/* file: animations.inc description: All SARP animation commands in a seperate file .. using ZCMD instead of strcmp. author: Jay Cortez started: 14 november 2017 ended: / */ CMD:animations(playerid, params[]) return cmd_animhelp(playerid, params); CMD:animlist(playerid, params[]) return cmd_animhelp(playerid, params); CMD:animhelp(playerid, params[]) { SendClientMessage(playerid, COLOR_WHITE, "Available Animations:"); SendClientMessage(playerid, COLOR_GRAD1, "/shakehand, /handsup, /drunk, /cry, /bomb, /wank, /lookout, /hitch, /crabs, /rap /showoff, /dance"); SendClientMessage(playerid, COLOR_GRAD1, "/dj, /what, /lean, /vomit, /getjiggy, /robman, /greet, /fuckme, /cheer, /cpr, /kiss, /gift, /stand"); SendClientMessage(playerid, COLOR_GRAD2, "/fallover, /taichi, /pedmove, /slapass, /laugh, /bj, /piss, /stop, /crack, /nobreath, /signal, /followme"); SendClientMessage(playerid, COLOR_GRAD3, "/gesture /hide, /rob, /wave, /hurt, /smoke, /washhands, /salute, /crossarms, /sitdown, /relax, /sit, /dive"); SendClientMessage(playerid, COLOR_GRAD3, "/deal, /sleep, /bitchslap, /reload, /checktime, /siteat, /eatfood, /chat, /drinkwater, /bat, /opendoor"); SendClientMessage(playerid, COLOR_GRAD4, "/wavedown, /box, /tag, /goggles, /throw, /robbed, /bar, /idle, /carchat, /slapass, /sunbathe, /snatch"); SendClientMessage(playerid, COLOR_GRAD5, "/sneak, /copa, /strip, /holdcue, /misc, /trunkput, /lowbarge, /airkick /elbow, /runcuffed"); SendClientMessage(playerid, COLOR_GRAD6, "/sitonchair"); SendClientMessage(playerid, COLOR_WHITE, "Type /stopani to force-stop an animation."); return 1; } CMD:trunkput(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "GANGS", "shake_cara", 4.1, 0, 0, 0, 0, 0); return 1; } CMD:lowbarge(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "GANGS", "shake_carSH", 4.1, 0, 0, 0, 0, 0); return 1; } CMD:piss(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); SetPlayerSpecialAction(playerid, 68); return 1; } CMD:throw(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "GRENADE", "WEAPON_throw", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:robbed(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "SHOP", "SHP_Rob_GiveCash", 4.0, 1, 0, 0, 0, 0); return 1; } CMD:sneak(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "PED", "Player_Sneak", 4.1, 1, 1, 1, 1, 1); return 1; } CMD:runcuffed(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "SWORD", "sword_block", 4.1, 0, 1, 1, 1, 1); return 1; } CMD:airkick(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "FIGHT_C", "FightC_M", 4.1, 0, 1, 1, 0, 0); return 1; } CMD:elbow(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "FIGHT_D", "FightD_3", 4.1, 0, 1, 1, 0, 0); return 1; } CMD:taichi(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "PARK", "Tai_Chi_Loop", 4.0, 1, 0, 0, 0, 0); return 1; } CMD:fucku(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "PED", "fucku", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:crack(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); return 1; } CMD:vomit(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); return 1; } CMD:hide(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0); return 1; } CMD:robman(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0); return 1; } CMD:lookout(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:laugh(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:rob(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1, 0); return 1; } CMD:bomb(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:drunk(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "PED", "WALK_DRUNK", 4.1, 1, 1, 1, 1, 1); return 1; } CMD:slapass(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:gift(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "KISSING", "gift_give", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:cpr(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "MEDIC", "CPR", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:bitchslap(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "MISC", "bitchslap", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:hitch(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "MISC", "Hiker_Pose", 