/* file: items/gags.inc description: Item that makes people unable to speak. author: Jay Cortez date created: ~2017 */ #define GAG_OBJ_INDEX1 8 #define GAG_OBJ_INDEX2 9 // Amount of minutes until the gag will auto remove itself #define AUTO_REMOVE_GAG 30 CMD:gaghelp(playerid, params[]) { SendClientMessage(playerid, COLOR_YELLOW, "____________________________________________"); SendClientMessage(playerid, COLOR_WHITE, "COMMANDS: /gag, /removegag"); SendClientMessage(playerid, COLOR_WHITE, "You will automatically spit out your gag after ~30 minutes."); return 1; } CMD:gag(playerid, params[]) { if(!PlayerInfo[playerid][pGag]) return SendClientMessage(playerid, COLOR_GREY, "You don't have any gags."); new gaggedPlayer; if(sscanf(params, "u", gaggedPlayer)) return SendClientMessage(playerid, COLOR_GREY, "{00BFFF}Usage:{FFFFFF} /gag [playerid/partOfName]"); if(!IsPlayerConnected(gaggedPlayer)) return SendClientMessage(playerid, COLOR_GREY, "Unknown player."); if( GetDistanceBetweenPlayers(playerid, gaggedPlayer) > 4 || GetPlayerState(gaggedPlayer) == PLAYER_STATE_SPECTATING || PlayerInfo[gaggedPlayer][pMask] ) return SendClientMessage(playerid, COLOR_GREY, "You are not close enough to this person."); if(IsPlayerGagged(gaggedPlayer)) return SendClientMessage(playerid, COLOR_GREY, "This person is already gagged."); if( PlayerTied[gaggedPlayer] || PlayerCuffed[gaggedPlayer] || PlayerTazed[gaggedPlayer]) { ApplyGag(playerid, gaggedPlayer); gagRequester[gaggedPlayer] = INVALID_PLAYER_ID; } else { new gagStr[128]; format(gagStr, sizeof(gagStr), "* You offered to gag %s.", PlayerICName(gaggedPlayer)); SendClientMessage(playerid, COLOR_LIGHTBLUE, gagStr); format(gagStr, sizeof(gagStr), "* %s wants to gag you, (type /accept gag) to accept.", PlayerICName(playerid)); SendClientMessage(gaggedPlayer, COLOR_LIGHTBLUE, gagStr); gagRequester[gaggedPlayer] = playerid; } return 1; } CMD:removegag(playerid, params[]) { new gaggedPlayer; if(sscanf(params, "u", gaggedPlayer)) return SendClientMessage(playerid, COLOR_GREY, "{00BFFF}Usage:{FFFFFF} /removegag [playerid/partOfName]"); if(!IsPlayerConnected(gaggedPlayer)) return SendClientMessage(playerid, COLOR_GREY, "Unknown player."); if( GetDistanceBetweenPlayers(playerid, gaggedPlayer) > 4 || GetPlayerState(gaggedPlayer) == PLAYER_STATE_SPECTATING || PlayerInfo[gaggedPlayer][pMask] ) return SendClientMessage(playerid, COLOR_GREY, "You are not close enough to this person."); if( PlayerTied[playerid] || PlayerCuffed[playerid] || PlayerTazed[playerid] ) return SendClientMessage(playerid, COLOR_GREY, "You cannot do this while restrained."); if(!IsPlayerGagged(gaggedPlayer)) return SendClientMessage(playerid, COLOR_GREY, "This person is not gagged."); // Remove it gagExpire[gaggedPlayer] = 0; RemoveGagObject(gaggedPlayer); // Action new gagAction[128]; if(gaggedPlayer == playerid) { format(gagAction, sizeof(gagAction), "* %s rips the gag out of their own mouth.", PlayerICName(playerid)); } else { format(gagAction, sizeof(gagAction), "* %s rips the gag out of %s's mouth.", PlayerICName(playerid), PlayerICName(gaggedPlayer)); } ProxDetector(30.0, playerid, gagAction, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); return 1; } stock IsPlayerGagged(playerid) { return (gagExpire[playerid] != 0); } stock ApplyGag(gagger, gaggedPlayer) { PlayerInfo[gagger][pGag]--; // Animation if(!IsPlayerInAnyVehicle(gagger) && gagger != gaggedPlayer) { SetPlayerFacingPlayer(gagger, gaggedPlayer); OnePlayAnim(gagger, "BD_FIRE", "wash_up", 4.0, 0, 0, 0, 0, 0); } // Set gag expire gagExpire[gaggedPlayer] = gettime() + (60 * AUTO_REMOVE_GAG); // Inform messages new gagAction[128]; if(gagger != gaggedPlayer) { format(gagAction, sizeof(gagAction), "* You were gagged by %s. (/gaghelp)", PlayerICName(gagger)); SendClientMessage(gaggedPlayer, COLOR_LIGHTBLUE, gagAction); format(gagAction, sizeof(gagAction), "* You have gagged %s. (/gaghelp)", PlayerICName(gaggedPlayer)); SendClientMessage(gagger, COLOR_LIGHTBLUE, gagAction); } else { SendClientMessage(gaggedPlayer, COLOR_LIGHTBLUE, "* You have gagged yourself. (/gaghelp)"); } // Action line if(gagger != gaggedPlayer) { format(gagAction, sizeof(gagAction), "* %s puts a gag in %s's mouth.", PlayerICName(gagger), PlayerICName(gaggedPlayer)); } else { format(gagAction, sizeof(gagAction), "* %s puts a gag in their own mouth.", PlayerICName(gagger)); } ProxDetector(30.0, gagger, gagAction, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); // HUD displayCenterHUDInfo(gaggedPlayer, "~r~Gagged.", 8); // Objects AttachGagObject(gaggedPlayer); return 1; } Hook:gag_OnPlayerDeath(playerid, killerid, reason) { // Remove gag on death if(IsPlayerGagged(playerid)) { gagExpire[playerid] = 0; RemoveGagObject(playerid); } return 1; } stock AttachGagObject(playerid) { switch(GetPlayerSkin(playerid)) { case 0: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 1: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 2: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 3: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.020999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 4: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 5: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.032999, 0.143999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.053000, -0.011999, -0.002999, 0.000000, -89.699981, 0.000000, 0.965998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 6: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 7: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020998, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 8: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020998, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 9: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.021000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.004000, -0.020998, 0.000000, 0.000000, -89.699981, 0.000000, 0.683998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 10: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019999, -0.020998, 0.000000, 0.000000, -89.699981, 0.000000, 0.683998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 11: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.017000, 0.129998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.001999, -0.025999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 12: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.017000, 0.114998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.001999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 13: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.114998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022999, -0.031999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 14: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.006000, 0.146998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022999, -0.006998, 0.000000, 0.000000, -89.699981, 0.000000, 0.822997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 15: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.017000, 0.114997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.001999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 16: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.007999, 0.126997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.022997, 0.000000, 0.000000, -89.699981, 0.000000, 0.811997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 17: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.005999, 0.113997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.035997, 0.000000, 0.000000, -89.699981, 0.000000, 0.811997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 18: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.023000, 0.113997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.005001, -0.037997, 0.000000, 0.000000, -89.699981, 0.000000, 0.811997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 19: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.007000, 0.113997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.033997, 0.000000, 0.000000, -89.699981, 0.000000, 0.811997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 20: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.007000, 0.113997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.040997, 0.000000, 0.000000, -89.699981, 0.000000, 0.811997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 21: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 22: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 23: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 24: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 25: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 26: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 27: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 28: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 29: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 30: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 31: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.802997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 32: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.095998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.661997, 0.784998, 1.550999, 0xFF000000, 0x0); return 1; } case 33: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.028999, 0.108998, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.011001, -0.009997, 0.000000, 0.000000, -89.699981, 0.000000, 0.661997, 0.784998, 1.550999, 0xFF000000, 0x0); return 1; } case 34: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.113996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.033996, 0.000000, 0.000000, -89.699981, 