halloween.pwn 85 KB

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  1. #include <a_samp>
  2. #include <streamer>
  3. public OnFilterScriptInit()
  4. {
  5. //Halloween Objects.
  6. // --------------------------------------------------------- //
  7. // Halloween Party Boat.
  8. // --------------------------------------------------------- //
  9. CreateDynamicObject(8493,2983.71679688,-1961.52636719,17.68689346,0.00000000,0.00000000,0.00000000, .distance = 200); //object(pirtshp01_lvs)(1)
  10. CreateDynamicObject(2395,2988.16381836,-1976.76306152,5.37907600,0.00000000,0.00000000,91.00000000, .distance = 200); //object(cj_sports_wall)(2)
  11. CreateDynamicObject(9159,2983.69995117,-1961.59997559,17.70000076,0.00000000,0.00000000,0.00000000, .distance = 200); //object(pirtshp02_lvs)(1)
  12. CreateDynamicObject(2395,2988.09790039,-1973.04199219,5.37907600,0.00000000,0.00000000,90.99975586, .distance = 200); //object(cj_sports_wall)(3)
  13. CreateDynamicObject(2395,2988.03295898,-1969.31652832,5.37907600,0.00000000,0.00000000,90.99975586, .distance = 200); //object(cj_sports_wall)(4)
  14. CreateDynamicObject(2395,2987.84985352,-1970.30090332,5.37907600,0.00000000,0.00000000,271.00024414, .distance = 200); //object(cj_sports_wall)(5)
  15. CreateDynamicObject(2395,2987.92138672,-1974.01757812,5.37907600,0.00000000,0.00000000,270.99975586, .distance = 200); //object(cj_sports_wall)(6)
  16. CreateDynamicObject(2395,2987.77807617,-1966.57312012,5.37907600,0.00000000,0.00000000,270.99975586, .distance = 200); //object(cj_sports_wall)(7)
  17. CreateDynamicObject(16151,2986.80004883,-1972.09997559,5.69999981,0.00000000,0.00000000,0.49438477, .distance = 200); //object(ufo_bar)(2)
  18. CreateDynamicObject(3524,2983.19995117,-1979.69995117,6.80000019,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs)(4)
  19. CreateDynamicObject(3524,2941.19995117,-1917.19995117,4.19999981,0.00000000,0.00000000,305.99450684, .distance = 200); //object(skullpillar01_lvs)(5)
  20. CreateDynamicObject(3524,2983.11206055,-1964.97338867,7.00000000,0.00000000,0.00000000,358.99475098, .distance = 200); //object(skullpillar01_lvs)(7)
  21. CreateDynamicObject(3524,2986.70507812,-1972.06176758,1.20817232,37.75000000,0.00000000,87.99896240, .distance = 200); //object(skullpillar01_lvs)(8)
  22. CreateDynamicObject(3524,2986.63427734,-1967.31225586,1.20817232,37.74902344,0.00000000,87.99499512, .distance = 200); //object(skullpillar01_lvs)(9)
  23. CreateDynamicObject(3524,2986.74389648,-1961.75305176,1.20817232,37.74902344,0.00000000,87.99499512, .distance = 200); //object(skullpillar01_lvs)(10)
  24. CreateDynamicObject(3524,2986.28466797,-1956.46948242,1.20817232,37.74902344,0.00000000,87.99499512, .distance = 200); //object(skullpillar01_lvs)(11)
  25. CreateDynamicObject(3524,2986.87646484,-1977.37255859,1.20817232,37.74902344,0.00000000,87.99499512, .distance = 200); //object(skullpillar01_lvs)(12)
  26. CreateDynamicObject(3524,2987.25781250,-1981.97778320,1.20817232,37.74902344,0.00000000,87.99499512, .distance = 200); //object(skullpillar01_lvs)(13)
  27. CreateDynamicObject(3524,2987.51123047,-1987.87475586,1.20817232,37.74902344,0.00000000,87.99499512, .distance = 200); //object(skullpillar01_lvs)(14)
  28. CreateDynamicObject(3524,2987.10058594,-1992.88378906,1.20817232,37.74902344,0.00000000,87.99499512, .distance = 200); //object(skullpillar01_lvs)(15)
  29. CreateDynamicObject(3524,2987.42041016,-1995.45373535,4.45817232,37.74902344,0.00000000,87.99499512, .distance = 200); //object(skullpillar01_lvs)(16)
  30. CreateDynamicObject(3524,2987.80468750,-1990.36926270,4.45817232,37.74902344,0.00000000,87.99499512, .distance = 200); //object(skullpillar01_lvs)(17)
  31. CreateDynamicObject(3524,2979.30615234,-1991.88366699,1.20817232,37.74902344,0.00000000,272.00500488, .distance = 200); //object(skullpillar01_lvs)(18)
  32. CreateDynamicObject(3524,2978.76318359,-1989.53625488,4.45817232,37.74902344,0.00000000,272.00500488, .distance = 200); //object(skullpillar01_lvs)(19)
  33. CreateDynamicObject(3524,2979.11743164,-1995.31994629,4.45817232,37.74902344,0.00000000,272.00500488, .distance = 200); //object(skullpillar01_lvs)(20)
  34. CreateDynamicObject(3524,2979.10693359,-1986.98010254,1.20817232,37.74902344,0.00000000,272.00500488, .distance = 200); //object(skullpillar01_lvs)(21)
  35. CreateDynamicObject(3524,2979.20166016,-1983.18176270,1.20817232,37.74902344,0.00000000,272.00500488, .distance = 200); //object(skullpillar01_lvs)(22)
  36. CreateDynamicObject(3524,2979.45947266,-1978.84020996,1.20817232,37.74902344,0.00000000,272.00500488, .distance = 200); //object(skullpillar01_lvs)(23)
  37. CreateDynamicObject(3524,2979.71044922,-1965.86889648,1.20817232,37.74902344,0.00000000,272.00500488, .distance = 200); //object(skullpillar01_lvs)(24)
  38. CreateDynamicObject(3524,2979.63867188,-1961.38818359,1.20817232,37.74902344,0.00000000,272.00500488, .distance = 200); //object(skullpillar01_lvs)(25)
  39. CreateDynamicObject(3524,2980.09985352,-1956.64099121,1.20817232,37.74902344,0.00000000,272.00500488, .distance = 200); //object(skullpillar01_lvs)(26)
  40. CreateDynamicObject(3524,2983.18750000,-1945.77832031,8.03317261,33.74450684,0.00000000,180.49987793, .distance = 200); //object(skullpillar01_lvs)(27)
  41. CreateDynamicObject(2395,2981.87622070,-1951.66284180,5.67907715,0.00000000,0.00000000,359.74975586, .distance = 200); //object(cj_sports_wall)(16)
  42. CreateDynamicObject(2395,2981.87500000,-1951.60546875,8.45999336,270.00000000,179.99450684,179.74731445, .distance = 200); //object(cj_sports_wall)(18)
  43. CreateDynamicObject(2395,2985.16455078,-1951.64489746,7.90407848,0.00000000,90.00000000,89.75640869, .distance = 200); //object(cj_sports_wall)(19)
  44. CreateDynamicObject(2395,2981.32592773,-1948.84204102,7.92907858,0.00000000,90.00000000,270.24719238, .distance = 200); //object(cj_sports_wall)(20)
  45. CreateDynamicObject(2208,2984.56298828,-1951.10461426,8.29086018,0.00000000,0.00000000,180.00000000, .distance = 200); //object(med_office7_unit_1)(1)
  46. CreateDynamicObject(1541,2986.30004883,-1973.30004883,6.50000000,0.00000000,0.00000000,270.74707031, .distance = 200); //object(cj_beer_taps_1)(1)
  47. CreateDynamicObject(1548,2985.95507812,-1973.37695312,6.39684486,0.00000000,0.00000000,270.99975586, .distance = 200); //object(cj_drip_tray)(1)
  48. CreateDynamicObject(2395,2984.63696289,-1948.83203125,5.67907715,0.00000000,0.00000000,180.00000000, .distance = 200); //object(cj_sports_wall)(21)
  49. CreateDynamicObject(2232,2981.84277344,-1951.92089844,7.77695704,0.00000000,0.00000000,0.00000000, .distance = 200); //object(med_speaker_4)(1)
  50. CreateDynamicObject(2232,2984.60864258,-1951.95483398,7.77695704,0.00000000,0.00000000,0.00000000, .distance = 200); //object(med_speaker_4)(2)
  51. CreateDynamicObject(2232,2983.20996094,-1951.88085938,7.77695704,0.00000000,0.00000000,0.00000000, .distance = 200); //object(med_speaker_4)(3)
  52. CreateDynamicObject(2232,2983.09716797,-1969.94555664,9.80197144,180.00000000,0.00000000,180.00000000, .distance = 200); //object(med_speaker_4)(4)
  53. CreateDynamicObject(2232,2982.58374023,-1969.49169922,9.80197144,180.00000000,0.00000000,90.00000000, .distance = 200); //object(med_speaker_4)(5)
  54. CreateDynamicObject(2232,2983.62646484,-1969.50097656,9.80197144,180.00000000,0.00000000,270.00000000, .distance = 200); //object(med_speaker_4)(6)
  55. CreateDynamicObject(2232,2983.09179688,-1968.97717285,9.80197144,180.00000000,0.00000000,0.00000000, .distance = 200); //object(med_speaker_4)(7)
  56. CreateDynamicObject(2905,2982.14355469,-1969.93457031,6.17052794,53.80554199,84.51232910,344.78393555, .distance = 200); //object(kmb_deadleg)(1)
  57. CreateDynamicObject(1264,2982.39746094,-1970.22949219,5.86997509,0.00000000,0.00000000,352.00000000, .distance = 200); //object(blackbag1)(1)
  58. CreateDynamicObject(1264,2982.08276367,-1969.46362305,5.86997509,0.00000000,0.00000000,311.99642944, .distance = 200); //object(blackbag1)(2)
  59. CreateDynamicObject(1264,2981.73242188,-1970.17089844,5.86997509,0.00000000,0.00000000,279.99206543, .distance = 200); //object(blackbag1)(3)
  60. CreateDynamicObject(1472,2981.20898438,-1950.37109375,7.59424686,0.00000000,0.00000000,358.74206543, .distance = 200); //object(dyn_porch_1)(1)
  61. CreateDynamicObject(2945,2978.29003906,-1969.09960938,3.19999981,359.24194336,359.24194336,269.23645020, .distance = 200); //object(kmb_netting)(1)
  62. CreateDynamicObject(2949,2983.96972656,-1991.82324219,6.42908096,0.00000000,0.00000000,270.00000000, .distance = 200); //object(kmb_lockeddoor)(1)
  63. CreateDynamicObject(1958,2983.28466797,-1951.14294434,9.18099976,0.00000000,0.00000000,0.00000000, .distance = 200); //object(mxr_mix_body)(1)
  64. CreateDynamicObject(1954,2983.89990234,-1951.14294434,9.19999981,0.00000000,0.00000000,0.00000000, .distance = 200); //object(turn_table_r)(1)
  65. CreateDynamicObject(1954,2982.60009766,-1951.14294434,9.19999981,0.00000000,0.00000000,0.00000000, .distance = 200); //object(turn_table_r)(2)
  66. CreateDynamicObject(1953,2983.85009766,-1951.14501953,9.26000023,0.00000000,0.00000000,0.00000000, .distance = 200); //object(turn_plater_r)(1)
  67. CreateDynamicObject(1953,2982.55004883,-1951.14501953,9.26000023,0.00000000,0.00000000,0.00000000, .distance = 200); //object(turn_plater_r)(2)
  68. CreateDynamicObject(1608,2961.30004883,-1982.69995117,0.30000001,7.50000000,0.00000000,31.25000000, .distance = 200); //object(shark)(1)
