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- #if defined _INC_y_debug
- #endinput
- #endif
- #define _INC_y_debug
- /**
- * <library name="y_debug">
- * <section>
- * Description
- * </section>
- * <p>Ensures debug levels are set and defines debug functions.</p>
- *
- * <p>General debug levels:</p>
- *
- * <ul>
- * <li>-1 - Run-time selected debug level.</li>
- * <li>0 - No debug information.</li>
- * <li>1 - Callbacks and timers.</li>
- * <li>2 - Remote functions.</li>
- * <li>3 - Stock functions.</li>
- * <li>4 - Static functions.</li>
- * <li>5 - Code.</li>
- * <li>6 - Loops.</li>
- * <li>7 - Extra loop code.</li>
- * </ul>
- *
- * <p>If you use <c>P:0</c> you get an optional debug print controlled by the
- * global state <c>ysi_debug</c> - which is either on or off.</p>
- * <section>
- * Version
- * </section>
- * 1.0
- * <section>
- * Functions
- * </section>
- * <subsection>
- * Inline
- * </subsection><ul>
- * <symbol name="Debug_Code">Runs defined code if a certain level is active.</symbol>
- * <symbol name="Debug_Print">Prints the formatted string provided at the given level.</symbol>
- * </ul><subsection>
- * Stock
- * </subsection><ul>
- * <symbol name="Debug_PrintArray">Print several items from an array for debugging purposes.</symbol>
- * <symbol name="Debug_Enable">Turn on level 0 prints.</symbol>
- * <symbol name="Debug_Disable">Turn off level 0 prints.</symbol>
- * <symbol name="Debug_Level">Set the debug level when the code is compiled with
- * <c>_DEBUG=-1</c>, which means full run-time selection.</symbol>
- * </ul><section>
- * Definitions
- * </section><ul>
- * <symbol name="P:<0-6>">Print a message.</symbol>
- * <symbol name="P:C">Run debug code.</symbol>
- * <symbol name="P:E">Print an error message.</symbol>
- * <symbol name="P:W">Print a warning message.</symbol>
- * </ul><section>Compile options</section><ul>
- * <symbol name="_DEBUG">Debugging level to use.</symbol>
- * </ul>
- * </library>
- *//** *//*
- Legal:
- Version: MPL 1.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 the "License"; you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is the YSI framework.
-
- The Initial Developer of the Original Code is Alex "Y_Less" Cole.
- Portions created by the Initial Developer are Copyright C 2011
- the Initial Developer. All Rights Reserved.
- Contributors:
- Y_Less
- koolk
- JoeBullet/Google63
- g_aSlice/Slice
- Misiur
- samphunter
- tianmeta
- maddinat0r
- spacemud
- Crayder
- Dayvison
- Ahmad45123
- Zeex
- irinel1996
- Yiin-
- Chaprnks
- Konstantinos
- Masterchen09
- Southclaws
- PatchwerkQWER
- m0k1
- paulommu
- udan111
- Thanks:
- JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
- ZeeX - Very productive conversations.
- koolk - IsPlayerinAreaEx code.
- TheAlpha - Danish translation.
- breadfish - German translation.
- Fireburn - Dutch translation.
- yom - French translation.
- 50p - Polish translation.
- Zamaroht - Spanish translation.
- Los - Portuguese translation.
- Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for
- me to strive to better.
- Pixels^ - Running XScripters where the idea was born.
- Matite - Pestering me to release it and using it.
- Very special thanks to:
- Thiadmer - PAWN, whose limits continue to amaze me!
- Kye/Kalcor - SA:MP.
- SA:MP Team past, present and future - SA:MP.
- Optional plugins:
- Gamer_Z - GPS.
- Incognito - Streamer.
- Me - sscanf2, fixes2, Whirlpool.
