socket.inc 1.7 KB

1234567891011121314151617181920212223242526272829303132333435363738
  1. #if defined socket_included
  2. #endinput
  3. #endif
  4. #define socket_included
  5. #define MAX_SOCKETS 10
  6. #define INVALID_SOCKET (-1)
  7. #define NO_IP_RETURN "0.0.0.0"
  8. enum pType {
  9. TCP = 1,
  10. UDP = 2
  11. };
  12. native Socket:socket_create(pType:TCP); // udp & tcp
  13. native socket_bind(Socket:id, ip[]); // udp & tcp
  14. native socket_connect(Socket:id, host[], port); // udp & tcp
  15. native socket_listen(Socket:id, port); // udp & tcp
  16. native socket_stop_listen(Socket:id); // udp & tcp
  17. native socket_destroy(Socket:id); // udp & tcp
  18. native socket_send(Socket:id, data[], len); // udp & tcp
  19. native is_socket_valid(Socket:id); // udp & tcp
  20. native socket_set_max_connections(Socket:id, max_remote_clients); // tcp only
  21. native socket_close_remote_client(Socket:id, remote_clientid); // tcp only
  22. native socket_sendto_remote_client(Socket:id, remote_clientid, data[]); // tcp only
  23. native socket_remote_client_connected(Socket:id, remote_clientid); // tcp only
  24. native get_remote_client_ip(Socket:id, remote_clientid, ip[]); // tcp only
  25. // client & server (udp)
  26. forward onUDPReceiveData(Socket:id, data[], data_len, remote_client_ip[], remote_client_port);
  27. // client only (tcp)
  28. forward onSocketAnswer(Socket:id, data[], data_len); // called when socket_connect() has been used and the server sends data
  29. forward onSocketClose(Socket:id);
  30. // server only (tcp)
  31. forward onSocketReceiveData(Socket:id, remote_clientid, data[], data_len); // called when a remote client sends data
  32. forward onSocketRemoteConnect(Socket:id, remote_client[], remote_clientid); // called when a remote client connects to our socket server
  33. forward onSocketRemoteDisconnect(Socket:id, remote_clientid); // called when a remote client disconnects from our socket server