/* Legal: Version: MPL 1.1 The contents of this file are subject to the Mozilla Public License Version 1.1 the "License"; you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.mozilla.org/MPL/ Software distributed under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. The Original Code is the YSI framework. The Initial Developer of the Original Code is Alex "Y_Less" Cole. Portions created by the Initial Developer are Copyright C 2011 the Initial Developer. All Rights Reserved. Contributors: Y_Less koolk JoeBullet/Google63 g_aSlice/Slice Misiur samphunter tianmeta maddinat0r spacemud Crayder Dayvison Ahmad45123 Zeex irinel1996 Yiin- Chaprnks Konstantinos Masterchen09 Southclaws PatchwerkQWER m0k1 paulommu udan111 Thanks: JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL. ZeeX - Very productive conversations. koolk - IsPlayerinAreaEx code. TheAlpha - Danish translation. breadfish - German translation. Fireburn - Dutch translation. yom - French translation. 50p - Polish translation. Zamaroht - Spanish translation. Los - Portuguese translation. Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for me to strive to better. Pixels^ - Running XScripters where the idea was born. Matite - Pestering me to release it and using it. Very special thanks to: Thiadmer - PAWN, whose limits continue to amaze me! Kye/Kalcor - SA:MP. SA:MP Team past, present and future - SA:MP. Optional plugins: Gamer_Z - GPS. Incognito - Streamer. Me - sscanf2, fixes2, Whirlpool. */ new g_sRaceID; Test:y_races_Create() { g_sRaceID = Race_Create(); ASSERT(g_sRaceID == 0); Race_Destroy(g_sRaceID); } Test:y_races_Destroy() { g_sRaceID = Race_Create(); ASSERT(g_sRaceID == 0); Race_Destroy(g_sRaceID); g_sRaceID = Race_Create(); ASSERT(g_sRaceID == 0); Race_Destroy(g_sRaceID); } Test:y_races_ArrayAdd0() { for (new i = 0; i != 10; ++i) { YSI_g_sRaceCheckpoints[i][0] = i + 1; YSI_g_sRaceCheckpoints[i][1] = i + 1; YSI_g_sRaceCheckpoints[i][2] = i + 1; } YSI_g_sCPIndex = 10; RaceArray_Add(10, 11.0, 11.0, 11.0); for (new i = 0; i != 11; ++i) { ASSERT(YSI_g_sRaceCheckpoints[i][0] == i + 1); ASSERT(YSI_g_sRaceCheckpoints[i][1] == i + 1); ASSERT(YSI_g_sRaceCheckpoints[i][2] == i + 1); } YSI_g_sCPIndex = 0; } Test:y_races_ArrayAdd1() { for (new i = 0; i != 10; ++i) { YSI_g_sRaceCheckpoints[i][0] = i + 1; YSI_g_sRaceCheckpoints[i][1] = i + 1; YSI_g_sRaceCheckpoints[i][2] = i + 1; } YSI_g_sCPIndex = 10; RaceArray_Add(6, 22.0, 22.0, 22.0); for (new i = 0; i != 6; ++i) { ASSERT(YSI_g_sRaceCheckpoints[i][0] == i + 