  69. CreateDynamicObject(2905,2958.39990234,-1977.09997559,0.40000001,0.03265381,90.74945068,17.99993896, .distance = 200); //object(kmb_deadleg)(2)
  70. CreateDynamicObject(2905,2958.00000000,-1977.30004883,0.40000001,0.02746582,90.74707031,26.49905396, .distance = 200); //object(kmb_deadleg)(4)
  71. CreateDynamicObject(17037,2983.00000000,-1989.89941406,9.80000019,0.00000000,0.00000000,270.24719238, .distance = 200); //object(cuntw_carport2_)(1)
  72. CreateDynamicObject(2908,2984.53710938,-1990.66552734,8.32500076,309.99572754,90.00000000,0.00000000, .distance = 200); //object(kmb_deadhead)(1)
  73. CreateDynamicObject(2907,2984.45996094,-1990.19921875,7.90000010,320.06469727,357.39074707,359.06616211, .distance = 200); //object(kmb_deadtorso)(2)
  74. CreateDynamicObject(2905,2984.69995117,-1989.50000000,7.40000010,320.00000000,90.00000000,344.75000000, .distance = 200); //object(kmb_deadleg)(3)
  75. CreateDynamicObject(2905,2984.29980469,-1989.39941406,7.30000019,319.99328613,90.00000000,9.74487305, .distance = 200); //object(kmb_deadleg)(5)
  76. CreateDynamicObject(2906,2984.89990234,-1990.19995117,7.90000010,330.00000000,0.00000000,328.00000000, .distance = 200); //object(kmb_deadarm)(1)
  77. CreateDynamicObject(2906,2984.09960938,-1990.09960938,7.80000019,329.99633789,179.99450684,23.99963379, .distance = 200); //object(kmb_deadarm)(2)
  78. CreateDynamicObject(2590,2984.50000000,-1990.90002441,10.50000000,0.00000000,0.00000000,312.99682617, .distance = 200); //object(ab_hook)(8)
  79. CreateDynamicObject(2590,2984.50000000,-1990.19995117,10.19999981,0.00000000,0.00000000,313.99609375, .distance = 200); //object(ab_hook)(9)
  80. CreateDynamicObject(2590,2985.00000000,-1990.30004883,10.15999985,0.00000000,0.00000000,15.99060059, .distance = 200); //object(ab_hook)(10)
  81. CreateDynamicObject(2590,2983.89990234,-1990.09997559,10.00000000,0.00000000,0.00000000,237.24609375, .distance = 200); //object(ab_hook)(11)
  82. CreateDynamicObject(2590,2984.10009766,-1989.50000000,9.50000000,0.00000000,0.00000000,237.24426270, .distance = 200); //object(ab_hook)(12)
  83. CreateDynamicObject(2590,2984.80004883,-1989.40002441,9.50000000,0.00000000,0.00000000,52.49426270, .distance = 200); //object(ab_hook)(13)
  84. CreateDynamicObject(6865,2983.19995117,-2000.80004883,15.39999962,0.00000000,0.00000000,223.49487305, .distance = 200); //object(steerskull)(1)
  85. CreateDynamicObject(3461,2978.89990234,-1967.40002441,6.90000010,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(1)
  86. CreateDynamicObject(3461,2981.80004883,-1951.09997559,9.69999981,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(2)
  87. CreateDynamicObject(3461,2984.69995117,-1951.09997559,9.69999981,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(3)
  88. CreateDynamicObject(3461,2913.00000000,-1971.39941406,1.70000005,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(4)
  89. CreateDynamicObject(3461,2983.19921875,-2000.00000000,15.89999962,21.98913574,358.37951660,0.60424805, .distance = 200); //object(tikitorch01_lvs)(5)
  90. CreateDynamicObject(3461,2983.30004883,-2000.40002441,16.10000038,313.52502441,177.82153320,178.42010498, .distance = 200); //object(tikitorch01_lvs)(6)
  91. CreateDynamicObject(3525,2982.00000000,-1991.69921875,8.10000038,0.00000000,0.00000000,179.99450684, .distance = 200); //object(exbrtorch01)(1)
  92. CreateDynamicObject(3525,2984.50000000,-1991.69995117,8.10000038,0.00000000,0.00000000,179.99450684, .distance = 200); //object(exbrtorch01)(2)
  93. CreateDynamicObject(3434,2911.09960938,-1973.19921875,7.40000010,0.00000000,0.00000000,270.00000000, .distance = 200); //object(skllsgn01_lvs)(1)
  94. CreateDynamicObject(621,2945.60009766,-1904.30004883,2.79999995,0.00000000,0.00000000,237.22781372, .distance = 200); //object(veg_palm02)(1)
  95. CreateDynamicObject(8981,2983.19995117,-1967.59997559,17.20000076,0.00000000,0.00000000,0.00000000, .distance = 200); //object(prtwires_lvs)(1)
  96. CreateDynamicObject(3461,2978.50000000,-1976.69921875,6.90000010,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(7)
  97. CreateDynamicObject(3434,2915.19995117,-1973.09997559,7.40000010,0.00000000,0.00000000,90.00000000, .distance = 200); //object(skllsgn01_lvs)(2)
  98. CreateDynamicObject(16502,2919.19995117,-1973.30004883,-1.10000002,0.00000000,0.00000000,0.00000000, .distance = 200); //object(cn2_jetty1)(1)
  99. CreateDynamicObject(16502,2934.50000000,-1973.29980469,-1.10000002,0.00000000,0.00000000,179.99450684, .distance = 200); //object(cn2_jetty1)(2)
  100. CreateDynamicObject(16502,2971.79980469,-1972.09960938,0.45000005,0.73608398,350.49682617,0.12084961, .distance = 200); //object(cn2_jetty1)(4)
  101. CreateDynamicObject(16502,2948.78369141,-1969.80468750,-2.62499809,319.04296875,356.68762207,149.81967163, .distance = 200); //object(cn2_jetty1)(5)
  102. CreateDynamicObject(3461,2913.00000000,-1975.00000000,1.70000005,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(4)
  103. CreateDynamicObject(8483,2951.10009766,-1915.40002441,6.80000019,0.24383545,347.24987793,216.23522949, .distance = 200); //object(pirateland02_lvs)(1)
  104. CreateDynamicObject(9045,2953.50000000,-1899.19995117,1.79999995,0.49276733,350.24963379,214.08457947, .distance = 200); //object(pirateland04_lvs)(1)
  105. CreateDynamicObject(16116,2958.69921875,-1900.89941406,-6.09999990,0.00000000,0.00000000,319.99877930, .distance = 200); //object(des_rockgp2_04)(3)
  106. CreateDynamicObject(641,2939.19995117,-1910.80004883,1.00000000,0.00000000,0.00000000,79.95849609, .distance = 200); //object(veg_palmkb13)(1)
  107. CreateDynamicObject(823,2941.50000000,-1913.90002441,3.79999995,0.00000000,0.00000000,60.00000000, .distance = 200); //object(genveg_tallgrass07)(1)
  108. CreateDynamicObject(823,2947.60009766,-1923.09997559,3.79999995,0.00000000,0.00000000,59.99633789, .distance = 200); //object(genveg_tallgrass07)(2)
  109. CreateDynamicObject(823,2942.10009766,-1907.59997559,3.09999990,0.00000000,0.00000000,59.99633789, .distance = 200); //object(genveg_tallgrass07)(3)
  110. CreateDynamicObject(823,2953.39990234,-1923.40002441,3.09999990,0.00000000,0.00000000,59.99633789, .distance = 200); //object(genveg_tallgrass07)(4)
  111. CreateDynamicObject(823,2948.60009766,-1901.69995117,3.09999990,0.00000000,0.00000000,59.99633789, .distance = 200); //object(genveg_tallgrass07)(5)
  112. CreateDynamicObject(823,2945.60009766,-1920.80004883,2.09999990,0.00000000,0.00000000,59.99633789, .distance = 200); //object(genveg_tallgrass07)(6)
  113. CreateDynamicObject(823,2942.39990234,-1917.50000000,2.09999990,0.00000000,0.00000000,59.99633789, .distance = 200); //object(genveg_tallgrass07)(7)
  114. CreateDynamicObject(641,2948.29980469,-1924.69921875,1.00000000,0.00000000,0.00000000,79.95849609, .distance = 200); //object(veg_palmkb13)(2)
  115. CreateDynamicObject(621,2954.59960938,-1923.29980469,2.79999995,0.00000000,0.00000000,237.22781372, .distance = 200); //object(veg_palm02)(1)
  116. CreateDynamicObject(3461,2983.19921875,-1958.29980469,5.50000000,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(7)
  117. CreateDynamicObject(1728,2984.19995117,-1979.09997559,5.40000010,0.00000000,0.00000000,180.00000000, .distance = 200); //object(mrk_seating3)(2)
  118. CreateDynamicObject(1729,2985.10009766,-1977.50000000,5.40000010,0.00000000,0.00000000,270.00000000, .distance = 200); //object(mrk_seating3b)(1)
  119. CreateDynamicObject(1729,2981.30004883,-1977.59997559,5.40000010,0.00000000,0.00000000,90.00000000, .distance = 200); //object(mrk_seating3b)(2)
  120. CreateDynamicObject(1728,2982.09960938,-1965.59960938,5.40000010,0.00000000,0.00000000,0.00000000, .distance = 200); //object(mrk_seating3)(3)
  121. CreateDynamicObject(1728,2984.19995117,-1964.40002441,6.19999981,0.00000000,0.00000000,179.99450684, .distance = 200); //object(mrk_seating3)(4)
  122. CreateDynamicObject(1728,2978.69995117,-1961.40002441,6.30000019,0.00000000,358.00000000,84.24450684, .distance = 200); //object(mrk_seating3)(5)
  123. CreateDynamicObject(1728,2987.39990234,-1959.40002441,6.40000010,0.00000000,2.00000000,273.99047852, .distance = 200); //object(mrk_seating3)(6)
  124. CreateDynamicObject(3524,2944.80004883,-1922.00000000,4.19999981,0.00000000,0.00000000,305.99121094, .distance = 200); //object(skullpillar01_lvs)(5)
  125. CreateDynamicObject(3525,2987.80004883,-1975.00000000,7.50000000,0.00000000,0.00000000,270.00000000, .distance = 200); //object(exbrtorch01)(1)
  126. CreateDynamicObject(2945,2978.22460938,-1969.12597656,-0.02500000,359.24194336,359.24194336,268.73657227, .distance = 200); //object(kmb_netting)(1)
  127. CreateDynamicObject(17037,2983.00097656,-1989.90405273,10.00000000,0.00000000,0.00000000,270.24719238, .distance = 200); //object(cuntw_carport2_)(1)
  128. CreateDynamicObject(17037,2983.00146484,-1989.90087891,10.19999981,0.00000000,0.00000000,270.24719238, .distance = 200); //object(cuntw_carport2_)(1)
  129. CreateDynamicObject(1362,2983.35083008,-1958.23071289,7.00000000,0.00000000,0.00000000,0.00000000, .distance = 200); //object(cj_firebin)(1)
  130. CreateDynamicObject(1362,2987.32421875,-1997.60913086,9.47500801,0.00000000,0.00000000,0.00000000, .distance = 200); //object(cj_firebin)(1)
  131. CreateDynamicObject(1362,2981.34106445,-1993.05334473,9.47500801,0.00000000,0.00000000,0.00000000, .distance = 200); //object(cj_firebin)(1)
  132. CreateDynamicObject(3461,2981.30322266,-1993.14050293,7.97500372,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(7)