- *//*-------------------------------------------------------------------------**/
- #include "..\YSI_Internal\y_compilerdata"
- #include "..\YSI_Internal\y_globaltags"
- #include "..\YSI_Internal\y_version"
- #include "..\YSI_Internal\y_funcinc"
- #include "..\YSI_Server\y_scriptinit"
- #if !defined _DEBUG
- #define _DEBUG 0
- #endif
- stock YSI_gDebugLevel = 0;
- #define P:%1(%2); Debug_Print%1(%2);
- #define C:%1(%2); Debug_Code%1(%2);
- /*-------------------------------------------------------------------------*//**
- * <param name="code">Code to run.</param>
- * <remarks>
- * Code is not a variable, it's a code chunk and may be written as so:
- *
- * <code>
- * Debug_Code1(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * Or:
- *
- * <code>
- * C:1(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * The code must all be on one line to avoid errors.
- * This isn't really a function as the first parameter is part of the name.
- *
- * Only compiles the code when <c>_DEBUG %gt;= 1</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Code1(code));
- /*-------------------------------------------------------------------------*//**
- * <param name="code">Code to run.</param>
- * <remarks>
- * Code is not a variable, it's a code chunk and may be written as so:
- *
- * <code>
- * Debug_Code2(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * Or:
- *
- * <code>
- * C:2(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * The code must all be on one line to avoid errors.
- * This isn't really a function as the first parameter is part of the name.
- *
- * Only compiles the code when <c>_DEBUG %gt;= 2</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Code2(code));
- /*-------------------------------------------------------------------------*//**
- * <param name="code">Code to run.</param>
- * <remarks>
- * Code is not a variable, it's a code chunk and may be written as so:
- *
- * <code>
- * Debug_Code3(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * Or:
- *
- * <code>
- * C:3(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * The code must all be on one line to avoid errors.
- * This isn't really a function as the first parameter is part of the name.
- *
- * Only compiles the code when <c>_DEBUG %gt;= 3</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Code3(code));
- /*-------------------------------------------------------------------------*//**
- * <param name="code">Code to run.</param>
- * <remarks>
- * Code is not a variable, it's a code chunk and may be written as so:
- *
- * <code>
- * Debug_Code4(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * Or:
- *
- * <code>
- * C:4(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * The code must all be on one line to avoid errors.
- * This isn't really a function as the first parameter is part of the name.
- *
- * Only compiles the code when <c>_DEBUG %gt;= 4</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Code4(code));
- /*-------------------------------------------------------------------------*//**
- * <param name="code">Code to run.</param>
- * <remarks>
- * Code is not a variable, it's a code chunk and may be written as so:
- *
- * <code>
- * Debug_Code5(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * Or:
- *
- * <code>
- * C:5(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * The code must all be on one line to avoid errors.
- * This isn't really a function as the first parameter is part of the name.
- *
- * Only compiles the code when <c>_DEBUG %gt;= 5</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Code5(code));
- /*-------------------------------------------------------------------------*//**
- * <param name="code">Code to run.</param>
- * <remarks>
- * Code is not a variable, it's a code chunk and may be written as so:
- *
- * <code>
- * Debug_Code6(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * Or:
- *
- * <code>
- * C:6(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * The code must all be on one line to avoid errors.
- * This isn't really a function as the first parameter is part of the name.
- *
- * Only compiles the code when <c>_DEBUG %gt;= 6</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Code6(code));
- /*-------------------------------------------------------------------------*//**
- * <param name="code">Code to run.</param>
- * <remarks>
- * Code is not a variable, it's a code chunk and may be written as so:
- *
- * <code>
- * Debug_Code7(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * Or:
- *
- * <code>
- * C:7(if (bla == 2) { bla++; printf("%d", bla); });
- * </code>
- *
- * The code must all be on one line to avoid errors.
- * This isn't really a function as the first parameter is part of the name.