1); ASSERT(YSI_g_sRaceCheckpoints[i][1] == i + 1); ASSERT(YSI_g_sRaceCheckpoints[i][2] == i + 1); } ASSERT(YSI_g_sRaceCheckpoints[6][0] == 22.0); ASSERT(YSI_g_sRaceCheckpoints[6][1] == 22.0); ASSERT(YSI_g_sRaceCheckpoints[6][2] == 22.0); for (new i = 7; i != 11; ++i) { ASSERT(YSI_g_sRaceCheckpoints[i][0] == i); ASSERT(YSI_g_sRaceCheckpoints[i][1] == i); ASSERT(YSI_g_sRaceCheckpoints[i][2] == i); } YSI_g_sCPIndex = 0; } Test:y_races_ArrayShift() { new to = 10; for (new i = 0; i != 10; ++i) { YSI_g_sRaceCheckpoints[i][0] = i + 1; YSI_g_sRaceCheckpoints[i][1] = i + 1; YSI_g_sRaceCheckpoints[i][2] = i + 1; } RaceArray_Shift(5, to, 6); YSI_g_sRaceCheckpoints[5][0] = 66.5; YSI_g_sRaceCheckpoints[5][1] = 66.5; YSI_g_sRaceCheckpoints[5][2] = 66.5; ASSERT(to == 11); for (new i = 0; i != 5; ++i) { ASSERT(YSI_g_sRaceCheckpoints[i][0] == i + 1); ASSERT(YSI_g_sRaceCheckpoints[i][1] == i + 1); ASSERT(YSI_g_sRaceCheckpoints[i][2] == i + 1); } ASSERT(YSI_g_sRaceCheckpoints[5][0] == 66.5); ASSERT(YSI_g_sRaceCheckpoints[5][1] == 66.5); ASSERT(YSI_g_sRaceCheckpoints[5][2] == 66.5); for (new i = 6; i != 11; ++i) { ASSERT(YSI_g_sRaceCheckpoints[i][0] == i); ASSERT(YSI_g_sRaceCheckpoints[i][1] == i); ASSERT(YSI_g_sRaceCheckpoints[i][2] == i); //printf("%.2f %.2f %.2f", YSI_g_sRaceCheckpoints[0][i][0], YSI_g_sRaceCheckpoints[0][i][1], YSI_g_sRaceCheckpoints[0][i][2]); } } static gracePos[MAX_PLAYERS][E_RACE_POS], YSI_g_sPlayerRace2[MAX_PLAYERS][E_RACE_PLAYER], Iterator:YSI_g_sRacePeople2; static y_races_Position0(lap, cp, Float:togo, playerid) { new pos = 1, opl, opc; for (new i = Iter_Begin(YSI_g_sRacePeople2); (i = Iter_Next(YSI_g_sRacePeople2, i)) != playerid; ) { opl = YSI_g_sPlayerRace2[i][E_RACE_PLAYER_LAP]; opc = gracePos[i][E_RACE_POS_CP]; // This checks "checkpoint + start", but both players have that // offset so it is fine. if (opl > lap || (opl == lap && (opc > cp || (opc == cp && gracePos[i][E_RACE_POS_TOGO] < togo)))) ++pos; else ++YSI_g_sPlayerRace2[i][E_RACE_PLAYER_POSITION]; } return pos; } static y_races_Position1(lap, cp, Float:togo, playerid) { new pos = 1; for (new i = Iter_Begin(YSI_g_sRacePeople2); (i = Iter_Next(YSI_g_sRacePeople2, i)) != playerid; ) { if (YSI_g_sPlayerRace2[i][E_RACE_PLAYER_LAP] > lap || (YSI_g_sPlayerRace2[i][E_RACE_PLAYER_LAP] == lap && (gracePos[i][E_RACE_POS_CP] > cp || (gracePos[i][E_RACE_POS_CP] == cp && gracePos[i][E_RACE_POS_TOGO] < togo)))) ++pos; else ++YSI_g_sPlayerRace2[i][E_RACE_PLAYER_POSITION]; } return pos; } static