4.0, 1, 0, 0, 0, 0); return 1; } CMD:stand(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "WUZI", "Wuzi_stand_loop", 4.0, 1, 0, 0, 0, 0); return 1; } CMD:greet(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "WUZI", "Wuzi_Greet_Wuzi", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:followme(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "WUZI", "Wuzi_follow", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:what(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "RIOT", "RIOT_ANGRY", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:cry(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "GRAVEYARD", "mrnF_loop", 4.0, 1, 0, 0, 0, 0); return 1; } CMD:washhands(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "BD_FIRE", "wash_up", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:stop(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "PED", "endchat_01", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:salute(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "ON_LOOKERS", "Pointup_loop", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:crabs(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "MISC", "Scratchballs_01", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:showoff(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "Freeweights", "gym_free_celebrate", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:dive(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "DODGE", "Crush_Jump", 4.0, 0, 1, 1, 1, 0); return 1; } CMD:relax(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "CRACK", "crckidle1", 4.0, 0, 1, 1, 1, -1); return 1; } CMD:checktime(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "COP_AMBIENT", "Coplook_watch", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:eatfood(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "FOOD", "EAT_Burger", 4.0, 1, 0, 0, 0, 0); return 1; } CMD:drinkwater(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "BAR", "dnk_stndF_loop", 4.0, 1, 0, 0, 0, 0); return 1; } CMD:opendoor(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "AIRPORT", "thrw_barl_thrw", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:box(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); LoopingAnim(playerid, "GYMNASIUM", "GYMshadowbox", 4.0, 1, 0, 0, 0, 0); return 1; } CMD:wavedown(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "BD_FIRE", "BD_Panic_01", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:goggles(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); OnePlayAnim(playerid, "goggles", "goggles_put_on", 4.0, 0, 0, 0, 0, 0); return 1; } CMD:snatch(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 2) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /snatch [1-2]"); switch(anumber) { case 1: OnePlayAnim(playerid, "PED", "BIKE_elbowL", 4.1, 0, 0, 0, 0, 0); case 2: OnePlayAnim(playerid, "PED", "BIKE_elbowR", 4.1, 0, 0, 0, 0, 0); } return 1; } CMD:copa(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 9) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /copa [1-9]"); switch(anumber) { case 1: OnePlayAnim(playerid, "POLICE", "CopTraf_Away", 4.1, 0, 0, 0, 0, 0); case 2: OnePlayAnim(playerid, "POLICE", "CopTraf_Come", 4.1, 0, 0, 0, 0, 0); case 3: OnePlayAnim(playerid, "POLICE", "CopTraf_Left", 4.1, 0, 0, 0, 0, 0); case 4: OnePlayAnim(playerid, "POLICE", "CopTraf_Stop", 4.1, 0, 0, 0, 0, 0); case 5: LoopingAnim(playerid, "POLICE", "Cop_move_FWD", 4.1, 1, 1, 1, 1, 1); case 6: LoopingAnim(playerid, "POLICE", "crm_drgbst_01", 4.1, 0, 0, 0, 1, 5000); case 7: OnePlayAnim(playerid, "POLICE", "Door_Kick", 4.1, 0, 1, 1, 1, 1); case 8: OnePlayAnim(playerid, "POLICE", "plc_drgbst_01", 4.1, 0, 0, 0, 0, 5000); case 9: OnePlayAnim(playerid, "POLICE", "plc_drgbst_02", 4.1, 0, 0, 0, 0, 0); } return 1; } CMD:strip(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 6) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /strip [1-6]"); switch(anumber) { case 1: LoopingAnim(playerid, "STRIP", "strip_E", 4.1, 1, 0, 0, 0, 0); case 2: LoopingAnim(playerid, "STRIP", "strip_G", 4.1, 1, 0, 0, 0, 0); case 3: LoopingAnim(playerid, "STRIP", "STR_A2B", 4.1, 1, 0, 0, 0, 