0.000000, 0.811996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 35: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.016000, 0.113996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.033996, 0.000000, 0.000000, -89.699981, 0.000000, 0.811996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 36: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.016000, 0.113996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.033996, 0.000000, 0.000000, -89.699981, 0.000000, 0.811996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 37: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.113996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.033996, 0.000000, 0.000000, -89.699981, 0.000000, 0.811996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 38: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.017000, 0.127997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.681996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 39: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.017000, 0.127997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.681996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 40: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.008999, 0.127997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.007997, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.681996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 41: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.008999, 0.127997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.007997, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.681996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 42: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.000000, 0.127997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.018997, -0.026997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 43: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.043999, 0.106997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.027002, -0.046997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 44: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.017000, 0.130996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.024997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 45: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.015999, 0.118996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.001997, -0.035997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 46: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.145996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.021997, -0.009997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 47: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.145996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.021997, -0.009997, -0.002000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 48: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.127996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.021997, -0.025997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 49: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.127996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.021997, -0.025997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 50: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.094996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.021997, -0.057997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 51: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.118996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025997, -0.033997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 52: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.118996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025997, -0.033997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 53: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.118996, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025997, -0.033997, -0.007000, 0.000000, -89.699981, 0.000000, 0.787996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 54: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 55: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.005999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.012999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.685997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 56: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.005999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.012999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.685997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 57: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.026000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.044999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.765997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 58: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.765997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 59: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.001000, 0.120999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.016999, -0.037998, 0.000000, 0.000000, -89.699981, 0.000000, 0.765997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 60: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 61: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 62: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 63: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.008000, 0.118999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.009998, -0.033997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 64: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.008000, 0.118999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.009998, -0.033997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 65: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.114997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 66: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.114997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 67: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.114997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 68: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.114997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 69: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.010000, 0.120997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.006998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 70: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.010000, 0.120997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.006998, -0.031998, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 71: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.000999, 0.100997, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.019998, -0.050999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 72: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.112998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.026998, -0.035999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 73: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.112998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.026998, -0.035999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 74: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 75: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.112998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.026998, -0.035999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 76: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.112998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.009998, -0.035999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 77: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.146998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.011998, -0.011999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 78: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.044000, 0.122998, 0.004002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.065998, -0.029999, 0.000000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 79: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.122998, 0.004002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.031998, -0.032999, 0.006999, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 80: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.031998, -0.032999, -0.002000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 81: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.031998, -0.032999, -0.002000, 0.000000, -89.699981, 0.000000, 0.743997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 82: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 83: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 84: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 85: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 86: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.026000, 0.115999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.045998, -0.032997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 87: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.012000, 0.138999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.007998, -0.008996, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 88: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.005000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 89: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.017999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.037998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 90: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 91: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 92: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 93: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 