  133. CreateDynamicObject(3461,2987.24487305,-1997.66125488,7.97500372,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(7)
  134. CreateDynamicObject(3461,2983.51196289,-1999.84399414,14.52502060,21.04739380,17.71438599,353.45324707, .distance = 200); //object(tikitorch01_lvs)(5)
  135. CreateDynamicObject(3461,2983.09887695,-1999.97253418,14.57501984,21.04431152,17.70996094,245.45214844, .distance = 200); //object(tikitorch01_lvs)(5)
  136. CreateDynamicObject(2232,2980.01391602,-1998.98840332,10.77696037,0.00000000,0.00000000,180.00000000, .distance = 200); //object(med_speaker_4)(1)
  137. CreateDynamicObject(2232,2986.43334961,-1998.94519043,10.77696037,0.00000000,0.00000000,179.99450684, .distance = 200); //object(med_speaker_4)(1)
  138. CreateDynamicObject(16116,2967.96166992,-1897.77160645,-12.10000038,0.00000000,0.00000000,3.99880981, .distance = 200); //object(des_rockgp2_04)(3)
  139. CreateDynamicObject(2945,2978.10180664,-1975.70434570,3.19999981,359.24194336,359.24194336,269.23645020, .distance = 200); //object(kmb_netting)(1)
  140. CreateDynamicObject(2945,2978.07543945,-1975.75439453,-0.02499961,359.24194336,359.24194336,269.23645020, .distance = 200); //object(kmb_netting)(1)
  141. CreateDynamicObject(4242,3024.78417969,-1958.03222656,-4.07532406,0.00000000,0.00000000,0.00000000, .distance = 200); //object(sbsbed5law2)(1)
  142. CreateDynamicObject(9045,2951.91113281,-1899.65136719,0.47500160,0.48889160,350.24963379,214.07965088, .distance = 200); //object(pirateland04_lvs)(1)
  143. CreateDynamicObject(9045,2950.52001953,-1900.87988281,-1.19999886,0.48889160,350.24963379,214.07958984, .distance = 200); //object(pirateland04_lvs)(1)
  144. CreateDynamicObject(4242,3024.79467773,-2209.50048828,-4.07532406,0.00000000,0.00000000,0.00000000, .distance = 200); //object(sbsbed5law2)(2)
  145. CreateDynamicObject(621,2892.04003906,-1906.37609863,1.29999995,0.00000000,356.00000000,237.22781372, .distance = 200); //object(veg_palm02)(1)
  146. CreateDynamicObject(621,2888.71875000,-1941.55285645,2.50000381,0.00000000,359.98999023,237.22778320, .distance = 200); //object(veg_palm02)(1)
  147. CreateDynamicObject(621,2895.72094727,-1992.97131348,-2.94999981,15.95977783,355.82894897,238.37652588, .distance = 200); //object(veg_palm02)(1)
  148. CreateDynamicObject(621,2904.13037109,-2017.84704590,0.30000019,0.00000000,347.98999023,159.22778320, .distance = 200); //object(veg_palm02)(1)
  149. CreateDynamicObject(621,2886.19775391,-2008.75854492,0.30000019,0.00000000,9.98999023,237.22781372, .distance = 200); //object(veg_palm02)(1)
  150. CreateDynamicObject(621,2884.46752930,-1921.98193359,2.17500019,0.00000000,21.98999023,195.22779846, .distance = 200); //object(veg_palm02)(1)
  151. CreateDynamicObject(3524,2877.85229492,-1954.71875000,11.20001221,0.00000000,0.00000000,298.99472046, .distance = 200); //object(skullpillar01_lvs)(7)
  152. CreateDynamicObject(3524,2877.82006836,-1971.16857910,11.20001221,0.00000000,0.00000000,238.99285889, .distance = 200); //object(skullpillar01_lvs)(7)
  153. CreateDynamicObject(3524,2913.01782227,-1976.85180664,0.70001221,0.00000000,0.00000000,208.99107361, .distance = 200); //object(skullpillar01_lvs)(7)
  154. CreateDynamicObject(3524,2913.04272461,-1969.47436523,0.70001221,0.00000000,0.00000000,328.98742676, .distance = 200); //object(skullpillar01_lvs)(7)
  155. CreateDynamicObject(2906,2964.75097656,-1976.39404297,-4.05000639,355.74282837,179.99450684,23.99963379, .distance = 200); //object(kmb_deadarm)(2)
  156. CreateDynamicObject(2906,2960.58691406,-1973.85131836,-4.05000639,355.74282837,179.99450684,341.99963379, .distance = 200); //object(kmb_deadarm)(2)
  157. CreateDynamicObject(2906,2969.91918945,-1962.04089355,-4.05000639,355.74282837,179.99450684,341.99890137, .distance = 200); //object(kmb_deadarm)(2)
  158. CreateDynamicObject(2906,2965.71093750,-1966.27880859,-4.05000639,355.74282837,179.99450684,3.99877930, .distance = 200); //object(kmb_deadarm)(2)
  159. CreateDynamicObject(2906,2970.71850586,-1976.60290527,-4.05000639,355.74279785,179.99450684,99.99755859, .distance = 200); //object(kmb_deadarm)(2)
  160. CreateDynamicObject(2906,2964.10229492,-1964.38073730,-4.05000639,355.74282837,179.99450684,131.99206543, .distance = 200); //object(kmb_deadarm)(2)
  161. CreateDynamicObject(2906,2958.06982422,-1972.62512207,-4.05000639,355.74279785,179.99450684,139.99328613, .distance = 200); //object(kmb_deadarm)(2)
  162. CreateDynamicObject(2908,2966.58398438,-1965.74938965,-4.02500772,352.03829956,182.01945496,270.24639893, .distance = 200); //object(kmb_deadhead)(1)
  163. CreateDynamicObject(2908,2961.85205078,-1963.27355957,-4.02500772,352.02941895,182.01049805,270.24169922, .distance = 200); //object(kmb_deadhead)(1)
  164. CreateDynamicObject(2908,2960.51489258,-1976.95080566,-4.02500772,352.02941895,182.01049805,270.23620605, .distance = 200); //object(kmb_deadhead)(1)
  165. CreateDynamicObject(2908,2964.95776367,-1974.44409180,-4.02500772,352.03491211,182.01599121,270.24172974, .distance = 200); //object(kmb_deadhead)(1)
  166. CreateDynamicObject(2908,2966.68505859,-1976.25866699,-4.02500772,352.02941895,182.01049805,270.24169922, .distance = 200); //object(kmb_deadhead)(1)
  167. CreateDynamicObject(2905,2968.93823242,-1965.15429688,-4.00000381,3.23217773,353.98370361,302.08532715, .distance = 200); //object(kmb_deadleg)(5)
  168. CreateDynamicObject(2905,2966.86889648,-1969.25854492,-4.00000381,3.22998047,353.97949219,8.08004761, .distance = 200); //object(kmb_deadleg)(5)
  169. CreateDynamicObject(2905,2966.22192383,-1977.22241211,-4.00000381,3.21899414,353.97399902,296.07055664, .distance = 200); //object(kmb_deadleg)(5)
  170. CreateDynamicObject(2905,2968.79882812,-1976.92871094,-4.00000381,3.21899414,353.97399902,70.07055664, .distance = 200); //object(kmb_deadleg)(5)
  171. CreateDynamicObject(2905,2956.67773438,-1975.28198242,-4.00000381,3.21350098,353.97399902,70.06530762, .distance = 200); //object(kmb_deadleg)(5)
  172. CreateDynamicObject(2907,2962.48486328,-1974.70043945,-4.02500391,358.03662109,357.99841309,0.67868042, .distance = 200); //object(kmb_deadtorso)(2)
  173. CreateDynamicObject(2907,2966.94189453,-1975.29150391,-4.02500391,358.03344727,357.98950195,66.67053223, .distance = 200); //object(kmb_deadtorso)(2)
  174. CreateDynamicObject(2907,2968.05541992,-1964.05920410,-4.02500391,358.03344727,355.98449707,190.59999084, .distance = 200); //object(kmb_deadtorso)(2)
  175. CreateDynamicObject(2907,2965.05737305,-1962.64440918,-4.02500391,358.03344727,355.98449707,62.59445190, .distance = 200); //object(kmb_deadtorso)(2)
  176. CreateDynamicObject(2907,2959.19970703,-1975.95947266,-4.02500391,358.03894043,5.98754883,202.93945312, .distance = 200); //object(kmb_deadtorso)(2)
  177. CreateDynamicObject(11445,2884.32128906,-1914.15417480,4.83781242,0.00000000,12.00000000,0.00000000, .distance = 200); //object(des_pueblo06)(1)
  178. CreateDynamicObject(11458,2892.69750977,-1932.64636230,3.45447636,357.78417969,10.00756836,354.39099121, .distance = 200); //object(des_pueblo10)(1)
  179. CreateDynamicObject(11442,2889.49780273,-1999.22912598,4.40676165,12.00000000,0.00000000,86.00000000, .distance = 200); //object(des_pueblo3)(1)
  180. CreateDynamicObject(11428,2916.45068359,-2003.51721191,3.14659786,1.98901367,6.00363159,311.79083252, .distance = 200); //object(des_indruin02)(1)
  181. CreateDynamicObject(11458,2891.11010742,-1920.05346680,2.22947168,13.53390503,10.28399658,35.56323242, .distance = 200); //object(des_pueblo10)(2)
  182. CreateDynamicObject(11441,2880.87182617,-1930.13244629,5.60613155,14.00000000,0.00000000,72.00000000, .distance = 200); //object(des_pueblo5)(1)
  183. CreateDynamicObject(11441,2902.48388672,-1990.54516602,0.93366647,358.04370117,12.00708008,28.41598511, .distance = 200); //object(des_pueblo5)(2)
  184. CreateDynamicObject(1457,2886.88769531,-1948.54553223,6.28590202,9.83599854,10.39947510,24.19799805, .distance = 200); //object(dyn_outhouse_2)(1)
  185. CreateDynamicObject(16405,2885.05322266,-2018.34582520,5.82917500,350.00244141,2.02697754,250.34729004, .distance = 200); //object(desn2_hutskel03)(1)
  186. CreateDynamicObject(16405,2892.43041992,-1917.74694824,5.20418692,355.99877930,2.00106812,306.38488770, .distance = 200); //object(desn2_hutskel03)(2)
  187. CreateDynamicObject(16502,2960.34960938,-1972.20153809,-6.80000734,1.73196411,329.98489380,4.99481201, .distance = 200); //object(cn2_jetty1)(2)
  188. CreateDynamicObject(2906,2963.68969727,-1967.58691406,-4.05000639,355.74279785,179.99450684,53.99780273, .distance = 200); //object(kmb_deadarm)(2)
  189. CreateDynamicObject(2906,2966.68652344,-1963.26806641,-4.05000639,355.74279785,179.99450684,53.99780273, .distance = 200); //object(kmb_deadarm)(2)
  190. CreateDynamicObject(2907,2961.41552734,-1965.45324707,-4.02500391,358.03344727,355.98449707,130.59448242, .distance = 200); //object(kmb_deadtorso)(2)
  191. CreateDynamicObject(1264,2885.29956055,-1947.79736328,5.41997337,0.00000000,0.00000000,279.99206543, .distance = 200); //object(blackbag1)(3)
  192. CreateDynamicObject(1264,2885.70678711,-1948.41137695,5.26997280,0.00000000,0.00000000,191.99206543, .distance = 200); //object(blackbag1)(3)
  193. CreateDynamicObject(1264,2885.92163086,-1947.58715820,5.26997280,0.00000000,0.00000000,173.99157715, .distance = 200); //object(blackbag1)(3)
  194. CreateDynamicObject(2905,2885.67724609,-1947.89672852,5.49552727,53.80554199,84.51232910,344.78393555, .distance = 200); //object(kmb_deadleg)(1)
  195. CreateDynamicObject(3461,2889.46289062,-1949.71582031,5.57500029,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(4)
