawSetPreviewRot(playerid, Furniture_PTD[playerid][0], 345.000000, 0.000000, 0.000000, 1.300000);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][0]);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][0]);
- TextDrawShowForPlayer(playerid, Furniture_TD[23]);
- TextDrawShowForPlayer(playerid, Furniture_TD[24]);
- BuildIcons(playerid, 0);
- SetPVarInt(playerid, PVAR_FURNITURE_SLOT, i);
- SetPVarInt(playerid, PVAR_FURNITURE_EDITING, objectid);
- //ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_PAINT2, DIALOG_STYLE_LIST, "Furniture Menu | Texture Slot", "Slot 1\nSlot 2\nSlot 3\nSlot 4\nSlot 5\n{EE0000}Remove All", "Select", "Cancel");
- // New texture browser on the object:
- SendClientMessageEx(playerid, COLOR_GRAD1, "** Use ~k~~GROUP_CONTROL_BWD~ and ~k~~CONVERSATION_NO~ to browse. Press ~k~~CONVERSATION_YES~ to choose.");
- SendClientMessageEx(playerid, COLOR_GRAD1, "** Press ~k~~PED_LOOKBEHIND~ to cancel. Press ~k~~PED_DUCK~ to remove all textures.");
- PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] = PREVIEW_STATE_SELECT;
- textm_SelectedTile[playerid] = 0;
- #define MAX_OBJECT_TEXTSLOTS 5
- new iTmpModel[MAX_OBJECT_TEXTSLOTS],
- szTXDName[MAX_OBJECT_TEXTSLOTS][32],
- szTextureName[MAX_OBJECT_TEXTSLOTS][32],
- iColor,
- iObjectID = GetPVarInt(playerid, PVAR_FURNITURE_EDITING);
-
- GetDynamicObjectMaterial(iObjectID, 0, iTmpModel[0], szTXDName[0], szTextureName[0], iColor, 32, 32);
- SetDynamicObjectMaterial(iObjectID, 0, iTmpModel[0], szTXDName[0], szTextureName[0], 0xFFFFFFFF);
- for(new iIndex = 1; iIndex < MAX_OBJECT_TEXTSLOTS; ++iIndex) { // Skip 0, that one remains bright.
- GetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], iColor, 32, 32);
- SetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], 0xFF999999);
- /*
- if(isnull(szTXDName[iIndex])) {
- SetPVarInt(playerid, "maxtextslots", iIndex);
- format(szMiscArray, sizeof(szMiscArray), "Text slots: %d", iIndex);
- SendClientMessageEx(playerid, COLOR_WHITE, szMiscArray);
- break;
- }
- */
- }
- PlayerTextDrawSetString(playerid, Furniture_PTD[playerid][2], "Slot: 1");
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][2]);
- format(szMiscArray, sizeof(szMiscArray), "Name: %s", szTextureName[0]);
- PlayerTextDrawSetString(playerid, Furniture_PTD[playerid][3], szMiscArray);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][3]);
- CancelSelectTextDraw(playerid);
- }
- else {
- EditFurniture(playerid, objectid, modelid);
- BuildIcons(playerid, 0);
- }
- }
- return 1;
- }
- timer FurnitureControl[1000](playerid, Float:X, Float:Y, Float:Z) {
- TogglePlayerControllable(playerid, true);
- SetPlayerPos(playerid, X, Y, Z);
- }
- timer FurnitureEditObject[5000](playerid) {
-
- new Float:fPos[6];
- GetPlayerPos(playerid, fPos[0], fPos[1], fPos[2]);
- if(!GetPVarType(playerid, "furnfirst")) {
- SetPVarInt(playerid, "furnfirst", 1);
- SetPVarFloat(playerid, "PX", fPos[0]);
- SetPVarFloat(playerid, "PY", fPos[1]);
- SetPVarFloat(playerid, "PZ", fPos[2]);
- defer FurnitureEditObject(playerid);
- return 1;
- }
- fPos[3] = GetPVarFloat(playerid, "PX");
- fPos[4] = GetPVarFloat(playerid, "PY");
- fPos[5] = GetPVarFloat(playerid, "PZ");
- if(!IsPlayerInRangeOfPoint(playerid, 15.0, fPos[3], fPos[4], fPos[5])) {
- CancelEdit(playerid);
- DeletePVar(playerid, "furnfirst");
- new iHouseID = GetPVarInt(playerid, PVAR_INHOUSE);
- Player_StreamPrep(playerid, HouseInfo[iHouseID][hInteriorX], HouseInfo[iHouseID][hInteriorY], HouseInfo[iHouseID][hInteriorZ], FREEZE_TIME);
- SendClientMessageEx(playerid, COLOR_GRAD1, "You went too far away.");
- return 1;
- }
- if(fPos[5] > (fPos[2] + 2.0)) {
- CancelEdit(playerid);
- DeletePVar(playerid, "furnfirst");
- new iHouseID = GetPVarInt(playerid, PVAR_INHOUSE);
- Player_StreamPrep(playerid, HouseInfo[iHouseID][hInteriorX], HouseInfo[iHouseID][hInteriorY], HouseInfo[iHouseID][hInteriorZ], FREEZE_TIME);
- SendClientMessageEx(playerid, COLOR_GRAD1, "You went too far away.");
- return 1;
- }
- return 1;
- }
- timer Furniture_HousePosition[5000](playerid, iHouseID) {
- Player_StreamPrep(playerid, HouseInfo[iHouseID][hInteriorX], HouseInfo[iHouseID][hInteriorY], HouseInfo[iHouseID][hInteriorZ], FREEZE_TIME);
- }
- timer RehashHouseFurniture[10000](iHouseID) {
- mysql_format(MainPipeline, szMiscArray, sizeof(szMiscArray), "SELECT * FROM `furniture` WHERE `houseid` = '%d'", iHouseID);
- mysql_tquery(MainPipeline, szMiscArray, "OnRehashHouseFurniture", "i", iHouseID);
- }
- BuildIcons(playerid, choice) {
- switch(choice) {
- case 0: {
- TextDrawHideForPlayer(playerid, Furniture_TD[19]);
- TextDrawHideForPlayer(playerid, Furniture_TD[20]);
- TextDrawHideForPlayer(playerid, Furniture_TD[21]);
- TextDrawHideForPlayer(playerid, Furniture_TD[22]);
- }
- case 1: {
- TextDrawShowForPlayer(playerid, Furniture_TD[19]);
- TextDrawShowForPlayer(playerid, Furniture_TD[20]);
- TextDrawShowForPlayer(playerid, Furniture_TD[21]);
- TextDrawShowForPlayer(playerid, Furniture_TD[22]);
- }
- }
- }
- GetMaxFurnitureSlots(playerid) {
- new iMaxSlots;
- switch(PlayerInfo[playerid][pDonateRank]) {
- case 1: iMaxSlots = 35; // Bronze VIPs
- case 2: iMaxSlots = 40; // Silver VIPs
- case 3: iMaxSlots = 50; // Gold VIPs
- case 4: iMaxSlots = 75; // Platinum VIPs
- default: iMaxSlots = 30; // Regular
- }
- iMaxSlots += PlayerInfo[playerid][pFurnitureSlots];
- if(iMaxSlots >= MAX_FURNITURE_SLOTS) iMaxSlots = MAX_FURNITURE_SLOTS-1;
- if(IsAdminLevel(playerid, ADMIN_SENIOR, 0)) iMaxSlots = MAX_FURNITURE_SLOTS-1;
- return iMaxSlots;
- }
- EditFurniture(playerid, objectid, modelid) {
- new iHouseID = GetHouseID(playerid);
- DeletePVar(playerid, "furnfirst");
- for(new i; i < MAX_FURNITURE_SLOTS; ++i) if(HouseInfo[iHouseID][hFurniture][i] == objectid) SetPVarInt(playerid, PVAR_FURNITURE_SLOT, i);
- SetPVarInt(playerid, PVAR_FURNITURE_EDITING, objectid);
- FurnitureEditObject(playerid);
- PlayerTextDrawSetPreviewModel(playerid, Furniture_PTD[playerid][0], modelid);
- PlayerTextDrawSetPreviewRot(playerid, Furniture_PTD[playerid][0], 345.000000, 0.000000, 0.000000, 1.300000);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][0]);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][0]);
- TextDrawShowForPlayer(playerid, Furniture_TD[23]);
- TextDrawShowForPlayer(playerid, Furniture_TD[24]);
- EditDynamicObject(playerid, objectid);
- }
- PreviewFurniture(playerid, iModelID, bool:show) {
- switch(show) {
- case 0: {
- DeletePVar(playerid, "FurnPreview");
- TextDrawHideForPlayer(playerid, Furniture_TD[25]);
- TextDrawHideForPlayer(playerid, Furniture_TD[26]);
- TextDrawHideForPlayer(playerid, Furniture_TD[27]);
-
- PlayerTextDrawSetPreviewModel(playerid, Furniture_PTD[playerid][0], GetPlayerSkin(playerid));
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][0]);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][0]);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][1]);
- }
- default: {
- TextDrawShowForPlayer(playerid, Furniture_TD[25]);
- TextDrawShowForPlayer(playerid, Furniture_TD[26]);
- TextDrawShowForPlayer(playerid, Furniture_TD[27]);
- PlayerTextDrawSetPreviewModel(playerid, Furniture_PTD[playerid][0], iModelID);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][0]);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][0]);
-
- PlayerTextDrawSetPreviewModel(playerid, Furniture_PTD[playerid][1], iModelID);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][1]);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][1]);
- SetPVarInt(playerid, "FurnPreview", 1);
- defer AnimateFurniturePreview(playerid, 0);
- }
- }
- }
- timer AnimateFurniturePreview[1000](playerid, rotation) {
- if(GetPVarType(playerid, "FurnPreview")) {
- PlayerTextDrawSetPreviewRot(playerid, Furniture_PTD[playerid][1], -16.000000, 0.000000, rotation, 1.000000);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][1]);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][1]);
- defer AnimateFurniturePreview(playerid, rotation+45);
- }
- }
- FurnitureListInit() {
- // Loading from MySQL database.
- mysql_tquery(MainPipeline, "SELECT * FROM `furniturecatalog`", "OnLoadFurnitureList", "");
- }
- forward OnLoadFurnitureList();
- public OnLoadFurnitureList() {
- szMiscArray[0] = 0;
- new iRows,
- iCount;
- cache_get_row_count(iRows);
- if(!iRows || mysql_errno(MainPipeline)) print("[Furniture System]: No catalog found in the database.");
- while(iCount < iRows) {
- cache_get_value_name_int(iCount, "type", arrFurnitureCatalog[iCount][fc_iTypeID]);
- cache_get_value_name_int(iCount, "modelid", arrFurnitureCatalog[iCount][fc_iModelID]);
- cache_get_value_name(iCount, "name", arrFurnitureCatalog[iCount][fc_szName], 32);
- cache_get_value_name_int(iCount, "price", arrFurnitureCatalog[iCount][fc_iPrice]);
- cache_get_value_name_int(iCount, "vip", arrFurnitureCatalog[iCount][fc_iVIP]);
- ++iCount;
- }
- printf("[Furniture System] Loaded %d pieces of furniture from the catalog.", iCount);
- return 1;
- }
- IsValidFurniture(iHouseID, iSlotID, check) {
- switch(check) {
- case 0: if(IsValidDynamicObject(HouseInfo[iHouseID][hFurniture][iSlotID])) return 1;
- default: if(Streamer_GetIntData(STREAMER_TYPE_OBJECT, HouseInfo[iHouseID][hFurniture][iSlotID], E_STREAMER_EXTRA_ID) == iHouseID && IsValidDynamicObject(HouseInfo[iHouseID][hFurniture][iSlotID])) return 1;
- }
- return 0;
- }
- GetNextFurnitureSlotID(playerid, iHouseID) {
- new iSlotID = -1,
- iMaxSlots = GetMaxFurnitureSlots(playerid);
- for(new i; i < iMaxSlots; ++i) {
- if(!IsValidFurniture(iHouseID, i, 0)) {
- iSlotID = i;
- break;
- }
- }
- return iSlotID;
- }
- GetHouseID(playerid) {
- for(new i; i < MAX_HOUSES; i++) {
- if(IsPlayerInRangeOfPoint(playerid, 50, HouseInfo[i][hInteriorX], HouseInfo[i][hInteriorY], HouseInfo[i][hInteriorZ]) && GetPlayerVirtualWorld(playerid) == HouseInfo[i][hIntVW] && GetPlayerInterior(playerid) == HouseInfo[i][hIntIW]) return i;
- }
- return INVALID_HOUSE_ID;
- }
- HousePermissionCheck(playerid, iHouseID) {
- if(PlayerInfo[playerid][pPhousekey] == iHouseID) return 1;
- if(PlayerInfo[playerid][pPhousekey2] == iHouseID) return 1;
- if(PlayerInfo[playerid][pPhousekey3] == iHouseID) return 1;
- if(PlayerInfo[playerid][pHouseBuilder] == iHouseID) return 1;
- if(IsAdminLevel(playerid, ADMIN_SENIOR, 0)) return 1;
- return 0;
- }
- FurnitureMenu(playerid, menu = 0) {
- DeletePVar(playerid, "paint");
- new iHouseID = GetHouseID(playerid);
- if(iHouseID == INVALID_HOUSE_ID) {
- cmd_furniture(playerid, "");
- return SendClientMessageEx(playerid, COLOR_GRAD1, "You are not in a house anymore.");
- }
- if(!HousePermissionCheck(playerid, iHouseID)) {
- cmd_furniture(playerid, "");
- return SendClientMessageEx(playerid, COLOR_GRAD1, "You are not allowed to modify this house's furniture.");
- }
- switch(menu) {
- case 0: {
-
- if(!GetPVarInt(playerid, PVAR_FURNITURE)) {
- SetPVarInt(playerid, PVAR_FURNITURE, 1);
- SelectTextDraw(playerid, 0xF6FBFCFF);
- PlayerTextDrawSetPreviewModel(playerid, Furniture_PTD[playerid][0], PlayerInfo[playerid][pModel]);
- PlayerTextDrawSetPreviewRot(playerid, Furniture_PTD[playerid][0], 345.000000, 0.000000, 320.000000, 1.000000);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][0]);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][0]);
- TextDrawShowForPlayer(playerid, Furniture_TD[0]);
- TextDrawShowForPlayer(playerid, Furniture_TD[1]);
- TextDrawShowForPlayer(playerid, Furniture_TD[2]);
- TextDrawShowForPlayer(playerid, Furniture_TD[3]);
- TextDrawShowForPlayer(playerid, Furniture_TD[4]);
- TextDrawShowForPlayer(playerid, Furniture_TD[5]);
- TextDrawShowForPlayer(playerid, Furniture_TD[6]);
- TextDrawShowForPlayer(playerid, Furniture_TD[7]);
- TextDrawShowForPlayer(playerid, Furniture_TD[8]);
- TextDrawShowForPlayer(playerid, Furniture_TD[9]);
- TextDrawShowForPlayer(playerid, Furniture_TD[10]);
- TextDrawShowForPlayer(playerid, Furniture_TD[11]);
- TextDrawShowForPlayer(playerid, Furniture_TD[12]);
- TextDrawShowForPlayer(playerid, Furniture_TD[13]);
- TextDrawShowForPlayer(playerid, Furniture_TD[14]);
- TextDrawShowForPlayer(playerid, Furniture_TD[15]);
- TextDrawShowForPlayer(playerid, Furniture_TD[16]);
- TextDrawShowForPlayer(playerid, Furniture_TD[17]);
- TextDrawShowForPlayer(playerid, Furniture_TD[18]);
- TextDrawShowForPlayer(playerid, Furniture_TD[28]);
- }
- else {
- TextDrawHideForPlayer(playerid, Furniture_TD[23]);
- TextDrawHideForPlayer(playerid, Furniture_TD[24]);
- SelectTextDraw(playerid, 0xF6FBFCFF);
- DeletePVar(playerid, PVAR_FURNITURE_EDITING);
- DeletePVar(playerid, PVAR_FURNITURE_SLOT);
- }
- /*return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE, DIALOG_STYLE_LIST, "Furniture Menu", "\
- Buy furniture\n\
- Edit furniture\n\
- Sell furniture\n", "Select", "Cancel");
- */
- }
- case 1: { // Buy furniture.