- *
- * Only compiles the code when <c>_DEBUG %gt;= 7</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Code7(code));
- #if _DEBUG == -1
- #define Debug_Code1(%1); { if (YSI_gDebugLevel >= 1) { %1 }}
- #define Debug_Code2(%1); { if (YSI_gDebugLevel >= 2) { %1 }}
- #define Debug_Code3(%1); { if (YSI_gDebugLevel >= 3) { %1 }}
- #define Debug_Code4(%1); { if (YSI_gDebugLevel >= 4) { %1 }}
- #define Debug_Code5(%1); { if (YSI_gDebugLevel >= 5) { %1 }}
- #define Debug_Code6(%1); { if (YSI_gDebugLevel >= 6) { %1 }}
- #define Debug_Code7(%1); { if (YSI_gDebugLevel >= 7) { %1 }}
- #else
- #if _DEBUG >= 1
- #define Debug_Code1(%1); %1
- #else
- #define Debug_Code1(%1);
- #endif
-
- #if _DEBUG >= 2
- #define Debug_Code2(%1); %1
- #else
- #define Debug_Code2(%1);
- #endif
-
- #if _DEBUG >= 3
- #define Debug_Code3(%1); %1
- #else
- #define Debug_Code3(%1);
- #endif
-
- #if _DEBUG >= 4
- #define Debug_Code4(%1); %1
- #else
- #define Debug_Code4(%1);
- #endif
-
- #if _DEBUG >= 5
- #define Debug_Code5(%1); %1
- #else
- #define Debug_Code5(%1);
- #endif
-
- #if _DEBUG >= 6
- #define Debug_Code6(%1); %1
- #else
- #define Debug_Code6(%1);
- #endif
-
- #if _DEBUG >= 7
- #define Debug_Code7(%1); %1
- #else
- #define Debug_Code7(%1);
- #endif
- #endif
- #if _DEBUG != 0
- #define Debug_CodeX(%1); %1
- #else
- #define Debug_CodeX(%1);
- #endif
- /*-------------------------------------------------------------------------*//**
- * <param name="str">Format.</param>
- * <param name=""></param>
- * <remarks>
- * This isn't really a function as the first parameter is part of the name:
- *
- * <code>
- * Debug_Print1("variables: %d, %d", i, j);
- * </code>
- *
- * Or:
- *
- * <code>
- * P:1("variables: %d, %d", i, j);
- * </code>
- *
- * Only prints the data when <c>_DEBUG %gt;= 1</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Print1(const str[], GLOBAL_TAG_TYPES:...));
- /*-------------------------------------------------------------------------*//**
- * <param name="str">Format.</param>
- * <param name=""></param>
- * <remarks>
- * This isn't really a function as the first parameter is part of the name:
- *
- * <code>
- * Debug_Print2("variables: %d, %d", i, j);
- * </code>
- *
- * Or:
- *
- * <code>
- * P:2("variables: %d, %d", i, j);
- * </code>
- *
- * Only prints the data when <c>_DEBUG %gt;= 2</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Print2(const str[], GLOBAL_TAG_TYPES:...));
- /*-------------------------------------------------------------------------*//**
- * <param name="str">Format.</param>
- * <param name=""></param>
- * <remarks>
- * This isn't really a function as the first parameter is part of the name:
- *
- * <code>
- * Debug_Print3("variables: %d, %d", i, j);
- * </code>
- *
- * Or:
- *
- * <code>
- * P:3("variables: %d, %d", i, j);
- * </code>
- *
- * Only prints the data when <c>_DEBUG %gt;= 3</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Print3(const str[], GLOBAL_TAG_TYPES:...));
- /*-------------------------------------------------------------------------*//**
- * <param name="str">Format.</param>
- * <param name=""></param>
- * <remarks>
- * This isn't really a function as the first parameter is part of the name:
- *
- * <code>
- * Debug_Print4("variables: %d, %d", i, j);
- * </code>
- *
- * Or:
- *
- * <code>
- * P:4("variables: %d, %d", i, j);
- * </code>
- *
- * Only prints the data when <c>_DEBUG %gt;= 4</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Print4(const str[], GLOBAL_TAG_TYPES:...));
- /*-------------------------------------------------------------------------*//**
- * <param name="str">Format.</param>
- * <param name=""></param>
- * <remarks>