  196. CreateDynamicObject(3462,2887.44140625,-1926.47851562,5.13265324,19.37988281,14.85900879,88.96728516, .distance = 200); //object(csrangel_lvs)(1)
  197. CreateDynamicObject(12937,2881.88867188,-1975.93347168,8.60197353,10.00000000,0.00000000,94.00000000, .distance = 200); //object(ce_catshack)(1)
  198. CreateDynamicObject(3461,2888.43139648,-1979.44934082,5.47499609,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(4)
  199. CreateDynamicObject(2896,2983.56079102,-1995.48828125,9.23899174,0.00000000,0.00000000,0.00000000, .distance = 200); //object(casket_law)(1)
  200. CreateDynamicObject(16410,2904.48168945,-1930.58300781,1.68343174,350.52197266,346.30957031,192.20294189, .distance = 200); //object(desn2_graves)(1)
  201. CreateDynamicObject(16410,2901.48339844,-1932.90539551,1.90843153,0.24588013,4.49621582,4.47967529, .distance = 200); //object(desn2_graves)(2)
  202. CreateDynamicObject(16410,2895.40820312,-1906.59362793,4.00843859,10.22729492,356.43954468,75.13201904, .distance = 200); //object(desn2_graves)(3)
  203. CreateDynamicObject(3461,2901.17968750,-1918.93115234,2.87499285,0.00000000,0.00000000,0.00000000, .distance = 200); //object(tikitorch01_lvs)(4)
  204. CreateDynamicObject(5714,2867.02319336,-2020.46618652,8.63157940,0.00000000,0.00000000,89.50000000, .distance = 200); //object(grave03_law)(1)
  205. CreateDynamicObject(5714,2891.38452148,-2027.53186035,5.15657711,10.00000000,0.00000000,89.49462891, .distance = 200); //object(grave03_law)(2)
  206. CreateDynamicObject(16410,2892.16796875,-1941.36169434,5.15843916,13.46670532,356.39410400,87.33670044, .distance = 200); //object(desn2_graves)(4)
  207. CreateDynamicObject(1458,2886.37133789,-1984.14782715,5.15977097,350.00616455,2.03082275,270.35256958, .distance = 200); //object(dyn_cart)(1)
  208. CreateDynamicObject(2228,2888.52416992,-1985.36254883,4.97743988,0.00000000,10.00000000,338.00000000, .distance = 200); //object(cj_shovel)(1)
  209. // --------------------------------------------------------- //
  210. // General Decorations around LS
  211. // --------------------------------------------------------- //
  212. CreateDynamicObject(6865,1462.32934570,-1749.98388672,19.10558319,0.00000000,0.00000000,225.00000000, .distance = 200); //object(steerskull) (1)
  213. CreateDynamicObject(6865,1499.20666504,-1750.03588867,19.10558319,0.00000000,0.00000000,225.00000000, .distance = 200); //object(steerskull) (2)
  214. CreateDynamicObject(3524,1489.52758789,-1750.82409668,17.33065224,0.00000000,0.00000000,180.00000000, .distance = 200); //object(skullpillar01_lvs) (1)
  215. CreateDynamicObject(3524,1483.89624023,-1750.82678223,17.33065224,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs) (2)
  216. CreateDynamicObject(3524,1478.54956055,-1750.82910156,17.33065224,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs) (3)
  217. CreateDynamicObject(3524,1473.01806641,-1750.82653809,17.33065224,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs) (4)
  218. CreateDynamicObject(1568,1507.02990723,-1738.00415039,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(chinalamp_sf) (1)
  219. CreateDynamicObject(1568,1481.06579590,-1737.81396484,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(chinalamp_sf) (2)
  220. CreateDynamicObject(1568,1461.61059570,-1737.70996094,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(chinalamp_sf) (3)
  221. CreateDynamicObject(1568,1443.36682129,-1737.80749512,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(chinalamp_sf) (4)
  222. CreateDynamicObject(1568,1535.69812012,-1683.16735840,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(chinalamp_sf) (5)
  223. CreateDynamicObject(1568,1535.46887207,-1662.36413574,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(chinalamp_sf) (6)
  224. CreateDynamicObject(3472,1509.05908203,-1742.64929199,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (1)
  225. CreateDynamicObject(3472,1451.68896484,-1742.96069336,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (2)
  226. CreateDynamicObject(3472,1459.85864258,-1666.90966797,13.04687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (3)
  227. CreateDynamicObject(3472,1473.29589844,-1615.49523926,13.03929520,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (4)
  228. CreateDynamicObject(3472,1489.19677734,-1615.31689453,13.03929520,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (5)
  229. CreateDynamicObject(3472,1262.32897949,-1412.33569336,12.28406906,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (6)
  230. CreateDynamicObject(3472,1328.76074219,-1412.38623047,12.55056763,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (7)
  231. CreateDynamicObject(3524,1316.24914551,-1425.23120117,19.19918251,0.00000000,0.00000000,180.00000000, .distance = 200); //object(skullpillar01_lvs) (5)
  232. CreateDynamicObject(3524,1304.76489258,-1425.21984863,19.22217178,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs) (6)
  233. CreateDynamicObject(3524,1295.79785156,-1425.21069336,19.28979874,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs) (7)
  234. CreateDynamicObject(3524,1287.30334473,-1425.20300293,19.18620300,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs) (8)
  235. CreateDynamicObject(3524,1278.64062500,-1425.19567871,18.99211121,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs) (9)
  236. CreateDynamicObject(3524,1270.00463867,-1425.19006348,19.26373482,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs) (10)
  237. CreateDynamicObject(3524,1261.21203613,-1425.18420410,19.15022087,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs) (11)
  238. CreateDynamicObject(6865,1817.54101562,-1549.12243652,29.12237930,0.00000000,0.00000000,129.00000000, .distance = 200); //object(steerskull) (3)
  239. CreateDynamicObject(6865,1765.21423340,-1593.75158691,29.12237930,0.00000000,0.00000000,38.99597168, .distance = 200); //object(steerskull) (4)
  240. CreateDynamicObject(2896,1478.18640137,-1767.07910156,18.78534508,0.00000000,0.00000000,0.00000000, .distance = 200); //object(casket_law) (1)
  241. CreateDynamicObject(3878,1818.34680176,-1575.30029297,13.05107498,0.00000000,0.00000000,165.99792480, .distance = 200); //object(headstones_sfsx) (2)
  242. CreateDynamicObject(3878,1815.92529297,-1594.33459473,13.05107498,0.00000000,0.00000000,179.99792480, .distance = 200); //object(headstones_sfsx) (3)
  243. CreateDynamicObject(3878,1805.09191895,-1605.75097656,13.05107498,0.00000000,0.00000000,93.99450684, .distance = 200); //object(headstones_sfsx) (4)
  244. CreateDynamicObject(3878,1784.84692383,-1603.98303223,13.04328346,0.00000000,0.00000000,75.99353027, .distance = 200); //object(headstones_sfsx) (5)
  245. CreateDynamicObject(3878,1768.85644531,-1593.22485352,13.04252815,0.00000000,0.00000000,35.99243164, .distance = 200); //object(headstones_sfsx) (6)
  246. CreateDynamicObject(3878,1810.55371094,-1562.48046875,13.05107498,0.00000000,0.00000000,253.99792480, .distance = 200); //object(headstones_sfsx) (7)
  247. CreateDynamicObject(16410,1798.13354492,-1575.07666016,13.44470787,0.00000000,0.00000000,210.00000000, .distance = 200); //object(desn2_graves) (1)
  248. CreateDynamicObject(18451,1816.33349609,-1574.24169922,13.05930138,0.00000000,0.00000000,258.00000000, .distance = 200); //object(cs_oldcarjmp) (1)
  249. CreateDynamicObject(3363,1806.45129395,-1636.68823242,12.53435516,0.00000000,0.00000000,0.00000000, .distance = 200); //object(des_ruin1_) (1)
  250. CreateDynamicObject(3472,1810.22851562,-1585.77416992,13.04687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (8)
  251. CreateDynamicObject(3472,1796.05334473,-1600.12536621,13.03932381,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (9)
  252. CreateDynamicObject(3524,1801.66760254,-1578.75036621,10.53806496,0.00000000,0.00000000,81.99450684, .distance = 200); //object(skullpillar01_lvs) (12)
  253. CreateDynamicObject(3524,1800.53894043,-1574.11584473,10.53806496,0.00000000,0.00000000,111.99096680, .distance = 200); //object(skullpillar01_lvs) (13)
  254. CreateDynamicObject(3524,1798.77429199,-1581.57250977,10.53806496,0.00000000,0.00000000,41.98913574, .distance = 200); //object(skullpillar01_lvs) (14)
  255. CreateDynamicObject(3524,1822.53540039,-1541.61083984,12.63723946,0.00000000,0.00000000,73.99096680, .distance = 200); //object(skullpillar01_lvs) (15)
  256. CreateDynamicObject(3524,1824.75122070,-1534.21618652,12.35720825,0.00000000,0.00000000,63.98742676, .distance = 200); //object(skullpillar01_lvs) (16)
  257. CreateDynamicObject(12957,1790.06628418,-1595.29431152,13.39553928,0.00000000,0.00000000,330.00000000, .distance = 200); //object(sw_pickupwreck01) (1)
  258. CreateDynamicObject(874,1804.98693848,-1593.37951660,14.41545391,0.00000000,0.00000000,298.00000000, .distance = 200); //object(veg_procgrasspatch) (1)
  259. CreateDynamicObject(2780,1803.06164551,-1595.30493164,8.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(cj_smoke_mach) (1)
  260. CreateDynamicObject(3472,1775.15234375,-1355.64782715,14.75887680,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (10)
  261. CreateDynamicObject(3472,1789.84582520,-1437.86999512,12.41454506,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (11)
  262. CreateDynamicObject(3472,1153.37500000,-1412.00659180,12.61284447,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (12)
  263. CreateDynamicObject(3472,1101.89758301,-1411.96142578,12.62303352,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (13)