94: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.030000, 0.097999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.014001, -0.055997, 0.000000, 0.000000, -89.699981, 0.000000, 0.689998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 95: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 96: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.123998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.033998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 97: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.021000, 0.123998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.001001, -0.033998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 98: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 99: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 100: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 101: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.020997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 102: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 103: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 104: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 105: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 106: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 107: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 108: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 109: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 110: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 111: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036999, -0.039997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 112: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036999, -0.039997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 113: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 114: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 115: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 116: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 117: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006001, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 118: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006001, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 119: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006001, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 120: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006001, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013999, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 121: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 122: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 123: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 124: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.022998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.043998, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 125: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.022998, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.039999, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 126: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008998, 0.134999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025999, -0.038997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 127: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008998, 0.134999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025999, -0.024997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 128: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008998, 0.134999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025999, -0.024997, 0.001000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 129: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008998, 0.134999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025999, -0.024997, 0.001000, 0.000000, -89.699981, 0.000000, 0.649997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 130: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.011001, 0.150998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.006998, -0.001997, 0.001000, 0.000000, -89.699981, 0.000000, 0.703997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 131: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.011001, 0.150998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.006998, -0.001997, 0.001000, 0.000000, -89.699981, 0.000000, 0.703997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 132: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.045999, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.026000, -0.046998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 133: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019999, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.039999, -0.029998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 134: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019999, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.039999, -0.029998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 135: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.011000, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.006999, -0.029998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 136: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011999, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 137: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011999, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027999, -0.038998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 138: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009000, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008999, -0.034998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 139: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009000, 0.122998, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008999, -0.034998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 140: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009000, 0.129998, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008999, -0.019998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 141: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.020000, 0.114999, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.005000, -0.043998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 142: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.127999, -0.006998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.022998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 143: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.127999, -0.006998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.022998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 144: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.141999, -0.006998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.010998, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 145: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.121999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.028997, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 146: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.121999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.028997, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 147: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.121999, 0.004001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028999, -0.028997, 0.008000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 148: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.010000, 0.121999, 0.004001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.007999, -0.028997, 0.000999, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 149: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019999, 0.121999, 0.004001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.037999, -0.028997, 0.000999, 0.000000, -89.699981, 0.000000, 0.869998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 150: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 151: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 152: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.102999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.049996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 153: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.014000, 0.111999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.032997, -0.036996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 154: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.111999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.000997, -0.036996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 155: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008999, 0.129999, -0.006998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025997, -0.020997, -0.004000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 156: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.007999, 0.129999, 0.005001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.025997, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 157: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006000, 0.129999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013997, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 158: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.129999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.034997, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 159: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.129999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022997, -0.020997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 