- return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_BUY, DIALOG_STYLE_LIST, "Furniture Menu | Categories", FurnitureCatalog(), "Select", "Back");
- }
- case 2: { // Edit your own furniture.
- szMiscArray[0] = 0;
- TextDrawShowForPlayer(playerid, Furniture_TD[23]);
- TextDrawShowForPlayer(playerid, Furniture_TD[24]);
- new iMaxSlots = GetMaxFurnitureSlots(playerid);
- for(new i; i < iMaxSlots; ++i) {
- if(IsValidFurniture(iHouseID, i, 1)) format(szMiscArray, sizeof(szMiscArray), "%s[%d] %s\n", szMiscArray, i, GetFurnitureName(Streamer_GetIntData(STREAMER_TYPE_OBJECT, HouseInfo[iHouseID][hFurniture][i], E_STREAMER_MODEL_ID)));
- else format(szMiscArray, sizeof(szMiscArray), "%s[%d] %s\n", szMiscArray, i, "None");
- }
- if(isnull(szMiscArray)) return SendClientMessageEx(playerid, COLOR_GRAD1, "You do not have any furniture.");
- return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_EDIT, DIALOG_STYLE_LIST, "Furniture Menu | Edit", szMiscArray, "Select", "Cancel");
- }
- case 3: { // Sell furniture.
- SetPVarInt(playerid, "SellFurniture", 1);
- SelectObject(playerid);
- return 1;
-
- /*
- new iMaxSlots = GetMaxFurnitureSlots(playerid);
- for(new i; i < iMaxSlots; ++i) {
- if(IsValidDynamicObject(HouseInfo[iHouseID][hFurniture][i])) format(szMiscArray, sizeof(szMiscArray), "%s[%d] %s\n", szMiscArray, i, GetFurnitureName(Streamer_GetIntData(STREAMER_TYPE_OBJECT, HouseInfo[iHouseID][hFurniture][i], E_STREAMER_MODEL_ID)));
- else format(szMiscArray, sizeof(szMiscArray), "%s[%d] %s\n", szMiscArray, i, "None");
- }
- return ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_SELL, DIALOG_STYLE_LIST, "Furniture Menu | Sell", szMiscArray, "Select", "Cancel");
- */
- }
- case 4: { // New Build Mode.
- SelectObject(playerid);
- return 1;
- }
- case 5: { // Paint
- SetPVarInt(playerid, "paint", 1);
- SelectObject(playerid);
- return 1;
- }
- }
- return 1;
- }
- FurnitureCatalog() {
- szMiscArray[0] = 0;
- for(new i; i < sizeof(szFurnitureCategories); ++i) {
- format(szMiscArray, sizeof(szMiscArray), "%s%s\n", szMiscArray, szFurnitureCategories[i]);
- }
- return szMiscArray;
- }
- GetFurnitureName(iModelID) {
-
- new szName[32];
- for(new i; i < MAX_CATALOG; ++i) {
- if(iModelID == arrFurnitureCatalog[i][fc_iModelID]) {
- strins(szName, arrFurnitureCatalog[i][fc_szName], 0, sizeof(szName));
- return szName;
- }
- }
- szName = "None";
- return szName;
- }
- GetFurniturePrice(iModelID) {
-
- for(new i; i < MAX_CATALOG; ++i) {
- if(iModelID == arrFurnitureCatalog[i][fc_iModelID]) {
- return arrFurnitureCatalog[i][fc_iPrice];
- }
- }
- return 0;
- }
- SellFurniture(playerid, iHouseID, iSlotID, iPrice) {
- format(szMiscArray, sizeof(szMiscArray), "You have sold the %s for $%s", GetFurnitureName(GetDynamicObjectModel(HouseInfo[iHouseID][hFurniture][iSlotID])), number_format(iPrice));
- SendClientMessage(playerid, COLOR_YELLOW, szMiscArray);
- DestroyFurniture(iHouseID, iSlotID);
- }
- GetDynamicObjectModel(iObjectID) {
- return Streamer_GetIntData(STREAMER_TYPE_OBJECT, iObjectID, E_STREAMER_MODEL_ID);
- }
- forward OnRevokeBuildPerms();
- public OnRevokeBuildPerms() {
- new iRows;
- cache_get_row_count(iRows);
- if(!iRows) return 1;
- for(new row; row < iRows; ++row) {
- new value;
- cache_get_value_name_int(row, "id", value);
- mysql_format(MainPipeline, szMiscArray, sizeof(szMiscArray), "UPDATE `accounts` SET `HouseBuilder` = '%d' WHERE `id` = '%d'", INVALID_HOUSE_ID, value);
- mysql_tquery(MainPipeline, szMiscArray, "OnQueryFinish", "i", SENDDATA_THREAD);
- }
- return 1;
- }
- Furniture_ResetPVars(playerid) {
- DeletePVar(playerid, "SellFurniture");
- DeletePVar(playerid, "color");
- DeletePVar(playerid, "textslot");
- DeletePVar(playerid, "PRMBLD");
- DeletePVar(playerid, "paint");
- DeletePVar(playerid, "furnfirst");
- DeletePVar(playerid, "PX");
- DeletePVar(playerid, "PY");
- DeletePVar(playerid, "PZ");
- }
- FurniturePermit(playerid) {
- ShowPlayerDialogEx(playerid, DIALOG_PERMITBUILDER, DIALOG_STYLE_INPUT, "Furniture | Permit Builder", "Enter the ID or name of the person you would like to permit to build in your house.", "Select", "Cancel");
- }
- stock LoadFurniture() {
- mysql_tquery(MainPipeline, "SELECT * FROM `furniture`", "OnLoadFurniture", "");
- }
- forward OnLoadFurniture();
- public OnLoadFurniture() {
- new iRows, iCount, value, Float:fValue;
- cache_get_row_count(iRows);
- for(iCount = 0; iCount < iRows; ++iCount) {
- ProcessFurniture(
- cache_get_value_name_int(iCount, "houseid", value),
- cache_get_value_name_int(iCount, "slotid", value),
- cache_get_value_name_int(iCount, "modelid", value),
- cache_get_value_name_float(iCount, "x", fValue),
- cache_get_value_name_float(iCount, "y", fValue),
- cache_get_value_name_float(iCount, "z", fValue),
- cache_get_value_name_float(iCount, "rx", fValue),
- cache_get_value_name_float(iCount, "ry", fValue),
- cache_get_value_name_float(iCount, "rz", fValue),
- cache_get_value_name_int(iCount, "text0", value),
- cache_get_value_name_int(iCount, "text1", value),
- cache_get_value_name_int(iCount, "text2", value),
- cache_get_value_name_int(iCount, "text3", value),
- cache_get_value_name_int(iCount, "text4", value),
- cache_get_value_name_int(iCount, "col0", value),
- cache_get_value_name_int(iCount, "col1", value),
- cache_get_value_name_int(iCount, "col2", value),
- cache_get_value_name_int(iCount, "col3", value),
- cache_get_value_name_int(iCount, "col4", value));
- }
- //return printf("[Furniture] Loaded %d pieces of furniture from the database.", iCount);
- return 1;
- }
- forward OnRehashHouseFurniture(iHouseID);
- public OnRehashHouseFurniture(iHouseID) {
- new iRows;
- cache_get_row_count(iRows);
- if(!iRows) return 1;
- new iCount, value, Float:fValue;
- for(iCount = 0; iCount < iRows; ++iCount) {
- ProcessFurniture(
- iHouseID,
- cache_get_value_name_int(iCount, "slotid", value),
- cache_get_value_name_int(iCount, "modelid", value),
- cache_get_value_name_float(iCount, "x", fValue),
- cache_get_value_name_float(iCount, "y", fValue),
- cache_get_value_name_float(iCount, "z", fValue),
- cache_get_value_name_float(iCount, "rx", fValue),
- cache_get_value_name_float(iCount, "ry", fValue),
- cache_get_value_name_float(iCount, "rz", fValue),
- cache_get_value_name_int(iCount, "text0", value),
- cache_get_value_name_int(iCount, "text1", value),
- cache_get_value_name_int(iCount, "text2", value),
- cache_get_value_name_int(iCount, "text3", value),
- cache_get_value_name_int(iCount, "text4", value),
- cache_get_value_name_int(iCount, "col0", value),
- cache_get_value_name_int(iCount, "col1", value),
- cache_get_value_name_int(iCount, "col2", value),
- cache_get_value_name_int(iCount, "col3", value),
- cache_get_value_name_int(iCount, "col4", value));
- }
- return printf("[Furniture] Loaded %d pieces of furniture from the database.", iCount);
- }
- // Check first/last visitor
- // House_VistorCheck(playerid, iHouseID, choice) {
- House_VistorCheck(iHouseID) {
- if(!HouseInfo[iHouseID][hFurnitureLoaded]) {
- HouseInfo[iHouseID][hFurnitureLoaded] = 1;
- for(new o = 0; o < MAX_FURNITURE_SLOTS; o++) {
- HouseInfo[iHouseID][hFurniture][o] = -1;
- }
- mysql_format(MainPipeline, szMiscArray, sizeof(szMiscArray), "SELECT * FROM `furniture` WHERE `houseid` = '%d'", iHouseID);
- mysql_tquery(MainPipeline, szMiscArray, "OnLoadFurniture", "");
- /*
- new iCount;
- foreach(new p : Player) {
-
- if(PlayerInfo[p][pVW] == HouseInfo[iHouseID][hIntVW] && IsPlayerInRangeOfPoint(p, 40, HouseInfo[iHouseID][hInteriorX], HouseInfo[iHouseID][hInteriorY], HouseInfo[iHouseID][hInteriorZ])) {
- if(p == playerid) continue;
- iCount++;
- }
- }
- if(!iCount) {
- switch(choice) {
- case 0: { // Enter House
-
- HouseInfo[iHouseID][hFurnitureLoaded] = 1;
- format(szMiscArray, sizeof(szMiscArray), "SELECT * FROM `furniture` WHERE `houseid` = '%d'", iHouseID);
- mysql_tquery(MainPipeline, szMiscArray, true, "OnLoadFurniture", ""); // load the furniture
- }
-
- case 1: {
- for(new i; i < MAX_FURNITURE_SLOTS; ++i) {
- if(IsValidFurniture(iHouseID, i, 1)) DestroyDynamicObject(HouseInfo[iHouseID][hFurniture][i]); // Exit House
- }
- }
- }
- }
- */
- }
- }
- CreateFurniture(playerid, iHouseID, iSlotID, iModelID, Float:X, Float:Y, Float:Z, Float:RX, Float:RY, Float:RZ) {
- mysql_format(MainPipeline, szMiscArray, sizeof(szMiscArray), "INSERT INTO `furniture` (`houseid`, `sqlid`, `modelid`, `slotid`, `x`,`y`,`z`, `rx`, `ry`, `rz`) \
- VALUES ('%d','%d','%d','%d','%f','%f','%f','%f','%f','%f')", iHouseID, PlayerInfo[playerid][pId], iModelID, iSlotID, X, Y, Z, RX, RY, RZ);
- mysql_tquery(MainPipeline, szMiscArray, "OnQueryFinish", "i", SENDDATA_THREAD);
- }
- ProcessFurniture(iHouseID, iSlotID, iModelID, Float:X, Float:Y, Float:Z, Float:RX, Float:RY, Float:RZ, text0 = -1, text1 = -1, text2 = -1, text3 = -1, text4 = -1, col0 = -1, col1 = -1, col2 = -1, col3 = -1, col4 = -1) {
-
- HouseInfo[iHouseID][hFurniture][iSlotID] = CreateDynamicObject(iModelID, X, Y, Z, RX, RY, RZ, HouseInfo[iHouseID][hIntVW]);
- ProcessFurnitureTexture(iHouseID, iSlotID, HouseInfo[iHouseID][hFurniture][iSlotID], 0, text0, col0, 0);
- ProcessFurnitureTexture(iHouseID, iSlotID, HouseInfo[iHouseID][hFurniture][iSlotID], 1, text1, col1, 0);
- ProcessFurnitureTexture(iHouseID, iSlotID, HouseInfo[iHouseID][hFurniture][iSlotID], 2, text2, col2, 0);
- ProcessFurnitureTexture(iHouseID, iSlotID, HouseInfo[iHouseID][hFurniture][iSlotID], 3, text3, col3, 0);
- ProcessFurnitureTexture(iHouseID, iSlotID, HouseInfo[iHouseID][hFurniture][iSlotID], 4, text4, col4, 0);
- if(IsADoor(iModelID)) {
- new iLocalDoorArea = CreateDynamicSphere(X, Y, Z, 5.0, HouseInfo[iHouseID][hIntVW]),
- szData[3];
- szData[0] = iHouseID;
- szData[1] = HouseInfo[iHouseID][hFurniture][iSlotID];
- szData[2] = 0;
- Streamer_SetArrayData(STREAMER_TYPE_AREA, iLocalDoorArea, E_STREAMER_EXTRA_ID, szData, sizeof(szData)); // Assign Object ID to Area.
- }
- Streamer_SetIntData(STREAMER_TYPE_OBJECT, HouseInfo[iHouseID][hFurniture][iSlotID], E_STREAMER_EXTRA_ID, iHouseID);
- return 1;
- }
- IsADoor(iModelID) {
- switch(iModelID) {
- case 1491, 1502, 1492, 1493, 1495, 1500, 1501, 1496, 1497, 1504, 1505, 1506, 1507, 1523, 1536, 1535, 1557, 19302, 19304, 18756, 11714, 3440, 3533, 19943, 1616, 1622: return 1;
- }
- return 0;
- }
- ProcessFurnitureTexture(iHouseID, iSlotID, iObjectID, materialindex, input, color = 0, sql = 0) {
- if(sql) {
- if(color == 0) {
- mysql_format(MainPipeline, szMiscArray, sizeof(szMiscArray), "UPDATE `furniture` SET `text%d` = '%d' \
- WHERE `houseid` = '%d' AND `slotid` = '%d'", materialindex, input, iHouseID, iSlotID);
- }
- else {
- mysql_format(MainPipeline, szMiscArray, sizeof(szMiscArray), "UPDATE `furniture` SET `col%d` = '%d' \
- WHERE `houseid` = '%d' AND `slotid` = '%d'", materialindex, color, iHouseID, iSlotID);
- }
- mysql_tquery(MainPipeline, szMiscArray, "OnQueryFinish", "i", SENDDATA_THREAD);
- }
- if(input > 0) SetDynamicObjectMaterial(iObjectID, materialindex, arrTextures[input][text_TModel], arrTextures[input][text_TXDName], arrTextures[input][text_TextureName], color);
- else if(input == 0) { // Coloring objects.