  264. CreateDynamicObject(3878,1134.66967773,-1423.80212402,15.30107498,0.00000000,0.00000000,270.00000000, .distance = 200); //object(headstones_sfsx) (8)
  265. CreateDynamicObject(3878,1113.96484375,-1423.85034180,15.30107498,0.00000000,0.00000000,270.00000000, .distance = 200); //object(headstones_sfsx) (9)
  266. CreateDynamicObject(3878,1155.51269531,-1423.89062500,15.30107498,0.00000000,0.00000000,270.00000000, .distance = 200); //object(headstones_sfsx) (10)
  267. CreateDynamicObject(16410,1139.78149414,-1435.05676270,15.09029770,0.00000000,0.00000000,90.00000000, .distance = 200); //object(desn2_graves) (2)
  268. CreateDynamicObject(16410,1114.72119141,-1433.54187012,15.09029770,0.00000000,0.00000000,90.00000000, .distance = 200); //object(desn2_graves) (3)
  269. CreateDynamicObject(16410,1130.71398926,-1456.46765137,15.09029770,0.00000000,0.00000000,90.00000000, .distance = 200); //object(desn2_graves) (4)
  270. CreateDynamicObject(16410,1112.48974609,-1472.72778320,15.09029770,0.00000000,0.00000000,90.00000000, .distance = 200); //object(desn2_graves) (5)
  271. CreateDynamicObject(3524,1147.82421875,-1415.94763184,11.80776215,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs) (17)
  272. CreateDynamicObject(3524,1109.49353027,-1416.04919434,11.80776215,0.00000000,0.00000000,179.99450684, .distance = 200); //object(skullpillar01_lvs) (18)
  273. CreateDynamicObject(6865,1159.06555176,-1415.62817383,18.64045715,0.00000000,0.00000000,225.00000000, .distance = 200); //object(steerskull) (5)
  274. CreateDynamicObject(6865,1098.10644531,-1415.75659180,18.64045715,0.00000000,0.00000000,225.00000000, .distance = 200); //object(steerskull) (6)
  275. CreateDynamicObject(3472,639.24487305,-1227.14807129,17.23440933,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (14)
  276. CreateDynamicObject(3472,644.21777344,-1215.59167480,17.28125000,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (15)
  277. CreateDynamicObject(3472,378.60107422,-1531.30041504,31.24173355,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (16)
  278. CreateDynamicObject(3472,398.37942505,-1514.65344238,31.08656883,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (17)
  279. CreateDynamicObject(3472,422.41088867,-1555.87695312,26.57812500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (18)
  280. CreateDynamicObject(3472,623.06213379,-1669.50500488,14.81805038,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (19)
  281. CreateDynamicObject(3472,621.16485596,-1600.56481934,14.83958054,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (20)
  282. CreateDynamicObject(3472,1013.74407959,-1840.19958496,12.45733643,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (21)
  283. CreateDynamicObject(3472,1023.42401123,-1855.91442871,12.38384247,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (22)
  284. CreateDynamicObject(3472,1026.94653320,-1889.91796875,11.88296509,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (23)
  285. CreateDynamicObject(3472,1027.40698242,-1920.29235840,11.84347916,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (24)
  286. CreateDynamicObject(3472,1230.97326660,-1845.22900391,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (25)
  287. CreateDynamicObject(3472,1473.06872559,-1153.84643555,23.07812500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (26)
  288. CreateDynamicObject(3472,1427.20837402,-1027.64538574,22.82812309,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (27)
  289. CreateDynamicObject(3472,1463.83740234,-1027.64611816,22.82812500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (28)
  290. CreateDynamicObject(3472,1494.68395996,-1028.16735840,22.81501389,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (29)
  291. CreateDynamicObject(3472,1384.15832520,-1030.03881836,25.12104225,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (30)
  292. CreateDynamicObject(6865,1481.55932617,-1022.10998535,32.85760880,0.00000000,0.00000000,45.00000000, .distance = 200); //object(steerskull) (7)
  293. CreateDynamicObject(6865,1438.67431641,-1022.10241699,32.85760880,0.00000000,0.00000000,44.99450684, .distance = 200); //object(steerskull) (8)
  294. CreateDynamicObject(3878,1481.66284180,-1022.21221924,23.33232498,0.00000000,0.00000000,89.99353027, .distance = 200); //object(headstones_sfsx) (11)
  295. CreateDynamicObject(3878,1460.33544922,-1022.23706055,23.33232498,0.00000000,0.00000000,89.98901367, .distance = 200); //object(headstones_sfsx) (12)
  296. CreateDynamicObject(3878,1438.63769531,-1022.28253174,23.33232498,0.00000000,0.00000000,89.98901367, .distance = 200); //object(headstones_sfsx) (13)
  297. CreateDynamicObject(3878,592.34301758,-1239.86523438,17.41855621,0.00000000,0.00000000,289.98901367, .distance = 200); //object(headstones_sfsx) (14)
  298. CreateDynamicObject(12957,1504.13391113,-1024.40979004,23.68693542,0.00000000,0.00000000,311.99633789, .distance = 200); //object(sw_pickupwreck01) (4)
  299. CreateDynamicObject(12957,1113.59118652,-1494.73449707,15.67509174,0.00000000,0.00000000,311.99523926, .distance = 200); //object(sw_pickupwreck01) (5)
  300. CreateDynamicObject(3878,2235.60034180,-1743.00256348,13.04702377,0.00000000,0.00000000,89.98901367, .distance = 200); //object(headstones_sfsx) (15)
  301. CreateDynamicObject(3878,2235.60131836,-1742.61791992,13.04702377,0.00000000,0.00000000,269.98901367, .distance = 200); //object(headstones_sfsx) (16)
  302. CreateDynamicObject(2896,2228.67602539,-1739.50231934,13.53924370,0.00000000,0.00000000,0.00000000, .distance = 200); //object(casket_law) (3)
  303. CreateDynamicObject(16410,2231.78808594,-1739.77978516,12.67466450,0.00000000,0.00000000,270.00000000, .distance = 200); //object(desn2_graves) (6)
  304. CreateDynamicObject(16410,2241.70434570,-1745.55041504,12.67466450,0.00000000,0.00000000,270.00000000, .distance = 200); //object(desn2_graves) (7)
  305. CreateDynamicObject(16410,2221.74877930,-1745.77062988,12.67466450,0.00000000,0.00000000,270.00000000, .distance = 200); //object(desn2_graves) (8)
  306. CreateDynamicObject(3524,2239.87451172,-1722.29870605,12.70018387,0.00000000,0.00000000,1.98425293, .distance = 200); //object(skullpillar01_lvs) (19)
  307. CreateDynamicObject(3524,2242.07226562,-1722.28027344,12.70018387,0.00000000,0.00000000,1.98303223, .distance = 200); //object(skullpillar01_lvs) (20)
  308. CreateDynamicObject(3472,2168.20605469,-1229.73327637,22.96876907,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (31)
  309. CreateDynamicObject(3472,2167.90087891,-1212.64672852,22.96875381,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (32)
  310. CreateDynamicObject(3472,2183.00024414,-1213.33862305,22.96675873,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (33)
  311. CreateDynamicObject(3472,2184.02978516,-1229.09997559,22.97656250,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (34)
  312. CreateDynamicObject(3472,2278.03881836,-1140.19055176,25.79472351,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (35)
  313. CreateDynamicObject(3472,2296.62890625,-1141.74584961,25.86731720,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (36)
  314. CreateDynamicObject(3472,2423.99487305,-1631.59301758,26.62784576,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (37)
  315. CreateDynamicObject(3472,2438.69238281,-1646.43371582,26.38886261,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (38)
  316. CreateDynamicObject(3472,2439.07080078,-1586.15319824,23.89026260,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (39)
  317. CreateDynamicObject(3472,2422.97241211,-1698.72351074,17.00906754,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (40)
  318. CreateDynamicObject(3472,2222.67675781,-1742.36853027,12.56513214,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (41)
  319. CreateDynamicObject(3472,2260.14306641,-1742.97229004,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (42)
  320. CreateDynamicObject(3472,1829.40783691,-1619.79138184,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (43)
  321. CreateDynamicObject(3472,1812.30139160,-1619.41455078,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (44)
  322. CreateDynamicObject(3472,1828.84301758,-1744.68688965,12.54687500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(circuslampost03) (45)
  323. CreateDynamicObject(18647,1802.02807617,-1576.78845215,16.45769882,0.00000000,0.00000000,10.00000000, .distance = 200); //object(bar2) (1)
  324. CreateDynamicObject(18647,1801.29357910,-1580.37243652,16.51562500,0.00000000,0.00000000,310.74755859, .distance = 200); //object(bar2) (2)
  325. CreateDynamicObject(18647,1823.58459473,-1537.96191406,16.37734032,0.00000000,0.00000000,344.74279785, .distance = 200); //object(bar2) (3)
  326. CreateDynamicObject(18647,1491.09411621,-1750.88281250,27.67407417,0.00000000,0.00000000,90.73999023, .distance = 200); //object(bar2) (4)
  327. CreateDynamicObject(18647,1481.12414551,-1750.88281250,27.71684456,0.00000000,0.00000000,90.73608398, .distance = 200); //object(bar2) (5)
  328. CreateDynamicObject(18647,1469.70837402,-1750.88281250,27.61913300,0.00000000,0.00000000,90.73608398, .distance = 200); //object(bar2) (6)
  329. CreateDynamicObject(18649,1801.07165527,-1576.54687500,12.65159512,0.00000000,0.00000000,14.73608398, .distance = 200); //object(bar2) (7)
  330. CreateDynamicObject(18649,1800.23010254,-1580.16503906,12.69441891,0.00000000,0.00000000,310.73266602, .distance = 200); //object(bar2) (8)
  331. // --------------------------------------------------------- //
  332. // Zombie Event Objects.