160: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.104999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.044997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 161: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.119999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 162: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.119999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 163: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.119999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 164: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.015000, 0.119999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 165: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.007000, 0.124999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 166: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.004999, 0.124999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.010997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 167: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.124999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 168: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.124999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023997, -0.029997, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 169: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.004000, 0.112999, 0.005001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.011997, -0.046996, 0.001000, 0.000000, -89.699981, 0.000000, 0.774997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 170: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.003999, 0.133999, -0.009998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.018997, -0.028997, -0.004999, 0.000000, -89.699981, 0.000000, 0.821997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 171: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.003999, 0.133999, -0.009998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.018997, -0.028997, -0.004999, 0.000000, -89.699981, 0.000000, 0.821997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 172: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.010000, 0.133999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.004997, -0.028997, -0.001999, 0.000000, -89.699981, 0.000000, 0.740997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 173: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.133999, -0.008998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.022997, -0.007000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 174: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.133999, -0.008998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.022997, -0.007000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 175: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.133999, -0.008998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.022997, -0.007000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 176: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.133999, -0.008998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.022997, -0.007000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 177: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.133999, -0.008998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.022997, -0.007000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 178: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006000, 0.133999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.014997, -0.022997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 179: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.003000, 0.133999, -0.007998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.014997, -0.019997, -0.008000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 180: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.003000, 0.133999, -0.007998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.014997, -0.019997, -0.008000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 181: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.037999, 0.129999, -0.007998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.057997, -0.026997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 182: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007000, 0.113999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.013997, -0.038997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 183: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.113999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029997, -0.038997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 184: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.137999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029997, -0.019997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 185: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.137999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029997, -0.019997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 186: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010999, 0.137999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029997, -0.019997, -0.002999, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 187: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.003999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023997, -0.022997, 0.006000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 188: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.006000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 189: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.006000, 0.000000, -89.699981, 0.000000, 0.772996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 190: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.000999, 0.000000, -89.699981, 0.000000, 0.691996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 191: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.000999, 0.000000, -89.699981, 0.000000, 0.691996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 192: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.000999, 0.000000, -89.699981, 0.000000, 0.691996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 193: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009999, 0.135999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.022997, 0.000999, 0.000000, -89.699981, 0.000000, 0.691996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 194: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012999, 0.111999, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.036997, 0.000999, 0.000000, -89.699981, 0.000000, 0.691996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 195: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012999, 0.127998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.023997, 0.000999, 0.000000, -89.699981, 0.000000, 0.726996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 196: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012999, 0.106998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028997, -0.023997, 0.000999, 0.000000, -89.699981, 0.000000, 0.620996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 197: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012999, 0.106998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.033997, -0.019997, 0.000999, 0.000000, -89.699981, 0.000000, 0.722996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 198: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.002000, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.014997, -0.006997, 0.000999, 0.000000, -89.699981, 0.000000, 0.722996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 199: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.006999, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027997, -0.006997, 0.000999, 0.000000, -89.699981, 0.000000, 0.722996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 200: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.006999, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027997, -0.006997, 0.000999, 0.000000, -89.699981, 0.000000, 0.722996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 201: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.008000, 0.122998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.009997, -0.007997, 0.000999, 0.000000, -89.699981, 0.000000, 0.670996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 202: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.113999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.403000, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029000, -0.038999, 0.000000, 0.000000, -89.699981, 0.000000, 0.728999, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 203: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.014999, 0.137998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, 0.009002, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 204: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.014999, 0.137998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, 0.009002, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 205: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.014999, 0.137998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, 0.009002, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 206: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.014999, 0.137998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, 0.009002, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 207: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.010000, 0.114998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.005997, -0.017997, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 208: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.000000, 0.120998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.014997, -0.008997, -0.003000, 