-
- new iTmpModel,
- szTXDName[32],
- szTextureName[32],
- iTmpColor;
- GetDynamicObjectMaterial(iObjectID, materialindex, iTmpModel, szTXDName, szTextureName, iTmpColor, 32, 32);
- SetDynamicObjectMaterial(iObjectID, materialindex, iTmpModel, szTXDName, szTextureName, color);
- }
- return 1;
- }
- ReloadFurniture(playerid) {
- new iObjectID = GetPVarInt(playerid, PVAR_FURNITURE_EDITING),
- iModelID = Streamer_GetIntData(STREAMER_TYPE_OBJECT, iObjectID, E_STREAMER_MODEL_ID),
- iSlotID = GetPVarInt(playerid, PVAR_FURNITURE_SLOT),
- iHouseID = GetHouseID(playerid),
- iLocalDoorArea;
- new Float:fPos[6];
- Streamer_GetFloatData(STREAMER_TYPE_OBJECT, iObjectID, E_STREAMER_X, fPos[0]);
- Streamer_GetFloatData(STREAMER_TYPE_OBJECT, iObjectID, E_STREAMER_Y, fPos[1]);
- Streamer_GetFloatData(STREAMER_TYPE_OBJECT, iObjectID, E_STREAMER_Z, fPos[2]);
- Streamer_GetFloatData(STREAMER_TYPE_OBJECT, iObjectID, E_STREAMER_R_X, fPos[3]);
- Streamer_GetFloatData(STREAMER_TYPE_OBJECT, iObjectID, E_STREAMER_R_Y, fPos[4]);
- Streamer_GetFloatData(STREAMER_TYPE_OBJECT, iObjectID, E_STREAMER_R_Z, fPos[5]);
- iLocalDoorArea = Streamer_GetIntData(STREAMER_TYPE_OBJECT, iObjectID, E_STREAMER_EXTRA_ID);
- DestroyDynamicObject(iObjectID);
- HouseInfo[iHouseID][hFurniture][iSlotID] = CreateDynamicObject(iModelID, fPos[0], fPos[1], fPos[2], fPos[3], fPos[4], fPos[5], HouseInfo[iHouseID][hIntVW]);
- if(IsADoor(iModelID)) {
- new szData[3];
- if(IsValidDynamicArea(iLocalDoorArea)) DestroyDynamicArea(iLocalDoorArea);
- iLocalDoorArea = CreateDynamicSphere(fPos[0], fPos[1], fPos[2], 5.0, HouseInfo[iHouseID][hIntVW]),
- szData[1] = HouseInfo[iHouseID][hFurniture][iSlotID];
- szData[2] = 0;
- Streamer_SetArrayData(STREAMER_TYPE_AREA, iLocalDoorArea, E_STREAMER_EXTRA_ID, szData, sizeof(szData)); // Assign Object ID to Area.
- }
- Streamer_SetIntData(STREAMER_TYPE_OBJECT, HouseInfo[iHouseID][hFurniture][iSlotID], E_STREAMER_EXTRA_ID, iHouseID);
- mysql_format(MainPipeline, szMiscArray, sizeof(szMiscArray), "UPDATE `furniture` SET `text0` = '-1', `text1` = '-1', `text2` = '-1', `text3` = '-1', \
- `col0` = '0', `col1` = '0', `col2` = '0', `col3` = '0', `col4` = '0' WHERE `houseid` = '%d' AND `slotid` = '%d'", iHouseID, iSlotID);
- mysql_tquery(MainPipeline, szMiscArray, "OnQueryFinish", "i", SENDDATA_THREAD);
- return 1;
- }
- DestroyFurniture(iHouseID, iSlotID) {
- if(IsValidFurniture(iHouseID, iSlotID, 1)) {
- DestroyDynamicObject(HouseInfo[iHouseID][hFurniture][iSlotID]);
- HouseInfo[iHouseID][hFurniture][iSlotID] = -1;
- mysql_format(MainPipeline, szMiscArray, sizeof(szMiscArray), "DELETE FROM `furniture` WHERE `houseid` = '%d' AND `slotid` = '%d'", iHouseID, iSlotID);
- mysql_tquery(MainPipeline, szMiscArray, "OnQueryFinish", "i", SENDDATA_THREAD);
- }
- }
- FurniturePlayerTDInit(playerid) {
- Furniture_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 551.000000, 354.000000, "Skin");
- PlayerTextDrawBackgroundColor(playerid, Furniture_PTD[playerid][0], 0);
- PlayerTextDrawFont(playerid, Furniture_PTD[playerid][0], 5);
- PlayerTextDrawLetterSize(playerid, Furniture_PTD[playerid][0], 0.169999, 1.200000);
- PlayerTextDrawColor(playerid, Furniture_PTD[playerid][0], -1);
- PlayerTextDrawSetOutline(playerid, Furniture_PTD[playerid][0], 0);
- PlayerTextDrawSetProportional(playerid, Furniture_PTD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, Furniture_PTD[playerid][0], 2);
- PlayerTextDrawUseBox(playerid, Furniture_PTD[playerid][0], 1);
- PlayerTextDrawBoxColor(playerid, Furniture_PTD[playerid][0], 0x00000000);
- PlayerTextDrawTextSize(playerid, Furniture_PTD[playerid][0], 80.000000, 74.000000);
- PlayerTextDrawSetPreviewModel(playerid, Furniture_PTD[playerid][0], 93);
- PlayerTextDrawSetPreviewRot(playerid, Furniture_PTD[playerid][0], 345.000000, 0.000000, 320.000000, 1.000000);
- PlayerTextDrawSetSelectable(playerid, Furniture_PTD[playerid][0], 0);
- Furniture_PTD[playerid][1] = CreatePlayerTextDraw(playerid,495.000000, 173.000000, "Model");
- PlayerTextDrawBackgroundColor(playerid, Furniture_PTD[playerid][1], 0);
- PlayerTextDrawFont(playerid, Furniture_PTD[playerid][1], 5);
- PlayerTextDrawColor(playerid, Furniture_PTD[playerid][1], -1);
- PlayerTextDrawSetOutline(playerid, Furniture_PTD[playerid][1], 0);
- PlayerTextDrawSetProportional(playerid, Furniture_PTD[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid, Furniture_PTD[playerid][1], 0);
- PlayerTextDrawUseBox(playerid, Furniture_PTD[playerid][1], 1);
- PlayerTextDrawBoxColor(playerid, Furniture_PTD[playerid][1], 0x00000000);
- PlayerTextDrawTextSize(playerid, Furniture_PTD[playerid][1], 109.000000, 97.000000);
- PlayerTextDrawSetPreviewModel(playerid, Furniture_PTD[playerid][1], 0);
- PlayerTextDrawSetPreviewRot(playerid, Furniture_PTD[playerid][1], -16.000000, 0.000000, -55.000000, 1.000000);
- PlayerTextDrawSetSelectable(playerid, Furniture_PTD[playerid][1], 0);
- Furniture_PTD[playerid][2] = CreatePlayerTextDraw(playerid,627.000000, 287.000000, "Slot: 1");
- PlayerTextDrawAlignment(playerid, Furniture_PTD[playerid][2], 3);
- PlayerTextDrawBackgroundColor(playerid, Furniture_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, Furniture_PTD[playerid][2], 2);
- PlayerTextDrawLetterSize(playerid, Furniture_PTD[playerid][2], 0.230000, 1.000000);
- PlayerTextDrawColor(playerid, Furniture_PTD[playerid][2], -1);
- PlayerTextDrawSetOutline(playerid, Furniture_PTD[playerid][2], 0);
- PlayerTextDrawSetProportional(playerid, Furniture_PTD[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid, Furniture_PTD[playerid][2], 1);
- PlayerTextDrawSetSelectable(playerid, Furniture_PTD[playerid][2], 0);
- Furniture_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 628.000000, 299.000000, "Name:");
- PlayerTextDrawAlignment(playerid, Furniture_PTD[playerid][3], 3);
- PlayerTextDrawBackgroundColor(playerid, Furniture_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, Furniture_PTD[playerid][3], 2);
- PlayerTextDrawLetterSize(playerid, Furniture_PTD[playerid][3], 0.230000, 1.000000);
- PlayerTextDrawColor(playerid, Furniture_PTD[playerid][3], -1);
- PlayerTextDrawSetOutline(playerid, Furniture_PTD[playerid][3], 0);
- PlayerTextDrawSetProportional(playerid, Furniture_PTD[playerid][3], 1);
- PlayerTextDrawSetShadow(playerid, Furniture_PTD[playerid][3], 1);
- PlayerTextDrawSetSelectable(playerid, Furniture_PTD[playerid][3], 0);
- }
- FurnitureTDInit() {
- // Create the textdraws:
- Furniture_TD[0] = TextDrawCreate(555.000000, 356.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[0], 255);
- TextDrawFont(Furniture_TD[0], 4);
- TextDrawLetterSize(Furniture_TD[0], 0.209999, 1.200000);
- TextDrawColor(Furniture_TD[0], 9961471);
- TextDrawSetOutline(Furniture_TD[0], 0);
- TextDrawSetProportional(Furniture_TD[0], 1);
- TextDrawSetShadow(Furniture_TD[0], 1);
- TextDrawUseBox(Furniture_TD[0], 1);
- TextDrawBoxColor(Furniture_TD[0], 255);
- TextDrawTextSize(Furniture_TD[0], 74.000000, 73.000000);
- TextDrawSetSelectable(Furniture_TD[0], 0);
- Furniture_TD[1] = TextDrawCreate(572.000000, 322.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[1], 0);
- TextDrawFont(Furniture_TD[1], 4);
- TextDrawLetterSize(Furniture_TD[1], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[1], -926365636);
- TextDrawSetOutline(Furniture_TD[1], 0);
- TextDrawSetProportional(Furniture_TD[1], 1);
- TextDrawSetShadow(Furniture_TD[1], 2);
- TextDrawUseBox(Furniture_TD[1], 1);
- TextDrawBoxColor(Furniture_TD[1], 336860200);
- TextDrawTextSize(Furniture_TD[1], 32.000000, 36.000000);
- TextDrawSetSelectable(Furniture_TD[1], 0);
- Furniture_TD[2] = TextDrawCreate(559.000000, 359.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[2], 255);
- TextDrawFont(Furniture_TD[2], 4);
- TextDrawLetterSize(Furniture_TD[2], 0.209999, 1.200000);
- TextDrawColor(Furniture_TD[2], -1);
- TextDrawSetOutline(Furniture_TD[2], 0);
- TextDrawSetProportional(Furniture_TD[2], 1);
- TextDrawSetShadow(Furniture_TD[2], 1);
- TextDrawUseBox(Furniture_TD[2], 1);
- TextDrawBoxColor(Furniture_TD[2], 255);
- TextDrawTextSize(Furniture_TD[2], 67.000000, 66.000000);
- TextDrawSetSelectable(Furniture_TD[2], 0);
- Furniture_TD[3] = TextDrawCreate(571.000000, 421.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[3], 255);
- TextDrawFont(Furniture_TD[3], 4);
- TextDrawLetterSize(Furniture_TD[3], 0.209999, 1.200000);
- TextDrawColor(Furniture_TD[3], 1010580500);
- TextDrawSetOutline(Furniture_TD[3], 0);
- TextDrawSetProportional(Furniture_TD[3], 1);
- TextDrawSetShadow(Furniture_TD[3], 1);
- TextDrawUseBox(Furniture_TD[3], 1);
- TextDrawBoxColor(Furniture_TD[3], 255);
- TextDrawTextSize(Furniture_TD[3], 44.000000, -13.000000);
- TextDrawSetSelectable(Furniture_TD[3], 1);
- Furniture_TD[4] = TextDrawCreate(525.000000, 368.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[4], 0);
- TextDrawFont(Furniture_TD[4], 4);
- TextDrawLetterSize(Furniture_TD[4], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[4], -926365636);
- TextDrawSetOutline(Furniture_TD[4], 0);
- TextDrawSetProportional(Furniture_TD[4], 1);
- TextDrawSetShadow(Furniture_TD[4], 2);
- TextDrawUseBox(Furniture_TD[4], 1);
- TextDrawBoxColor(Furniture_TD[4], 336860200);
- TextDrawTextSize(Furniture_TD[4], 32.000000, 36.000000);
- TextDrawSetSelectable(Furniture_TD[4], 1);
- Furniture_TD[5] = TextDrawCreate(603.000000, 329.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[5], 0);
- TextDrawFont(Furniture_TD[5], 4);
- TextDrawLetterSize(Furniture_TD[5], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[5], -926365636);
- TextDrawSetOutline(Furniture_TD[5], 0);
- TextDrawSetProportional(Furniture_TD[5], 1);
- TextDrawSetShadow(Furniture_TD[5], 2);
- TextDrawUseBox(Furniture_TD[5], 1);
- TextDrawBoxColor(Furniture_TD[5], 336860200);
- TextDrawTextSize(Furniture_TD[5], 32.000000, 36.000000);
- TextDrawSetSelectable(Furniture_TD[5], 1);
- Furniture_TD[6] = TextDrawCreate(542.000000, 335.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[6], 0);
- TextDrawFont(Furniture_TD[6], 4);
- TextDrawLetterSize(Furniture_TD[6], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[6], -926365636);
- TextDrawSetOutline(Furniture_TD[6], 0);
- TextDrawSetProportional(Furniture_TD[6], 1);
- TextDrawSetShadow(Furniture_TD[6], 2);
- TextDrawUseBox(Furniture_TD[6], 1);
- TextDrawBoxColor(Furniture_TD[6], 336860200);
- TextDrawTextSize(Furniture_TD[6], 32.000000, 36.000000);
- TextDrawSetSelectable(Furniture_TD[6], 1);
- Furniture_TD[7] = TextDrawCreate(528.000000, 339.000000, "Building mode");
- TextDrawBackgroundColor(Furniture_TD[7], 0);
- TextDrawFont(Furniture_TD[7], 5);
- TextDrawLetterSize(Furniture_TD[7], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[7], -1);
- TextDrawSetOutline(Furniture_TD[7], 0);
- TextDrawSetProportional(Furniture_TD[7], 1);
- TextDrawSetShadow(Furniture_TD[7], 2);
- TextDrawUseBox(Furniture_TD[7], 1);
- TextDrawBoxColor(Furniture_TD[7], 0);
- TextDrawTextSize(Furniture_TD[7], 66.000000, 31.000000);
- TextDrawSetPreviewModel(Furniture_TD[7], 18635);
- TextDrawSetPreviewRot(Furniture_TD[7], -16.000000, 0.000000, 0.000000, 1.000000);
- TextDrawSetSelectable(Furniture_TD[7], 1);
-
- Furniture_TD[8] = TextDrawCreate(515.000000, 372.000000, "Sell Mode");
- TextDrawBackgroundColor(Furniture_TD[8], 0);
- TextDrawFont(Furniture_TD[8], 5);