0); case 4: LoopingAnim(playerid, "STRIP", "STR_Loop_A", 4.1, 1, 0, 0, 0, 0); case 5: LoopingAnim(playerid, "STRIP", "STR_Loop_B", 4.1, 1, 0, 0, 0, 0); case 6: LoopingAnim(playerid, "STRIP", "STR_Loop_C", 4.1, 1, 0, 0, 0, 0); } return 1; } CMD:holdcue(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 2) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /holdcue [1-2]"); switch(anumber) { case 1: LoopingAnim(playerid, "POOL", "POOL_ChalkCue", 4.1, 0, 1, 1, 1, 1); case 2: LoopingAnim(playerid, "POOL", "POOL_Idle_Stance", 4.1, 0, 1, 1, 1, 1); } return 1; } CMD:misc(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 3) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /misc [1-3]"); switch(anumber) { case 1: LoopingAnim(playerid, "CAR", "Fixn_Car_Loop", 4.1, 1, 0, 0, 0, 0); case 2: OnePlayAnim(playerid, "CAR", "flag_drop", 4.1, 0, 0, 0, 0, 0); case 3: OnePlayAnim(playerid, "PED", "bomber", 4.1, 0, 0, 0, 0, 0); } return 1; } CMD:idle(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 15) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /idle [1-15]"); switch(anumber) { case 1: OnePlayAnim(playerid, "PLAYIDLES", "shift", 4.1, 1, 1, 1, 1, 0); case 2: OnePlayAnim(playerid, "PLAYIDLES", "shldr", 4.1, 1, 1, 1, 1, 1); case 3: OnePlayAnim(playerid, "PLAYIDLES", "stretch", 4.1, 1, 1, 1, 1, 1); case 4: OnePlayAnim(playerid, "PLAYIDLES", "strleg", 4.1, 1, 1, 1, 1, 1); case 5: OnePlayAnim(playerid, "PLAYIDLES", "time", 4.1, 1, 1, 1, 1, 1); case 6: LoopingAnim(playerid, "COP_AMBIENT", "Copbrowse_loop", 4.1, 1, 0, 0, 0, 0); case 7: LoopingAnim(playerid, "COP_AMBIENT", "Coplook_loop", 4.1, 1, 0, 0, 0, 0); case 8: OnePlayAnim(playerid, "COP_AMBIENT", "Coplook_shake", 4.1, 1, 0, 0, 0, 0); case 9: OnePlayAnim(playerid, "COP_AMBIENT", "Coplook_think", 4.1, 1, 0, 0, 0, 0); case 10: OnePlayAnim(playerid, "COP_AMBIENT", "Coplook_watch", 4.1, 1, 0, 0, 0, 0); case 11: OnePlayAnim(playerid, "PED", "roadcross", 4.1, 1, 0, 0, 0, 0); case 12: OnePlayAnim(playerid, "PED", "roadcross_female", 4.1, 1, 0, 0, 0, 0); case 13: OnePlayAnim(playerid, "PED", "roadcross_gang", 4.1, 1, 0, 0, 0, 0); case 14: OnePlayAnim(playerid, "PED", "roadcross_old", 4.1, 1, 0, 0, 0, 0); case 15: OnePlayAnim(playerid, "PED", "woman_idlestance", 4.1, 1, 0, 0, 0, 0); } return 1; } CMD:bar(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 5) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /bar [1-5]"); switch(anumber) { case 1: OnePlayAnim(playerid, "BAR", "Barcustom_get", 4.0, 0, 1, 0, 0, 0); case 2: OnePlayAnim(playerid, "BAR", "Barserve_bottle", 4.0, 0, 0, 0, 0, 0); case 3: OnePlayAnim(playerid, "BAR", "Barserve_give", 4.0, 0, 0, 0, 0, 0); case 4: OnePlayAnim(playerid, "BAR", "dnk_stndM_loop", 4.0, 0, 0, 0, 0, 0); case 5: LoopingAnim(playerid, "BAR", "BARman_idle", 4.0, 1, 0, 0, 0, 0); } return 1; } CMD:tag(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 2) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /tag [1-2]"); switch(anumber) { case 1: LoopingAnim(playerid, "GRAFFITI", "graffiti_Chkout", 4.0, 1, 0, 0, 0, 0); case 2: LoopingAnim(playerid, "GRAFFITI", "spraycan_fire", 4.0, 1, 0, 0, 0, 0); } return 1; } CMD:bat(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 3) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /bat [1-3]"); switch(anumber) { case 1: LoopingAnim(playerid, "BASEBALL", "Bat_IDLE", 4.0, 1, 0, 0, 0, 0); case 2: LoopingAnim(playerid, "CRACK", "Bbalbat_Idle_01", 4.0, 1, 0, 0, 0, 0); case 3: LoopingAnim(playerid, "CRACK", "Bbalbat_Idle_02", 4.0, 1, 0, 0, 0, 0); } return 1; } CMD:hurt(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 2) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /hurt [1-2]"); switch(anumber) { case 1: LoopingAnim(playerid, "SWAT", "gnstwall_injurd", 4.0, 1, 0, 0, 0, 0); case 2: LoopingAnim(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0); } return 1; } CMD:smoke(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 2) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /smoke [1-2]"); switch(anumber) { case 1: OnePlayAnim(playerid, "SMOKING", "M_smk_in", 4.0, 0, 0, 0, 0, 0); case 2: LoopingAnim(playerid, "SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0); } return 