0.000000, -89.699981, 0.000000, 0.780996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 209: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011999, 0.094998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030997, -0.027997, -0.003000, 0.000000, -89.699981, 0.000000, 0.694996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 210: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011999, 0.094998, -0.002998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030997, -0.027997, -0.003000, 0.000000, -89.699981, 0.000000, 0.694996, 0.850998, 1.550999, 0xFF000000, 0x0); return 1; } case 211: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.030996, 0.000000, 0.000000, -89.699981, 0.000000, 0.718997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 212: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.024000, 0.112998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.041997, -0.042997, 0.000000, 0.000000, -89.699981, 0.000000, 0.661997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 213: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.024000, 0.130998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.041997, -0.019997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 214: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.015000, 0.119998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.002998, -0.036997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 215: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.015000, 0.119998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.002998, -0.036997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 216: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.015000, 0.119998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.002998, -0.036997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 217: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.121998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.027997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 218: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.121998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.027997, 0.000000, 0.000000, -89.699981, 0.000000, 0.772997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 219: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 220: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.031999, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.017000, -0.017997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 221: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.017997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 222: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.017997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 223: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.004000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023999, -0.017997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 224: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 225: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 226: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 227: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.023000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.040998, -0.017997, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 228: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.017000, 0.134999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035999, -0.009996, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 229: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.112999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029999, -0.037996, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 230: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.023000, 0.112999, -0.004999, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.004000, -0.042996, 0.000000, 0.000000, -89.699981, 0.000000, 0.821998, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 231: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.016000, 0.130999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.032998, -0.017996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 232: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.016000, 0.130999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.032998, -0.017996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 233: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 234: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.106999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.023998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 0.830999, 1.550999, 0xFF000000, 0x0); return 1; } case 235: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.016999, 0.106999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.001998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 0.830999, 1.550999, 0xFF000000, 0x0); return 1; } case 236: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.008000, 0.116999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.004996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 0.830999, 1.550999, 0xFF000000, 0x0); return 1; } case 237: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 238: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 239: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.041000, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.061997, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.689997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 240: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 241: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 242: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 243: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.009999, 0.125999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.023996, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 244: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.026999, 0.132999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, -0.009002, -0.015996, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 245: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.132999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.012997, -0.024997, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 246: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.132999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.012997, -0.024997, 0.000000, 0.000000, -89.699981, 0.000000, 0.721997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 247: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.120999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036997, -0.030997, -0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 248: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.003000, 0.120999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.017998, -0.030997, -0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 249: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010000, 0.130999, 0.003002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029998, -0.018996, 0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 250: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010000, 0.130999, -0.001997, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.029998, -0.018996, 0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 251: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.006999, 0.130999, -0.001997, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.009998, -0.018996, 0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 252: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.109999, 0.001002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027998, -0.038996, 0.003000, 0.000000, -89.699981, 0.000000, 0.836997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 253: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.109999, 0.001002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027998, -0.038996, 0.003000, 0.000000, -89.699981, 0.000000, 0.688997, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 254: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.111999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027998, -0.038996, 0.003000, 0.000000, -89.699981, 0.000000, 0.879997, 1.027999, 1.550999, 0xFF000000, 0x0); return 1; } case 255: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.111999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027998, -0.038996, 0.003000, 0.000000, -89.699981, 0.000000, 0.879997, 1.027999, 1.550999, 0xFF000000, 0x0); return 1; } case 256: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.011999, 0.122999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.007998, -0.032997, 0.003000, 0.000000, -89.699981, 0.000000, 0.879997, 1.027999, 1.550999, 0xFF000000, 0x0); return 1; } case 257: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.011999, 0.122999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.012998, -0.032997, 0.003000, 0.000000, -89.699981, 0.000000, 0.715997, 1.027999, 1.550999, 0xFF000000, 0x0); return 1; } case 258: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.135999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.018997, 0.003000, 0.000000, -89.699981, 0.000000, 0.838997, 1.027999, 1.550999, 0xFF000000, 0x0); return 1; } case 259: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.135999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.018997, 0.003000, 0.000000, -89.699981, 0.000000, 0.838997, 1.027999, 1.550999, 0xFF000000, 0x0); return 1; } case 260: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.135999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.018997, 0.003000, 0.000000, -89.699981, 