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- /*
- Legal:
- Version: MPL 1.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 the "License"; you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is the YSI framework.
-
- The Initial Developer of the Original Code is Alex "Y_Less" Cole.
- Portions created by the Initial Developer are Copyright C 2011
- the Initial Developer. All Rights Reserved.
- Contributors:
- Y_Less
- koolk
- JoeBullet/Google63
- g_aSlice/Slice
- Misiur
- samphunter
- tianmeta
- maddinat0r
- spacemud
- Crayder
- Dayvison
- Ahmad45123
- Zeex
- irinel1996
- Yiin-
- Chaprnks
- Konstantinos
- Masterchen09
- Southclaws
- PatchwerkQWER
- m0k1
- paulommu
- udan111
- Thanks:
- JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
- ZeeX - Very productive conversations.
- koolk - IsPlayerinAreaEx code.
- TheAlpha - Danish translation.
- breadfish - German translation.
- Fireburn - Dutch translation.
- yom - French translation.
- 50p - Polish translation.
- Zamaroht - Spanish translation.
- Los - Portuguese translation.
- Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for
- me to strive to better.
- Pixels^ - Running XScripters where the idea was born.
- Matite - Pestering me to release it and using it.
- Very special thanks to:
- Thiadmer - PAWN, whose limits continue to amaze me!
- Kye/Kalcor - SA:MP.
- SA:MP Team past, present and future - SA:MP.
- Optional plugins:
- Gamer_Z - GPS.
- Incognito - Streamer.
- Me - sscanf2, fixes2, Whirlpool.
- */
- stock Bitmap_WritePixel(Bitmap:ctx, const x, const y, const colour)
- {
- new
- a = colour & 0xFF;
- switch (a)
- {
- case 0: return;
- case 0xFF: Bitmap_WriteCtx(ctx, x, y, colour);
- default:
- {
- new
- r = ((colour & 0xFF000000) >>> 8) * a,
- g = ((colour & 0x00FF0000) >>> 8) * a,
- b = ((colour & 0x0000FF00) >>> 8) * a,
- oc = Bitmap_ReadCtx(ctx, x, y);
- a = 256 - a;
- oc =
- ((((oc & 0xFF000000) >>> 8) * a + r) & 0xFF000000) |
- ((((oc & 0x00FF0000) >>> 8) * a + g) & 0x00FF0000) |
- ((((oc & 0x0000FF00) >>> 8) * a + b) & 0x0000FF00) ;
- Bitmap_WriteCtx(ctx, x, y, oc);
- }
- }
- }
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