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- #include <a_samp>
- // Sews DMRadar... A simple set-up to identify DM, and watching who is responsible.
- // This contains a function and the concept comes from PEN:LS.
- // Credits to Sneaky, and who-ever made the basis for, pen1...
- #define L1KILLER_COLOR 0x9F0000C8
- #define L1KILLER1_COLOR 0x9F000099
- #define L1KILLER2_COLOR 0x9F000088
- #define L1KILLER3_COLOR 0x9F000077
- #define L1KILLER4_COLOR 0x9F000066
- #define L1KILLER5_COLOR 0x9F000055
- #define L1KILLER6_COLOR 0x9F000044
- #define L1KILLER7_COLOR 0x9F000033
- #define L1KILLER8_COLOR 0x9F000022
- #define L1KILLER9_COLOR 0x9F000011
- #define L1KILLER10_COLOR 0x9F000000
- #define L2KILLER_COLOR 0xAE0000C8
- #define L2KILLER1_COLOR 0xAE000099
- #define L2KILLER2_COLOR 0xAE000088
- #define L2KILLER3_COLOR 0xAE000077
- #define L2KILLER4_COLOR 0xAE000066
- #define L2KILLER5_COLOR 0xAE000055
- #define L2KILLER6_COLOR 0xAE000044
- #define L2KILLER7_COLOR 0xAE000033
- #define L2KILLER8_COLOR 0xAE000022
- #define L2KILLER9_COLOR 0xAE000011
- #define L2KILLER10_COLOR 0xAE000000
- #define L3KILLER_COLOR 0x8D0000C8
- #define L3KILLER1_COLOR 0x8D000099
- #define L3KILLER2_COLOR 0x8D000088
- #define L3KILLER3_COLOR 0x8D000077
- #define L3KILLER4_COLOR 0x8D000066
- #define L3KILLER5_COLOR 0x8D000055
- #define L3KILLER6_COLOR 0x8D000044
- #define L3KILLER7_COLOR 0x8D000033
- #define L3KILLER8_COLOR 0x8D000022
- #define L3KILLER9_COLOR 0x8D000011
- #define L3KILLER10_COLOR 0x8D000000
- #define L4KILLER_COLOR 0xCC0000C8
- #define L4KILLER1_COLOR 0xCC000099
- #define L4KILLER2_COLOR 0xCC000088
- #define L4KILLER3_COLOR 0xCC000077
- #define L4KILLER4_COLOR 0xCC000066
- #define L4KILLER5_COLOR 0xCC000055
- #define L4KILLER6_COLOR 0xCC000044
- #define L4KILLER7_COLOR 0xCC000033
- #define L4KILLER8_COLOR 0xCC000022
- #define L4KILLER9_COLOR 0xCC000011
- #define L4KILLER10_COLOR 0xCC000000
- #define L5KILLER_COLOR 0xE50000C8
- #define L5KILLER1_COLOR 0xE5000099
- #define L5KILLER2_COLOR 0xE5000088
- #define L5KILLER3_COLOR 0xE5000077
- #define L5KILLER4_COLOR 0xE5000066
- #define L5KILLER5_COLOR 0xE5000055
- #define L5KILLER6_COLOR 0xE5000044
- #define L5KILLER7_COLOR 0xE5000033
- #define L5KILLER8_COLOR 0xE5000022
- #define L5KILLER9_COLOR 0xE5000011
- #define L5KILLER10_COLOR 0xE5000000
- #define L6KILLER_COLOR 0xFF0000C8
- #define L6KILLER1_COLOR 0xFF000099
- #define L6KILLER2_COLOR 0xFF000088
- #define L6KILLER3_COLOR 0xFF000077
- #define L6KILLER4_COLOR 0xFF000066
- #define L6KILLER5_COLOR 0xFF000055
- #define L6KILLER6_COLOR 0xFF000044
- #define L6KILLER7_COLOR 0xFF000033
- #define L6KILLER8_COLOR 0xFF000022
- #define L6KILLER9_COLOR 0xFF000011
- #define L6KILLER10_COLOR 0xFF000000
- #define INBETWEEN_COLOR 0x969696C8
- #define INBETWEEN1_COLOR 0x96969699
- #define INBETWEEN2_COLOR 0x96969688
- #define INBETWEEN3_COLOR 0x96969677
- #define INBETWEEN4_COLOR 0x96969666
- #define INBETWEEN5_COLOR 0x96969655
- #define INBETWEEN6_COLOR 0x96969644
- #define INBETWEEN7_COLOR 0x96969633
- #define INBETWEEN8_COLOR 0x96969622
- #define INBETWEEN9_COLOR 0x96969611
- #define INBETWEEN10_COLOR 0x96969600