0.000000, 0.838997, 1.027999, 1.550999, 0xFF000000, 0x0); return 1; } case 261: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.011000, 0.102998, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, -0.018997, 0.003000, 0.000000, -89.699981, 0.000000, 0.600997, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 262: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.002999, 0.117998, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.015998, -0.002996, 0.000000, 0.000000, -89.699981, 0.000000, 0.763996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 263: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.117998, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, -0.013997, 0.000000, 0.000000, -89.699981, 0.000000, 0.763996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 264: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007999, 0.146999, 0.000002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.008998, 0.012002, 0.000000, 0.000000, -89.699981, 0.000000, 0.763996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 265: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.009000, 0.103998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.027998, -0.014997, 0.000000, 0.000000, -89.699981, 0.000000, 0.763996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 266: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.100998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.888996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 267: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.100998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035998, -0.023997, 0.000000, 0.000000, -89.699981, 0.000000, 0.888996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 268: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.012000, 0.116999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035998, -0.012997, 0.000000, 0.000000, -89.699981, 0.000000, 0.773996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 269: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.113999, -0.003998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035998, -0.014997, 0.000000, 0.000000, -89.699981, 0.000000, 0.861996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 270: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.113999, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035998, -0.014997, 0.000000, 0.000000, -89.699981, 0.000000, 0.747996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 271: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.033000, 0.113999, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.049998, -0.004997, 0.000000, 0.000000, -89.699981, 0.000000, 0.747996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 272: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.020000, 0.122999, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.040997, 0.000002, 0.000000, 0.000000, -89.699981, 0.000000, 0.821996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 273: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.002999, 0.122999, 0.000001, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.017998, 0.000002, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 274: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.101999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, -0.022996, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 275: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.101999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, -0.022996, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 276: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.018000, 0.101999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.035997, -0.022996, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 277: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, 0.017003, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 278: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, 0.017003, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 279: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.134999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, 0.017003, 0.000000, 0.000000, -89.699981, 0.000000, 0.775996, 0.823999, 1.550999, 0xFF000000, 0x0); return 1; } case 280: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 281: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 282: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 283: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020998, -0.026997, 0.000000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 284: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.010000, 0.134999, 0.002002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.028998, 0.005002, 0.005000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 285: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.023000, 0.134999, 0.002002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.037998, 0.003002, 0.005000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 286: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.016000, 0.105999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.037998, -0.024996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 287: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.004999, 0.119999, 0.005002, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.011998, -0.007996, 0.007000, 0.000000, -89.699981, 0.000000, 0.750996, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 288: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 289: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.104998, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.018996, 0.002000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 290: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.002996, 0.002000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 291: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.002996, 0.002000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 292: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.002996, 0.002000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 293: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.002996, -0.002999, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 294: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.013000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.030998, -0.002996, -0.002999, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 295: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.007000, 0.121999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.011998, -0.011997, 0.002000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 296: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.134998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036998, 0.008003, 0.001000, 0.000000, -89.699981, 0.000000, 0.805995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 297: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.134998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036998, 0.008003, 0.001000, 0.000000, -89.699981, 0.000000, 0.805995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 298: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.134998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036998, 0.008003, 0.001000, 0.000000, -89.699981, 0.000000, 0.805995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 299: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.019000, 0.134998, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.036998, 0.008003, 0.001000, 0.000000, -89.699981, 0.000000, 0.805995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 300: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 301: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 302: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 303: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 304: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 305: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.002000, 0.102999, -0.000998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.020997, -0.026996, 0.000000, 0.000000, -89.699981, 0.000000, 0.750995, 0.858998, 1.550999, 0xFF000000, 0x0); return 1; } case 306: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.119999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.032996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 307: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.119999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.032996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 308: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.119999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.032996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 309: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, -0.014000, 0.119999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.003998, -0.032996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 310: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.005000, 0.096999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.050996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } case 311: { SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX1, 1974, 2, 0.005000, 0.096999, -0.001998, 0.000000, 0.000000, -51.399990, 0.453000, 0.391000, 0.402999, 0xFF7F0000, 0x0); SetPlayerAttachedObject(playerid, GAG_OBJ_INDEX2, 19422, 2, 0.022998, -0.050996, 0.000000, 0.000000, -89.699981, 0.000000, 0.725996, 1.004999, 1.550999, 0xFF000000, 0x0); return 1; } } return 1; } stock RemoveGagObject(playerid) { RemovePlayerAttachedObject(playerid, GAG_OBJ_INDEX1); RemovePlayerAttachedObject(playerid, GAG_OBJ_INDEX2); return 1; }