- * This isn't really a function as the first parameter is part of the name:
- *
- * <code>
- * Debug_Print5("variables: %d, %d", i, j);
- * </code>
- *
- * Or:
- *
- * <code>
- * P:5("variables: %d, %d", i, j);
- * </code>
- *
- * Only prints the data when <c>_DEBUG %gt;= 5</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Print5(const str[], GLOBAL_TAG_TYPES:...));
- /*-------------------------------------------------------------------------*//**
- * <param name="str">Format.</param>
- * <param name=""></param>
- * <remarks>
- * This isn't really a function as the first parameter is part of the name:
- *
- * <code>
- * Debug_Print6("variables: %d, %d", i, j);
- * </code>
- *
- * Or:
- *
- * <code>
- * P:6("variables: %d, %d", i, j);
- * </code>
- *
- * Only prints the data when <c>_DEBUG %gt;= 6</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Print6(const str[], GLOBAL_TAG_TYPES:...));
- /*-------------------------------------------------------------------------*//**
- * <param name="str">Format.</param>
- * <param name=""></param>
- * <remarks>
- * This isn't really a function as the first parameter is part of the name:
- *
- * <code>
- * Debug_Print7("variables: %d, %d", i, j);
- * </code>
- *
- * Or:
- *
- * <code>
- * P:7("variables: %d, %d", i, j);
- * </code>
- *
- * Only prints the data when <c>_DEBUG %gt;= 7</c>.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- P:D(Debug_Print7(const str[], GLOBAL_TAG_TYPES:...));
- #if _DEBUG == -1
- #define Debug_Print1(%1); { if (YSI_gDebugLevel >= 1) printf(%1); }
- #define Debug_Print2(%1); { if (YSI_gDebugLevel >= 2) printf(%1); }
- #define Debug_Print3(%1); { if (YSI_gDebugLevel >= 3) printf(%1); }
- #define Debug_Print4(%1); { if (YSI_gDebugLevel >= 4) printf(%1); }
- #define Debug_Print5(%1); { if (YSI_gDebugLevel >= 5) printf(%1); }
- #define Debug_Print6(%1); { if (YSI_gDebugLevel >= 6) printf(%1); }
- #define Debug_Print7(%1); { if (YSI_gDebugLevel >= 7) printf(%1); }
- #else
- #if _DEBUG >= 1
- #define Debug_Print1(%1); printf(%1);
- #else
- #define Debug_Print1(%1);
- #endif
-
- #if _DEBUG >= 2
- #define Debug_Print2(%1); printf(%1);
- #else
- #define Debug_Print2(%1);
- #endif
-
- #if _DEBUG >= 3
- #define Debug_Print3(%1); printf(%1);
- #else
- #define Debug_Print3(%1);
- #endif
-
- #if _DEBUG >= 4
- #define Debug_Print4(%1); printf(%1);
- #else
- #define Debug_Print4(%1);
- #endif
-
- #if _DEBUG >= 5
- #define Debug_Print5(%1); printf(%1);
- #else
- #define Debug_Print5(%1);
- #endif
-
- #if _DEBUG >= 6
- #define Debug_Print6(%1); printf(%1);
- #else
- #define Debug_Print6(%1);
- #endif
-
- #if _DEBUG >= 7
- #define Debug_Print7(%1); printf(%1);
- #else
- #define Debug_Print7(%1);
- #endif
- #endif
- #define Debug_PrintE(%1); \
- Debug_Print0("\7\7\7*** YSI Error: " #%1);
- #define Debug_PrintW(%1); \
- Debug_Print0("\7*** YSI Warning: " #%1);
- #define Debug_PrintI(%1); \
- Debug_Print0("*** YSI Info: " #%1);
- #define Debug_PrintF(%1); \
- Debug_Print0("\7\7\7\7\7*** YSI Fatal Error: " #%1);
- #define Debug_PrintC(%1); \
- Debug_CodeX(%1);
- /*-------------------------------------------------------------------------*//**
- * <param name="format">str.</param>
- * <param name=""></param>
- * <remarks>
- * This isn't really a function as the first parameter is part of the name:
- *
- * <code>
- * Debug_Print0("variables: %d, %d", i, j);
- * </code>
- *
- * Or:
- *
- * <code>
- * P:0("variables: %d, %d", i, j);
- * </code>
- *
- * <c>_DEBUG</c> level 0 prints are ALWAYS compiled, but are runtime switched
- * using the automata <c>ysi_debug</c>. When then state is <c>ysi_debug :
- * on</c>, the prints are executed. When then state is <c>ysi_debug : off</c>,
- * they aren't.
