new Text:mapBorder; new Text:mapImage; new Text:waypointText; new Text:waypointFlag; new Text:playerMarker; stock LoadMapTextDraw() { mapBorder = TextDrawCreate(191.000000, 96.000000, "_"); TextDrawBackgroundColor(mapBorder, 255); TextDrawFont(mapBorder, 0); TextDrawLetterSize(mapBorder, 0.569998, 36.500015); TextDrawColor(mapBorder, -251); TextDrawSetOutline(mapBorder, 0); TextDrawSetProportional(mapBorder, 1); TextDrawSetShadow(mapBorder, 0); TextDrawUseBox(mapBorder, 1); TextDrawBoxColor(mapBorder, 255); TextDrawTextSize(mapBorder, 450.000000, 339.000000); TextDrawSetSelectable(mapBorder, 0); mapImage = TextDrawCreate(191.000000, 96.000000, "samaps:gtasamapbit4"); //426-97, 192-452 TextDrawBackgroundColor(mapImage, 255); TextDrawFont(mapImage, 4); TextDrawLetterSize(mapImage, 0.500000, 1.000000); TextDrawColor(mapImage, -251); TextDrawSetOutline(mapImage, 0); TextDrawSetProportional(mapImage, 1); TextDrawSetShadow(mapImage, 0); TextDrawUseBox(mapImage, 1); TextDrawBoxColor(mapImage, -201); TextDrawTextSize(mapImage, 259.000000, 329.000000); TextDrawSetSelectable(mapImage, 0); waypointText = TextDrawCreate(193.000000, 412.000000, "Waypoint:"); TextDrawBackgroundColor(waypointText, 255); TextDrawFont(waypointText, 1); TextDrawLetterSize(waypointText, 0.200000, 1.100000); TextDrawColor(waypointText, -1); TextDrawSetOutline(waypointText, 0); TextDrawSetProportional(waypointText, 1); TextDrawSetShadow(waypointText, 1); TextDrawSetSelectable(waypointText, 0); waypointFlag = TextDrawCreate(424.000000, 337.000000, "hud:radar_enemyAttack"); TextDrawBackgroundColor(waypointFlag, 255); TextDrawFont(waypointFlag, 4); TextDrawLetterSize(waypointFlag, 0.549998, 2.499999); TextDrawColor(waypointFlag, -1); TextDrawSetOutline(waypointFlag, 0); TextDrawSetProportional(waypointFlag, 1); TextDrawSetShadow(waypointFlag, 1); TextDrawUseBox(waypointFlag, 1); TextDrawBoxColor(waypointFlag, -1); TextDrawTextSize(waypointFlag, -6.000000, 8.000000); TextDrawSetSelectable(waypointFlag, 0); playerMarker = TextDrawCreate(319.000000, 246.000000, "hud:arrow"); TextDrawBackgroundColor(playerMarker, 255); TextDrawFont(playerMarker, 4); TextDrawLetterSize(playerMarker, 0.549997, 2.499999); TextDrawColor(playerMarker, -1); TextDrawSetOutline(playerMarker, 0); TextDrawSetProportional(playerMarker, 1); TextDrawSetShadow(playerMarker, 1); TextDrawUseBox(playerMarker, 1); TextDrawBoxColor(playerMarker, -1); TextDrawTextSize(playerMarker, -8.000000, 10.000000); TextDrawSetSelectable(playerMarker, 0); return 1; }