y_races_Position2(lap, cp, Float:togo, playerid) { new pos = 1; for (new i = Iter_Begin(YSI_g_sRacePeople2); (i = Iter_Next(YSI_g_sRacePeople2, i)) != playerid; ) { switch (floatcmp(YSI_g_sPlayerRace2[i][E_RACE_PLAYER_LAP], lap)) { case -1: ++YSI_g_sPlayerRace2[i][E_RACE_PLAYER_POSITION]; case 1: ++pos; // This player better. default: { switch (floatcmp(gracePos[i][E_RACE_POS_CP], cp)) { case -1: ++YSI_g_sPlayerRace2[i][E_RACE_PLAYER_POSITION]; case 1: ++pos; default: { // Backwards as bigger is now worse. switch (floatcmp(togo, gracePos[i][E_RACE_POS_TOGO])) { case -1: ++YSI_g_sPlayerRace2[i][E_RACE_PLAYER_POSITION]; case 1: ++pos; // Default do nothing (leave them in the same position). } } } } } } return pos; } static y_races_Position3(lap, cp, Float:togo, playerid) { new pos = 1; for (new i = Iter_Begin(YSI_g_sRacePeople2); (i = Iter_Next(YSI_g_sRacePeople2, i)) != playerid; ) { switch (floatcmp(YSI_g_sPlayerRace2[i][E_RACE_PLAYER_LAP], lap) * 3 + floatcmp(gracePos[i][E_RACE_POS_CP], cp)) { case 4, 3, 2, 1: ++pos; // This player better. case 0: if (gracePos[i][E_RACE_POS_TOGO] < togo) ++pos; else ++YSI_g_sPlayerRace2[i][E_RACE_PLAYER_POSITION]; default: ++YSI_g_sPlayerRace2[i][E_RACE_PLAYER_POSITION]; // Other player better. } } return pos; } static y_races_SFD0(p, l, c, Float:t, x) { Iter_Add(YSI_g_sRacePeople2, p); gracePos[p][E_RACE_POS_CP] = c; gracePos[p][E_RACE_POS_TOGO] = t; YSI_g_sPlayerRace2[p][E_RACE_PLAYER_LAP] = l; YSI_g_sPlayerRace2[p][E_RACE_PLAYER_POSITION] = x; } static y_races_SFD() { Iter_Clear(YSI_g_sRacePeople2); y_races_SFD0( 0, 3, 6, 10.0, 1); y_races_SFD0( 1, 3, 6, 20.0, 2); y_races_SFD0( 2, 3, 6, 30.0, 3); y_races_SFD0( 3, 3, 5, 10.0, 4); y_races_SFD0( 4, 3, 5, 20.0, 5); y_races_SFD0( 5, 3, 5, 30.0, 6); y_races_SFD0( 6, 3, 4, 10.0, 7); y_races_SFD0( 7, 3, 4, 20.0, 8); y_races_SFD0( 8, 3, 4, 30.0, 9); // Lap 2. y_races_SFD0(10, 2, 6, 10.0, 10); y_races_SFD0(11, 2, 6, 20.0, 11); y_races_SFD0(12, 2, 6, 30.0, 12); y_races_SFD0(13, 2, 5, 10.0, 13); y_races_SFD0(14, 2, 5, 20.0, 14); y_races_SFD0(15, 2, 5, 30.0, 15); y_races_SFD0(16, 2, 4, 10.0, 16); y_races_SFD0(17, 2, 4, 20.0, 17); y_races_SFD0(18, 2, 4, 30.0, 18); // Lap 1. y_races_SFD0(20, 1, 6, 10.0, 19); y_races_SFD0(21, 1, 6, 20.0, 20); y_races_SFD0(22, 1, 6, 30.0, 21); y_races_SFD0(23, 1, 5, 10.0, 22); y_races_SFD0(24, 1, 5, 20.0, 23); y_races_SFD0(25, 1, 5, 30.0, 24); y_races_SFD0(26, 1, 4, 10.0, 25); y_races_SFD0(27, 1, 4, 20.0, 26); y_races_SFD0(28, 1, 4, 30.0, 27); // Reference. y_races_SFD0(30, 2, 5, 20.0, 