1; } CMD:gesture(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 15) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /gesture [1-15]"); switch(anumber) { case 1: OnePlayAnim(playerid, "GHANDS", "gsign1", 4.0, 0, 0, 0, 0, 0); case 2: OnePlayAnim(playerid, "GHANDS", "gsign1LH", 4.0, 0, 0, 0, 0, 0); case 3: OnePlayAnim(playerid, "GHANDS", "gsign2", 4.0, 0, 0, 0, 0, 0); case 4: OnePlayAnim(playerid, "GHANDS", "gsign2LH", 4.0, 0, 0, 0, 0, 0); case 5: OnePlayAnim(playerid, "GHANDS", "gsign3", 4.0, 0, 0, 0, 0, 0); case 6: OnePlayAnim(playerid, "GHANDS", "gsign3LH", 4.0, 0, 0, 0, 0, 0); case 7: OnePlayAnim(playerid, "GHANDS", "gsign4", 4.0, 0, 0, 0, 0, 0); case 8: OnePlayAnim(playerid, "GHANDS", "gsign4LH", 4.0, 0, 0, 0, 0, 0); case 9: OnePlayAnim(playerid, "GHANDS", "gsign5", 4.0, 0, 0, 0, 0, 0); case 10: OnePlayAnim(playerid, "GHANDS", "gsign5", 4.0, 0, 0, 0, 0, 0); case 11: OnePlayAnim(playerid, "GHANDS", "gsign5LH", 4.0, 0, 0, 0, 0, 0); case 12: OnePlayAnim(playerid, "GANGS", "Invite_No", 4.0, 0, 0, 0, 0, 0); case 13: OnePlayAnim(playerid, "GANGS", "Invite_Yes", 4.0, 0, 0, 0, 0, 0); case 14: OnePlayAnim(playerid, "GANGS", "prtial_gngtlkD", 4.0, 0, 0, 0, 0, 0); case 15: OnePlayAnim(playerid, "GANGS", "smkcig_prtl", 4.0, 0, 0, 0, 0, 0); } return 1; } CMD:chat(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 7) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /chat [1-7]"); switch(anumber) { case 1: OnePlayAnim(playerid, "PED", "IDLE_CHAT", 4.0, 0, 0, 0, 0, 0); case 2: OnePlayAnim(playerid, "GANGS", "prtial_gngtlkA", 4.0, 0, 0, 0, 0, 0); case 3: OnePlayAnim(playerid, "GANGS", "prtial_gngtlkB", 4.0, 0, 0, 0, 0, 0); case 4: OnePlayAnim(playerid, "GANGS", "prtial_gngtlkE", 4.0, 0, 0, 0, 0, 0); case 5: OnePlayAnim(playerid, "GANGS", "prtial_gngtlkF", 4.0, 0, 0, 0, 0, 0); case 6: OnePlayAnim(playerid, "GANGS", "prtial_gngtlkG", 4.0, 0, 0, 0, 0, 0); case 7: OnePlayAnim(playerid, "GANGS", "prtial_gngtlkH", 4.0, 0, 0, 0, 0, 0); } return 1; } CMD:deal(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 2) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /deal [1-2]"); switch(anumber) { case 1: OnePlayAnim(playerid, "DEALER", "DEALER_DEAL", 4.0, 0, 0, 0, 0, 0); case 2: OnePlayAnim(playerid, "DEALER", "shop_pay", 4.0, 0, 0, 0, 0, 0); } return 1; } CMD:cheer(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 8) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /cheer [1-8]"); switch(anumber) { case 1: OnePlayAnim(playerid, "ON_LOOKERS", "shout_01", 4.0, 0, 0, 0, 0, 0); case 2: OnePlayAnim(playerid, "ON_LOOKERS", "shout_02", 4.0, 0, 0, 0, 0, 0); case 3: OnePlayAnim(playerid, "ON_LOOKERS", "shout_in", 4.0, 0, 0, 0, 0, 0); case 4: LoopingAnim(playerid, "RIOT", "RIOT_ANGRY_B", 4.0, 1, 0, 0, 0, 0); case 5: OnePlayAnim(playerid, "RIOT", "RIOT_CHANT", 4.0, 0, 0, 0, 0, 0); case 6: OnePlayAnim(playerid, "RIOT", "RIOT_shout", 4.0, 0, 0, 0, 0, 0); case 7: OnePlayAnim(playerid, "STRIP", "PUN_HOLLER", 4.0, 0, 0, 0, 0, 0); case 8: OnePlayAnim(playerid, "OTB", "wtchrace_win", 4.0, 0, 0, 0, 0, 0); } return 1; } CMD:wave(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 3) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /wave [1-3]"); switch(anumber) { case 1: LoopingAnim(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0); case 2: OnePlayAnim(playerid, "KISSING", "gfwave2", 4.0, 0, 0, 0, 0, 0); case 3: OnePlayAnim(playerid, "PED", "endchat_03", 4.0, 0, 0, 0, 0, 0); } return 1; } CMD:fallover(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 4) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /fallover [1-4]"); switch(anumber) { case 1: LoopingAnim(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0); case 2: LoopingAnim(playerid, "PED", "KO_shot_face", 4.0, 0, 1, 1, 1, 0); case 3: LoopingAnim(playerid, "PED", "KO_shot_stom", 4.0, 0, 1, 1, 1, 0); case 4: LoopingAnim(playerid, "PED", "BIKE_fallR", 4.0, 0, 1, 1, 0, 0); //case 5: LoopingAnim(playerid, "PED", "FLOOR_hit_f", 4.0, 0, 1, 1, 1, 0, 1); } return 1; } CMD:sleep(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 2) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /sleep [1-2]"); switch(anumber) { case 1: LoopingAnim(playerid, "CRACK", "crckdeth4", 4.0, 0, 0, 0, 1, 0); case 2: LoopingAnim(playerid, "CRACK", "crckidle2", 4.0, 0, 0, 0, 1, 0); } return 1; } CMD:lean(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 2) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /lean [1-2]"); switch(anumber) { case 1: LoopingAnim(playerid, "GANGS", "leanIDLE", 4.1, 0, 0, 0, 1, 0); case 2: LoopingAnim(playerid, "MISC", "Plyrlean_loop", 4.1, 0, 0, 0, 1, 0); } return 1; } CMD:signal(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 2) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /signal [1-2]"); switch(anumber) { case 1: LoopingAnim(playerid, "POLICE", "CopTraf_Come", 4.0, 0, 0, 0, 0, 0); case 2: LoopingAnim(playerid, "POLICE", "CopTraf_Stop", 4.0, 0, 0, 0, 0, 0); } return 1; } CMD:dj(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 4) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /dj [1-4]"); switch(anumber) { case 1: LoopingAnim(playerid, "SCRATCHING", "scdldlp", 4.0, 1, 0, 0, 0, 0); case 2: LoopingAnim(playerid, "SCRATCHING", "scdlulp", 4.0, 1, 0, 0, 0, 0); case 3: LoopingAnim(playerid, "SCRATCHING", "scdrdlp", 4.0, 1, 0, 0, 0, 0); case 4:LoopingAnim(playerid, "SCRATCHING", "scdrulp", 4.0, 1, 0, 0, 0, 0); } return 1; } CMD:carchat(playerid, params[]) { if(!AnimationCheck(playerid, true)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not in a vehicle."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 19) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /carchat [1-19]"); switch(anumber) { case 1: ApplyAnimation(playerid, "CAR_CHAT", "carfone_in", 4.1, 0, 1, 1, 1, 1); case 2: ApplyAnimation(playerid, "CAR_CHAT", "carfone_loopA", 4.1, 0, 1, 1, 1, 1); case 3: ApplyAnimation(playerid, "CAR_CHAT", "carfone_loopA_to_B", 4.1, 0, 1, 1, 1, 1); case 4: ApplyAnimation(playerid, "CAR_CHAT", "carfone_loopB", 4.1, 0, 1, 1, 1, 1); case 5: ApplyAnimation(playerid, "CAR_CHAT", "carfone_loopB_to_A", 4.1, 0, 1, 1, 1, 1); case 6: ApplyAnimation(playerid, "CAR_CHAT", "carfone_out", 4.1, 0, 1, 1, 1, 1); case 7: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc1_BL", 4.1, 0, 1, 1, 1, 1); case 8: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc1_BR", 4.1, 0, 1, 1, 1, 1); case 9: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc1_FL", 4.1, 0, 1, 1, 1, 1); case 10: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc1_FR", 4.1, 0, 1, 1, 1, 1); case 11: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc2_FL", 4.1, 0, 1, 1, 1, 1); case 12: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc3_BR", 4.1, 0, 1, 1, 1, 1); case 13: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc3_FL", 4.1, 0, 1, 1, 1, 1); case 14: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc3_FR", 4.1, 0, 1, 1, 1, 1); case 15: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc4_BL", 4.1, 0, 1, 1, 1, 1); case 16: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc4_BR", 4.1, 0, 1, 1, 1, 1); case 17: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc4_FL", 4.1, 0, 1, 1, 1, 1); case 18: ApplyAnimation(playerid, "CAR_CHAT", "CAR_Sc4_FR", 4.1, 0, 1, 1, 1, 1); case 19: ApplyAnimation(playerid, "CAR", "Sit_relaxed", 4.1, 0, 1, 1, 1, 1); } return 1; } CMD:sunbathe(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 18) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /sunbathe [1-18]"); switch(anumber) { case 1: LoopingAnim(playerid, "SUNBATHE", "batherdown", 4.1, 0, 1, 1, 1, 1); case 2: LoopingAnim(playerid, "SUNBATHE", "batherup", 4.1, 0, 1, 1, 1, 1); case 3: LoopingAnim(playerid, "SUNBATHE", "Lay_Bac_in", 4.1, 0, 1, 1, 1, 1); case 4: LoopingAnim(playerid, "SUNBATHE", "Lay_Bac_out", 4.1, 0, 1, 1, 1, 1); case 5: LoopingAnim(playerid, "SUNBATHE", "ParkSit_M_IdleA", 4.1, 0, 1, 1, 1, 1); case 6: LoopingAnim(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.1, 0, 1, 1, 1, 1); case 7: LoopingAnim(playerid, "SUNBATHE", "ParkSit_M_IdleC", 4.1, 0, 1, 1, 1, 1); case 8: LoopingAnim(playerid, "SUNBATHE", "ParkSit_M_in", 4.1, 0, 1, 1, 1, 1); case 9: LoopingAnim(playerid, "SUNBATHE", "ParkSit_M_out", 4.1, 0, 1, 1, 1, 1); case 10: LoopingAnim(playerid, "SUNBATHE", "ParkSit_W_idleA", 4.1, 0, 1, 1, 1, 1); case 