- #define INNOCENT_COLOR 0x33FF66C8
- #define INNOCENT1_COLOR 0x33FF6699
- #define INNOCENT2_COLOR 0x33FF6688
- #define INNOCENT3_COLOR 0x33FF6677
- #define INNOCENT4_COLOR 0x33FF6666
- #define INNOCENT5_COLOR 0x33FF6655
- #define INNOCENT6_COLOR 0x33FF6644
- #define INNOCENT7_COLOR 0x33FF6633
- #define INNOCENT8_COLOR 0x33FF6622
- #define INNOCENT9_COLOR 0x33FF6611
- #define INNOCENT10_COLOR 0x33FF6600
- forward CopScanner();
- forward CrimProxDetector(Float:radi, playerid,col1,col2,col3,col4,col5,col6,col7,col8,col9,col10);
- new pDKCount[MAX_PLAYERS];
- new pCommited[MAX_PLAYERS];
- new Covert = 1;
- new Float:radardist = 500.0;
- public OnFilterScriptInit()
- {
- print("DM Radar");
- print("modified from penls");
- SetTimer("CopScanner", 1000, 1);
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SetPVarInt(playerid, "Concerned", 0);
- pDKCount[playerid]=0;
- pCommited[playerid]=0;
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- pDKCount[playerid]=0;
- pCommited[playerid]=0;
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- SetPlayerColor(playerid,0x9A9999C8);
- pDKCount[playerid] = pDKCount[playerid] - 2;
- if(killerid!=INVALID_PLAYER_ID)
- {
- if(GetPVarInt(playerid, "Concerned")&&!GetPVarInt(killerid, "Concerned"))
- {
- pDKCount[killerid] = pDKCount[killerid] + 5;
- }
- if(!GetPVarInt(killerid, "Concerned"))
- {
- pDKCount[killerid] = pDKCount[killerid] + (GetPlayerScore(playerid));
- pCommited[killerid] = 1;
- }
- if(GetPVarInt(killerid, "Concerned"))
- {
- if(!Covert)
- {
- SendClientMessage(playerid, L6KILLER10_COLOR, " You have been killed for DMing.");
- SendClientMessage(playerid, L6KILLER10_COLOR, " If you have issues, /report. But really, Stop DMing...");
- }
- new DMername[24];
- new string[70];
- GetPlayerName(playerid, DMername, 24);
- format(string, sizeof(string), "You have killed %s and he had %i points.", DMername, pDKCount[playerid]);
- SendClientMessage(playerid, L6KILLER10_COLOR, string);
- pDKCount[playerid] = pDKCount[playerid] - 8;
- }
- }
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(!strcmp(cmdtext, "/covertops", true))
- {
- if(GetPVarInt(playerid, "Concerned")&&!Covert)
- {
- SendClientMessage(playerid, 0xFFFFFFFF, "CovertOps Enabled");
- Covert = 1;
- return 1;
- }
- if(!GetPVarInt(playerid, "Concerned")&&Covert)
- {
- SendClientMessage(playerid, 0xFFFFFFFF, "CovertOps Disabled");
- SendClientMessageToAll(0xFFFFFFFF, "DM/Non-RP Countermeasures, deplyed...");
- Covert = 0;
- return 1;
- }
- }
- return 0;
- }
- public CopScanner()
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(!IsPlayerConnected(i) || IsPlayerNPC(i)) continue;
- {
- if(pDKCount[i] >= 40) // High Kills
- {
- CrimProxDetector(radardist, i,L6KILLER1_COLOR,L6KILLER2_COLOR,L6KILLER3_COLOR,L6KILLER4_COLOR,L6KILLER5_COLOR,L6KILLER6_COLOR,L6KILLER7_COLOR,L6KILLER8_COLOR,L6KILLER9_COLOR,L6KILLER10_COLOR);
- }
- else if(pDKCount[i] < 40 && pDKCount[i] >= 32)
- {
- CrimProxDetector(radardist, i,L5KILLER1_COLOR,L5KILLER2_COLOR,L5KILLER3_COLOR,L5KILLER4_COLOR,L5KILLER5_COLOR,L5KILLER6_COLOR,L5KILLER7_COLOR,L5KILLER8_COLOR,L5KILLER9_COLOR,L5KILLER10_COLOR);
- }