- TextDrawLetterSize(Furniture_TD[8], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[8], -1);
- TextDrawSetOutline(Furniture_TD[8], 0);
- TextDrawSetProportional(Furniture_TD[8], 1);
- TextDrawSetShadow(Furniture_TD[8], 2);
- TextDrawUseBox(Furniture_TD[8], 1);
- TextDrawBoxColor(Furniture_TD[8], 0);
- TextDrawTextSize(Furniture_TD[8], 53.000000, 27.000000);
- TextDrawSetPreviewModel(Furniture_TD[8], 1274);
- TextDrawSetPreviewRot(Furniture_TD[8], 0.000000, 0.000000, 180.000000, 1.000000);
- TextDrawSetSelectable(Furniture_TD[8], 1);
- Furniture_TD[9] = TextDrawCreate(570.000000, 324.000000, "Buy Mode");
- TextDrawBackgroundColor(Furniture_TD[9], 0);
- TextDrawFont(Furniture_TD[9], 5);
- TextDrawLetterSize(Furniture_TD[9], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[9], -1);
- TextDrawSetOutline(Furniture_TD[9], 0);
- TextDrawSetProportional(Furniture_TD[9], 1);
- TextDrawSetShadow(Furniture_TD[9], 2);
- TextDrawUseBox(Furniture_TD[9], 1);
- TextDrawBoxColor(Furniture_TD[9], 0);
- TextDrawTextSize(Furniture_TD[9], 37.000000, 33.000000);
- TextDrawSetPreviewModel(Furniture_TD[9], 1272);
- TextDrawSetPreviewRot(Furniture_TD[9], 0.000000, 0.000000, 180.000000, 1.000000);
- TextDrawSetSelectable(Furniture_TD[9], 1);
- Furniture_TD[10] = TextDrawCreate(602.000000, 332.000000, "Permit Builder");
- TextDrawBackgroundColor(Furniture_TD[10], 0);
- TextDrawFont(Furniture_TD[10], 5);
- TextDrawLetterSize(Furniture_TD[10], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[10], -1);
- TextDrawSetOutline(Furniture_TD[10], 0);
- TextDrawSetProportional(Furniture_TD[10], 1);
- TextDrawSetShadow(Furniture_TD[10], 2);
- TextDrawUseBox(Furniture_TD[10], 1);
- TextDrawBoxColor(Furniture_TD[10], 0);
- TextDrawTextSize(Furniture_TD[10], 32.000000, 30.000000);
- TextDrawSetPreviewModel(Furniture_TD[10], 1314);
- TextDrawSetPreviewRot(Furniture_TD[10], 0.000000, 0.000000, 180.000000, 1.000000);
- TextDrawSetSelectable(Furniture_TD[10], 1);
- Furniture_TD[11] = TextDrawCreate(603.000000, 424.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[11], 0);
- TextDrawFont(Furniture_TD[11], 4);
- TextDrawLetterSize(Furniture_TD[11], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[11], -926365636);
- TextDrawSetOutline(Furniture_TD[11], 0);
- TextDrawSetProportional(Furniture_TD[11], 1);
- TextDrawSetShadow(Furniture_TD[11], 2);
- TextDrawUseBox(Furniture_TD[11], 1);
- TextDrawBoxColor(Furniture_TD[11], 336860200);
- TextDrawTextSize(Furniture_TD[11], 13.000000, 14.000000);
- TextDrawSetSelectable(Furniture_TD[11], 1);
- Furniture_TD[12] = TextDrawCreate(617.000000, 413.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[12], 0);
- TextDrawFont(Furniture_TD[12], 4);
- TextDrawLetterSize(Furniture_TD[12], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[12], -926365636);
- TextDrawSetOutline(Furniture_TD[12], 0);
- TextDrawSetProportional(Furniture_TD[12], 1);
- TextDrawSetShadow(Furniture_TD[12], 2);
- TextDrawUseBox(Furniture_TD[12], 1);
- TextDrawBoxColor(Furniture_TD[12], 336860200);
- TextDrawTextSize(Furniture_TD[12], 13.000000, 14.000000);
- TextDrawSetSelectable(Furniture_TD[12], 1);
- Furniture_TD[13] = TextDrawCreate(618.000000, 414.000000, "LD_CHAT:thumbdn");
- TextDrawBackgroundColor(Furniture_TD[13], 0);
- TextDrawFont(Furniture_TD[13], 4);
- TextDrawLetterSize(Furniture_TD[13], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[13], -926365636);
- TextDrawSetOutline(Furniture_TD[13], 0);
- TextDrawSetProportional(Furniture_TD[13], 1);
- TextDrawSetShadow(Furniture_TD[13], 2);
- TextDrawUseBox(Furniture_TD[13], 1);
- TextDrawBoxColor(Furniture_TD[13], 336860200);
- TextDrawTextSize(Furniture_TD[13], 12.000000, 12.000000);
- TextDrawSetSelectable(Furniture_TD[13], 1);
- Furniture_TD[14] = TextDrawCreate(604.000000, 425.000000, "Info");
- TextDrawBackgroundColor(Furniture_TD[14], 0);
- TextDrawFont(Furniture_TD[14], 5);
- TextDrawLetterSize(Furniture_TD[14], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[14], -926365636);
- TextDrawSetOutline(Furniture_TD[14], 0);
- TextDrawSetProportional(Furniture_TD[14], 1);
- TextDrawSetShadow(Furniture_TD[14], 0);
- TextDrawUseBox(Furniture_TD[14], 1);
- TextDrawBoxColor(Furniture_TD[14], 336860200);
- TextDrawTextSize(Furniture_TD[14], 12.000000, 12.000000);
- TextDrawSetPreviewModel(Furniture_TD[14], 1239);
- TextDrawSetPreviewRot(Furniture_TD[14], -16.000000, 0.000000, 0.000000, 1.000000);
- TextDrawSetSelectable(Furniture_TD[14], 1);
- Furniture_TD[15] = TextDrawCreate(624.000000, 367.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[15], 0);
- TextDrawFont(Furniture_TD[15], 4);
- TextDrawLetterSize(Furniture_TD[15], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[15], -926365636);
- TextDrawSetOutline(Furniture_TD[15], 0);
- TextDrawSetProportional(Furniture_TD[15], 1);
- TextDrawSetShadow(Furniture_TD[15], 2);
- TextDrawUseBox(Furniture_TD[15], 1);
- TextDrawBoxColor(Furniture_TD[15], 336860200);
- TextDrawTextSize(Furniture_TD[15], 13.000000, 14.000000);
- TextDrawSetSelectable(Furniture_TD[15], 1);
- Furniture_TD[16] = TextDrawCreate(625.000000, 367.000000, "LD_CHAT:badchat");
- TextDrawBackgroundColor(Furniture_TD[16], 0);
- TextDrawFont(Furniture_TD[16], 4);
- TextDrawLetterSize(Furniture_TD[16], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[16], -926365636);
- TextDrawSetOutline(Furniture_TD[16], 0);
- TextDrawSetProportional(Furniture_TD[16], 1);
- TextDrawSetShadow(Furniture_TD[16], 2);
- TextDrawUseBox(Furniture_TD[16], 1);
- TextDrawBoxColor(Furniture_TD[16], 336860200);
- TextDrawTextSize(Furniture_TD[16], 12.000000, 12.000000);
- TextDrawSetSelectable(Furniture_TD[16], 1);
- Furniture_TD[17] = TextDrawCreate(543.000000, 404.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[17], 0);
- TextDrawFont(Furniture_TD[17], 4);
- TextDrawLetterSize(Furniture_TD[17], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[17], -926365636);
- TextDrawSetOutline(Furniture_TD[17], 0);
- TextDrawSetProportional(Furniture_TD[17], 1);
- TextDrawSetShadow(Furniture_TD[17], 2);
- TextDrawUseBox(Furniture_TD[17], 1);
- TextDrawBoxColor(Furniture_TD[17], 336860200);
- TextDrawTextSize(Furniture_TD[17], 20.000000, 21.000000);
- TextDrawSetPreviewModel(Furniture_TD[17], 18635);
- TextDrawSetPreviewRot(Furniture_TD[17], -16.000000, 0.000000, 0.000000, 1.000000);
- TextDrawSetSelectable(Furniture_TD[17], 1);
- Furniture_TD[18] = TextDrawCreate(542.000000, 404.000000, "House Icon 2");
- TextDrawBackgroundColor(Furniture_TD[18], 0);
- TextDrawFont(Furniture_TD[18], 5);
- TextDrawLetterSize(Furniture_TD[18], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[18], -1);
- TextDrawSetOutline(Furniture_TD[18], 1);
- TextDrawSetProportional(Furniture_TD[18], 1);
- TextDrawUseBox(Furniture_TD[18], 1);
- TextDrawBoxColor(Furniture_TD[18], 0);
- TextDrawTextSize(Furniture_TD[18], 22.000000, 21.000000);
- TextDrawSetPreviewModel(Furniture_TD[18], 1273);
- TextDrawSetPreviewRot(Furniture_TD[18], 0.000000, 0.000000, 180.000000, 1.000000);
- TextDrawSetSelectable(Furniture_TD[18], 1);
- Furniture_TD[19] = TextDrawCreate(542.000000, 310.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[19], 0);
- TextDrawFont(Furniture_TD[19], 4);
- TextDrawLetterSize(Furniture_TD[19], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[19], -926365636);
- TextDrawSetOutline(Furniture_TD[19], 0);
- TextDrawSetProportional(Furniture_TD[19], 1);
- TextDrawSetShadow(Furniture_TD[19], 2);
- TextDrawUseBox(Furniture_TD[19], 1);
- TextDrawBoxColor(Furniture_TD[19], 336860200);
- TextDrawTextSize(Furniture_TD[19], 25.000000, 27.000000);
- TextDrawSetPreviewModel(Furniture_TD[19], 18635);
- TextDrawSetPreviewRot(Furniture_TD[19], -16.000000, 0.000000, 0.000000, 1.000000);
- TextDrawSetSelectable(Furniture_TD[19], 1);
- Furniture_TD[20] = TextDrawCreate(519.000000, 333.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[20], 0);
- TextDrawFont(Furniture_TD[20], 4);
- TextDrawLetterSize(Furniture_TD[20], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[20], -926365636);
- TextDrawSetOutline(Furniture_TD[20], 0);
- TextDrawSetProportional(Furniture_TD[20], 1);
- TextDrawSetShadow(Furniture_TD[20], 2);
- TextDrawUseBox(Furniture_TD[20], 1);
- TextDrawBoxColor(Furniture_TD[20], 336860200);
- TextDrawTextSize(Furniture_TD[20], 25.000000, 27.000000);
- TextDrawSetPreviewModel(Furniture_TD[20], 18635);
- TextDrawSetPreviewRot(Furniture_TD[20], -16.000000, 0.000000, 0.000000, 1.000000);
- TextDrawSetSelectable(Furniture_TD[20], 1);
- Furniture_TD[21] = TextDrawCreate(540.000000, 310.000000, "Paint");
- TextDrawBackgroundColor(Furniture_TD[21], -256);
- TextDrawFont(Furniture_TD[21], 5);
- TextDrawLetterSize(Furniture_TD[21], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[21], -922753281);
- TextDrawSetOutline(Furniture_TD[21], 0);
- TextDrawSetProportional(Furniture_TD[21], 1);
- TextDrawSetShadow(Furniture_TD[21], 0);
- TextDrawUseBox(Furniture_TD[21], 1);
- TextDrawBoxColor(Furniture_TD[21], 0);
- TextDrawTextSize(Furniture_TD[21], 29.000000, 27.000000);
- TextDrawSetPreviewModel(Furniture_TD[21], 19468);
- TextDrawSetPreviewRot(Furniture_TD[21], 0.000000, 0.000000, 180.000000, 1.000000);
- TextDrawSetSelectable(Furniture_TD[21], 1);
- Furniture_TD[22] = TextDrawCreate(517.000000, 333.000000, "Build");
- TextDrawBackgroundColor(Furniture_TD[22], -256);
- TextDrawFont(Furniture_TD[22], 5);
- TextDrawLetterSize(Furniture_TD[22], 0.169999, 1.200000);
- TextDrawColor(Furniture_TD[22], -1);
- TextDrawSetOutline(Furniture_TD[22], 0);
- TextDrawSetProportional(Furniture_TD[22], 1);
- TextDrawSetShadow(Furniture_TD[22], 0);
- TextDrawUseBox(Furniture_TD[22], 1);
- TextDrawBoxColor(Furniture_TD[22], 0);
- TextDrawTextSize(Furniture_TD[22], 29.000000, 27.000000);
- TextDrawSetPreviewModel(Furniture_TD[22], 3096);
- TextDrawSetPreviewRot(Furniture_TD[22], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawSetSelectable(Furniture_TD[22], 1);
- Furniture_TD[23] = TextDrawCreate(523.000000, 426.000000, "Building Mode");
- TextDrawAlignment(Furniture_TD[23], 2);
- TextDrawBackgroundColor(Furniture_TD[23], 255);
- TextDrawFont(Furniture_TD[23], 2);
- TextDrawLetterSize(Furniture_TD[23], 0.250000, 1.000000);
- TextDrawColor(Furniture_TD[23], -1);
- TextDrawSetOutline(Furniture_TD[23], 0);
- TextDrawSetProportional(Furniture_TD[23], 1);
- TextDrawSetShadow(Furniture_TD[23], 1);
- TextDrawSetSelectable(Furniture_TD[23], 1);
- Furniture_TD[24] = TextDrawCreate(448.000000, 437.000000, "Use the CROUCH & SPRINT key to move the object to you.");
- TextDrawAlignment(Furniture_TD[24], 2);
- TextDrawBackgroundColor(Furniture_TD[24], 255);
- TextDrawFont(Furniture_TD[24], 2);
- TextDrawLetterSize(Furniture_TD[24], 0.150000, 1.000000);
- TextDrawColor(Furniture_TD[24], -926355201);
- TextDrawSetOutline(Furniture_TD[24], 0);
- TextDrawSetProportional(Furniture_TD[24], 1);
- TextDrawSetShadow(Furniture_TD[24], 0);
- TextDrawSetSelectable(Furniture_TD[24], 0);
- Furniture_TD[25] = TextDrawCreate(490.000000, 168.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[25], 255);
- TextDrawFont(Furniture_TD[25], 4);
- TextDrawLetterSize(Furniture_TD[25], 0.500000, 1.000000);
- TextDrawColor(Furniture_TD[25], 9961471);
- TextDrawSetOutline(Furniture_TD[25], 0);
- TextDrawSetProportional(Furniture_TD[25], 1);