11: LoopingAnim(playerid, "SUNBATHE", "ParkSit_W_idleB", 4.1, 0, 1, 1, 1, 1); case 12: LoopingAnim(playerid, "SUNBATHE", "ParkSit_W_idleC", 4.1, 0, 1, 1, 1, 1); case 13: LoopingAnim(playerid, "SUNBATHE", "ParkSit_W_in", 4.1, 0, 1, 1, 1, 1); case 14: LoopingAnim(playerid, "SUNBATHE", "ParkSit_W_out", 4.1, 0, 1, 1, 1, 1); case 15: LoopingAnim(playerid, "SUNBATHE", "SBATHE_F_LieB2Sit", 4.1, 0, 1, 1, 1, 1); case 16: LoopingAnim(playerid, "SUNBATHE", "SBATHE_F_Out", 4.1, 0, 1, 1, 1, 1); case 17: LoopingAnim(playerid, "SUNBATHE", "SitnWait_in_W", 4.1, 0, 1, 1, 1, 1); case 18: LoopingAnim(playerid, "SUNBATHE", "SitnWait_out_W", 4.1, 0, 1, 1, 1, 1); } return 1; } CMD:handsup(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); SetPlayerSpecialAction(playerid, SPECIAL_ACTION_HANDSUP); return 1; } CMD:dance(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 4) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /dance [1-4]"); switch(anumber) { case 1: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DANCE1); case 2: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DANCE2); case 3: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DANCE3); case 4: SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DANCE4); } return 1; } CMD:crossarms(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 5) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /crossarms [1-5]"); switch(anumber) { case 1: LoopingAnim(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1); case 2: LoopingAnim(playerid, "DEALER", "DEALER_IDLE", 4.0, 0, 1, 1, 1, -1); case 3: LoopingAnim(playerid, "DEALER", "DEALER_IDLE_01", 4.0, 0, 1, 1, 1, -1); case 4: LoopingAnim(playerid, "GRAVEYARD", "mrnM_loop", 4.0, 1, 0, 0, 0, 0); case 5: LoopingAnim(playerid, "GRAVEYARD", "prst_loopa", 4.0, 1, 0, 0, 0, 0); } return 1; } CMD:getjiggy(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 10) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /getjiggy [1-10]"); switch(anumber) { case 1: LoopingAnim(playerid, "DANCING", "DAN_Down_A", 4.0, 1, 0, 0, 0, 0); case 2: LoopingAnim(playerid, "DANCING", "DAN_Left_A", 4.0, 1, 0, 0, 0, 0); case 3: LoopingAnim(playerid, "DANCING", "DAN_Loop_A", 4.0, 1, 0, 0, 0, 0); case 4: LoopingAnim(playerid, "DANCING", "DAN_Right_A", 4.0, 1, 0, 0, 0, 0); case 5: LoopingAnim(playerid, "DANCING", "DAN_Up_A", 4.0, 1, 0, 0, 0, 0); case 6: LoopingAnim(playerid, "DANCING", "dnce_M_a", 4.0, 1, 0, 0, 0, 0); case 7: LoopingAnim(playerid, "DANCING", "dnce_M_b", 4.0, 1, 0, 0, 0, 0); case 8: LoopingAnim(playerid, "DANCING", "dnce_M_c", 4.0, 1, 0, 0, 0, 0); case 9: LoopingAnim(playerid, "DANCING", "dnce_M_c", 4.0, 1, 0, 0, 0, 0); case 10: LoopingAnim(playerid, "DANCING", "dnce_M_d", 4.0, 1, 0, 0, 0, 0); } return 1; } CMD:siteat(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 2) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /siteat [1-2]"); switch(anumber) { case 1: LoopingAnim(playerid, "FOOD", "FF_Sit_Eat3", 4.0, 1, 0, 0, 0, 0); case 2: LoopingAnim(playerid, "FOOD", "FF_Sit_Eat2", 4.0, 1, 0, 0, 0, 0); } return 1; } CMD:nobreath(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 2) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /nobreath [1-2]"); switch(anumber) { case 1: LoopingAnim(playerid, "PED", "IDLE_tired", 4.0, 1, 0, 0, 0, 0); case 2: LoopingAnim(playerid, "FAT", "IDLE_tired", 4.0, 1, 0, 0, 0, 0); } return 1; } CMD:sit(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 5) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /sit [1-5]"); switch(anumber) { case 1: LoopingAnim(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0); case 2: LoopingAnim(playerid, "BEACH", "Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0); case 3: LoopingAnim(playerid, "BEACH", "ParkSit_W_loop", 4.0, 1, 0, 0, 0, 0); case 4: LoopingAnim(playerid, "BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0); case 5: LoopingAnim(playerid, "BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0); } return 1; } CMD:sitonchair(playerid, params[]) return cmd_sitdown(playerid, params); CMD:sitdown(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 7) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /sitdown [1-7]"); switch(anumber) { case 1: LoopingAnim(playerid, "Attractors", "Stepsit_in", 4.0, 0, 0, 0, 1, 0); case 2: LoopingAnim(playerid, "CRIB", "PED_Console_Loop", 4.0, 1, 0, 0, 0, 0); case 3: LoopingAnim(playerid, "INT_HOUSE", "LOU_In", 4.0, 0, 0, 0, 1, 0); case 4: LoopingAnim(playerid, "MISC", "SEAT_LR", 4.0, 1, 0, 0, 0, 0); case 5: LoopingAnim(playerid, "MISC", "Seat_talk_01", 4.0, 1, 0, 0, 0, 0); case 6: LoopingAnim(playerid, "MISC", "Seat_talk_02", 4.0, 1, 0, 0, 0, 0); case 7: LoopingAnim(playerid, "ped", "SEAT_down", 4.0, 0, 0, 0, 1, 0); } return 1; } CMD:pedmove(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 26) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /pedmove [1-26]"); switch(anumber) { case 1: LoopingAnim(playerid, "PED", "JOG_femaleA", 4.0, 1, 1, 1, 1, 1); case 2: LoopingAnim(playerid, "PED", "JOG_maleA", 4.0, 1, 1, 1, 1, 1); case 3: LoopingAnim(playerid, "PED", "WOMAN_walkfatold", 4.0, 1, 1, 1, 1, 1); case 4: LoopingAnim(playerid, "PED", "run_fat", 4.0, 1, 1, 1, 1, 1); case 5: LoopingAnim(playerid, "PED", "run_fatold", 4.0, 1, 1, 1, 1, 1); case 6: LoopingAnim(playerid, "PED", "run_old", 4.0, 1, 1, 1, 1, 1); case 7: LoopingAnim(playerid, "PED", "Run_Wuzi", 4.0, 1, 1, 1, 1, 1); case 8: LoopingAnim(playerid, "PED", "swat_run", 4.0, 1, 1, 1, 1, 1); case 9: LoopingAnim(playerid, "PED", "WALK_fat", 4.0, 1, 1, 1, 1, 1); case 10: LoopingAnim(playerid, "PED", "WALK_fatold", 4.0, 1, 1, 1, 1, 1); case 11: LoopingAnim(playerid, "PED", "WALK_gang1", 4.0, 1, 1, 1, 1, 1); case 12: LoopingAnim(playerid, "PED", "WALK_gang2", 4.0, 1, 1, 1, 1, 1); case 13: LoopingAnim(playerid, "PED", "WALK_old", 4.0, 1, 1, 1, 1, 1); case 14: LoopingAnim(playerid, "PED", "WALK_shuffle", 4.0, 1, 1, 1, 1, 1); case 15: LoopingAnim(playerid, "PED", "woman_run", 4.0, 1, 1, 1, 1, 1); case 16: LoopingAnim(playerid, "PED", "WOMAN_runbusy", 4.0, 1, 1, 1, 1, 1); case 17: LoopingAnim(playerid, "PED", "WOMAN_runfatold", 4.0, 1, 1, 1, 1, 1); case 18: LoopingAnim(playerid, "PED", "woman_runpanic", 4.0, 1, 1, 1, 1, 1); case 19: LoopingAnim(playerid, "PED", "WOMAN_runsexy", 4.0, 1, 1, 1, 1, 1); case 20: LoopingAnim(playerid, "PED", "WOMAN_walkbusy", 4.0, 1, 1, 1, 1, 1); case 21: LoopingAnim(playerid, "PED", "WOMAN_walkfatold", 4.0, 1, 1, 1, 1, 1); case 22: LoopingAnim(playerid, "PED", "WOMAN_walknorm", 4.0, 1, 1, 1, 1, 1); case 23: LoopingAnim(playerid, "PED", "WOMAN_walkold", 4.0, 1, 1, 1, 1, 1); case 24: LoopingAnim(playerid, "PED", "WOMAN_walkpro", 4.0, 1, 1, 1, 1, 1); case 25: LoopingAnim(playerid, "PED", "WOMAN_walksexy", 4.0, 1, 1, 1, 1, 1); case 26: LoopingAnim(playerid, "PED", "WOMAN_walkshop", 4.0, 1, 1, 1, 1, 1); } return 1; } CMD:rap(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 3) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /rap [1-3]"); switch(anumber) { case 1: LoopingAnim(playerid, "RAPPING", "RAP_A_Loop", 4.0, 1, 1, 1, 1, 0); case 2: LoopingAnim(playerid, "RAPPING", "RAP_B_Loop", 4.0, 1, 1, 1, 1, 0); case 3: LoopingAnim(playerid, "RAPPING", "RAP_C_Loop", 4.0, 1, 1, 1, 1, 0); } return 1; } CMD:reload(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 5) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /reload [1-5]"); switch(anumber) { case 1: ApplyAnimationEx(playerid, "COLT45", "colt45_reload", 4.0, 0, 0, 0, 0, 0); case 2: ApplyAnimationEx(playerid, "COLT45", "sawnoff_reload", 4.0, 0, 0, 0, 0, 0); case 3: ApplyAnimationEx(playerid, "BUDDY", "buddy_reload", 4.0, 0, 0, 0, 0, 0); case 4: ApplyAnimationEx(playerid, "RIFLE", "RIFLE_load", 4.0, 0, 0, 0, 0, 0); case 5: ApplyAnimationEx(playerid, "PYTHON", "python_reload", 4.0, 0, 0, 0, 0, 0); } return 1; } /*CMD:skate(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 3) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /skate [1-3]"); switch(anumber) { case 1: LoopingAnim(playerid, "SKATE", "skate_idle", 4.0, 1, 1, 1, 1, 1); case 2: LoopingAnim(playerid, "SKATE", "skate_run", 4.0, 1, 1, 1, 1, 1); case 3: LoopingAnim(playerid, "SKATE", "skate_sprint", 4.0, 1, 1, 1, 1, 1); } return 1; }*/ CMD:wank(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 3) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /wank [1-3]"); switch(anumber) { case 