  333. // --------------------------------------------------------- //
  334. CreateDynamicObject(874,1232.34631348,-1378.16674805,14.12350273,0.00000000,0.00000000,260.24865723, .distance = 200); //object(veg_procgrasspatch) (1)
  335. CreateDynamicObject(874,1232.12988281,-1303.34545898,14.21886063,0.00000000,0.00000000,220.24414062, .distance = 200); //object(veg_procgrasspatch) (1)
  336. CreateDynamicObject(824,1330.16772461,-1417.03234863,14.63197041,0.00000000,0.00000000,0.00000000, .distance = 200); //object(genveg_tallgrass08) (1)
  337. CreateDynamicObject(826,1405.10559082,-1413.04626465,14.43758678,0.00000000,0.00000000,0.00000000, .distance = 200); //object(genveg_tallgrass10) (1)
  338. CreateDynamicObject(826,1410.51550293,-1417.35400391,14.43758678,0.00000000,0.00000000,0.00000000, .distance = 200); //object(genveg_tallgrass10) (2)
  339. CreateDynamicObject(826,1404.34899902,-1419.82824707,14.43758678,0.00000000,0.00000000,0.00000000, .distance = 200); //object(genveg_tallgrass10) (3)
  340. CreateDynamicObject(826,1404.34863281,-1419.82812500,14.43758678,0.00000000,0.00000000,0.00000000, .distance = 200); //object(genveg_tallgrass10) (4)
  341. CreateDynamicObject(826,1408.24816895,-1425.47668457,14.43758678,0.00000000,2.00000000,30.00000000, .distance = 200); //object(genveg_tallgrass10) (5)
  342. CreateDynamicObject(826,1406.65759277,-1432.65856934,14.43758678,0.00000000,1.99951172,29.99816895, .distance = 200); //object(genveg_tallgrass10) (6)
  343. CreateDynamicObject(826,1411.51501465,-1434.64746094,14.43758678,0.00000000,1.99951172,29.99816895, .distance = 200); //object(genveg_tallgrass10) (7)
  344. CreateDynamicObject(826,1408.05371094,-1437.82214355,14.43758678,0.00000000,1.99951172,29.99816895, .distance = 200); //object(genveg_tallgrass10) (8)
  345. CreateDynamicObject(1384,1562.68896484,-1598.97375488,24.22186089,342.00000000,0.00000000,74.00000000, .distance = 200); //object(twrcrane_m_01) (1)
  346. CreateDynamicObject(981,1547.43774414,-1586.89758301,13.33282089,0.00000000,0.00000000,90.00000000, .distance = 200); //object(helix_barrier) (1)
  347. CreateDynamicObject(981,1514.96740723,-1595.56079102,13.33282089,0.00000000,0.00000000,330.00000000, .distance = 200); //object(helix_barrier) (2)
  348. CreateDynamicObject(1423,1426.58129883,-1600.43188477,13.09375000,0.00000000,0.00000000,20.00000000, .distance = 200); //object(dyn_roadbarrier_4) (1)
  349. CreateDynamicObject(1423,1431.09497070,-1601.88024902,13.09375000,0.00000000,0.00000000,359.99511719, .distance = 200); //object(dyn_roadbarrier_4) (2)
  350. CreateDynamicObject(1228,1532.27526855,-1603.81213379,12.80394077,0.00000000,0.00000000,48.00000000, .distance = 200); //object(roadworkbarrier1) (1)
  351. CreateDynamicObject(1228,1431.15722656,-1578.74755859,12.78489590,0.00000000,0.00000000,71.99926758, .distance = 200); //object(roadworkbarrier1) (2)
  352. CreateDynamicObject(1228,1425.66723633,-1576.80163574,12.78252029,0.00000000,0.00000000,91.99890137, .distance = 200); //object(roadworkbarrier1) (3)
  353. CreateDynamicObject(1228,1418.02355957,-1593.75183105,12.78734112,0.00000000,0.00000000,103.99401855, .distance = 200); //object(roadworkbarrier1) (4)
  354. CreateDynamicObject(1228,1417.53784180,-1590.14709473,12.78686619,0.00000000,0.00000000,173.99108887, .distance = 200); //object(roadworkbarrier1) (5)
  355. CreateDynamicObject(12957,1521.90466309,-1587.72790527,13.26102924,0.00000000,0.00000000,329.99633789, .distance = 200); //object(sw_pickupwreck01) (1)
  356. CreateDynamicObject(12957,1426.88330078,-1588.96972656,13.26882648,0.00000000,0.00000000,323.99633789, .distance = 200); //object(sw_pickupwreck01) (1)
  357. CreateDynamicObject(3594,1436.93017578,-1593.96252441,13.01398945,0.00000000,0.00000000,343.99996948, .distance = 200); //object(la_fuckcar1) (1)
  358. CreateDynamicObject(3594,1433.53918457,-1587.57971191,13.02178669,0.00000000,0.00000000,17.99841309, .distance = 200); //object(la_fuckcar1) (2)
  359. CreateDynamicObject(3594,1325.59790039,-1393.14575195,12.99479389,0.00000000,0.00000000,283.99841309, .distance = 200); //object(la_fuckcar1) (3)
  360. CreateDynamicObject(3594,1308.78173828,-1397.25903320,12.88804722,0.00000000,0.00000000,269.99658203, .distance = 200); //object(la_fuckcar1) (4)
  361. CreateDynamicObject(3594,1294.38220215,-1397.26110840,12.80396080,0.00000000,0.00000000,275.99450684, .distance = 200); //object(la_fuckcar1) (5)
  362. CreateDynamicObject(3594,1280.45812988,-1393.26647949,12.83287621,0.00000000,0.00000000,285.99304199, .distance = 200); //object(la_fuckcar1) (6)
  363. CreateDynamicObject(3593,1270.53125000,-1396.30798340,12.72524738,0.00000000,0.00000000,40.00000000, .distance = 200); //object(la_fuckcar2) (1)
  364. CreateDynamicObject(3594,1318.91784668,-1406.56567383,12.93363667,0.00000000,0.00000000,67.99658203, .distance = 200); //object(la_fuckcar1) (7)
  365. CreateDynamicObject(3594,1296.95166016,-1403.49902344,12.82690907,0.00000000,0.00000000,91.99438477, .distance = 200); //object(la_fuckcar1) (8)
  366. CreateDynamicObject(3594,1243.20947266,-1406.79919434,12.63457966,0.00000000,0.00000000,95.99401855, .distance = 200); //object(la_fuckcar1) (9)
  367. CreateDynamicObject(826,1330.29748535,-1395.62976074,13.36146355,0.00000000,0.00000000,0.00000000, .distance = 200); //object(genveg_tallgrass10) (10)
  368. CreateDynamicObject(826,1321.43017578,-1401.34802246,13.36146355,0.00000000,2.00000000,0.00000000, .distance = 200); //object(genveg_tallgrass10) (11)
  369. CreateDynamicObject(826,1307.68505859,-1394.06982422,13.36146355,0.00000000,1.99951172,0.00000000, .distance = 200); //object(genveg_tallgrass10) (13)
  370. CreateDynamicObject(826,1303.23681641,-1405.11291504,13.36146355,0.00000000,1.99951172,0.00000000, .distance = 200); //object(genveg_tallgrass10) (14)
  371. CreateDynamicObject(826,1290.96118164,-1406.01184082,13.36146355,0.00000000,1.99951172,2.00000000, .distance = 200); //object(genveg_tallgrass10) (15)
  372. CreateDynamicObject(826,1291.78845215,-1397.65075684,13.36146355,0.00000000,355.99951172,1.99951172, .distance = 200); //object(genveg_tallgrass10) (16)
  373. CreateDynamicObject(826,1277.45458984,-1402.05957031,13.36146355,0.00000000,355.99548340,1.99951172, .distance = 200); //object(genveg_tallgrass10) (17)
  374. CreateDynamicObject(981,1337.01867676,-1400.30578613,13.22770500,0.00000000,0.00000000,91.99633789, .distance = 200); //object(helix_barrier) (3)
  375. CreateDynamicObject(18723,1320.11425781,-1407.36938477,13.20876122,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (1)
  376. CreateDynamicObject(18723,1269.64184570,-1394.58312988,13.18739891,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (2)
  377. CreateDynamicObject(18723,1178.82458496,-1349.06372070,18.50894356,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (3)
  378. CreateDynamicObject(18723,1296.93261719,-1264.00292969,26.52881432,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (4)
  379. CreateDynamicObject(18723,1554.17834473,-1655.58227539,23.87428284,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (5)
  380. CreateDynamicObject(18723,1543.11621094,-1708.67041016,23.29492378,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (6)
  381. CreateDynamicObject(18723,1521.22937012,-1590.76086426,13.16932297,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (7)
  382. CreateDynamicObject(18723,859.54211426,-1304.61962891,12.64085960,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (9)
  383. CreateDynamicObject(18723,909.10375977,-1302.08264160,12.60997105,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (10)
  384. CreateDynamicObject(18723,763.71191406,-1567.35278320,12.59687519,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (11)
  385. CreateDynamicObject(18723,940.26562500,-1744.98718262,12.59687519,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (12)
  386. CreateDynamicObject(18723,1476.36718750,-1757.60742188,16.58124924,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (13)
  387. CreateDynamicObject(18723,1484.00842285,-1750.82971191,20.94978905,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (14)
  388. CreateDynamicObject(18723,1497.94970703,-1750.25781250,26.90453911,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (15)
  389. CreateDynamicObject(18723,1463.84680176,-1750.25781250,26.48229980,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (16)
  390. CreateDynamicObject(18727,1520.85498047,-1590.39160156,13.73720646,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (1)
  391. CreateDynamicObject(18727,1814.12377930,-1566.95361328,12.55950642,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (2)
  392. CreateDynamicObject(18727,1779.32556152,-1602.11450195,12.58908367,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (3)
  393. CreateDynamicObject(18727,1809.78149414,-1595.50036621,13.09687519,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (4)
  394. CreateDynamicObject(18727,1325.49499512,-1393.41577148,13.86098862,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (5)
  395. CreateDynamicObject(18727,1295.90820312,-1402.84582520,13.28278255,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (6)
  396. CreateDynamicObject(18727,1269.86132812,-1396.01416016,12.45493507,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (7)
  397. CreateDynamicObject(18727,1182.39831543,-1304.90979004,13.30265522,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (8)
  398. CreateDynamicObject(18727,1182.07812500,-1342.52490234,16.45350266,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (9)
  399. CreateDynamicObject(18727,1128.17761230,-2045.88977051,68.05781555,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (10)
  400. CreateDynamicObject(18727,1128.92321777,-2025.10522461,68.05781555,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (11)
  401. CreateDynamicObject(18727,1777.15307617,-2103.92260742,14.44679260,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (12)
  402. CreateDynamicObject(18727,1899.34252930,-2041.18261719,13.69707394,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (13)
  403. CreateDynamicObject(18727,2013.63818359,-1995.71691895,32.38501358,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (14)
  404. CreateDynamicObject(18727,2107.05932617,-1884.29895020,20.29970932,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (15)
  405. CreateDynamicObject(18727,2471.22778320,-1349.63134766,42.78531647,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (16)
  406. CreateDynamicObject(18727,2431.65258789,-1240.02172852,27.93318176,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (17)
  407. CreateDynamicObject(18727,2341.68359375,-1218.49194336,29.92262650,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (18)
  408. CreateDynamicObject(18727,2240.89111328,-1194.91003418,24.09719086,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (19)
  409. CreateDynamicObject(18727,1813.49536133,-1274.68395996,12.73752880,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (20)
  410. CreateDynamicObject(18727,1648.05236816,-1278.09997559,13.85429096,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (21)
  411. CreateDynamicObject(18727,1463.79382324,-1308.81127930,12.59687519,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (22)
  412. CreateDynamicObject(18727,1374.62145996,-1231.45178223,12.59687519,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (23)
  413. CreateDynamicObject(18727,1311.95227051,-1242.65270996,18.95557022,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (24)
  414. CreateDynamicObject(18727,875.36279297,-1196.31713867,27.56070518,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (25)