- *
- * </remarks>
- *//*------------------------------------------------------------------------**/
- stock Debug_Print0(const str[], GLOBAL_TAG_TYPES:...) <ysi_debug : on>
- {
- static tmp1, tmp2;
- #emit POP.pri
- #emit STOR.pri tmp1
- #emit POP.alt
- #emit STOR.alt tmp2
- #emit SYSREQ.C printf
- #emit PUSH tmp2
- #emit PUSH tmp1
- #pragma unused str
- return 0;
- }
- stock Debug_Print0(const str[], GLOBAL_TAG_TYPES:...) <>
- {
- #pragma unused str
- return 0;
- }
- stock Debug_PrintArray(arr[], size = sizeof (arr))
- {
- new
- str[96];
- switch (size)
- {
- case 0:
- str = "<>";
- case 1:
- format(str, sizeof (str), "<%d>", arr[0]);
- case 2:
- format(str, sizeof (str), "<%d, %d>", arr[0], arr[1]);
- case 3:
- format(str, sizeof (str), "<%d, %d, %d>", arr[0], arr[1], arr[2]);
- case 4:
- format(str, sizeof (str), "<%d, %d, %d, %d>", arr[0], arr[1], arr[2], arr[3]);
- case 5:
- format(str, sizeof (str), "<%d, %d, %d, %d, %d>", arr[0], arr[1], arr[2], arr[3], arr[4]);
- default:
- format(str, sizeof (str), "<%d, %d, %d, %d, %d, ... (+ %d)>", arr[0], arr[1], arr[2], arr[3], arr[4], size - 5);
- }
- return str;
- }
- /*-------------------------------------------------------------------------*//**
- * <remarks>
- * Does some strange mangling of <c>YSI_FILTERSCRIPT</c> because at one point I
- * found a compiler bug where the first automata in the script could conflict
- * with the first variable in the script. I don't know what triggered it, and
- * it has never shown up since I messed about with this file to try mangle some
- * things. Never the less, if it ever happens again this code might detect it.
- *
- * Actually, that's less likely now, since that variable is now very unlikely
- * to be the first in the script ever.
- * </remarks>
- *//*------------------------------------------------------------------------**/
- public OnScriptInit()
- {
- Debug_SetState();
- new
- s;
- // Test the ADDRESS of the variable, not the value.
- #emit CONST.pri YSI_FILTERSCRIPT
- #emit STOR.S.pri s
- if (s)
- {
- //goto Debug_OnScriptInit_no_fault();
- #if defined Debug_OnScriptInit
- return Debug_OnScriptInit();
- #else
- return 1;
- #endif
- }
- P:F("YSI_FILTERSCRIPT == 0");
- while (s != 10000000) ++s;
- #emit CONST.pri 0
- #emit SCTRL 6
- return 1;
- }
- /*-------------------------------------------------------------------------*//**
- * <transition keep="true" target="ysi_debug : on" source="ysi_debug : "/>
- * <remarks>
- * Mostly exists to define the full range of <c>ysi_debug</c> states.
- * </remarks>
- *//*------------------------------------------------------------------------**/
- static stock Debug_SetState() <ysi_debug : off>
- {
- }
- static stock Debug_SetState() <>
- {
- state ysi_debug : on;
- }
- /*-------------------------------------------------------------------------*//**
- * <remarks>
- * Turn on level 0 prints.
- * </remarks>
- *//*------------------------------------------------------------------------**/
- stock Debug_Enable()
- {
- state ysi_debug : on;
- }
- /*-------------------------------------------------------------------------*//**
- * <remarks>
- * Turn off level 0 prints.
- * </remarks>
- *//*------------------------------------------------------------------------**/
- stock Debug_Disable()
- {
- state ysi_debug : off;
- }
- #undef OnScriptInit
- #define OnScriptInit Debug_OnScriptInit
- #if defined Debug_OnScriptInit
- forward Debug_OnScriptInit();
- #endif
- /*-------------------------------------------------------------------------*//**
- * <remarks>
- * Set the debug level when the code is compiled with <c>_DEBUG=-1</c>, which
- * means full run-time selection.
- * </remarks>
- *//*------------------------------------------------------------------------**/
- stock Debug_Level(level = -1)
- {
- if (0 <= level <= 7)
- {
- YSI_gDebugLevel = level;
- }
- return YSI_gDebugLevel;
- }
- #define DebugLevel Debug_Level
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