1: OnePlayAnim(playerid, "PAULNMAC", "wank_in", 4.0, 0, 1, 1, 0, 0); case 2: LoopingAnim(playerid, "PAULNMAC", "wank_loop", 4.0, 1, 1, 0, 0, 0); case 3: OnePlayAnim(playerid, "PAULNMAC", "wank_out", 4.0, 0, 0, 0, 0, 0); } return 1; } CMD:fuckme(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 8) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /fuckme [1-8]"); switch(anumber) { case 1: LoopingAnim(playerid, "SNM", "SPANKING_IDLEW", 4.1, 0, 1, 1, 1, 0); case 2: LoopingAnim(playerid, "SNM", "SPANKING_IDLEP", 4.1, 0, 1, 1, 1, 0); case 3: LoopingAnim(playerid, "SNM", "SPANKINGW", 4.1, 0, 1, 1, 1, 0); case 4: LoopingAnim(playerid, "SNM", "SPANKINGP", 4.1, 0, 1, 1, 1, 0); case 5: LoopingAnim(playerid, "SNM", "SPANKEDW", 4.1, 0, 1, 1, 1, 0); case 6: LoopingAnim(playerid, "SNM", "SPANKEDP", 4.1, 0, 1, 1, 1, 0); case 7: LoopingAnim(playerid, "SNM", "SPANKING_ENDW", 4.1, 0, 1, 1, 1, 0); case 8: LoopingAnim(playerid, "SNM", "SPANKING_ENDP", 4.1, 0, 1, 1, 1, 0); } return 1; } CMD:bj(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; if(sscanf(params, "i", anumber) || anumber < 1 || anumber > 12) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /bj [1-12]"); switch(anumber) { case 1: LoopingAnim(playerid, "BLOWJOBZ", "BJ_COUCH_START_P", 4.1, 0, 1, 1, 1, 0); case 2: LoopingAnim(playerid, "BLOWJOBZ", "BJ_COUCH_START_W", 4.1, 0, 1, 1, 1, 0); case 3: LoopingAnim(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_P", 4.1, 0, 1, 1, 1, 0); case 4: LoopingAnim(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_W", 4.1, 0, 1, 1, 1, 0); case 5: LoopingAnim(playerid, "BLOWJOBZ", "BJ_COUCH_END_P", 4.1, 0, 1, 1, 1, 0); case 6: LoopingAnim(playerid, "BLOWJOBZ", "BJ_COUCH_END_W", 4.1, 0, 1, 1, 1, 0); case 7: LoopingAnim(playerid, "BLOWJOBZ", "BJ_STAND_START_P", 4.1, 0, 1, 1, 1, 0); case 8: LoopingAnim(playerid, "BLOWJOBZ", "BJ_STAND_START_W", 4.1, 0, 1, 1, 1, 0); case 9: LoopingAnim(playerid, "BLOWJOBZ", "BJ_STAND_LOOP_P", 4.1, 0, 1, 1, 1, 0); case 10: LoopingAnim(playerid, "BLOWJOBZ", "BJ_STAND_LOOP_W", 4.1, 0, 1, 1, 1, 0); case 11: LoopingAnim(playerid, "BLOWJOBZ", "BJ_STAND_END_P", 4.1, 0, 1, 1, 1, 0); case 12: LoopingAnim(playerid, "BLOWJOBZ", "BJ_STAND_END_W", 4.1, 0, 1, 1, 1, 0); } return 1; } CMD:shakehand(playerid, params[]) { if(!AnimationCheck(playerid, false)) return SendClientMessage(playerid, COLOR_GREY, "You can't do that at this time."); new anumber = -1; new giveplayerid; if(sscanf(params, "ui", giveplayerid, anumber) || anumber < 1 || anumber > 6) return SendClientMessage(playerid, 0x00BFFFFF, "USAGE:{FFFFFF} /shakehand [playerid/PartOfName] [1-6]"); if(!IsPlayerConnected(giveplayerid)) return SendClientMessage(playerid, COLOR_GREY, "That player is offline."); if(giveplayerid == playerid) return cmd_me(playerid, "shakes their own hand."); if(!IsPlayerInRangeOfPlayer(2.0, playerid, giveplayerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not near this player."); if(!AnimationCheck(giveplayerid, false)) return SendClientMessage(playerid, COLOR_GREY, "That player cannot shake your hand right now."); new shakeStr[128]; format(shakeStr, sizeof(shakeStr), "* You offered to shake %s's hand.", PlayerICName(giveplayerid)); SendClientMessage(playerid, COLOR_LIGHTBLUE, shakeStr); format(shakeStr, sizeof(shakeStr), "* %s has offered to shake your hand (type /accept handshake), to accept it.", PlayerICName(playerid)); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, shakeStr); HSHAKEOFFER[giveplayerid] = playerid; HShakeType[giveplayerid] = anumber; return 1; } //////////////////////////////////////////////////// stock AnimationCheck(playerid, bool:vehicleAllowed) { if( GetPlayerAnimationIndex(playerid) == 1461 || GetPlayerAnimationIndex(playerid) == 1463 || pDeathState[playerid] != PLAYER_STATE_NORMAL || PlayerTied[playerid] != 0 || PlayerCuffed[playerid] != 0 || PlayerTazed[playerid] != 0 || PlayerFrozen[playerid] != 0 || IsFishing[playerid] != 0 || (PlayerInfo[playerid][pJailed] != 0 && PlayerInfo[playerid][pJailed] != 2) ) return 0; if(!vehicleAllowed && IsPlayerInAnyVehicle(playerid)) return 0; if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) return 0; return 1; }