  415. CreateDynamicObject(18727,827.07312012,-1239.13464355,26.16170883,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (26)
  416. CreateDynamicObject(18727,731.31658936,-1279.67919922,25.09679604,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (27)
  417. CreateDynamicObject(18727,615.01922607,-1341.03247070,19.62331390,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (28)
  418. CreateDynamicObject(18690,1552.91821289,-1684.69165039,14.10317230,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (1)
  419. CreateDynamicObject(18690,1552.91796875,-1684.69140625,24.60317230,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (2)
  420. CreateDynamicObject(18690,1552.94055176,-1668.20178223,20.10317230,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (3)
  421. CreateDynamicObject(18690,1552.96093750,-1654.20117188,18.60317230,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (4)
  422. CreateDynamicObject(18690,1544.35180664,-1631.85021973,12.43281269,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (5)
  423. CreateDynamicObject(18723,1492.03906250,-1021.42071533,23.58482361,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (18)
  424. CreateDynamicObject(18723,1442.64733887,-1021.30462646,23.05933952,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (19)
  425. CreateDynamicObject(18723,1391.92468262,-1020.16027832,31.86643410,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (20)
  426. CreateDynamicObject(18723,1295.78125000,-1055.68322754,36.91761017,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (21)
  427. CreateDynamicObject(18723,1189.25756836,-1022.66564941,38.77555466,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (22)
  428. CreateDynamicObject(18723,1028.25183105,-1036.88537598,39.61649323,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (23)
  429. CreateDynamicObject(18723,1048.89160156,-1026.08593750,38.00167465,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (24)
  430. CreateDynamicObject(18723,973.56829834,-1045.00476074,35.21157074,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (25)
  431. CreateDynamicObject(18723,942.67456055,-1075.92480469,30.29557419,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (26)
  432. CreateDynamicObject(18723,874.41644287,-1188.92187500,28.23802185,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (27)
  433. CreateDynamicObject(18723,820.15209961,-1279.03125000,26.63021088,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (28)
  434. CreateDynamicObject(18723,823.47283936,-1340.43212891,21.59997559,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (29)
  435. CreateDynamicObject(18723,736.15661621,-1359.54101562,22.28723526,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (30)
  436. CreateDynamicObject(18723,709.98590088,-1445.84423828,16.74531174,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (31)
  437. CreateDynamicObject(18723,616.62646484,-1478.57531738,14.48871326,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (32)
  438. CreateDynamicObject(18723,619.67425537,-1528.15161133,14.21601677,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (33)
  439. CreateDynamicObject(18723,649.63159180,-1648.93542480,14.53175545,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (34)
  440. CreateDynamicObject(18723,645.68499756,-1709.78942871,14.56641197,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (35)
  441. CreateDynamicObject(18723,601.81109619,-1643.31201172,27.11148643,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (36)
  442. CreateDynamicObject(18723,608.76147461,-1619.71447754,27.10468674,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (37)
  443. CreateDynamicObject(18723,860.28204346,-1806.35668945,30.84687424,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (38)
  444. CreateDynamicObject(18723,954.35351562,-1808.59704590,17.27343750,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (39)
  445. CreateDynamicObject(18723,999.92608643,-1777.59143066,14.49168873,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (40)
  446. CreateDynamicObject(18723,1205.74279785,-1743.56213379,12.64271069,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (41)
  447. CreateDynamicObject(18723,2204.38769531,-1175.56201172,24.77656174,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (42)
  448. CreateDynamicObject(18723,2231.89843750,-1148.80468750,24.89855385,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (43)
  449. CreateDynamicObject(18723,2332.22753906,-1170.89062500,33.92297363,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (44)
  450. CreateDynamicObject(18723,2350.95703125,-1170.89062500,32.05821228,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (45)
  451. CreateDynamicObject(18723,2351.77832031,-1186.81469727,27.14072609,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (46)
  452. CreateDynamicObject(18723,2340.02075195,-1203.99523926,27.02656174,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (47)
  453. CreateDynamicObject(18723,2349.43261719,-1232.92285156,34.02251053,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (48)
  454. CreateDynamicObject(18723,2347.27978516,-1266.47338867,29.33409500,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (49)
  455. CreateDynamicObject(18723,2361.04687500,-1341.18908691,24.98101425,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (50)
  456. CreateDynamicObject(18723,2376.01025391,-1394.34533691,24.15957642,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (51)
  457. CreateDynamicObject(18723,2401.27661133,-1414.79418945,23.78768921,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (52)
  458. CreateDynamicObject(18723,2441.29028320,-1467.47216797,24.76776505,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (53)
  459. CreateDynamicObject(18723,2463.58593750,-1433.19323730,30.05369186,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (54)
  460. CreateDynamicObject(18723,2468.75732422,-1338.50463867,29.95812225,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (55)
  461. CreateDynamicObject(18723,2472.19482422,-1300.44042969,32.93023682,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (56)
  462. CreateDynamicObject(18723,2473.15112305,-1238.84375000,35.13721848,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (57)
  463. CreateDynamicObject(18723,2604.05029297,-1266.56982422,53.81958771,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (58)
  464. CreateDynamicObject(18723,2636.82299805,-1245.69738770,54.96421432,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (59)
  465. CreateDynamicObject(18723,2754.11962891,-1275.54406738,63.00119400,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (60)
  466. CreateDynamicObject(18723,2753.81274414,-1421.60278320,43.51906586,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (61)
  467. CreateDynamicObject(18723,2713.00317383,-1439.89062500,40.52609634,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (62)
  468. CreateDynamicObject(18723,2748.00976562,-1597.89257812,29.36436844,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (63)
  469. CreateDynamicObject(18723,2694.18798828,-1654.81420898,10.87260914,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (64)
  470. CreateDynamicObject(18723,2617.06079102,-1718.71545410,15.12520409,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (65)
  471. CreateDynamicObject(18723,2501.96093750,-1702.00122070,17.95082474,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (66)
  472. CreateDynamicObject(18723,2443.01806641,-1649.17761230,12.52755928,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (67)
  473. CreateDynamicObject(18723,2381.75927734,-1668.95312500,14.57641315,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (68)
  474. CreateDynamicObject(18723,2233.64697266,-1741.91186523,12.60197163,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (69)
  475. CreateDynamicObject(18723,2265.77148438,-1742.54626465,12.59687519,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (70)
  476. CreateDynamicObject(18723,2249.37597656,-1719.34655762,21.90270424,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (71)
  477. CreateDynamicObject(18723,2248.41918945,-1771.13366699,19.70039940,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (72)
  478. CreateDynamicObject(18723,2286.46972656,-1761.15368652,22.79257965,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (73)
  479. CreateDynamicObject(18723,2308.32031250,-1767.22534180,20.97723198,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (74)
  480. CreateDynamicObject(18723,2348.14428711,-1767.22534180,19.41239738,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (75)
  481. CreateDynamicObject(18723,2379.31518555,-1767.69812012,20.49581528,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (76)
  482. CreateDynamicObject(18723,2168.27441406,-1712.15588379,20.86441803,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (77)
  483. CreateDynamicObject(18723,2096.60571289,-1669.12561035,16.83788681,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (78)
  484. CreateDynamicObject(18723,2173.61840820,-1664.41992188,19.53863716,0.00000000,0.00000000,0.00000000, .distance = 200); //object(ganghse_int2) (79)
  485. CreateDynamicObject(18727,616.48474121,-1640.26708984,15.54308605,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (30)
  486. CreateDynamicObject(18727,619.42431641,-1635.19689941,15.66503429,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (31)
  487. CreateDynamicObject(18727,620.01232910,-1626.32751465,15.75019550,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (32)
  488. CreateDynamicObject(18727,616.32971191,-1617.87707520,15.82883644,0.00000000,0.00000000,0.00000000, .distance = 200); //object(motel_skuzmain1) (33)
  489. CreateDynamicObject(18690,615.44287109,-1638.53149414,15.53791714,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (6)
  490. CreateDynamicObject(18690,617.60906982,-1634.73901367,15.62089634,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (7)
  491. CreateDynamicObject(18690,618.67236328,-1630.41809082,15.68919563,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (8)
  492. CreateDynamicObject(18690,614.23004150,-1638.07885742,21.51355934,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (9)
  493. CreateDynamicObject(18690,617.35034180,-1634.35400391,23.32117271,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (10)
  494. CreateDynamicObject(18690,617.09667969,-1622.80151367,16.22674751,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (11)
  495. CreateDynamicObject(18690,614.37945557,-1619.64331055,23.52991486,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (12)
  496. CreateDynamicObject(18690,614.39733887,-1619.65832520,17.30947495,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (13)
  497. CreateDynamicObject(18690,611.01562500,-1617.72094727,18.28819275,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (14)
  498. CreateDynamicObject(18690,604.62500000,-1641.51623535,15.59905720,0.00000000,0.00000000,0.00000000, .distance = 200); //object(burning_blinds08) (15)
  499. CreateDynamicObject(1384,625.03894043,-1750.19189453,13.34388351,0.18463135,269.53527832,273.99804688, .distance = 200); //object(twrcrane_m_01) (2)
  500. CreateDynamicObject(826,913.45373535,-980.78198242,38.08458710,0.00000000,355.99548340,1.99951172, .distance = 200); //object(genveg_tallgrass10) (18)
  501. CreateDynamicObject(826,918.73095703,-970.70812988,38.08458710,0.00000000,357.99548340,5.99951172, .distance = 200); //object(genveg_tallgrass10) (19)
  502. CreateDynamicObject(826,927.58349609,-978.87109375,38.08458710,0.00000000,357.99499512,5.99853516, .distance = 200); //object(genveg_tallgrass10) (20)
  503. CreateDynamicObject(826,934.17810059,-971.93298340,38.08458710,0.00000000,3.99499512,5.99853516, .distance = 200); //object(genveg_tallgrass10) (21)