0); // Other. y_races_SFD0(31, 3, 6, 20.0, 0); y_races_SFD0(32, 3, 4, 10.0, 0); y_races_SFD0(33, 2, 6, 10.0, 0); y_races_SFD0(34, 3, 5, 30.0, 0); y_races_SFD0(35, 2, 4, 30.0, 0); y_races_SFD0(36, 1, 6, 30.0, 0); y_races_SFD0(37, 1, 5, 10.0, 0); y_races_SFD0(38, 1, 4, 20.0, 0); } #define Y_RACES_ASSERT(%0,%1) ASSERT(YSI_g_sPlayerRace2[%0][E_RACE_PLAYER_POSITION] == %1) static y_races_ASSERT(pos) { Iter_Clear(YSI_g_sRacePeople2); Y_RACES_ASSERT( 0, 1); Y_RACES_ASSERT( 1, 2); Y_RACES_ASSERT( 2, 3); Y_RACES_ASSERT( 3, 4); Y_RACES_ASSERT( 4, 5); Y_RACES_ASSERT( 5, 6); Y_RACES_ASSERT( 6, 7); Y_RACES_ASSERT( 7, 8); Y_RACES_ASSERT( 8, 9); //Y_RACES_ASSERT Y_RACES_ASSERT(10, 10); Y_RACES_ASSERT(11, 11); Y_RACES_ASSERT(12, 12); Y_RACES_ASSERT(13, 13); ASSERT(YSI_g_sPlayerRace2[14][E_RACE_PLAYER_POSITION] == 14 || YSI_g_sPlayerRace2[14][E_RACE_PLAYER_POSITION] == 15); Y_RACES_ASSERT(15, 16); Y_RACES_ASSERT(16, 17); Y_RACES_ASSERT(17, 18); Y_RACES_ASSERT(18, 19); //Y_RACES_ASSERT Y_RACES_ASSERT(20, 20); Y_RACES_ASSERT(21, 21); Y_RACES_ASSERT(22, 22); Y_RACES_ASSERT(23, 23); Y_RACES_ASSERT(24, 24); Y_RACES_ASSERT(25, 25); Y_RACES_ASSERT(26, 26); Y_RACES_ASSERT(27, 27); Y_RACES_ASSERT(28, 28); //Y_RACES_ASSERT ASSERT(pos == 14 || pos == 15); //Y_RACES_ASSERT(30, 0); //Y_RACES_ASSERT Y_RACES_ASSERT(31, 0); Y_RACES_ASSERT(32, 0); Y_RACES_ASSERT(33, 0); Y_RACES_ASSERT(34, 0); Y_RACES_ASSERT(35, 0); Y_RACES_ASSERT(36, 0); Y_RACES_ASSERT(37, 0); Y_RACES_ASSERT(38, 0); } Test:y_races_Position0() { y_races_SFD(); y_races_ASSERT(y_races_Position0(2, 5, 20.0, 30)); } Test:y_races_Position1() { y_races_SFD(); y_races_ASSERT(y_races_Position1(2, 5, 20.0, 30)); } Test:y_races_Position2() { y_races_SFD(); y_races_ASSERT(y_races_Position2(2, 5, 20.0, 30)); } Test:y_races_Position3() { y_races_SFD(); y_races_ASSERT(y_races_Position3(2, 5, 20.0, 30)); } //#define Profile: Test: #define Profile: static stock _ // Can't have trailing space. Profile:y_races_Position() { new t0, t1, t2, t3, t4; t0 = GetTickCount(); for (new i = 0; i != 10000000; ++i) { y_races_SFD(); y_races_Position0(2, 5, 20.0, 30); } t1 = GetTickCount(); for (new i = 0; i != 10000000; ++i) { y_races_SFD(); y_races_Position1(2, 5, 20.0, 30); } t2 = GetTickCount(); for (new i = 0; i != 10000000; ++i) { y_races_SFD(); y_races_Position2(2, 5, 20.0, 30); } t3 = GetTickCount(); for (new i = 0; i != 10000000; ++i) { y_races_SFD(); y_races_Position3(2, 5, 20.0, 30); } t4 = GetTickCount(); printf("Times: %d %d %d %d", t1 - t0, t2 - t1, t3 - t2, t4 - t3); }