- TextDrawSetShadow(Furniture_TD[25], 1);
- TextDrawUseBox(Furniture_TD[25], 1);
- TextDrawBoxColor(Furniture_TD[25], 255);
- TextDrawTextSize(Furniture_TD[25], 122.000000, 111.000000);
- TextDrawSetSelectable(Furniture_TD[25], 0);
- Furniture_TD[26] = TextDrawCreate(495.000000, 173.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[26], 255);
- TextDrawFont(Furniture_TD[26], 4);
- TextDrawLetterSize(Furniture_TD[26], 0.500000, 1.000000);
- TextDrawSetOutline(Furniture_TD[26], 0);
- TextDrawSetProportional(Furniture_TD[26], 1);
- TextDrawSetShadow(Furniture_TD[26], 1);
- TextDrawUseBox(Furniture_TD[26], 1);
- TextDrawBoxColor(Furniture_TD[26], 255);
- TextDrawTextSize(Furniture_TD[26], 112.000000, 101.000000);
- TextDrawSetSelectable(Furniture_TD[26], 0);
- Furniture_TD[27] = TextDrawCreate(517.000000, 240.000000, "ld_pool:ball");
- TextDrawBackgroundColor(Furniture_TD[27], 255);
- TextDrawFont(Furniture_TD[27], 4);
- TextDrawLetterSize(Furniture_TD[27], 0.500000, 1.000000);
- TextDrawColor(Furniture_TD[27], 20);
- TextDrawSetOutline(Furniture_TD[27], 0);
- TextDrawSetProportional(Furniture_TD[27], 1);
- TextDrawSetShadow(Furniture_TD[27], 1);
- TextDrawUseBox(Furniture_TD[27], 1);
- TextDrawBoxColor(Furniture_TD[27], 255);
- TextDrawTextSize(Furniture_TD[27], 66.000000, 32.000000);
- TextDrawSetSelectable(Furniture_TD[27], 0);
- Furniture_TD[28] = TextDrawCreate(544.000000, 439.000000, "Furniture System - by Jingles");
- TextDrawBackgroundColor(Furniture_TD[28], 255);
- TextDrawFont(Furniture_TD[28], 2);
- TextDrawLetterSize(Furniture_TD[28], 0.139999, 0.899999);
- TextDrawColor(Furniture_TD[28], -156);
- TextDrawSetOutline(Furniture_TD[28], 0);
- TextDrawSetProportional(Furniture_TD[28], 1);
- TextDrawSetShadow(Furniture_TD[28], 0);
- TextDrawSetSelectable(Furniture_TD[28], 0);
- }
- MakeColorMenu() {
- szMiscArray[0] = 0;
- strcat(szMiscArray, "{F0F8FF}AliceBlue\n\
- {FAEBD7}AntiqueWhite\n\
- {00FFFF}Aqua\n\
- {7FFFD4}Aquamarine\n\
- {F0FFFF}Azure\n\
- {F5F5DC}Beige\n\
- {FFE4C4}Bisque\n\
- {000000}Black\n\
- {FFEBCD}BlanchedAlmond\n\
- {0000FF}Blue\n\
- {8A2BE2}BlueViolet\n\
- {A52A2A}Brown\n\
- {DEB887}BurlyWood\n\
- {5F9EA0}CadetBlue\n\
- {7FFF00}Chartreuse\n\
- {D2691E}Chocolate\n\
- {FF7F50}Coral\n\
- {6495ED}CornflowerBlue\n\
- {FFF8DC}Cornsilk\n\
- {DC143C}Crimson\n\
- {00FFFF}Cyan\n\
- {00008B}DarkBlue\n\
- {008B8B}DarkCyan\n");
- strcat(szMiscArray, "{B8860B}DarkGoldenRod\n\
- {A9A9A9}DarkGray\n\
- {A9A9A9}DarkGrey\n\
- {006400}DarkGreen\n\
- {BDB76B}DarkKhaki\n\
- {8B008B}DarkMagenta\n\
- {556B2F}DarkOliveGreen\n\
- {FF8C00}DarkOrange\n\
- {9932CC}DarkOrchid\n\
- {8B0000}DarkRed\n\
- {E9967A}DarkSalmon\n\
- {8FBC8F}DarkSeaGreen\n\
- {483D8B}DarkSlateBlue\n\
- {2F4F4F}DarkSlateGray\n\
- {2F4F4F}DarkSlateGrey\n\
- {00CED1}DarkTurquoise\n\
- {9400D3}DarkViolet\n\
- {FF1493}DeepPink\n\
- {00BFFF}DeepSkyBlue\n\
- {696969}DimGray\n");
- strcat(szMiscArray, "{696969}DimGrey\n\
- {1E90FF}DodgerBlue\n\
- {B22222}FireBrick\n\
- {FFFAF0}FloralWhite\n\
- {228B22}ForestGreen\n\
- {FF00FF}Fuchsia\n\
- {DCDCDC}Gainsboro\n\
- {F8F8FF}GhostWhite\n\
- {FFD700}Gold\n\
- {DAA520}GoldenRod\n\
- {808080}Gray\n\
- {808080}Grey\n\
- {008000}Green\n\
- {ADFF2F}GreenYellow\n\
- {F0FFF0}HoneyDew\n\
- {FF69B4}HotPink\n\
- {CD5C5C}IndianRed\n\
- {4B0082}Indigo\n");
- strcat(szMiscArray, "{FFFFF0}Ivory\n\
- {F0E68C}Khaki\n\
- {E6E6FA}Lavender\n\
- {FFF0F5}LavenderBlush\n\
- {7CFC00}LawnGreen\n\
- {FFFACD}LemonChiffon\n\
- {ADD8E6}LightBlue\n\
- {F08080}LightCoral\n\
- {E0FFFF}LightCyan\n\
- {FAFAD2}LightGoldenRodYellow\n\
- {D3D3D3}LightGray\n\
- {D3D3D3}LightGrey\n\
- {90EE90}LightGreen\n\
- {FFB6C1}LightPink\n\
- {FFA07A}LightSalmon\n\
- {20B2AA}LightSeaGreen\n");
-
- strcat(szMiscArray, "\
- {87CEFA}LightSkyBlue\n\
- {778899}LightSlateGray\n\
- {778899}LightSlateGrey\n\
- {B0C4DE}LightSteelBlue\n\
- {FFFFE0}LightYellow\n\
- {00FF00}Lime\n\
- {32CD32}LimeGreen\n\
- {FAF0E6}Linen\n\
- {7B68EE}MediumSlateBlue\n\
- {00FA9A}MediumSpringGreen\n\
- {48D1CC}MediumTurquoise\n\
- {C71585}MediumVioletRed\n\
- {191970}MidnightBlue\n\
- {F5FFFA}MintCream\n\
- {FFE4E1}MistyRose\n\
- {FFE4B5}Moccasin\n\
- {FFDEAD}NavajoWhite\n\
- {000080}Navy\n\
- {FDF5E6}OldLace\n", 0);
- strcat(szMiscArray, "{808000}Olive\n\
- {6B8E23}OliveDrab\n\
- {FFA500}Orange\n\
- {FF4500}OrangeRed\n\
- {DA70D6}Orchid\n\
- {EEE8AA}PaleGoldenRod\n\
- {98FB98}PaleGreen\n\
- {AFEEEE}PaleTurquoise\n\
- {DB7093}PaleVioletRed\n\
- {FFEFD5}PapayaWhip\n\
- {FFDAB9}PeachPuff\n\
- {CD853F}Peru\n\
- {FFC0CB}Pink\n\
- {DDA0DD}Plum\n\
- {B0E0E6}PowderBlue\n\
- {800080}Purple\n\
- {663399}RebeccaPurple\n\
- {FF0000}Red\n");
- strcat(szMiscArray, "{BC8F8F}RosyBrown\n\
- {4169E1}RoyalBlue\n\
- {8B4513}SaddleBrown\n\
- {FA8072}Salmon\n\
- {F4A460}SandyBrown\n\
- {2E8B57}SeaGreen\n\
- {FFF5EE}SeaShell\n\
- {A0522D}Sienna\n\
- {C0C0C0}Silver\n\
- {87CEEB}SkyBlue\n\
- {6A5ACD}SlateBlue\n\
- {708090}SlateGray\n\
- {708090}SlateGrey\n\
- {FFFAFA}Snow\n\
- {00FF7F}SpringGreen\n\
- {4682B4}SteelBlue\n\
- {D2B48C}Tan\n\
- {008080}Teal\n\
- {D8BFD8}Thistle\n");
- strcat(szMiscArray, "{FF6347}Tomato\n\
- {40E0D0}Turquoise\n\
- {EE82EE}Violet\n\
- {F5DEB3}Wheat\n\
- {FFFFFF}White\n\
- {F5F5F5}WhiteSmoke\n\
- {FFFF00}Yellow\n\
- {9ACD32}YellowGreen");
- return szMiscArray;
- }
- GetFurnitureColorCode(id) {
- new iColorCode;
- switch(id) {
- case 0: iColorCode = 0xFFF0F8FF;
- case 1: iColorCode = 0xFFFAEBD7;
- case 2: iColorCode = 0xFF00FFFF;
- case 3: iColorCode = 0xFF7FFFD4;
- case 4: iColorCode = 0xFFF0FFFF;
- case 5: iColorCode = 0xFFF5F5DC;
- case 6: iColorCode = 0xFFFFE4C4;
- case 7: iColorCode = 0xFF000000;
- case 8: iColorCode = 0xFFFFEBCD;
- case 9: iColorCode = 0xFF0000FF;
- case 10: iColorCode = 0xFF8A2BE2;
- case 11: iColorCode = 0xFFA52A2A;
- case 12: iColorCode = 0xFFDEB887;
- case 13: iColorCode = 0xFF5F9EA0;
- case 14: iColorCode = 0xFF7FFF00;
- case 15: iColorCode = 0xFFD2691E;
- case 16: iColorCode = 0xFFFF7F50;
- case 17: iColorCode = 0xFF6495ED;
- case 18: iColorCode = 0xFFFFF8DC;
- case 19: iColorCode = 0xFFDC143C;
- case 20: iColorCode = 0xFF00FFFF;
- case 21: iColorCode = 0xFF00008B;
- case 22: iColorCode = 0xFF008B8B;
- case 23: iColorCode = 0xFFB8860B;
- case 24: iColorCode = 0xFFA9A9A9;
- case 25: iColorCode = 0xFFA9A9A9;
- case 26: iColorCode = 0xFF006400;
- case 27: iColorCode = 0xFFBDB76B;
- case 28: iColorCode = 0xFF8B008B;
- case 29: iColorCode = 0xFF556B2F;
- case 30: iColorCode = 0xFFFF8C00;
- case 31: iColorCode = 0xFF9932CC;
- case 32: iColorCode = 0xFF8B0000;
- case 33: iColorCode = 0xFFE9967A;
- case 34: iColorCode = 0xFF8FBC8F;
- case 35: iColorCode = 0xFF483D8B;
- case 36: iColorCode = 0xFF2F4F4F;
- case 37: iColorCode = 0xFF2F4F4F;
- case 38: iColorCode = 0xFF00CED1;
- case 39: iColorCode = 0xFF9400D3;
- case 40: iColorCode = 0xFFFF1493;
- case 41: iColorCode = 0xFF00BFFF;
- case 42: iColorCode = 0xFF696969;
- case 43: iColorCode = 0xFF696969;
- case 44: iColorCode = 0xFF1E90FF;
- case 45: iColorCode = 0xFFB22222;
- case 46: iColorCode = 0xFFFFFAF0;
- case 47: iColorCode = 0xFF228B22;
- case 48: iColorCode = 0xFFFF00FF;
- case 49: iColorCode = 0xFFDCDCDC;
- case 50: iColorCode = 0xFFF8F8FF;
- case 51: iColorCode = 0xFFFFD700;
- case 52: iColorCode = 0xFFDAA520;
- case 53: iColorCode = 0xFF808080;
- case 54: iColorCode = 0xFF808080;
- case 55: iColorCode = 0xFF008000;
- case 56: iColorCode = 0xFFADFF2F;
- case 57: iColorCode = 0xFFF0FFF0;
- case 58: iColorCode = 0xFFFF69B4;
- case 59: iColorCode = 0xFFCD5C5C;
- case 60: iColorCode = 0xFF4B0082;
- case 61: iColorCode = 0xFFFFFFF0;
- case 62: iColorCode = 0xFFF0E68C;
- case 63: iColorCode = 0xFFE6E6FA;
- case 64: iColorCode = 0xFFFFF0F5;
- case 65: iColorCode = 0xFF7CFC00;
- case 66: iColorCode = 0xFFFFFACD;
- case 67: iColorCode = 0xFFADD8E6;
- case 68: iColorCode = 0xFFF08080;
- case 69: iColorCode = 0xFFE0FFFF;
- case 70: iColorCode = 0xFFFAFAD2;
- case 71: iColorCode = 0xFFD3D3D3;
- case 72: iColorCode = 0xFFD3D3D3;
- case 73: iColorCode = 0xFF90EE90;
- case 74: iColorCode = 0xFFFFB6C1;
- case 75: iColorCode = 0xFFFFA07A;
- case 76: iColorCode = 0xFF20B2AA;
- case 77: iColorCode = 0xFF87CEFA;
- case 78: iColorCode = 0xFF778899;
- case 79: iColorCode = 0xFF778899;
- case 80: iColorCode = 0xFFB0C4DE;
- case 81: iColorCode = 0xFFFFFFE0;
- case 82: iColorCode = 0xFF00FF00;
- case 83: iColorCode = 0xFF32CD32;
- case 84: iColorCode = 0xFFFAF0E6;
- case 85: iColorCode = 0xFFFF00FF;
- case 86: iColorCode = 0xFF800000;
- case 87: iColorCode = 0xFF66CDAA;
- case 88: iColorCode = 0xFF0000CD;
- case 89: iColorCode = 0xFFBA55D3;
- case 90: iColorCode = 0xFF9370DB;
- case 91: iColorCode = 0xFF3CB371;
- case 92: iColorCode = 0xFF7B68EE;
- case 93: iColorCode = 0xFF00FA9A;
- case 94: iColorCode = 0xFF48D1CC;
- case 95: iColorCode = 0xFFC71585;
- case 96: iColorCode = 0xFF191970;
- case 97: iColorCode = 0xFFF5FFFA;
- case 98: iColorCode = 0xFFFFE4E1;
- case 99: iColorCode = 0xFFFFE4B5;
- case 100: iColorCode = 0xFFFFDEAD;
- case 101: iColorCode = 0xFF000080;
- case 102: iColorCode = 0xFFFDF5E6;
- case 103: iColorCode = 0xFF808000;
- case 104: iColorCode = 0xFF6B8E23;
- case 105: iColorCode = 0xFFFFA500;
- case 106: iColorCode = 0xFFFF4500;
- case 107: iColorCode = 0xFFDA70D6;
- case 108: iColorCode = 0xFFEEE8AA;
- case 109: iColorCode = 0xFF98FB98;
- case 110: iColorCode = 0xFFAFEEEE;
- case 111: iColorCode = 0xFFDB7093;
- case 112: iColorCode = 0xFFFFEFD5;
- case 113: iColorCode = 0xFFFFDAB9;
- case 114: iColorCode = 0xFFCD853F;
- case 115: iColorCode = 0xFFFFC0CB;
- case 116: iColorCode = 0xFFDDA0DD;
- case 117: iColorCode = 0xFFB0E0E6;
- case 118: iColorCode = 0xFF800080;
- case 119: iColorCode = 0xFF663399;
- case 120: iColorCode = 0xFFFF0000;
- case 121: iColorCode = 0xFFBC8F8F;
- case 122: iColorCode = 0xFF4169E1;
- case 123: iColorCode = 0xFF8B4513;
- case 124: iColorCode = 0xFFFA8072;
- case 125: iColorCode = 0xFFF4A460;
- case 126: iColorCode = 0xFF2E8B57;
- case 127: iColorCode = 0xFFFFF5EE;
- case 128: iColorCode = 0xFFA0522D;
- case 129: iColorCode = 0xFFC0C0C0;
- case 130: iColorCode = 0xFF87CEEB;
- case 131: iColorCode = 0xFF6A5ACD;
- case 132: iColorCode = 0xFF708090;
- case 133: iColorCode = 0xFF708090;
- case 134: iColorCode = 0xFFFFFAFA;
- case 135: iColorCode = 0xFF00FF7F;
- case 136: iColorCode = 0xFF4682B4;
- case 137: iColorCode = 0xFFD2B48C;
- case 138: iColorCode = 0xFF008080;
- case 139: iColorCode = 0xFFD8BFD8;
- case 140: iColorCode = 0xFFFF6347;
- case 141: iColorCode = 0xFF40E0D0;
- case 142: iColorCode = 0xFFEE82EE;
- case 143: iColorCode = 0xFFF5DEB3;
- case 144: iColorCode = 0xFFFFFFFF;
- case 145: iColorCode = 0xFFF5F5F5;
- case 146: iColorCode = 0xFFFFFF00;
- default: iColorCode = 0xFF9ACD32;
- }
- return iColorCode;
- }
- CMD:furniturehelp(playerid, params[]) {
- SendClientMessageEx(playerid, COLOR_YELLOW, "[Furniture] {CCCCCC}/furniture | /myslots | /furnitureresetpos | /permitbuilder | /revokebuilders | /destroyallfurniture | {FF2222}Press ~k~~PED_LOOKBEHIND~ (twice) to toggle the mouse cursor.");
- SendClientMessageEx(playerid, COLOR_YELLOW, "[Furniture] {CCCCCC}/unfurnishhouse (remove default GTA:SA furniture) | /furnishhouse (add default GTA:SA furniture)");
- SendClientMessageEx(playerid, COLOR_YELLOW, "[Furniture] {CCCCCC}Blue House = Buy Furniture | Hammer = Build Mode (wrench = position, bucket = painting). | !-icon = Panic Button.");