  504. CreateDynamicObject(826,945.09729004,-975.61865234,38.08458710,0.00000000,9.99353027,5.99853516, .distance = 200); //object(genveg_tallgrass10) (22)
  505. CreateDynamicObject(826,951.91674805,-965.89392090,38.08458710,0.00000000,9.99206543,5.99853516, .distance = 200); //object(genveg_tallgrass10) (23)
  506. CreateDynamicObject(826,951.91601562,-965.89355469,38.08458710,0.00000000,9.99206543,5.99853516, .distance = 200); //object(genveg_tallgrass10) (24)
  507. CreateDynamicObject(826,964.35064697,-970.49621582,38.08458710,0.00000000,11.99206543,1.99853516, .distance = 200); //object(genveg_tallgrass10) (25)
  508. CreateDynamicObject(826,968.49456787,-960.72637939,38.08458710,0.00000000,11.99157715,3.99401855, .distance = 200); //object(genveg_tallgrass10) (26)
  509. CreateDynamicObject(826,947.10699463,-946.74932861,39.58458710,0.00000000,11.98608398,3.99353027, .distance = 200); //object(genveg_tallgrass10) (27)
  510. CreateDynamicObject(3594,954.04541016,-973.84283447,38.36064911,0.00000000,0.00000000,91.99401855, .distance = 200); //object(la_fuckcar1) (10)
  511. CreateDynamicObject(3594,938.07092285,-967.11389160,37.98893738,0.00000000,0.00000000,109.99401855, .distance = 200); //object(la_fuckcar1) (11)
  512. CreateDynamicObject(3594,918.97906494,-977.65155029,37.73387527,0.00000000,0.00000000,95.98962402, .distance = 200); //object(la_fuckcar1) (12)
  513. CreateDynamicObject(3594,905.89221191,-975.90771484,37.30579376,0.00000000,0.00000000,107.98754883, .distance = 200); //object(la_fuckcar1) (13)
  514. CreateDynamicObject(3594,973.42065430,-963.27905273,39.09381104,0.00000000,0.00000000,153.98461914, .distance = 200); //object(la_fuckcar1) (14)
  515. CreateDynamicObject(3594,972.87280273,-970.73565674,38.93072128,0.00000000,0.00000000,197.98437500, .distance = 200); //object(la_fuckcar1) (15)
  516. CreateDynamicObject(3594,963.49053955,-979.07183838,38.49473953,0.00000000,0.00000000,153.97912598, .distance = 200); //object(la_fuckcar1) (16)
  517. CreateDynamicObject(3594,959.84466553,-947.68560791,39.84112930,0.00000000,0.00000000,131.97888184, .distance = 200); //object(la_fuckcar1) (17)
  518. CreateDynamicObject(3594,801.12933350,-1052.92504883,24.41011810,0.00000000,0.00000000,131.97879028, .distance = 200); //object(la_fuckcar1) (18)
  519. CreateDynamicObject(3594,793.14758301,-1397.88879395,13.02372360,0.00000000,0.00000000,131.97875977, .distance = 200); //object(la_fuckcar1) (19)
  520. CreateDynamicObject(3594,797.61633301,-1411.39111328,13.03407383,0.00000000,0.00000000,161.97875977, .distance = 200); //object(la_fuckcar1) (20)
  521. CreateDynamicObject(3594,639.59173584,-1623.40185547,14.94099903,0.00000000,0.00000000,175.97692871, .distance = 200); //object(la_fuckcar1) (21)
  522. CreateDynamicObject(3594,628.13470459,-1648.69213867,15.41636467,0.00000000,0.00000000,195.97351074, .distance = 200); //object(la_fuckcar1) (22)
  523. CreateDynamicObject(3594,630.31494141,-1608.27734375,15.46401882,0.00000000,0.00000000,169.96862793, .distance = 200); //object(la_fuckcar1) (23)
  524. CreateDynamicObject(3594,1313.66076660,-1719.89428711,13.01398945,0.00000000,0.00000000,195.96862793, .distance = 200); //object(la_fuckcar1) (24)
  525. CreateDynamicObject(3594,1312.41577148,-1649.26928711,13.01398945,0.00000000,0.00000000,181.96862793, .distance = 200); //object(la_fuckcar1) (25)
  526. CreateDynamicObject(3594,1313.51599121,-1568.97021484,13.01398945,0.00000000,0.00000000,175.96655273, .distance = 200); //object(la_fuckcar1) (26)
  527. CreateDynamicObject(3594,1340.06713867,-1495.04956055,13.02178478,0.00000000,0.00000000,165.96252441, .distance = 200); //object(la_fuckcar1) (27)
  528. CreateDynamicObject(3594,1379.35913086,-926.67175293,33.83813095,0.00000000,0.00000000,113.95947266, .distance = 200); //object(la_fuckcar1) (28)
  529. CreateDynamicObject(3594,1369.29675293,-924.73944092,33.81867599,0.00000000,0.00000000,153.95568848, .distance = 200); //object(la_fuckcar1) (29)
  530. CreateDynamicObject(3594,1452.22741699,-1032.74792480,23.28742599,0.00000000,0.00000000,201.95141602, .distance = 200); //object(la_fuckcar1) (30)
  531. CreateDynamicObject(3594,1512.76660156,-1037.02380371,23.25854874,0.00000000,0.00000000,161.95068359, .distance = 200); //object(la_fuckcar1) (31)
  532. CreateDynamicObject(3594,1482.16467285,-1155.38317871,23.53742599,0.00000000,0.00000000,161.94946289, .distance = 200); //object(la_fuckcar1) (32)
  533. CreateDynamicObject(981,2209.38574219,-1733.39501953,12.90053940,0.00000000,0.00000000,265.99633789, .distance = 200); //object(helix_barrier) (7)
  534. CreateDynamicObject(18690,2228.74218750,-1714.50158691,17.47059441,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (1)
  535. CreateDynamicObject(18690,2228.74218750,-1716.85046387,17.52507782,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (2)
  536. CreateDynamicObject(18690,2228.74218750,-1711.60461426,17.46927071,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (3)
  537. CreateDynamicObject(18690,2228.74218750,-1709.85644531,17.53466797,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (4)
  538. CreateDynamicObject(18690,2228.74194336,-1706.48486328,17.80260277,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (5)
  539. CreateDynamicObject(18690,2228.74218750,-1704.65417480,17.57063103,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (6)
  540. CreateDynamicObject(18690,2228.74560547,-1718.69860840,12.66679668,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (7)
  541. CreateDynamicObject(18690,2070.25415039,-1712.53430176,13.65643120,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (8)
  542. CreateDynamicObject(18690,2065.89111328,-1720.10803223,12.87833405,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (9)
  543. CreateDynamicObject(18690,2065.89111328,-1721.31884766,12.75369644,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (10)
  544. CreateDynamicObject(18690,2065.92016602,-1714.27819824,12.60468388,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (11)
  545. CreateDynamicObject(18690,1794.16918945,-1721.09887695,20.66394234,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (13)
  546. CreateDynamicObject(18690,1796.06567383,-1721.09887695,20.80447388,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (14)
  547. CreateDynamicObject(18690,1798.08227539,-1721.09887695,20.98378754,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (15)
  548. CreateDynamicObject(18690,1799.09497070,-1717.66906738,20.78067780,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (16)
  549. CreateDynamicObject(18690,1813.76940918,-1562.08239746,12.93215466,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (17)
  550. CreateDynamicObject(18690,1814.71520996,-1559.87158203,12.93215466,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (18)
  551. CreateDynamicObject(18690,1543.11694336,-1642.99938965,14.63382530,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (19)
  552. CreateDynamicObject(18690,1543.11694336,-1649.27929688,15.11098289,0.00000000,0.00000000,0.00000000, .distance = 200); //object(shadow-carter) (20)
  553. CreateDynamicObject(18690,1254.38293457,-1561.09790039,18.27843475,0.00000000,0.00000000,102.00000000, .distance = 200); //object(shadow-carter) (21)
  554. CreateDynamicObject(18690,1256.61157227,-1561.09790039,18.47209167,0.00000000,0.00000000,101.99710083, .distance = 200); //object(shadow-carter) (22)
  555. CreateDynamicObject(18690,1259.52441406,-1561.09790039,18.40434837,0.00000000,0.00000000,101.99710083, .distance = 200); //object(shadow-carter) (23)
  556. CreateDynamicObject(18690,1249.31188965,-1561.09790039,18.11296463,0.00000000,0.00000000,101.99710083, .distance = 200); //object(shadow-carter) (24)
  557. CreateDynamicObject(18690,1244.39965820,-1561.09790039,18.39730644,0.00000000,0.00000000,101.99710083, .distance = 200); //object(shadow-carter) (25)
  558. CreateDynamicObject(18690,1241.99414062,-1561.09790039,18.43658257,0.00000000,0.00000000,101.99710083, .distance = 200); //object(shadow-carter) (26)
  559. CreateDynamicObject(18690,1230.03515625,-1561.09790039,18.23418617,0.00000000,0.00000000,101.99710083, .distance = 200); //object(shadow-carter) (27)
  560. CreateDynamicObject(18690,1231.64172363,-1559.58666992,12.99184895,0.00000000,0.00000000,101.99710083, .distance = 200); //object(shadow-carter) (28)
  561. CreateDynamicObject(18690,1233.09509277,-1560.23632812,13.01920986,0.00000000,0.00000000,101.99707031, .distance = 200); //object(shadow-carter) (29)
  562. CreateDynamicObject(18690,1239.06286621,-1560.87023926,13.01920986,0.00000000,0.00000000,101.99707031, .distance = 200); //object(shadow-carter) (30)
  563. CreateDynamicObject(18690,1240.17944336,-1560.87023926,13.01920986,0.00000000,0.00000000,101.99707031, .distance = 200); //object(shadow-carter) (31)
  564. CreateDynamicObject(981,682.40460205,-1751.36242676,13.06557274,0.00000000,0.00000000,73.99401855, .distance = 200); //object(helix_barrier) (9)
  565. CreateDynamicObject(3594,628.85961914,-1730.77673340,13.49666977,0.00000000,0.00000000,217.96862793, .distance = 200); //object(la_fuckcar1) (33)
  566. CreateDynamicObject(3594,611.79272461,-1729.59741211,13.40500736,0.00000000,0.00000000,255.96325684, .distance = 200); //object(la_fuckcar1) (34)
  567. CreateDynamicObject(12957,1476.84741211,-1032.42700195,23.53446770,0.00000000,0.00000000,329.99633789, .distance = 200); //object(sw_pickupwreck01) (1)
  568. CreateDynamicObject(12957,1176.08532715,-1039.51367188,31.68321037,0.00000000,0.00000000,303.99633789, .distance = 200); //object(sw_pickupwreck01) (1)
  569. CreateDynamicObject(12957,1025.23486328,-1031.10546875,31.88203430,0.00000000,0.00000000,275.99169922, .distance = 200); //object(sw_pickupwreck01) (1)
  570. CreateDynamicObject(12957,1041.71044922,-1027.21838379,31.97978020,0.00000000,0.00000000,267.98754883, .distance = 200); //object(sw_pickupwreck01) (1)
  571. CreateDynamicObject(12957,2073.46948242,-1831.47924805,13.42509174,0.00000000,0.00000000,181.98400879, .distance = 200); //object(sw_pickupwreck01) (1)
  572. CreateDynamicObject(12957,2096.06982422,-1799.23803711,13.26102924,0.00000000,0.00000000,201.98303223, .distance = 200); //object(sw_pickupwreck01) (1)
  573. CreateDynamicObject(12957,2095.83959961,-1814.92382812,13.26102924,0.00000000,0.00000000,239.97814941, .distance = 200); //object(sw_pickupwreck01) (1)
  574. CreateDynamicObject(12957,2226.91601562,-1733.52526855,13.26102924,0.00000000,0.00000000,239.97436523, .distance = 200); //object(sw_pickupwreck01) (1)
  575. CreateDynamicObject(12957,2285.48095703,-1733.80834961,13.26102924,0.00000000,0.00000000,239.97436523, .distance = 200); //object(sw_pickupwreck01) (1)
  576. CreateDynamicObject(12957,2361.00854492,-1751.32763672,13.26102924,0.00000000,0.00000000,277.97436523, .distance = 200); //object(sw_pickupwreck01) (1)
  577. CreateDynamicObject(12957,2178.32373047,-1297.60852051,23.69853020,0.00000000,0.00000000,239.97436523, .distance = 200); //object(sw_pickupwreck01) (1)
  578. CreateDynamicObject(12957,2352.14428711,-1155.39453125,27.12135315,0.00000000,0.00000000,253.97436523, .distance = 200); //object(sw_pickupwreck01) (1)
  579. CreateDynamicObject(12957,2298.67041016,-1147.54772949,26.65160942,0.00000000,0.00000000,253.97094727, .distance = 200); //object(sw_pickupwreck01) (1)
  580. CreateDynamicObject(12957,2096.06347656,-1098.32910156,24.84957886,0.00000000,0.00000000,253.97094727, .distance = 200); //object(sw_pickupwreck01) (1)
  581. CreateDynamicObject(12957,2013.40966797,-1257.31506348,23.69853020,0.00000000,0.00000000,279.97094727, .distance = 200); //object(sw_pickupwreck01) (1)
  582. return 1;
  583. }