*
*
*
* Debug
* Information
* Warning
* Error
*
*
*
* Defines the log level to use.
* Prints a debug message if the log level is set to LOGL_DEBUG.
* Prints an information message.
* Prints a warning message with a backtrace.
* Prints an error message with a backtrace, and if DEVMODE is defined as "1", shutdowns the server.
*
*
*
* Debug messages
*
* The following sets the log level (ideally in OnScriptInit()), and then prints a debug message.
*
* Log:level(LOGL_DEBUG);
* Log:debug("vehicles.inc", "Created %p's vehicle (%s) with vehicle SQL ID=%d", playerid, vehiclename, sqlid);
*
*
*
*
*//** */
#if defined _log_included
#endinput
#endif
#define _log_included
// Dependencies
#include