- SendClientMessageEx(playerid, COLOR_YELLOW, "[Furniture] {CCCCCC}Dollar Icon = Sell Furniture | Green House = List of your furniture. | Red Puppets = Assign Build Permissions to Player.");
- if(IsAdminLevel(playerid, ADMIN_GENERAL, 0)) SendClientMessageEx(playerid, COLOR_YELLOW, "[Furniture] {FFFF00}/destroyfuniture | /destroyallfurniture | /rehashcatalog");
- return 1;
- }
- CMD:furnituresystem(playerid, params[]) {
- if(!IsAdminLevel(playerid, ADMIN_SENIOR, 1)) return 1;
- if(FurnitureSystem) {
- FurnitureSystem = 0;
- format(szMiscArray, sizeof(szMiscArray), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) disabled the Furniture System", GetPlayerNameEx(playerid), playerid);
- ABroadCast(COLOR_YELLOW, szMiscArray, 2);
- }
- else {
- FurnitureSystem = 1;
- format(szMiscArray, sizeof(szMiscArray), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) enabled the Furniture System", GetPlayerNameEx(playerid), playerid);
- ABroadCast(COLOR_YELLOW, szMiscArray, 2);
- }
- return 1;
- }
- CMD:myslots(playerid, params[]) {
- format(szMiscArray, sizeof(szMiscArray), "** You have %d furniture slots you can use.", GetMaxFurnitureSlots(playerid));
- SendClientMessageEx(playerid, COLOR_GRAD1, szMiscArray);
- return 1;
- }
- CMD:furniture(playerid, params[]) {
- if(!FurnitureSystem) return 1;
- if(GetPVarType(playerid, PVAR_FURNITURE)) {
-
- TextDrawHideForPlayer(playerid, Furniture_TD[0]);
- TextDrawHideForPlayer(playerid, Furniture_TD[1]);
- TextDrawHideForPlayer(playerid, Furniture_TD[2]);
- TextDrawHideForPlayer(playerid, Furniture_TD[3]);
- TextDrawHideForPlayer(playerid, Furniture_TD[4]);
- TextDrawHideForPlayer(playerid, Furniture_TD[5]);
- TextDrawHideForPlayer(playerid, Furniture_TD[6]);
- TextDrawHideForPlayer(playerid, Furniture_TD[7]);
- TextDrawHideForPlayer(playerid, Furniture_TD[8]);
- TextDrawHideForPlayer(playerid, Furniture_TD[9]);
- TextDrawHideForPlayer(playerid, Furniture_TD[10]);
- TextDrawHideForPlayer(playerid, Furniture_TD[11]);
- TextDrawHideForPlayer(playerid, Furniture_TD[12]);
- TextDrawHideForPlayer(playerid, Furniture_TD[13]);
- TextDrawHideForPlayer(playerid, Furniture_TD[14]);
- TextDrawHideForPlayer(playerid, Furniture_TD[15]);
- TextDrawHideForPlayer(playerid, Furniture_TD[16]);
- TextDrawHideForPlayer(playerid, Furniture_TD[17]);
- TextDrawHideForPlayer(playerid, Furniture_TD[18]);
- TextDrawHideForPlayer(playerid, Furniture_TD[19]);
- TextDrawHideForPlayer(playerid, Furniture_TD[20]);
- TextDrawHideForPlayer(playerid, Furniture_TD[21]);
- TextDrawHideForPlayer(playerid, Furniture_TD[22]);
- TextDrawHideForPlayer(playerid, Furniture_TD[23]);
- TextDrawHideForPlayer(playerid, Furniture_TD[24]);
- TextDrawHideForPlayer(playerid, Furniture_TD[25]);
- TextDrawHideForPlayer(playerid, Furniture_TD[26]);
- TextDrawHideForPlayer(playerid, Furniture_TD[27]);
- TextDrawHideForPlayer(playerid, Furniture_TD[28]);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][0]);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][1]);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][2]);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][3]);
- CancelSelectTextDraw(playerid);
- DeletePVar(playerid, PVAR_FURNITURE);
- DeletePVar(playerid, PVAR_INHOUSE);
- DeletePVar(playerid, PVAR_FURNITURE_SLOT);
- DeletePVar(playerid, PVAR_FURNITURE_EDITING);
- DeletePVar(playerid, PVAR_FURNITURE_BUYMODEL);
- Furniture_ResetPVars(playerid);
- Exit3DTextureMenu(playerid);
- }
- else {
- new i = GetHouseID(playerid);
- if(i == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "You must be in a house.");
- if(!HousePermissionCheck(playerid, i)) return SendClientMessage(playerid, COLOR_GRAD1, "You do not have the permission to edit this house's furniture.");
- FurnitureMenu(playerid, 0);
- SetPVarInt(playerid, PVAR_INHOUSE, i);
- }
- return 1;
- }
- CMD:setfurnitureslots(playerid, params[]) {
- if(!FurnitureSystem) return 1;
- if(IsAdminLevel(playerid, ADMIN_HEAD, 0)) {
- new uPlayer,
- iAmount;
- if(sscanf(params, "ud", uPlayer, iAmount)) return SendClientMessageEx(playerid, COLOR_GRAD1, "USAGE: /setfurnitureslots [playerid] [slots]");
- if(!IsPlayerConnected(uPlayer)) return SendClientMessageEx(playerid, COLOR_GRAD1, "This player is not online.");
- if(!(0 < iAmount < MAX_FURNITURE_SLOTS)) return SendClientMessageEx(playerid, COLOR_GRAD1, "You specified an invalid amount.");
-
- PlayerInfo[uPlayer][pFurnitureSlots] = iAmount;
- format(szMiscArray, sizeof(szMiscArray), "Administrator %s set your furniture slots to %d.", GetPlayerNameEx(playerid), iAmount);
- SendClientMessageEx(uPlayer, COLOR_YELLOW, szMiscArray);
- format(szMiscArray, sizeof(szMiscArray), "You set %s's furniture slots to %d.", GetPlayerNameEx(uPlayer), iAmount);
- SendClientMessageEx(playerid, COLOR_YELLOW, szMiscArray);
- format(szMiscArray, sizeof(szMiscArray), "Administrator %s set %s's furniture slots to %d.", GetPlayerNameEx(playerid), GetPlayerNameEx(uPlayer), iAmount);
- ABroadCast(COLOR_YELLOW, szMiscArray, 2);
- format(szMiscArray, sizeof(szMiscArray), "%s set %s's (%d) furniture slots to %d.", GetPlayerNameExt(playerid), GetPlayerNameExt(uPlayer), PlayerInfo[uPlayer][pId], iAmount);
- Log("logs/furniture.log", szMiscArray);
- }
- else SendClientMessageEx(playerid, COLOR_GRAD1, "You do not have the authority to use this command.");
- return 1;
- }
- CMD:destroyallfurniture(playerid, params[]) {
- if(!FurnitureSystem) return 1;
-
- new iHouseID = GetHouseID(playerid);
- if(iHouseID == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "You are not in a house.");
- if(HouseInfo[iHouseID][hOwnerID] != GetPlayerSQLId(playerid) && PlayerInfo[playerid][pAdmin] < 2) return SendClientMessageEx(playerid, COLOR_GRAD1, "Only the house owner can do this.");
- ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_DESCONFIRM, DIALOG_STYLE_MSGBOX, "Destroy Furniture", "{FFFFFF}Are you sure you want to {FF0000}permantenly destroy {FFFFFF}this house's furniture?", "Yes", "No");
- return 1;
- }
- CMD:unfurnishhouse(playerid, params[]) {
- if(!FurnitureSystem) return 1;
-
- new iHouseID = GetHouseID(playerid),
- Float:fHouseZ,
- fDistance;
- // if(!HousePermissionCheck(playerid, iHouseID)) return SendClientMessageEx(playerid, COLOR_GRAD1, "You cannot do this in this house.");
- if(HouseInfo[iHouseID][hOwnerID] != GetPlayerSQLId(playerid)) return SendClientMessageEx(playerid, COLOR_GRAD1, "Only the house owner can do this.");
- for(new i; i < sizeof(InteriorsList); ++i) {
- fDistance = floatround(GetDistanceBetweenPoints(HouseInfo[iHouseID][hInteriorX], HouseInfo[iHouseID][hInteriorY], HouseInfo[iHouseID][hInteriorZ],
- InteriorsList[i][0], InteriorsList[i][1], InteriorsList[i][2]), floatround_round);
- if(fDistance < 40 && HouseInfo[iHouseID][hIntIW] == floatround(InteriorsList[i][3])) {
-
- fHouseZ = InteriorsList[i][2];
- break;
- }
- }
- if(fHouseZ == 0) return SendClientMessageEx(playerid, COLOR_GRAD1, "This task cannot be completed for your house interior type.");
- if(HouseInfo[iHouseID][hInteriorZ] > fHouseZ + 25.0) return SendClientMessageEx(playerid, COLOR_GRAD1, "Your house is already unfurnished.");
- HouseInfo[iHouseID][hInteriorZ] = fHouseZ + 30;
- HouseInfo[iHouseID][hCustomInterior] = 1;
- SaveHouse(iHouseID);
- new Float:fPos[6];
- for(new i; i < MAX_FURNITURE_SLOTS; ++i) {
- if(IsValidFurniture(iHouseID, i, 1)) {
- new iModelID = GetDynamicObjectModel(HouseInfo[iHouseID][hFurniture][i]);
- GetDynamicObjectPos(HouseInfo[iHouseID][hFurniture][i], fPos[0], fPos[1], fPos[2]);
- GetDynamicObjectRot(HouseInfo[iHouseID][hFurniture][i], fPos[3], fPos[4], fPos[5]);
- //DestroyDynamicObject(HouseInfo[iHouseID][hFurniture][i]);
- fPos[2] = fPos[2] + 30.0;
- if(IsADoor(iModelID)) {
- new iLocalDoorArea = Streamer_GetIntData(STREAMER_TYPE_OBJECT, HouseInfo[iHouseID][hFurniture][i], E_STREAMER_EXTRA_ID),
- szData[3];
- if(IsValidDynamicArea(iLocalDoorArea)) DestroyDynamicArea(iLocalDoorArea);
- iLocalDoorArea = CreateDynamicSphere(fPos[0], fPos[1], fPos[2], 5.0, HouseInfo[iHouseID][hIntVW]);
- szData[0] = iHouseID;
- szData[1] = HouseInfo[iHouseID][hFurniture][i];
- szData[2] = 0;
- Streamer_SetArrayData(STREAMER_TYPE_AREA, iLocalDoorArea, E_STREAMER_EXTRA_ID, szData, sizeof(szData)); // Assign Object ID to Area.
- }
- SetDynamicObjectPos(HouseInfo[iHouseID][hFurniture][i], fPos[0], fPos[1], fPos[2]);
- SetDynamicObjectRot(HouseInfo[iHouseID][hFurniture][i], fPos[3], fPos[4], fPos[5]);
- mysql_format(MainPipeline, szMiscArray, sizeof(szMiscArray), "UPDATE `furniture` SET `z` = '%f' WHERE `houseid` = '%d' AND `slotid` = '%d'", fPos[2], iHouseID, i);
- mysql_tquery(MainPipeline, szMiscArray, "OnQueryFinish", "i", SENDDATA_THREAD);
- }
- }
- RehashHouse(iHouseID);
- // defer RehashHouseFurniture(iHouseID);
- foreach(new p : Player) {
- if(PlayerInfo[p][pVW] == PlayerInfo[playerid][pVW] && ProxDetectorS(50, playerid, p)) {
- SendClientMessageEx(p, COLOR_GRAD1, "You will be moved to the unfurnished version of the house.");
- defer Furniture_HousePosition(p, iHouseID);
- }
- }
- return 1;
- }
- CMD:furnishhouse(playerid, params[]) {
- if(!FurnitureSystem) return 1;
- new iHouseID = GetHouseID(playerid),
- Float:fHouseZ,
- fDistance;
- // if(!HousePermissionCheck(playerid, iHouseID)) return SendClientMessageEx(playerid, COLOR_GRAD1, "You cannot do this in this house.");
- if(HouseInfo[iHouseID][hOwnerID] != GetPlayerSQLId(playerid)) return SendClientMessageEx(playerid, COLOR_GRAD1, "Only the house owner can do this.");
- for(new i; i < sizeof(InteriorsList); ++i) {
- fDistance = floatround(GetDistanceBetweenPoints(HouseInfo[iHouseID][hInteriorX], HouseInfo[iHouseID][hInteriorY], HouseInfo[iHouseID][hInteriorZ],
- InteriorsList[i][0], InteriorsList[i][1], InteriorsList[i][2]), floatround_round);
- if(fDistance < 40 && HouseInfo[iHouseID][hIntIW] == floatround(InteriorsList[i][3])) {
-
- fHouseZ = InteriorsList[i][2];
- break;
- }
- }
- if(fHouseZ == 0) return SendClientMessageEx(playerid, COLOR_GRAD1, "This task cannot be completed for your house interior type.");
- if(HouseInfo[iHouseID][hInteriorZ] < fHouseZ + 25.0) return SendClientMessageEx(playerid, COLOR_GRAD1, "Your house is already furnished.");
- HouseInfo[iHouseID][hInteriorZ] = fHouseZ;
- HouseInfo[iHouseID][hCustomInterior] = 0;
- SaveHouse(iHouseID);
-
- new Float:fPos[6];
- for(new i; i < MAX_FURNITURE_SLOTS; ++i) {
- if(IsValidFurniture(iHouseID, i, 1)) {
- new iModelID = GetDynamicObjectModel(HouseInfo[iHouseID][hFurniture][i]);
- GetDynamicObjectPos(HouseInfo[iHouseID][hFurniture][i], fPos[0], fPos[1], fPos[2]);
- GetDynamicObjectRot(HouseInfo[iHouseID][hFurniture][i], fPos[3], fPos[4], fPos[5]);
- fPos[2] = fPos[2] - 30.0;
- if(IsADoor(iModelID)) {
- new iLocalDoorArea = Streamer_GetIntData(STREAMER_TYPE_OBJECT, HouseInfo[iHouseID][hFurniture][i], E_STREAMER_EXTRA_ID),
- szData[3];
- if(IsValidDynamicArea(iLocalDoorArea)) DestroyDynamicArea(iLocalDoorArea);
- iLocalDoorArea = CreateDynamicSphere(fPos[0], fPos[1], fPos[2], 5.0, HouseInfo[iHouseID][hIntVW]);
- szData[0] = iHouseID;
- szData[1] = HouseInfo[iHouseID][hFurniture][i];
- szData[2] = 0;
- Streamer_SetArrayData(STREAMER_TYPE_AREA, iLocalDoorArea, E_STREAMER_EXTRA_ID, szData, sizeof(szData)); // Assign Object ID to Area.