- else if(pDKCount[i] < 32 && pDKCount[i] >= 24)
- {
- CrimProxDetector(radardist, i,L4KILLER1_COLOR,L4KILLER2_COLOR,L4KILLER3_COLOR,L4KILLER4_COLOR,L4KILLER5_COLOR,L4KILLER6_COLOR,L4KILLER7_COLOR,L4KILLER8_COLOR,L4KILLER9_COLOR,L4KILLER10_COLOR);
- }
- else if(pDKCount[i] < 24 && pDKCount[i] >= 16)
- {
- CrimProxDetector(radardist, i,L3KILLER1_COLOR,L3KILLER2_COLOR,L3KILLER3_COLOR,L3KILLER4_COLOR,L3KILLER5_COLOR,L3KILLER6_COLOR,L3KILLER7_COLOR,L3KILLER8_COLOR,L3KILLER9_COLOR,L3KILLER10_COLOR);
- }
- else if(pDKCount[i] < 16 && pDKCount[i] >= 8)
- {
- CrimProxDetector(radardist, i,L2KILLER1_COLOR,L2KILLER2_COLOR,L2KILLER3_COLOR,L2KILLER4_COLOR,L2KILLER5_COLOR,L2KILLER6_COLOR,L2KILLER7_COLOR,L2KILLER8_COLOR,L2KILLER9_COLOR,L2KILLER10_COLOR);
- }
- else if(pDKCount[i] < 8 && pDKCount[i] >= 0)
- {
- CrimProxDetector(radardist, i,L1KILLER1_COLOR,L1KILLER2_COLOR,L1KILLER3_COLOR,L1KILLER4_COLOR,L1KILLER5_COLOR,L1KILLER6_COLOR,L1KILLER7_COLOR,L1KILLER8_COLOR,L1KILLER9_COLOR,L1KILLER10_COLOR);
- }
- else if(pDKCount[i] < 2 && !pCommited[i]) // Low Kills
- {
- CrimProxDetector(radardist, i,INNOCENT1_COLOR,INNOCENT2_COLOR,INNOCENT3_COLOR,INNOCENT4_COLOR,INNOCENT5_COLOR,INNOCENT6_COLOR,INNOCENT7_COLOR,INNOCENT8_COLOR,INNOCENT9_COLOR,INNOCENT10_COLOR);
- }
- else
- {
- CrimProxDetector(radardist, i,INBETWEEN1_COLOR,INBETWEEN2_COLOR,INBETWEEN3_COLOR,INBETWEEN4_COLOR,INBETWEEN5_COLOR,INBETWEEN6_COLOR,INBETWEEN7_COLOR,INBETWEEN8_COLOR,INBETWEEN9_COLOR,INBETWEEN10_COLOR);
- }
- }
- }
- }
- public CrimProxDetector(Float:radi, playerid,col1,col2,col3,col4,col5,col6,col7,col8,col9,col10)
- {
- new Float:posx, Float:posy, Float:posz;
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy;
- new count;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- for(count = 10; count >= 0; count=count-1)
- {
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(!IsPlayerConnected(i) || IsPlayerNPC(i) || !GetPVarInt(i, "Concerned")) continue;
- {
- GetPlayerPos(i, posx, posy, posz);
- tempposx = (oldposx -posx);
- tempposy = (oldposy -posy);
- if (((tempposx < radi/count) && (tempposx > -radi/count)) && ((tempposy < radi/count) && (tempposy > -radi/count)))
- {
- //printf("DEBUG: player %d has at range %d",i,count);
- if (count == 10) {SetPlayerMarkerForPlayer(i,playerid,col1);return 1;}
- else if (count == 9) {SetPlayerMarkerForPlayer(i,playerid,col1);return 1;}
- else if (count == 8) {SetPlayerMarkerForPlayer(i,playerid,col2);return 1;}
- else if (count == 7) {SetPlayerMarkerForPlayer(i,playerid,col3);return 1;}
- else if (count == 6) {SetPlayerMarkerForPlayer(i,playerid,col4);return 1;}
- else if (count == 5) {SetPlayerMarkerForPlayer(i,playerid,col5);return 1;}
- else if (count == 4) {SetPlayerMarkerForPlayer(i,playerid,col6);return 1;}
- else if (count == 3) {SetPlayerMarkerForPlayer(i,playerid,col7);return 1;}
- else if (count == 2) {SetPlayerMarkerForPlayer(i,playerid,col8);return 1;}
- else if (count == 1) {SetPlayerMarkerForPlayer(i,playerid,col9);return 1;}
- else {SetPlayerMarkerForPlayer(i,playerid,col10);return 1;}
- }
- }
- }
- }
- return 1;
- }
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