- }
- //HouseInfo[iHouseID][hFurniture][i] = CreateDynamicObject(iModelID, fPos[0], fPos[1], fPos[2], fPos[3], fPos[4], fPos[5], HouseInfo[iHouseID][hIntVW]);
- SetDynamicObjectPos(HouseInfo[iHouseID][hFurniture][i], fPos[0], fPos[1], fPos[2]);
- SetDynamicObjectRot(HouseInfo[iHouseID][hFurniture][i], fPos[3], fPos[4], fPos[5]);
- mysql_format(MainPipeline, szMiscArray, sizeof(szMiscArray), "UPDATE `furniture` SET `z` = '%f' WHERE `houseid` = '%d' AND `slotid` = '%d'", fPos[2], iHouseID, i);
- mysql_tquery(MainPipeline, szMiscArray, "OnQueryFinish", "i", SENDDATA_THREAD);
- }
- }
- RehashHouse(iHouseID);
- foreach(new p : Player) {
- if(PlayerInfo[p][pVW] == PlayerInfo[playerid][pVW] && ProxDetectorS(50, playerid, p)) {
- SendClientMessageEx(p, COLOR_GRAD1, "You will be moved to the unfurnished version of the house.");
- defer Furniture_HousePosition(p, iHouseID);
- }
- }
- return 1;
- }
- forward OnEditFurniture();
- public OnEditFurniture() {
- if(mysql_errno()) return SendClientMessageToAll(0, "[Furniture] Did not save.");
- return 1;
- }
- CMD:furnitureresetpos(playerid, params[]) {
- if(!FurnitureSystem) return 1;
- if(GetPVarType(playerid, PVAR_FURNITURE)) {
- new i = GetHouseID(playerid);
- if(i == INVALID_HOUSE_ID) {
- cmd_furniture(playerid, "");
- return SendClientMessageEx(playerid, COLOR_GRAD1, "You must be in a house.");
- }
- new iHouseID = GetPVarInt(playerid, PVAR_INHOUSE);
- Player_StreamPrep(playerid, HouseInfo[iHouseID][hInteriorX], HouseInfo[iHouseID][hInteriorY], HouseInfo[iHouseID][hInteriorZ], FREEZE_TIME);
- }
- else SendClientMessageEx(playerid, COLOR_GRAD1, "You can only use this when you are falling while positioning a piece of furniture.");
- return 1;
- }
- CMD:destroyfurniture(playerid, params[]) {
- if(!FurnitureSystem) return 1;
- new iHouseID = GetHouseID(playerid),
- iSlotID;
- if(!IsAdminLevel(playerid, ADMIN_GENERAL, 1)) return 1;
- if(iHouseID == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "You are not in a house");
- if(sscanf(params, "d", iSlotID)) return SendClientMessageEx(playerid, COLOR_GREY, "Usage: /destroyfurniture [slot].");
- if(!IsValidFurniture(iHouseID, iSlotID, 1)) return SendClientMessageEx(playerid, COLOR_GRAD1, "You specified an invalid slot.");
- DestroyFurniture(iHouseID, iSlotID);
- return 1;
- }
- CMD:copdestroy(playerid, params[]) {
- if(!FurnitureSystem) return 1;
- new iHouseID = GetHouseID(playerid);
- if(!IsACop(playerid)) return SendClientMessageEx(playerid, COLOR_GRAD1, "You are not a cop.");
- if(iHouseID == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "You are not in a house");
- SetPVarInt(playerid, "copdestroyfur", 1);
- SelectObject(playerid);
- return 1;
- }
- CMD:revokebuilders(playerid, params[]) {
- if(!FurnitureSystem) return 1;
- new iHouseID;
- if(sscanf(params, "d", iHouseID)) return SendClientMessageEx(playerid, COLOR_GRAD1, "Usage: /revokebuilder [house (1, 2, 3)]");
- switch(iHouseID) {
- case 1: {
- if(PlayerInfo[playerid][pPhousekey] == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "This house slot is not being used.");
- iHouseID = PlayerInfo[playerid][pPhousekey];
- }
- case 2: {
- if(PlayerInfo[playerid][pPhousekey2] == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "This house slot is not being used.");
- iHouseID = PlayerInfo[playerid][pPhousekey2];
- }
- case 3: {
- if(PlayerInfo[playerid][pPhousekey3] == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "This house slot is not being used.");
- iHouseID = PlayerInfo[playerid][pPhousekey3];
- }
- default: return SendClientMessageEx(playerid, COLOR_GRAD1, "You specified an invalid house ID.");
- }
- foreach(new i : Player) if(PlayerInfo[playerid][pHouseBuilder] == iHouseID) PlayerInfo[playerid][pHouseBuilder] = INVALID_HOUSE_ID;
- mysql_format(MainPipeline, szMiscArray, sizeof(szMiscArray), "SELECT `id` FROM `accounts` WHERE `HouseBuilder` = '%d'", iHouseID);
- mysql_tquery(MainPipeline, szMiscArray, "OnRevokeBuildPerms", "");
- SendClientMessageEx(playerid, COLOR_YELLOW, "All builder's permissions have been revoked.");
- return 1;
- }
- CMD:door(playerid, params[]) {
-
- if(GetHouseID(playerid) == INVALID_HOUSE_ID) return SendClientMessageEx(playerid, COLOR_GRAD1, "You must be in a house.");
-
- if(IsPlayerInAnyDynamicArea(playerid)) {
- new areaid[4],
- iObjectID,
- iState,
- Float:fPos[6],
- szData[3];
- GetPlayerDynamicAreas(playerid, areaid);
- for(new i; i < sizeof(areaid); ++i) {
- Streamer_GetArrayData(STREAMER_TYPE_AREA, areaid[i], E_STREAMER_EXTRA_ID, szData, sizeof(szData));
- iObjectID = szData[1];
- iState = szData[2];
- if(IsValidDynamicObject(iObjectID)) {
- if(IsDynamicObjectMoving(iObjectID)) return 1;
- GetDynamicObjectPos(iObjectID, fPos[0], fPos[1], fPos[2]);
- GetDynamicObjectRot(iObjectID, fPos[3], fPos[4], fPos[5]);
- if(IsPlayerInRangeOfPoint(playerid, 5.0, fPos[0], fPos[1], fPos[2])) {
- switch(iState) {
- case 0: {
- szData[2] = 1;
- MoveDynamicObject(iObjectID, fPos[0] + 0.01, fPos[1], fPos[2], 0.03, fPos[3], fPos[4], fPos[5] + 90.0);
- Streamer_SetArrayData(STREAMER_TYPE_AREA, areaid[i], E_STREAMER_EXTRA_ID, szData, sizeof(szData));
- }
- case 1: {
- szData[2] = 0;
- MoveDynamicObject(iObjectID, fPos[0] - 0.01, fPos[1], fPos[2], 0.03, fPos[3], fPos[4], fPos[5] - 90.0);
- Streamer_SetArrayData(STREAMER_TYPE_AREA, areaid[i], E_STREAMER_EXTRA_ID, szData, sizeof(szData));
- }
- }
- }
- }
- }
- }
- return 1;
- }
-
- CMD:rehashcatalog(playerid, params[]) {
- if(IsAdminLevel(playerid, ADMIN_HEAD, 1)) {
- for(new i; i < MAX_CATALOG; ++i) {
- arrFurnitureCatalog[i][fc_iModelID] = 0;
- arrFurnitureCatalog[i][fc_iTypeID] = 0;
- arrFurnitureCatalog[i][fc_szName][0] = 0;
- arrFurnitureCatalog[i][fc_iPrice] = 0;
- }
- FurnitureListInit();
- SendClientMessageEx(playerid, COLOR_GRAD1, "Rehasing the furniture catalog...");
- }
- return 1;
- }
- // Texture Studio (by Pottus).
- Create3DTextureMenu(playerid, Float:X, Float:Y, Float:Z, Float:R, tiles) {
- if(!(0 < tiles <= MAX_TILES)) return -1;
- foreach(new i : Player) {
-
- if(TextureMenuInfo[i][textm_bExists]) continue;
- new Float:NextX,
- Float:NextY,
- idx,
- binc;
- TextureMenuInfo[i][textm_fRot] = R;
- TextureMenuInfo[i][textm_iTiles] = tiles;
- TextureMenuInfo[i][textm_AddX] = 0.25*floatsin(R, degrees);
- TextureMenuInfo[i][textm_AddY] = -floatcos(R, degrees) * 0.25;
- NextX = floatcos(R, degrees)+0.05*floatcos(R, degrees);
- NextY = floatsin(R, degrees)+0.05*floatsin(R, degrees);
- for(new b = 0; b < tiles; b++) {
- if(b%4 == 0 && b != 0) idx++,binc+=4;
- TextureMenuInfo[i][textm_iObjectID][b] = CreateDynamicObject(2661, X + NextX * idx, Y + NextY * idx, Z + 1.65 - 0.55 * (b - binc), 0, 0, R, .playerid = playerid);
- GetDynamicObjectPos(TextureMenuInfo[i][textm_iObjectID][b], TextureMenuInfo[i][textm_OrigPosX][b], TextureMenuInfo[i][textm_OrigPosY][b], TextureMenuInfo[i][textm_OrigPosZ][b]);
- }
- TextureMenuInfo[i][textm_bExists] = true;
- TextureMenuInfo[i][textm_iPlayerID] = playerid;
- Streamer_Update(playerid);
- return i;
- }
- return -1;
- }
- Set3DTextureMenuTile(i, tile, index, model, txd[], texture[], selectcolor, unselectcolor) {
- if(!TextureMenuInfo[i][textm_bExists]) return 0;
- if(!(0 < tile <= TextureMenuInfo[i][textm_iTiles])) return 0;
- if(!IsValidDynamicObject(TextureMenuInfo[i][textm_iObjectID][tile])) return 0;
- TextureMenuInfo[i][textm_iSelectColor][tile] = selectcolor;
- TextureMenuInfo[i][textm_iUnselectColor][tile] = unselectcolor;
- if(textm_SelectedTile[TextureMenuInfo[i][textm_iPlayerID]] == tile) SetDynamicObjectMaterial(TextureMenuInfo[i][textm_iObjectID][tile], index, model, txd, texture, selectcolor);
- else SetDynamicObjectMaterial(TextureMenuInfo[i][textm_iObjectID][tile], index, model, txd, texture, unselectcolor);
- return 1;
- }
- Select3DTextureMenu(playerid, i) {
- if(!TextureMenuInfo[i][textm_bExists]) return -1;
- if(TextureMenuInfo[i][textm_iPlayerID] != playerid) return -1;
- if(textm_Selected3DTextureMenu[playerid] != -1) CancelSelect3DTextureMenu(playerid);
- textm_SelectedTile[playerid] = 0;
- textm_Selected3DTextureMenu[playerid] = i;
- new model,
- txd[32],
- texture[32],
- color;
- GetDynamicObjectMaterial(TextureMenuInfo[i][textm_iObjectID][0], 0, model, txd, texture, color);
- SetDynamicObjectMaterial(TextureMenuInfo[i][textm_iObjectID][0], 0, model, txd, texture, TextureMenuInfo[i][textm_iSelectColor][0]);
- MoveDynamicObject(TextureMenuInfo[i][textm_iObjectID][0], TextureMenuInfo[i][textm_OrigPosX][0] + TextureMenuInfo[i][textm_AddX], TextureMenuInfo[i][textm_OrigPosY][0] + TextureMenuInfo[i][textm_AddY], TextureMenuInfo[i][textm_OrigPosZ][0], 1.0);
- return 1;
- }
- CancelSelect3DTextureMenu(playerid) {
- if(textm_Selected3DTextureMenu[playerid] == -1) return -1;
- new i = textm_Selected3DTextureMenu[playerid];
- new model,
- txd[32],
- texture[32],
- color;
- GetDynamicObjectMaterial(TextureMenuInfo[i][textm_iObjectID][textm_SelectedTile[playerid]], 0, model, txd, texture, color);
- SetDynamicObjectMaterial(TextureMenuInfo[i][textm_iObjectID][textm_SelectedTile[playerid]], 0, model, txd, texture, TextureMenuInfo[i][textm_iUnselectColor][textm_SelectedTile[playerid]]);
-
- MoveDynamicObject(TextureMenuInfo[i][textm_iObjectID][textm_SelectedTile[playerid]], TextureMenuInfo[i][textm_OrigPosX][textm_SelectedTile[playerid]],
- TextureMenuInfo[i][textm_OrigPosY][textm_SelectedTile[playerid]], TextureMenuInfo[i][textm_OrigPosZ][textm_SelectedTile[playerid]], 1.0);
- textm_Selected3DTextureMenu[playerid] = -1;
- textm_SelectedTile[playerid] = -1;
- PlayerTextureMenuInfo[playerid][ptextm_Menus3D] = -1;
- return 1;
- }
- Destroy3DTextureMenu(i) {
- if(!TextureMenuInfo[i][textm_bExists]) return -1;
- if(textm_Selected3DTextureMenu[TextureMenuInfo[i][textm_iPlayerID]] == i) CancelSelect3DTextureMenu(TextureMenuInfo[i][textm_iPlayerID]);
-
- for(new idx = 0; idx < TextureMenuInfo[i][textm_iTiles]; idx++) {
- if(IsValidDynamicObject(TextureMenuInfo[i][textm_iObjectID][idx])) DestroyDynamicObject(TextureMenuInfo[i][textm_iObjectID][idx]);
- TextureMenuInfo[i][textm_iObjectID][idx] = INVALID_OBJECT_ID;
- }
- TextureMenuInfo[i][textm_bExists] = false;
- TextureMenuInfo[i][textm_iTiles] = 0;
- TextureMenuInfo[i][textm_AddX] = 0.0;
- TextureMenuInfo[i][textm_AddY] = 0.0;
- TextureMenuInfo[i][textm_iPlayerID] = INVALID_PLAYER_ID;
- return 1;
- }
- Exit3DTextureMenu(playerid) {
- PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] = PREVIEW_STATE_NONE;
- PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] = 0;
- PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] = 0;
- if(PlayerTextureMenuInfo[playerid][ptextm_Menus3D] != -1) {
- Destroy3DTextureMenu(PlayerTextureMenuInfo[playerid][ptextm_Menus3D]);
- PlayerTextureMenuInfo[playerid][ptextm_Menus3D] = -1;
- }
- textm_SelectedTile[playerid] = false;
- textm_Selected3DTextureMenu[playerid] = -1;
- }
- Reset3DTextureMenuVars(playerid) {
- textm_Selected3DTextureMenu[playerid] = -1;
- textm_SelectedTile[playerid] = -1;
- PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] = PREVIEW_STATE_NONE;
- PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] = 0;
- PlayerTextureMenuInfo[playerid][ptextm_Menus3D] = -1;
- PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] = 0;
- TextureMenuInfo[playerid][textm_fRot] = 0;
- TextureMenuInfo[playerid][textm_bExists] = false;
- TextureMenuInfo[playerid][textm_iPlayerID] = INVALID_PLAYER_ID;
- }
- Unload3DTextureMenu(playerid) {
- if(textm_Selected3DTextureMenu[playerid] != -1) CancelSelect3DTextureMenu(playerid);
- }
- OnPlayerKeyStateChange3DMenu(playerid, newkeys, oldkeys) {
- #pragma unused oldkeys
- if(textm_Selected3DTextureMenu[playerid] != -1 || PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_SELECT) {
- new MenuID = textm_Selected3DTextureMenu[playerid];
- if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_SELECT) {
-
- #define MAX_OBJECT_TEXTSLOTS 5
- new
- iTmpModel[MAX_OBJECT_TEXTSLOTS],
- szTXDName[MAX_OBJECT_TEXTSLOTS][32],
- szTextureName[MAX_OBJECT_TEXTSLOTS][32],
- iColor,
- iObjectID = GetPVarInt(playerid, PVAR_FURNITURE_EDITING);
-
- if(newkeys == KEY_NO) { // Next
- if(textm_SelectedTile[playerid] == MAX_OBJECT_TEXTSLOTS) textm_SelectedTile[playerid] = -1; // So we start at 0.
- textm_SelectedTile[playerid]++;
- GetDynamicObjectMaterial(iObjectID, textm_SelectedTile[playerid], iTmpModel[textm_SelectedTile[playerid]], szTXDName[textm_SelectedTile[playerid]], szTextureName[textm_SelectedTile[playerid]], iColor, 32, 32);
-
- if(isnull(szTXDName[textm_SelectedTile[playerid]])) {
- SetDynamicObjectMaterial(iObjectID, textm_SelectedTile[playerid], -1, "none", "none", 0xFFFFFFFF);
- }
- else SetDynamicObjectMaterial(iObjectID, textm_SelectedTile[playerid], iTmpModel[textm_SelectedTile[playerid]], szTXDName[textm_SelectedTile[playerid]], szTextureName[textm_SelectedTile[playerid]], 0xFFFFFFFF);
-
- for(new iIndex = 0; iIndex < MAX_OBJECT_TEXTSLOTS; ++iIndex) {
- if(iIndex != textm_SelectedTile[playerid]) {
- GetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], iColor, 32, 32);
- if(isnull(szTXDName[iIndex])) {
- SetDynamicObjectMaterial(iObjectID, iIndex, -1, "none", "none", 0xFF999999);
- }
- else SetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], 0xFF999999);
- }
- }
- format(szMiscArray, sizeof(szMiscArray), "Slot: %d", textm_SelectedTile[playerid]+1);
- PlayerTextDrawSetString(playerid, Furniture_PTD[playerid][2], szMiscArray);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][2]);
- format(szMiscArray, sizeof(szMiscArray), "Name: %s", szTextureName[textm_SelectedTile[playerid]]);
- PlayerTextDrawSetString(playerid, Furniture_PTD[playerid][3], szMiscArray);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][3]);
- return 1;
- }
- if(newkeys == KEY_CTRL_BACK) { // Previous
- if(textm_SelectedTile[playerid] == 0) textm_SelectedTile[playerid] = MAX_OBJECT_TEXTSLOTS;
- textm_SelectedTile[playerid]--;
- GetDynamicObjectMaterial(iObjectID, textm_SelectedTile[playerid], iTmpModel[textm_SelectedTile[playerid]], szTXDName[textm_SelectedTile[playerid]], szTextureName[textm_SelectedTile[playerid]], iColor, 32, 32);
- if(isnull(szTXDName[textm_SelectedTile[playerid]])) {
- SetDynamicObjectMaterial(iObjectID, textm_SelectedTile[playerid], -1, "none", "none", 0xFFFFFFFF);
- }
- else SetDynamicObjectMaterial(iObjectID, textm_SelectedTile[playerid], iTmpModel[textm_SelectedTile[playerid]], szTXDName[textm_SelectedTile[playerid]], szTextureName[textm_SelectedTile[playerid]], 0xFFFFFFFF);
- for(new iIndex = 0; iIndex < MAX_OBJECT_TEXTSLOTS; ++iIndex) {
- if(iIndex != textm_SelectedTile[playerid]) {
- GetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], iColor, 32, 32);
- if(isnull(szTXDName[iIndex])) {
- SetDynamicObjectMaterial(iObjectID, iIndex, -1, "none", "none", 0xFF999999);
- }
- else SetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], 0xFF999999);
- }
- }
- format(szMiscArray, sizeof(szMiscArray), "Slot: %d", textm_SelectedTile[playerid]+1);
- PlayerTextDrawSetString(playerid, Furniture_PTD[playerid][2], szMiscArray);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][2]);
- format(szMiscArray, sizeof(szMiscArray), "Name: %s", szTextureName[textm_SelectedTile[playerid]]);
- PlayerTextDrawSetString(playerid, Furniture_PTD[playerid][3], szMiscArray);
- PlayerTextDrawShow(playerid, Furniture_PTD[playerid][3]);
- return 1;
- }
- if(newkeys == KEY_YES) { // Accept
- SetPVarInt(playerid, "textslot", textm_SelectedTile[playerid]);
- textm_SelectedTile[playerid] = 0;
- PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] = PREVIEW_STATE_NONE;
- DeletePVar(playerid, "maxtextslots");
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][2]);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][3]);
- for(new iIndex = 0; iIndex < MAX_OBJECT_TEXTSLOTS; ++iIndex) {
- GetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], iColor, 32, 32);
- if(isnull(szTXDName[iIndex])) {
- SetDynamicObjectMaterial(iObjectID, iIndex, -1, "none", "none", iColor);
- }
- else SetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], iColor);
- }
-
- SetPVarInt(playerid, "studorfind", 1);
- ShowPlayerDialogEx(playerid, DIALOG_FURNITURE_PAINT2, DIALOG_STYLE_LIST, "Furniture Menu | Texturing", "Texture Studio\nSearch Texture\nColor Studio", "Select", "Cancel");
- return 1;
- }
- if(newkeys == KEY_LOOK_BEHIND) { // Cancel
- textm_SelectedTile[playerid] = 0;
- PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] = PREVIEW_STATE_NONE;
- DeletePVar(playerid, "maxtextslots");
- DeletePVar(playerid, PVAR_FURNITURE_SLOT);
- DeletePVar(playerid, PVAR_FURNITURE_EDITING);
- SendClientMessageEx(playerid, COLOR_GRAD1, "** You stopped texturizing the object.");
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][2]);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][3]);
- for(new iIndex = 0; iIndex < MAX_OBJECT_TEXTSLOTS; ++iIndex) {
- GetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], iColor, 32, 32);
- if(isnull(szTXDName[iIndex])) {
- SetDynamicObjectMaterial(iObjectID, iIndex, -1, "none", "none", iColor);
- }
- else SetDynamicObjectMaterial(iObjectID, iIndex, iTmpModel[iIndex], szTXDName[iIndex], szTextureName[iIndex], iColor);
- }
- return 1;
- }
- if(newkeys == KEY_CROUCH) { // Delete textures.
- textm_SelectedTile[playerid] = 0;
- PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] = PREVIEW_STATE_NONE;
- ReloadFurniture(playerid);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][2]);
- PlayerTextDrawHide(playerid, Furniture_PTD[playerid][3]);
- return 1;
- }
- return 1;
- }
- if(OnPlayerKeyStateChangeMenu(playerid,newkeys,oldkeys)) return 1;
- if(newkeys == KEY_NO) {
-
- new model,
- txd[32],
- texture[32],
- color;
- GetDynamicObjectMaterial(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]],0, model, txd, texture, color);
- SetDynamicObjectMaterial(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]],0, model, txd, texture, TextureMenuInfo[MenuID][textm_iUnselectColor][textm_SelectedTile[playerid]]);
- MoveDynamicObject(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]], TextureMenuInfo[MenuID][textm_OrigPosX][textm_SelectedTile[playerid]],
- TextureMenuInfo[MenuID][textm_OrigPosY][textm_SelectedTile[playerid]], TextureMenuInfo[MenuID][textm_OrigPosZ][textm_SelectedTile[playerid]],1.0);
-
- textm_SelectedTile[playerid]++;
- if(textm_SelectedTile[playerid] == TextureMenuInfo[MenuID][textm_iTiles]) textm_SelectedTile[playerid] = 0;
- GetDynamicObjectMaterial(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]], 0, model, txd, texture, color);
- SetDynamicObjectMaterial(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]], 0, model, txd, texture, TextureMenuInfo[MenuID][textm_iSelectColor][textm_SelectedTile[playerid]]);
- MoveDynamicObject(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]], TextureMenuInfo[MenuID][textm_OrigPosX][textm_SelectedTile[playerid]] + TextureMenuInfo[MenuID][textm_AddX],
- TextureMenuInfo[MenuID][textm_OrigPosY][textm_SelectedTile[playerid]] + TextureMenuInfo[MenuID][textm_AddY], TextureMenuInfo[MenuID][textm_OrigPosZ][textm_SelectedTile[playerid]], 1.0);
- //if(funcidx("OnPlayerChange3DMenuBox") != -1) OnPlayerChange3DMenuBox(playerid, MenuID, textm_SelectedTile[playerid]); set td name
- return 1;
- }
- if(newkeys == KEY_CTRL_BACK) {
-
- new model,txd[32],
- texture[32],
- color;
- GetDynamicObjectMaterial(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]],0,model, txd, texture, color);
- SetDynamicObjectMaterial(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]],0, model, txd, texture, TextureMenuInfo[MenuID][textm_iUnselectColor][textm_SelectedTile[playerid]]);
- MoveDynamicObject(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]], TextureMenuInfo[MenuID][textm_OrigPosX][textm_SelectedTile[playerid]],
- TextureMenuInfo[MenuID][textm_OrigPosY][textm_SelectedTile[playerid]], TextureMenuInfo[MenuID][textm_OrigPosZ][textm_SelectedTile[playerid]], 1.0);
-
- textm_SelectedTile[playerid]--;
- if(textm_SelectedTile[playerid] < 0) textm_SelectedTile[playerid] = TextureMenuInfo[MenuID][textm_iTiles]-1;
- GetDynamicObjectMaterial(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]],0, model, txd, texture, color);
- SetDynamicObjectMaterial(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]],0, model, txd, texture, TextureMenuInfo[MenuID][textm_iSelectColor][textm_SelectedTile[playerid]]);
- MoveDynamicObject(TextureMenuInfo[MenuID][textm_iObjectID][textm_SelectedTile[playerid]], TextureMenuInfo[MenuID][textm_OrigPosX][textm_SelectedTile[playerid]] + TextureMenuInfo[MenuID][textm_AddX],
- TextureMenuInfo[MenuID][textm_OrigPosY][textm_SelectedTile[playerid]] + TextureMenuInfo[MenuID][textm_AddY], TextureMenuInfo[MenuID][textm_OrigPosZ][textm_SelectedTile[playerid]], 1.0);
- //if(funcidx("OnPlayerChange3DMenuBox") != -1) OnPlayerChange3DMenuBox(playerid, MenuID, textm_SelectedTile[playerid]); set txd name
- return 1;
- }
- }
- return 0;
- }
- static UpdateThemeTextures(playerid) {
- for(new i = 0; i < 16; i++) {
- if(PlayerTextureThemeIndex[playerid][PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex]+i] >= sizeof(arrTextures) - 1) continue;
- if(PlayerTextureThemeIndex[playerid][PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex]+i] == 0) {
- Set3DTextureMenuTile(PlayerTextureMenuInfo[playerid][ptextm_Menus3D],i,0,
- arrTextures[DEFAULT_TEXTURE][text_TModel],
- arrTextures[DEFAULT_TEXTURE][text_TXDName],
- arrTextures[DEFAULT_TEXTURE][text_TextureName],
- 0, 0xFF999999);
- }
- else {
- Set3DTextureMenuTile(PlayerTextureMenuInfo[playerid][ptextm_Menus3D],i,0,
- arrTextures[PlayerTextureThemeIndex[playerid][i+PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex]]][text_TModel],
- arrTextures[PlayerTextureThemeIndex[playerid][i+PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex]]][text_TXDName],
- arrTextures[PlayerTextureThemeIndex[playerid][i+PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex]]][text_TextureName],
- 0, 0xFF999999);
- }
- }
- }
- OnPlayerKeyStateChangeMenu(playerid,newkeys,oldkeys) {
- #pragma unused oldkeys
-
- if(newkeys & 16 || oldkeys & 16) return 0;
- //if(EditingMode[playerid] && GetEditMode(playerid) != EDIT_MODE_TEXTURING) return 0;
- // Scroll right
- if(newkeys & KEY_ANALOG_RIGHT || (((newkeys & (KEY_WALK | KEY_NO)) == (KEY_WALK | KEY_NO)) && ((oldkeys & (KEY_WALK | KEY_NO)) != (KEY_WALK | KEY_NO)))) {
-
- if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_ALLTEXTURES) {
- // Next 16 entries
- PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] += 16;
- // Too high of entries set default
- if(PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] >= sizeof(arrTextures)-1) PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] = 1;
- else if(sizeof(arrTextures) - 1 - PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] - 16 < 0) PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] = sizeof(arrTextures) - 16 - 1;
- // Update the textures
- for(new i = 0; i < 16; i++) {
- if(i+PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] >= sizeof(arrTextures) - 1) continue;
- Set3DTextureMenuTile(PlayerTextureMenuInfo[playerid][ptextm_Menus3D], i, 0, arrTextures[i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]][text_TModel],
- arrTextures[i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]][text_TXDName], arrTextures[i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]][text_TextureName], 0, 0xFF999999);
- }
- }
- else if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_THEME) {
- PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] += 16;
- if(PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] >= MAX_THEME_TEXTURES - 1) PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] = 1;
- else if(MAX_THEME_TEXTURES - 1 - PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] - 16 < 0) PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] = MAX_THEME_TEXTURES - 16 - 1;
- UpdateThemeTextures(playerid);
- }
- else if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_SEARCH) {
- // Next 16 entries
- PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] += 16;
- // Too high of entries set default
- if(PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] >= sizeof(arrTextures) - 1) PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] = 1;
- else if(sizeof(arrTextures) - 1 - PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] - 16 < 0) PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] = sizeof(arrTextures) - 16 - 1;
- // Update the textures
- for(new i = 0; i < 16; i++) {
- if(i+PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] >= sizeof(arrTextures) - 1) continue;
- Set3DTextureMenuTile(PlayerTextureMenuInfo[playerid][ptextm_Menus3D], i, 0, arrTextures[ListItemTextureTrackId[playerid][i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]]][text_TModel],
- arrTextures[ListItemTextureTrackId[playerid][i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]]][text_TXDName], arrTextures[ListItemTextureTrackId[playerid][i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]]][text_TextureName], 0, 0xFF999999);
- }
- }
- // Update the info
- //UpdateTextureInfo(playerid, SelectedBox[playerid]);
- return 1;
- }
- // Pressed left (Same as right almost)
- else if(newkeys & KEY_ANALOG_LEFT || (((newkeys & (KEY_WALK | KEY_CTRL_BACK)) == (KEY_WALK | KEY_CTRL_BACK)) && ((oldkeys & (KEY_WALK | KEY_CTRL_BACK)) != (KEY_WALK | KEY_CTRL_BACK))))
- {
- if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_ALLTEXTURES)
- {
- // Last 16 entries
- PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] -= 16;
- // Too high of entries set default
- if(PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] < 1) PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] = sizeof(arrTextures) - 16 - 1;
- // Update the textures
- if(PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] >= sizeof(arrTextures) - 1) PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] = sizeof(arrTextures) - 1;
- for(new i = 0; i < 16; i++)
- {
- if(i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] >= sizeof(arrTextures) - 1) continue;
- Set3DTextureMenuTile(PlayerTextureMenuInfo[playerid][ptextm_Menus3D], i, 0, arrTextures[i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]][text_TModel],
- arrTextures[i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]][text_TXDName], arrTextures[i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]][text_TextureName], 0, 0xFF999999);
- }
- }
- else if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_THEME) {
- PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] -= 16;
- if(PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] < 1) PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] = MAX_THEME_TEXTURES - 16 - 1;
- if(PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] >= MAX_THEME_TEXTURES - 1) PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex] = MAX_THEME_TEXTURES - 1;
- UpdateThemeTextures(playerid);
- }
- else if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_SEARCH) {
- // Last 16 entries
- PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] -= 16;
- // Too high of entries set default
- if(PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] < 1) PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] = sizeof(arrTextures) - 16 - 1;
- // Update the textures
- if(PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] >= sizeof(arrTextures) - 1) PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] = sizeof(arrTextures) - 1;
- for(new i = 0; i < 16; i++) {
- if(i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] >= sizeof(arrTextures) - 1) continue;
- Set3DTextureMenuTile(PlayerTextureMenuInfo[playerid][ptextm_Menus3D], i, 0, arrTextures[ListItemTextureTrackId[playerid][i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]]][text_TModel],
- arrTextures[ListItemTextureTrackId[playerid][i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]]][text_TXDName], arrTextures[ListItemTextureTrackId[playerid][i + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]]][text_TextureName], 0, 0xFF999999);
- }
- }
- // Update the info
- // UpdateTextureInfo(playerid, SelectedBox[playerid]);
- return 1;
- }
- else if(newkeys & KEY_SPRINT) {
- // Add to your theme
- if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_ALLTEXTURES) {
- new addt = AddTextureToTheme(playerid, PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] + textm_SelectedTile[playerid]);
- if(addt >= 0) SendClientMessage(playerid, COLOR_GRAD1, "You successfully added the texture to your theme.");
- else if(addt == -1) SendClientMessage(playerid, COLOR_GRAD1, "This texture already exists in your theme.");
- else if(addt == -2) SendClientMessage(playerid, COLOR_GRAD1, "You cannot add more textures to your theme.");
- return 1;
- }
- }
- else if(newkeys & KEY_YES) {
- new iObjectID = GetPVarInt(playerid, PVAR_FURNITURE_EDITING),
- iSlotID = GetPVarInt(playerid, PVAR_FURNITURE_SLOT),
- iTextSlot = GetPVarInt(playerid, "textslot"),
- iHouseID = GetHouseID(playerid),
- iTextID;
-
- if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_ALLTEXTURES) iTextID = PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex] + textm_SelectedTile[playerid];
- else if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_SEARCH) iTextID = ListItemTextureTrackId[playerid][textm_SelectedTile[playerid] + PlayerTextureMenuInfo[playerid][ptextm_CurrTextureIndex]];
-
- Exit3DTextureMenu(playerid);
- ProcessFurnitureTexture(iHouseID, iSlotID, iObjectID, iTextSlot, iTextID, 0, 1);
- DeletePVar(playerid, PVAR_FURNITURE_EDITING);
- DeletePVar(playerid, PVAR_FURNITURE_SLOT);
- DeletePVar(playerid, "textslot");
- DeletePVar(playerid, "color");
- SendClientMessageEx(playerid, COLOR_YELLOW, "[Furniture]: {CCCCCC}You successfully painted the furniture.");
- SelectTextDraw(playerid, 0xF6FBFCFF);
- return 1;
- /*
- else if(PlayerTextureMenuInfo[playerid][ptextm_TPreviewState] == PREVIEW_STATE_THEME)
- {
- if(TextureAll[playerid])
- {
- format(line, sizeof(line), "/mtsetall %i %i", CurrTexturingIndex[playerid], PlayerTextureThemeIndex[playerid][PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex]+SelectedBox[playerid]]);
- BroadcastCommand(playerid, line);
- }
- else
- {
- format(line, sizeof(line), "/mtset %i %i", CurrTexturingIndex[playerid], PlayerTextureThemeIndex[playerid][PlayerTextureMenuInfo[playerid][ptextm_CurrThemeIndex]+SelectedBox[playerid]]);
- BroadcastCommand(playerid, line);
- }
- return 1;
- }
- */
- }
- else if(newkeys & KEY_LOOK_BEHIND) {
- Exit3DTextureMenu(playerid);
- DeletePVar(playerid, PVAR_FURNITURE_EDITING);
- DeletePVar(playerid, PVAR_FURNITURE_SLOT);
- DeletePVar(playerid, "color");
- DeletePVar(playerid, "textslot");
- SelectTextDraw(playerid, 0xF6FBFCFF);
- }
- return 0;
- }
- static AddTextureToTheme(playerid, index) {
- for(new i = 1; i < MAX_THEME_TEXTURES; i++) {
- if(index == PlayerTextureThemeIndex[playerid][i]) return -1;
- }
- for(new i = 1; i < MAX_THEME_TEXTURES; i++) {
- if(PlayerTextureThemeIndex[playerid][i] == 0) {
- PlayerTextureThemeIndex[playerid][i] = index;
- return i;
- }
- }
- return -2;
- }
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